Originally posted by Rockgod99 Originally posted by Stormbow
Originally posted by Teala
What is it, or was it, about the game of EVE that keeps you from playing the game?
The controls were epic fail. Nothing standard to MMOs seemed to make the damn ship move. Uninstalled, not worth going back. LOL!!!!!!! I'm sorry. I tried to stay out of this discussion since I actually like EvE. But someone needs to say it. People like this guy fail as gamers. To not have the ability to outlast a 30 second movement tutorial shows retardation in its purest form. This is why Eve exists so guys like that can show us all what "Epic fail" really is.
Edit: I can picture it now. *Gamer loads up Eve Client* Gamer Ignores tutorial* Gamer tries WSAD keys In a deperate act he switches over to the arrow keys " WTF MAN!!!!!!!!!!!!!!!!!!!!!!!!!! I CANT MOVEEEEEEEEEEEEEEEEE" "ARRRGRGRGRGRGGGGGGGGGGGGGGGGHHHHHHHHHHH" "This game suxs, they made a ship gamezzzz that dont let you move dizzzzzzz!!!!!!!!!!!!!!!!!!!!!!!" *Player uninstalls* Player makes a newb ass comment on mmorpg.com forums
I, as I said above, do not play EVE, but I am following this thread now, and I just had to say that this made my day.
Games should let you customise things however you like, but the inability to figure out what is going on in the first minute of a game (e.g. not understanding how to move because you cannot pay attention to a tutorial on the way the game works) is a good reason to stop gaming, and maybe rethink your outlook.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
What is it, or was it, about the game of EVE that keeps you from playing the game?
The controls were epic fail. Nothing standard to MMOs seemed to make the damn ship move. Uninstalled, not worth going back.
LOL!!!!!!! I'm sorry. I tried to stay out of this discussion since I actually like EvE.
But someone needs to say it. People like this guy fail as gamers.
To not have the ability to outlast a 30 second movement tutorial shows retardation in its purest form.
This is why Eve exists so guys like that can show us all what "Epic fail" really is.
Edit:
I can picture it now.
*Gamer loads up Eve Client*
Gamer Ignores tutorial*
Gamer tries WSAD keys
In a deperate act he switches over to the arrow keys
" WTF MAN!!!!!!!!!!!!!!!!!!!!!!!!!! I CANT MOVEEEEEEEEEEEEEEEEE"
"ARRRGRGRGRGRGGGGGGGGGGGGGGGGHHHHHHHHHHH"
"This game suxs, they made a ship gamezzzz that dont let you move dizzzzzzz!!!!!!!!!!!!!!!!!!!!!!!"
*Player uninstalls*
Player makes a newb ass comment on mmorpg.com forums
I, as I said above, do not play EVE, but I am following this thread now, and I just had to say that this made my day.
Games should let you customise things however you like, but the inability to figure out what is going on in the first minute of a game (e.g. not understanding how to move because you cannot pay attention to a tutorial on the way the game works) is a good reason to stop gaming, and maybe rethink your outlook.
Yep.
The inability to accept that not every game will play like a game before it (in the same genre) shows how flawed most of these people in this thread are.
I'm sorry if Eve wasn't enough of a clone for you guys, you shouldnt judge a game on expectation of what you think a mmo game should be. Load in, mess with the tutorial and try to enjoy a game for what it is.
I have looked into Eve and have never had any desire to play it except when it first came out but never started it and from what I have read glad I never did start it. I play games to escape the reality of the everyday world and really do not want a game that seems like work and by a lot of the posts that tried it and quit, that seems to be one of the major flaws. Oh well to each his own and it sounds like a game with a lot of potential for expansions and such so I hope it keeps going because it seems to have a fair amount of players and fans.
Outside of a dog, a book is man's best friend. Inside of a dog it's too dark to read.
The inability to accept that not every game will play like a game before it (in the same genre) shows how flawed most of these people in this thread are.
I'm sorry if Eve wasn't enough of a clone for you guys, you shouldnt judge a game on expectation of what you think a mmo game should be. Load in, mess with the tutorial and try to enjoy a game for what it is.
Those underlined comments... oh wow... I mean... oh wow...
I'm speechless. You don't deserve a proper reply. This can't be how you really think, can it?
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
I simply did not like EVE Online because of the Skills System, Its too Confusing, Realistic, but the time it takes to train all your skills up to 4/5, or whatever to even PVP, combat, ect.
The Constant Farming, OMG I need a FLEET, or Guild/ Group to farm money and buy my ships and stuff every time one gets destroyed.
Also their targeting system is insane Click target Lock on, no Tab target nuts...
EVE online in my view was not about Actual Skills, It was about who has been playing eve the Longest, for example if I played 2 Years, Maxed out all my skills I could easily kill or beat any player who has even played it for 6 months leveling their skills while they have no chance at all. The game just is not player friendly, and is not worthit.
Between EVE, and Startrek online, I would have to say that even though STO has more bugs, that STO is more of a MMO Friendly game, and more fun, Yes from what I have seen it does lack players, but its a decent MMO compared to EVE, and fits more casual style than EVE.
I tried EVE years ago. Had rose-tinted memories of Frontier: Elite II and playing UO had introduced me to the joys of MMOs. EVE seemed like the perfect match and I had fairly high hopes that EVE didn't so much fail to meet as simply ignore. I found it just wholly unwelcoming, with less a difficulty curve and more a difficulty wall. Nothing about the game grabbed me and nothing I've read since has made me think I was wrong in ditching it.
I have no doubts it's a pretty spiffy game; the evidence is pretty convincing. It just wasn't what I wanted. I played Jumpgate for a fair while and enjoyed that, for instance, but that game had all the depth of a puddle on a hot day. I guess what I wanted was something in between.
Something like an MMO version of Frontier: Elite II...
The ruptured capillaries in your nose belie the clarity of your wisdom.
Personally, i have heard about all the griefing that goes on. I Play my games to have fun, not to have what ive worked on the past 3 weeks get destroyed/stolen etc...
I dont care how good the gameplay is, any game that allows/encourages widespread griefing will never get installed on my computer.
Most people here bitch because eve wasn't what they thought a space mmorpg should be. Basically a x-wing vs tie fighter combat game with the accessibility of wow. If you guys would drop the expectations you would have a better time. So yeah I do feel that way. Eve isn't a mmorpg clone. It's unlike anything on the market and players have a hard time relating to the game.
The first is that the game has been out for a long time and is PvP-based. That combination does not bode well for many new players, such as myself. If I'm going to play the game, I'm going to want to PvP, but I don't have the time or determination to learn everything in order to be competitive at this point.
The second is more shallow and is because of the fact that I'm not too big on empty space, particularly the fact that I'm stuck in a tiny spaceship. I like trees and grass and rocks. I like different kinds of animals and humanoids to (see and) interact with in a role playing game.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Dislikes: - travel time was insanely long, chock full of time sinks in which I often found myself doing nothing for 5-15 minutes at a time, literally watching tv while playing.
PvE difficulty ramped up a little too much for me. If I can't solo and progress, I'm out.
Tutorial was too short. For this game, it needs to be about a day long and cover every aspect.
Forget trying to mine in rare areas with a lot of friends backing you up.
Zero, zilch, nada interest in pvp of any kind.
Give me a pure PvE server and I'll resign in a heartbeat. It'll never happen though, nor should it, just to suit me.
Honestly I don't touch EVE because to me it seems like one of those MMO's now where if you go to start everyone knows everything but will be pretentious about it. It's tough to start a new game up without someone to guide you along a bit now and then. Also, it seems that if you don't spend many hours a day you will fall behind and just get overwhelmed as a casual player.
That is why I choose to go outside and enjoy the sun rather than be locked in a spaceship online. >.>
I hate click to move, I hated that I could only change my orbit around my targets. To me ( My opinion) it limits the tatics/strategy for combat. Yes I know there is some, but there could be so much more with free movement of using WSAD and 1-9 for speed.
Other wise I think it is an awesome game. I just could not get around above.
-Some of the best off color PvP I've ever played, ever.
-Amazing customization options
-Strategy takes precedent over Skill, Skill is important but once you get the hang of things the skill cap is easy to reach. Strategy however, is never easily trumped - IE it's a thinking mans game.
-Extreme replayability, and easy to play against the big dogs - after about a month of SMART skill distributing, you can jump into a powerful feeling ship and actually make a difference in a fight.
Cons IMO:
-Requires A LOT of time.
-Hard to get top tier items if you are playing alone.
-Even if you like Hardcore PvP, it sucks to lose a mining vessel/transport full of stuff.
In between (Good or Bad depending on opinion) IMO:
-Extreme Learning Curve
-Newbie Communtiy sucks, but the volunteer helpers are awesome
-Not really a game made for grouping in PvE, so you'll spend a lot of time solo... A LOT
Overall:
Everything you could ever want in a Hardcore PvP game that isn't a WASD controlled - however your life will be consumed by it - which is the main reason I quit.
People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan
I played a month and a half, and I found that I was only excited to see how much money I had made on the market each day. I made about a billion ISKs, but like I spent all of my playing time adjusting prices/supplies, picking up shipments etc.
And that was funner for me than getting into my battleship.
I later joined a corp and we would go around anti-pirating in null sec. It was either no one was there, or the leader make us run from T2 groups.
I played a month and a half, and I found that I was only excited to see how much money I had made on the market each day. I made about a billion ISKs, but like I spent all of my playing time adjusting prices/supplies, picking up shipments etc.
And that was funner for me than getting into my battleship.
I later joined a corp and we would go around anti-pirating in null sec. It was either no one was there, or the leader make us run from T2 groups.
I quit out of boredom after that.
My situation exactly.
I started out eve as a pvper, but soon I realised I needed some isk to supply my ships. I started trading. I started out with 1 million isk and made enough profit to buy PLEXes for both my accounts. Soon I got bored with the null-sec pvping, since it consisted of boring gatecamps and roams where you wouldn't run into anyone. At that point I say screw the pvping, I'll trade some more.
So I went on trading and adjusting market orders untill about last week. I now have 12.8 billion isk (about 42 months of free game-time), but got so bored that I want nothing to do with the game anymore. When I look back on the last month of gaming, I really didn't have fun. I feel like I just wasted another month of my life.
I couldn't get into EVE mainly because of the lack of an actual avatar, well one that wasn't just a spaceship I mean. I like the idea of one sever, a skill system instead of levels, all that stuff, but I really just prefer to run around on the ground and fight orcs, dragons, the like.
Besides, Earth and Beyond is still probably my favorite sci-fi MMO, followed by Planetside from back in the day.
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
7. Space was bland, yes I know the graphics are pretty but it's still just...space.
EVE looks like a wonderful game and I still read various forums regarding whats happening in the EVE universe I just find EVE much more interesting to read about than to actually play.
Eve's problem is its the ultimate waiting game. You spend more time waiting than actually doing things. And before you say "well then stop waiting and go out and do it! blahblahblah limitless sandbox!" no, it doesn't work like that. You can go out an roam for PvP, doesn't mean it's going to happen. In the numerous times I've tried getting into Eve, I've tried just about everything. Exploration, PvE/missions, factoin warfare, 0.0 PvP(or should I say tried as after a month of running in circles on HD fleets not once did we actually engage anything). Some people love the lack of direction for some reason, but I hate it. I can't help but find myself simplifying the game down to "shoot stuff=make isk=?" Farming Xs gets old fast, and even in a major 0.0 alliance that's at war, half the time there's nothing going on when I'm playing, or there is but 2 hours of warping in circles later, nobody engages or the battle is over before you even reach the system.
I like the idea of Eve, but theres not a lot of fun to be had unless you can get your jollies playing virtual stock broker.
The whole concept is just boring to me. You're in a space hip in deep space...thats just boring. looking at stars and stuff. I know thats something a lot of people enjoy though and I'm glad theres a game like this for people to enjoy. I'm just not a huge sci fi fan. Especially space. Other planets and possible creatures though, that sounds cool. But Eve just put me to sleep. I thought I'd be able to walk around in a giant ship and dock onto planets and walk around and do missions there and stuff. And travel from planet to planet doing stuff.
I'm more of kung fu person. Too bad all martial arts mmos are generic crap and is ruined by colorful magical effects instead of actually being about kung fu. Those that enjoy Eve are lucky to have a game that isn't so generic.
Love the game, but the investment in time is too big for me. basic missions go on for hours. Corps in 0.0 require participation in ops that just don't fit a casual player.
Not complaining, not saying they should change it, just saying I don't have the time. Though when they come out with avatars and station environments it could add a more casual aspect to the game.
Originally posted by Teala This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players.
What is it, or was it, about the game of EVE that keeps you from playing the game?
Ultimately, it's the point and click flying that did it for me.. I just prefer flight sim or twitch style games eh
Went back to it a few times though, because other than that it was pretty awesome, just from the player generated socio-political and economic factors, which are by far the best in any mmo out there, in my opinion.
The thing about EvE is it's more of a virtual second existence, an alternate universe simulator, and not so much your traditional theme park hold your hand and tell you what to do type of game.
I play EVE still, but plan on quitting for good pretty soon. Reasons why:
1. PvP sucks. The favorite pastime of EVE is getting 30 ships and going looking for lone frigs or haulers to gank. The next favorite pastime is to stick so many people into a zone that they all lag out and the server possibly crashes. If you are lucky, you can fire guns at others while doing this in nullsec.
Seriously, it's dull, too reliant on numbers and the zerg, and unbalanced as hell. It also takes an insane amount of time just to find fights you can actually have a chance in.
All PvP does is waste ISK. The PvP in the game changes little to nothing about the world. The last big alliance disbands were simply because one spy alt got director roles and disbanded the alliance. No big battle.
2. The training system sucks. People don't mention that it's not just training skills, its training tens of support skills as well. Want to pilot a ewar ship? Get Amarr Frigate to 5 (6ish days) Electronics Upgrades to 5 (12-18ish days, i forget) and then you can fly the ship. But you also need to get the Ewar skill up to 4-5. get your races preferred Ewar method like Target disruption high, get other support skills for tanking, scrambling, agility, etc...
This is just a frigate. It can take a month just to train one skill to a needed level later on, like Amarr Industrial 5 to get to an exhumer or transport.
3. PvE sucks. Mining is browsing the net while your laser cycles rocks. Every minute or so, you dump it into a can. Missions involve beating up on a ton of braindead enemies. Ratting involves killing less enemies in asteroid blets and complexes, Exploration is a mix of all 3 done in special areas you need to scan down. No other PvE exists.
4. Wasted potential. None of the cool things you would expect to be there are there. There are barely any couriers. Why? Because most people use alts, and the contract system makes freelancing impossible because you can get scammed or eat a loss of collateral hundreds of times the payoff.
Bounty hunters? Impossible, because when it gets high enough, people just get a friend to kill them. Independent haulers or caravans? Nope, most areas are shoot on sight, and people would rip off your cargo.
It's just ganking and pve. It's like a galaxy where everyone is their own little feudal baron, with a lot of people crammed into constantinople for safety. There's no richness to it-no politics except "put an alt into someones corp risk-free." There's not enough world.
Comments
LOL!!!!!!! I'm sorry. I tried to stay out of this discussion since I actually like EvE.
But someone needs to say it. People like this guy fail as gamers.
To not have the ability to outlast a 30 second movement tutorial shows retardation in its purest form.
This is why Eve exists so guys like that can show us all what "Epic fail" really is.
Edit:
I can picture it now.
*Gamer loads up Eve Client*
Gamer Ignores tutorial*
Gamer tries WSAD keys
In a deperate act he switches over to the arrow keys
" WTF MAN!!!!!!!!!!!!!!!!!!!!!!!!!! I CANT MOVEEEEEEEEEEEEEEEEE"
"ARRRGRGRGRGRGGGGGGGGGGGGGGGGHHHHHHHHHHH"
"This game suxs, they made a ship gamezzzz that dont let you move dizzzzzzz!!!!!!!!!!!!!!!!!!!!!!!"
*Player uninstalls*
Player makes a newb ass comment on mmorpg.com forums
Playing: Rift, LotRO
Waiting on: GW2, BP
LOL!!!!!!! I'm sorry. I tried to stay out of this discussion since I actually like EvE.
But someone needs to say it. People like this guy fail as gamers.
To not have the ability to outlast a 30 second movement tutorial shows retardation in its purest form.
This is why Eve exists so guys like that can show us all what "Epic fail" really is.
Edit:
I can picture it now.
*Gamer loads up Eve Client*
Gamer Ignores tutorial*
Gamer tries WSAD keys
In a deperate act he switches over to the arrow keys
" WTF MAN!!!!!!!!!!!!!!!!!!!!!!!!!! I CANT MOVEEEEEEEEEEEEEEEEE"
"ARRRGRGRGRGRGGGGGGGGGGGGGGGGHHHHHHHHHHH"
"This game suxs, they made a ship gamezzzz that dont let you move dizzzzzzz!!!!!!!!!!!!!!!!!!!!!!!"
*Player uninstalls*
Player makes a newb ass comment on mmorpg.com forums
I, as I said above, do not play EVE, but I am following this thread now, and I just had to say that this made my day.
Games should let you customise things however you like, but the inability to figure out what is going on in the first minute of a game (e.g. not understanding how to move because you cannot pay attention to a tutorial on the way the game works) is a good reason to stop gaming, and maybe rethink your outlook.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WTF? No subscription fee?
Yep.
The inability to accept that not every game will play like a game before it (in the same genre) shows how flawed most of these people in this thread are.
I'm sorry if Eve wasn't enough of a clone for you guys, you shouldnt judge a game on expectation of what you think a mmo game should be. Load in, mess with the tutorial and try to enjoy a game for what it is.
Playing: Rift, LotRO
Waiting on: GW2, BP
I have looked into Eve and have never had any desire to play it except when it first came out but never started it and from what I have read glad I never did start it. I play games to escape the reality of the everyday world and really do not want a game that seems like work and by a lot of the posts that tried it and quit, that seems to be one of the major flaws. Oh well to each his own and it sounds like a game with a lot of potential for expansions and such so I hope it keeps going because it seems to have a fair amount of players and fans.
Outside of a dog, a book is man's best friend. Inside of a dog it's too dark to read.
Groucho Marx
Those underlined comments... oh wow... I mean... oh wow...
I'm speechless. You don't deserve a proper reply. This can't be how you really think, can it?
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
I simply did not like EVE Online because of the Skills System, Its too Confusing, Realistic, but the time it takes to train all your skills up to 4/5, or whatever to even PVP, combat, ect.
The Constant Farming, OMG I need a FLEET, or Guild/ Group to farm money and buy my ships and stuff every time one gets destroyed.
Also their targeting system is insane Click target Lock on, no Tab target nuts...
EVE online in my view was not about Actual Skills, It was about who has been playing eve the Longest, for example if I played 2 Years, Maxed out all my skills I could easily kill or beat any player who has even played it for 6 months leveling their skills while they have no chance at all. The game just is not player friendly, and is not worthit.
Between EVE, and Startrek online, I would have to say that even though STO has more bugs, that STO is more of a MMO Friendly game, and more fun, Yes from what I have seen it does lack players, but its a decent MMO compared to EVE, and fits more casual style than EVE.
I tried EVE years ago. Had rose-tinted memories of Frontier: Elite II and playing UO had introduced me to the joys of MMOs. EVE seemed like the perfect match and I had fairly high hopes that EVE didn't so much fail to meet as simply ignore. I found it just wholly unwelcoming, with less a difficulty curve and more a difficulty wall. Nothing about the game grabbed me and nothing I've read since has made me think I was wrong in ditching it.
I have no doubts it's a pretty spiffy game; the evidence is pretty convincing. It just wasn't what I wanted. I played Jumpgate for a fair while and enjoyed that, for instance, but that game had all the depth of a puddle on a hot day. I guess what I wanted was something in between.
Something like an MMO version of Frontier: Elite II...
The ruptured capillaries in your nose belie the clarity of your wisdom.
Personally, i have heard about all the griefing that goes on. I Play my games to have fun, not to have what ive worked on the past 3 weeks get destroyed/stolen etc...
I dont care how good the gameplay is, any game that allows/encourages widespread griefing will never get installed on my computer.
So yeah I do feel that way. Eve isn't a mmorpg clone. It's unlike anything on the market and players have a hard time relating to the game.
Playing: Rift, LotRO
Waiting on: GW2, BP
Two things for me.
The first is that the game has been out for a long time and is PvP-based. That combination does not bode well for many new players, such as myself. If I'm going to play the game, I'm going to want to PvP, but I don't have the time or determination to learn everything in order to be competitive at this point.
The second is more shallow and is because of the fact that I'm not too big on empty space, particularly the fact that I'm stuck in a tiny spaceship. I like trees and grass and rocks. I like different kinds of animals and humanoids to (see and) interact with in a role playing game.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
I tried it for about 2 months or so.
Likes: - very refreshing, very different game.
Loved the econony.
Lots of different builds possible.
Nice complexity.
Also, easy on the eyes.
Dislikes: - travel time was insanely long, chock full of time sinks in which I often found myself doing nothing for 5-15 minutes at a time, literally watching tv while playing.
PvE difficulty ramped up a little too much for me. If I can't solo and progress, I'm out.
Tutorial was too short. For this game, it needs to be about a day long and cover every aspect.
Forget trying to mine in rare areas with a lot of friends backing you up.
Zero, zilch, nada interest in pvp of any kind.
Give me a pure PvE server and I'll resign in a heartbeat. It'll never happen though, nor should it, just to suit me.
Honestly I don't touch EVE because to me it seems like one of those MMO's now where if you go to start everyone knows everything but will be pretentious about it. It's tough to start a new game up without someone to guide you along a bit now and then. Also, it seems that if you don't spend many hours a day you will fall behind and just get overwhelmed as a casual player.
That is why I choose to go outside and enjoy the sun rather than be locked in a spaceship online. >.>
The reason I did not stay is simple.
I hate click to move, I hated that I could only change my orbit around my targets. To me ( My opinion) it limits the tatics/strategy for combat. Yes I know there is some, but there could be so much more with free movement of using WSAD and 1-9 for speed.
Other wise I think it is an awesome game. I just could not get around above.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Pros IMO:
-Some of the best off color PvP I've ever played, ever.
-Amazing customization options
-Strategy takes precedent over Skill, Skill is important but once you get the hang of things the skill cap is easy to reach. Strategy however, is never easily trumped - IE it's a thinking mans game.
-Extreme replayability, and easy to play against the big dogs - after about a month of SMART skill distributing, you can jump into a powerful feeling ship and actually make a difference in a fight.
Cons IMO:
-Requires A LOT of time.
-Hard to get top tier items if you are playing alone.
-Even if you like Hardcore PvP, it sucks to lose a mining vessel/transport full of stuff.
In between (Good or Bad depending on opinion) IMO:
-Extreme Learning Curve
-Newbie Communtiy sucks, but the volunteer helpers are awesome
-Not really a game made for grouping in PvE, so you'll spend a lot of time solo... A LOT
Overall:
Everything you could ever want in a Hardcore PvP game that isn't a WASD controlled - however your life will be consumed by it - which is the main reason I quit.
People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan
I played a month and a half, and I found that I was only excited to see how much money I had made on the market each day. I made about a billion ISKs, but like I spent all of my playing time adjusting prices/supplies, picking up shipments etc.
And that was funner for me than getting into my battleship.
I later joined a corp and we would go around anti-pirating in null sec. It was either no one was there, or the leader make us run from T2 groups.
I quit out of boredom after that.
My situation exactly.
I started out eve as a pvper, but soon I realised I needed some isk to supply my ships. I started trading. I started out with 1 million isk and made enough profit to buy PLEXes for both my accounts. Soon I got bored with the null-sec pvping, since it consisted of boring gatecamps and roams where you wouldn't run into anyone. At that point I say screw the pvping, I'll trade some more.
So I went on trading and adjusting market orders untill about last week. I now have 12.8 billion isk (about 42 months of free game-time), but got so bored that I want nothing to do with the game anymore. When I look back on the last month of gaming, I really didn't have fun. I feel like I just wasted another month of my life.
It's time for me to move on.
I couldn't get into EVE mainly because of the lack of an actual avatar, well one that wasn't just a spaceship I mean. I like the idea of one sever, a skill system instead of levels, all that stuff, but I really just prefer to run around on the ground and fight orcs, dragons, the like.
Besides, Earth and Beyond is still probably my favorite sci-fi MMO, followed by Planetside from back in the day.
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Issue's i had were ...
1. I don't like point and click movement.
2. Movement is slow.
3. Combat is slow.
4. Mining is slow.
5. Menus, to many of them .
6. PvE is shockingly repetative.
7. Space was bland, yes I know the graphics are pretty but it's still just...space.
EVE looks like a wonderful game and I still read various forums regarding whats happening in the EVE universe I just find EVE much more interesting to read about than to actually play.
Eve's problem is its the ultimate waiting game. You spend more time waiting than actually doing things. And before you say "well then stop waiting and go out and do it! blahblahblah limitless sandbox!" no, it doesn't work like that. You can go out an roam for PvP, doesn't mean it's going to happen. In the numerous times I've tried getting into Eve, I've tried just about everything. Exploration, PvE/missions, factoin warfare, 0.0 PvP(or should I say tried as after a month of running in circles on HD fleets not once did we actually engage anything). Some people love the lack of direction for some reason, but I hate it. I can't help but find myself simplifying the game down to "shoot stuff=make isk=?" Farming Xs gets old fast, and even in a major 0.0 alliance that's at war, half the time there's nothing going on when I'm playing, or there is but 2 hours of warping in circles later, nobody engages or the battle is over before you even reach the system.
I like the idea of Eve, but theres not a lot of fun to be had unless you can get your jollies playing virtual stock broker.
The whole concept is just boring to me. You're in a space hip in deep space...thats just boring. looking at stars and stuff. I know thats something a lot of people enjoy though and I'm glad theres a game like this for people to enjoy. I'm just not a huge sci fi fan. Especially space. Other planets and possible creatures though, that sounds cool. But Eve just put me to sleep. I thought I'd be able to walk around in a giant ship and dock onto planets and walk around and do missions there and stuff. And travel from planet to planet doing stuff.
I'm more of kung fu person. Too bad all martial arts mmos are generic crap and is ruined by colorful magical effects instead of actually being about kung fu. Those that enjoy Eve are lucky to have a game that isn't so generic.
The time.
Love the game, but the investment in time is too big for me. basic missions go on for hours. Corps in 0.0 require participation in ops that just don't fit a casual player.
Not complaining, not saying they should change it, just saying I don't have the time. Though when they come out with avatars and station environments it could add a more casual aspect to the game.
No real sense of purpose. Well, unless you are lucky enough to find a good corporation right from the get-go. I wasn't .
Ultimately, it's the point and click flying that did it for me.. I just prefer flight sim or twitch style games eh
Went back to it a few times though, because other than that it was pretty awesome, just from the player generated socio-political and economic factors, which are by far the best in any mmo out there, in my opinion.
The thing about EvE is it's more of a virtual second existence, an alternate universe simulator, and not so much your traditional theme park hold your hand and tell you what to do type of game.
Eve is like one of those MagicEye pictures, and I just don't see it.
I play EVE still, but plan on quitting for good pretty soon. Reasons why:
1. PvP sucks. The favorite pastime of EVE is getting 30 ships and going looking for lone frigs or haulers to gank. The next favorite pastime is to stick so many people into a zone that they all lag out and the server possibly crashes. If you are lucky, you can fire guns at others while doing this in nullsec.
Seriously, it's dull, too reliant on numbers and the zerg, and unbalanced as hell. It also takes an insane amount of time just to find fights you can actually have a chance in.
All PvP does is waste ISK. The PvP in the game changes little to nothing about the world. The last big alliance disbands were simply because one spy alt got director roles and disbanded the alliance. No big battle.
2. The training system sucks. People don't mention that it's not just training skills, its training tens of support skills as well. Want to pilot a ewar ship? Get Amarr Frigate to 5 (6ish days) Electronics Upgrades to 5 (12-18ish days, i forget) and then you can fly the ship. But you also need to get the Ewar skill up to 4-5. get your races preferred Ewar method like Target disruption high, get other support skills for tanking, scrambling, agility, etc...
This is just a frigate. It can take a month just to train one skill to a needed level later on, like Amarr Industrial 5 to get to an exhumer or transport.
3. PvE sucks. Mining is browsing the net while your laser cycles rocks. Every minute or so, you dump it into a can. Missions involve beating up on a ton of braindead enemies. Ratting involves killing less enemies in asteroid blets and complexes, Exploration is a mix of all 3 done in special areas you need to scan down. No other PvE exists.
4. Wasted potential. None of the cool things you would expect to be there are there. There are barely any couriers. Why? Because most people use alts, and the contract system makes freelancing impossible because you can get scammed or eat a loss of collateral hundreds of times the payoff.
Bounty hunters? Impossible, because when it gets high enough, people just get a friend to kill them. Independent haulers or caravans? Nope, most areas are shoot on sight, and people would rip off your cargo.
It's just ganking and pve. It's like a galaxy where everyone is their own little feudal baron, with a lot of people crammed into constantinople for safety. There's no richness to it-no politics except "put an alt into someones corp risk-free." There's not enough world.
Those are things I have against it.