Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Anyone else think this is dreadfully overrated?

12357

Comments

  • pye088jpye088j Member Posts: 228

    Originally posted by MojoWill

    Seems like I'm the only one who isn't jumping up and down over this game. It looks decent, but definatly not as great as its made out to be. The classes, do not seem interesting at all, typical jedi/sith, troopers and bounty hunters. Now, everyone wants to be a jedi or sith right? There is the first problem, 90% of the population are going to be jedi or sith, meaning every other class will get neglected so badly. Another problem I have with the game is how over powered are jedi/sith going to be? To OP, and every class will definatly not be played resulting in a fail. Now if the jedi/sith are weakened to much to give other classes a chance, that won't have the Star Wars 'feel" to it at all. It needs a perfect balance but to also still feel like you're in the Star Wars universe. Seems extremely difficult to pull off, and I have strong doubts, that they will. Lastly, it just seems to me like it is a mirror of KOTOR, I understand they are different games and what not, but to me, the differences are'nt big enough to where I'd enjoy this game.

    Personally I haven´t played it yet so can´t say if it´s overrated or not yet.

    All statements I make is from my point of view unless stated otherwise.

  • RedslayerRedslayer Member Posts: 108

    Originally posted by Osmanthus

    Totally not overrated.   In fact, if you look at its rank on this site, it is woefully underrated, below crap like Ryzom, and of the upcomings, Rift is crap on a stick.   SWTOR will blow those out of the water. ..../snip/

     lol, Poor guy.

    ~Redslayer-Saga of Ryzom~ Active again!
    ~Kinch/Lotu-WoW~ Retired
    True RedSlayer - Eve ~ Current Primary game

  • Greyhawk4x4Greyhawk4x4 Member UncommonPosts: 480

    Simple;

    If you are waiting for the next gen WoW style themepark MMO, then SWTOR is probably being hyped properly.

    However, if you are waiting for the next gen open world dynamic MMO, then yes, it is very much overated.

  • HypodermicaHypodermica Member Posts: 154

    Originally posted by eagle4x4

    Simple;

    If you are waiting for the next gen WoW style themepark MMO, then SWTOR is probably being hyped properly.

    However, if you are waiting for the next gen open world dynamic MMO, then yes, it is very much overated.

     

    This comment reminds me of the music industry in some ways.  I LOVE indie rock and REAL artists with REAL talent.  You know.. like being able to play multiple instruments and write their own lyrics.  But, most people don't care for my off-the-beaten-path music.  I think it's amazing and I give props to the starving artists out there who's names most will never even hear of. 

    But, while i don't have the same level of gratitude towards mainstream music.. I also love that music too.  I suppose I don't mind the industry feeding me music that they approve of rather than me having to dig through forums and indie internet radio sites.  It's hard work finding that indie music I love and sometimes it's nice to just put on a local radio station and enjoy the mainstream big $$$ making music.  I'm not saying mainstream musicians have no talent.  They just don't always play an instrument.. they don't always write their own lyrics, and they don't always play music for the sake of music.  That's okay with me.

    I think MMO's are just the same.  You have those not-so-popular MMO's who don't have subscribers in the millions, they have them in the thousands.  They might have quite a few bugs.. the graphics aren't super.. the expansions or additional content is slow to come but the games are "different" and offer something unique.  EVE online is an "indie" kind of game.. or Fallen Earth is one of those. 

    To me, TOR is going to be a mainstream game.  It's a huge label with a super-popular brand.  I might not have as much appreciation for it as I do those "indie" MMO's.. but I'd like to take a brake from the smaller communities, the bugs, and the "do anything you want" super-sandbox approach to gaming and let someone else give me a choice of fewer paths. 

    Anyway, I just finished Mass Effect 2.  I have to say, if this game is anything like Mass Effect 1/2.... it's going to be a LOT of fun!  I had a blast!!

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by eagle4x4

    Simple;

    If you are waiting for the next gen WoW style themepark MMO, then SWTOR is probably being hyped properly.

    However, if you are waiting for the next gen open world dynamic MMO, then yes, it is very much overated.

    I don't agree with this when it comes to open world: all kinds of signs indicate that SW:TOR's worlds will be huge, beating a lot of other MMO's in worldsize.

    Besides that, as far as the reports go, SW:TOR has no loading screens at all, not between different areas and not even between the open world and instances, thus resulting in a very organic, continuous feel of its game world.

     

    So I'd say: if you're waiting for a sandbox-type of open world, then it's overrated.

    if you are waiting for huge, vast worlds to explore and travel across, then it's not overrated. Even far from overrated.

     


    Originally posted by Hypodermica

    Anyway, I just finished Mass Effect 2.  I have to say, if this game is anything like Mass Effect 1/2.... it's going to be a LOT of fun!  I had a blast!!

    I agree.

    I think you can state it like this:

     

    - for MMO gamers who expect the game to have a KOTOR feel to it, SW:TOR is not overrated.

    - for MMO gamers who expect the game to have a 'Bioware game' feel a la ME and DA:O to it, SW:TOR is not overrated.

    - for Star Wars fans who are not hung up on SWG and who like SW's Expanded Universe, SW:TOR will also not be overrated; Bioware writers have shown to be better in storytelling than the man George Lucas himself, a few examples of this the Mass Effect series and the 'Deceived' and 'Hope' trailers.

     

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • gilgamesh9gilgamesh9 Member Posts: 133

    Originally posted by maskedweasel

    What you are looking for is something they were never going to provide, and this is the problem with Star Wars and other similar IPs that have had dozens of games created on them, and more than a handful of movies to refer to -- you will always have someone who has an image in their head on what things should be like, and if they don't meet it, suddenly the game is a "failure". 

    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    I'm guessing the ultra-secret MMO Blizzard is working on is Pac-Man Online. (in 2D)

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by gilgamesh9

    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Originally posted by cyphers

    Originally posted by eagle4x4

    Simple;

    If you are waiting for the next gen WoW style themepark MMO, then SWTOR is probably being hyped properly.

    However, if you are waiting for the next gen open world dynamic MMO, then yes, it is very much overated.

    I don't agree with this when it comes to open world: all kinds of signs indicate that SW:TOR's worlds will be huge, beating a lot of other MMO's in worldsize.

    Besides that, as far as the reports go, SW:TOR has no loading screens at all, not between different areas and not even between the open world and instances, thus resulting in a very organic, continuous feel of its game world.

     

    So I'd say: if you're waiting for a sandbox-type of open world, then it's overrated.

    if you are waiting for huge, vast worlds to explore and travel across, then it's not overrated. Even far from overrated.

     

    I totally agree with what you just wrote. All signs point to a huge open world. If anything I think right now this game is under-rated because they haven't released enough information yet with the very latest builds they are probably working on.

    I never understand why people use 'themepark' in a negative way. Every time I go to a theme park they are packed and I have fun. That means that somebody likes them. Would it be better if the rides just randomly flung me off my seat so I go flying into a building head on? I prefer the ride that I know will be fun.

    I think this game is leaning toward a theme park with a ton of choices that lead to a ton of unknown other choices which to me is a very good thing. If I wanted a pointless sandbox of doing the same thing over and over again just to increase my skill in a stat, I'd go to Darkfall which will never be even remotely as successful as this game will probably be. The fact that they are looking to interwine these multiple options and choices which a very good story is exactly what I am looking for. It means to me that I will want to play alts unlike in games like LOTRO which I enjoyed the first time through. I would understand the whining if it was a small theme park with 10 rides with no options and a total linear one path, but this is clearly not the case here.

     

    There Is Always Hope!

  • sungodrasungodra Member Posts: 1,376

    I think the hate this game has generated is extremely overrated.

    image


    "When it comes to GW2 any game is fair game"

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by sungodra

    I think the hate this game has generated is extremely overrated.

    hate.. or disappointment.. sometimes its hard to tell the difference. when i first heard, mostly rumours, that Bioware was going to do a StarWars MMO.. i was as excited as the rest of them, at last we were going to get a decent Starwars based MMO..  instead, once you get past all the hype, the game is as empty as a politicians promises, so, yeah..  its all a bit overrated, the hype, the hate, even the hope.. Cryptic managed to mangle the Startrek franchise,  but, at least on that count, Bioware will be making a playable game, but.. is it Starwars? to me, the only bit of the game thats Starwars is the title of the game, you could change the title to Kotor Online at least it would be more accurate. but its not Starwars, i've seen the films, i've even read some of the books.. so yes, disappointed, but you can call that hate if you like.

  • BelgaraathBelgaraath Member UncommonPosts: 3,205

    Originally posted by Phry

    Originally posted by sungodra

    I think the hate this game has generated is extremely overrated.

    hate.. or disappointment.. sometimes its hard to tell the difference. when i first heard, mostly rumours, that Bioware was going to do a StarWars MMO.. i was as excited as the rest of them, at last we were going to get a decent Starwars based MMO..  instead, once you get past all the hype, the game is as empty as a politicians promises, so, yeah..  its all a bit overrated, the hype, the hate, even the hope.. Cryptic managed to mangle the Startrek franchise,  but, at least on that count, Bioware will be making a playable game, but.. is it Starwars? to me, the only bit of the game thats Starwars is the title of the game, you could change the title to Kotor Online at least it would be more accurate. but its not Starwars, i've seen the films, i've even read some of the books.. so yes, disappointed, but you can call that hate if you like.

    Just because it isn't following the movies doesn't mean it isn't star wars. Your post really is a carefully disguised troll attempt. Empty promises? What are you talking about? What promises have they made that are that integral to the game play that they haven't kept. It's because of people like you that they release so little information to avoid exactly what you claim they are doing. Warhammer, AOC, Aion, to me those were empty promises. The path that Bioware is taking seems to be a totally different approach to the way information was released with those games.

    There Is Always Hope!

  • HypodermicaHypodermica Member Posts: 154

    I'm 31 years old and have been playing MMO's for quite some time.  I've followed some MMO's VERY closely years before they were released.  I got very very excited about those games.  Why else would I follow them so closely for years?  When they were released, I would go either way... I'd be happy and play for a while or I would drop my $50 and stop after a month or so.  I'm more of a sci-fi kind of guy than a fantasy.  When Tabula Rasa was released, I loved it.  It had it's faults, no doubt but I really did enjoy the game.  I played it for 6 months but lost interest due to a lack of content.  Later, the game died off and is now gone.

    Point is, I'm not much of a naysayer or pre-release fanboy anymore.  It was fun when I was younger, now it's a waste of my time. 

    For me, at this point in my MMO career which spans over 10 years.. I would say it's so incredibly hard to place a bet on whether a game will be (A) something you will enjoy for an extended period of time and (B) will stand on it's own feet and last for a long time.  With so little known about this game and so much time left for changes/improvements and the like...  I don't see how anyone can hype or trash this game.  Maybe I hold my cards to my chest too tightly but I really don't have any clue as to whether I will love/hate this game.  I suppose if you desipse the star wars universe, you could be pretty sure you will not like the game.  If you desipse sci-fi MMO's... again.. you could be pretty sure of yourself. 

    What I do know is that the game is being backed by a huge company and it looks to me that there is some big $$$ behind it.  Those are good signs, though they don't say the game is a sure thing.

    Like anything else.. until you try it, you can't really bash it right? 

    As far as the OP's question "is this game dreadfully overrated?" .  That would depend.  Have you read reviews of the game that give too much praise?  based on this website were all sitting on and posting in the forums of... this website has it ranked as 3rd place amongst other MMO's in development.  Is that too high for you? Did you think it should be lower on the ranking scale?  Given the fact that it's Star Wars.. Bioware.. and has a large following.. I think 3rd place is kind of pathetic and possibly underrated. 

  • gilgamesh9gilgamesh9 Member Posts: 133

    Originally posted by Hypodermica

    Like anything else.. until you try it, you can't really bash it right? 

    IMO available for criticism is the art style and what they consider "space combat" -- You either like the Clone Wars style art or ya don't.  And a rail shooter.. there's nothing heroic  or fun about a computer flying your ship for you while you play spam-click whack-a-mole.

  • sungodrasungodra Member Posts: 1,376

    Originally posted by Phry

    Originally posted by sungodra

    I think the hate this game has generated is extremely overrated.

    hate.. or disappointment.. sometimes its hard to tell the difference. when i first heard, mostly rumours, that Bioware was going to do a StarWars MMO.. i was as excited as the rest of them, at last we were going to get a decent Starwars based MMO..  instead, once you get past all the hype, the game is as empty as a politicians promises, so, yeah..  its all a bit overrated, the hype, the hate, even the hope.. Cryptic managed to mangle the Startrek franchise,  but, at least on that count, Bioware will be making a playable game, but.. is it Starwars? to me, the only bit of the game thats Starwars is the title of the game, you could change the title to Kotor Online at least it would be more accurate. but its not Starwars, i've seen the films, i've even read some of the books.. so yes, disappointed, but you can call that hate if you like.

     Funny , I feel the same way about swg.  Can I haz ferrie wings anybody? Oh and don't forget to throw in a halo with an ewok with a heart stamped to its ass.

    image


    "When it comes to GW2 any game is fair game"

  • LatronusLatronus Member Posts: 692

    Originally posted by gilgamesh9

    Originally posted by Hypodermica

    Like anything else.. until you try it, you can't really bash it right? 

    IMO available for criticism is the art style and what they consider "space combat" -- You either like the Clone Wars style art or ya don't.  And a rail shooter.. there's nothing heroic  or fun about a computer flying your ship for you while you play spam-click whack-a-mole.

    As far as art goes, it isn't the graphics quality I usually play, but I'm gonna give it a go because of the story, but you are right, it isn't for everyone. 

    image
  • agagaagaga Member Posts: 273

    Originally posted by cyphers

    Originally posted by gilgamesh9



    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    Other MMOs aren'ty about 'STAR WARS'. Get it? 'Stars' and 'Wars'. SWG didn't have space at launch but it introduced that featurfe within a year and it was one of the most successful things about the game. Even know, with the rest of the game in ruins, it''s the space element that's keep SWG afloat. SWTOR's space element is simplistic and patronising. If the rest of the game is like that, it will be about as much a success as AoC.

  • agagaagaga Member Posts: 273

    Originally posted by gilgamesh9

    Originally posted by Hypodermica



    Like anything else.. until you try it, you can't really bash it right? 

    IMO available for criticism is the art style and what they consider "space combat" -- You either like the Clone Wars style art or ya don't.  And a rail shooter.. there's nothing heroic  or fun about a computer flying your ship for you while you play spam-click whack-a-mole.

    Absolutely spot on!

    This game is the NGE for the Clone Wars generation.

    I think it may end up being as successful as both.

  • ianicusianicus Member UncommonPosts: 665

    as the game has not BEEN rated, I find it hard for it to be OVER rated....come on people gimmie a break...

    "Well let me just quote the late-great Colonel Sanders, who said…’I’m too drunk to taste this chicken." - Ricky Bobby
  • sungodrasungodra Member Posts: 1,376

    Originally posted by agaga

    Originally posted by cyphers

    Originally posted by gilgamesh9

    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    Other MMOs aren'ty about 'STAR WARS'. Get it? 'Stars' and 'Wars'. SWG didn't have space at launch but it introduced that featurfe within a year and it was one of the most successful things about the game. Even know, with the rest of the game in ruins, it''s the space element that's keep SWG afloat. SWTOR's space element is simplistic and patronising. If the rest of the game is like that, it will be about as much a success as AoC.

     Yes, while I must admit, the JTL is really good, but the ground game just sucks terrible. I guess SOE decided to make space their top priority, because that game fails in all other aspects, and even failed before NGE.

     

    image


    "When it comes to GW2 any game is fair game"

  • neilh73neilh73 Member Posts: 239

    No.  I actually think its very underrated on this site.  Having Guildwars 2 and Rift above this game is laughable in my opinion. 

     

    Rift is just yet another oh-so-overdone fantasy MMO that we have all seen before.  I have absolutely zero interest in it whatsoever.  As for Guildwars 2, I have watched every single piece of VT from Gamescom and it doesn't impress me at all.  The only thing that interests me even a little is the Dynamic Events System, beyond that nothing really. 

     

    The story cutscenes in Guildwars 2 looked cheap and tacky compared to SW:ToR, what is with the 2D background and 3D characters?  To me it just looked bad.  Granted the graphics are pretty nice though, but the running animation for the human characters is terrible.  However, I will at least pick up GW2 on release because it is F2P after the box purchase just like its predecessor.  I have had GW on my HD for years and it hasn't seen much play, but it's always a nice little distraction for when I am bored of my current real MMO of choice. 

     

    But 8.7 for GW2 - PLEASE...

    MMORPG History:
    Playing - EVE Online.
    Played (Retired) - AO, SWG, MxO, WoW, RFO, SoR, CoX, EQ2, GW, L2, Vanguard, LotRO, AoC, TCoS, Aion.
    Favourite MMO - Pre-CU SWG, 3 Years, 4 Accounts, 2 Pre-CU Jedi (1 Pre-9).
    Awaiting - Star Wars: The Old Republic, The Secret World, Earthrise.

  • agagaagaga Member Posts: 273

    Originally posted by sungodra

    Originally posted by agaga


    Originally posted by cyphers


    Originally posted by gilgamesh9



    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    Other MMOs aren'ty about 'STAR WARS'. Get it? 'Stars' and 'Wars'. SWG didn't have space at launch but it introduced that featurfe within a year and it was one of the most successful things about the game. Even know, with the rest of the game in ruins, it''s the space element that's keep SWG afloat. SWTOR's space element is simplistic and patronising. If the rest of the game is like that, it will be about as much a success as AoC.

     Yes, while I must admit, the JTL is really good, but the ground game just sucks terrible. I guess SOE decided to make space their top priority, because that game fails in all other aspects, and even failed before NGE.

     

    'Fails in all aspects'?

    I guess you just weren't ready for the sandbox experience. It does require a different mindset to the run-on-rail themepark.

  • neilh73neilh73 Member Posts: 239

    Originally posted by agaga

    Originally posted by sungodra


    Originally posted by agaga


    Originally posted by cyphers


    Originally posted by gilgamesh9



    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    Other MMOs aren'ty about 'STAR WARS'. Get it? 'Stars' and 'Wars'. SWG didn't have space at launch but it introduced that featurfe within a year and it was one of the most successful things about the game. Even know, with the rest of the game in ruins, it''s the space element that's keep SWG afloat. SWTOR's space element is simplistic and patronising. If the rest of the game is like that, it will be about as much a success as AoC.

     Yes, while I must admit, the JTL is really good, but the ground game just sucks terrible. I guess SOE decided to make space their top priority, because that game fails in all other aspects, and even failed before NGE.

     

    'Fails in all aspects'?

    I guess you just weren't ready for the sandbox experience. It does require a different mindset to the run-on-rail themepark.

    Condescending much?

     

    Honestly, I'm ashamed to be an 'SWG Vet' sometimes.  I have seriously considered changing my signature so that I am not automatically lumped in with all the hardcore Pre-CU FTW crowd that just won't give BioWare a chance and think they are so superior to anyone who is a fan of SW:ToR.

     

    PRE-CU IS GONE! 

    IT ISN'T COMING BACK!

    IT'S BEEN FIVE YEARS FFS - GET OVER IT!!!

     

    MMORPG History:
    Playing - EVE Online.
    Played (Retired) - AO, SWG, MxO, WoW, RFO, SoR, CoX, EQ2, GW, L2, Vanguard, LotRO, AoC, TCoS, Aion.
    Favourite MMO - Pre-CU SWG, 3 Years, 4 Accounts, 2 Pre-CU Jedi (1 Pre-9).
    Awaiting - Star Wars: The Old Republic, The Secret World, Earthrise.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by agaga

    Originally posted by sungodra


    Originally posted by agaga


    Originally posted by cyphers


    Originally posted by gilgamesh9



    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    Other MMOs aren'ty about 'STAR WARS'. Get it? 'Stars' and 'Wars'. SWG didn't have space at launch but it introduced that featurfe within a year and it was one of the most successful things about the game. Even know, with the rest of the game in ruins, it''s the space element that's keep SWG afloat. SWTOR's space element is simplistic and patronising. If the rest of the game is like that, it will be about as much a success as AoC.

     Yes, while I must admit, the JTL is really good, but the ground game just sucks terrible. I guess SOE decided to make space their top priority, because that game fails in all other aspects, and even failed before NGE.

     

    'Fails in all aspects'?

    I guess you just weren't ready for the sandbox experience. It does require a different mindset to the run-on-rail themepark.

    The sandbox experience? Sandbox gameplay had nothing to do with all the ways the game actually failed.  It was completely bug ridden,  balance was thrown out the window, not just once, but twice.  The best parts of the game had been the economy, community and space (JTL when it released) -- always.  The rest was just spin groups and buff lines. Sometimes the PvP was good when you'd have a ton of players battling it out in a town, not because the gameplay was exciting, but because the battles could be immense.  I loved SWG, but that has no bearing on TOR and why I'll be playing that game.  People have a hard time getting out of their head and realizing that these are two different games,  and that doesn't make one better than the other, it just makes them different.



  • sungodrasungodra Member Posts: 1,376

    Originally posted by agaga

    Originally posted by sungodra

    Originally posted by agaga

    Originally posted by cyphers

    Originally posted by gilgamesh9

    Because wanting z-axis play similar to the design of X-Wing (albiet with the realistic expectation that the controls were dumbed down to "Rogue Squadron" levels) was far too much to ask of a top tier company making a AAA title.  Rail shooters died on the PC with Rebel Assault 2, and for good reason.

    SWg didn't have space combat at launch. Other MMO's don't have any space combat  - or alternative sea or air combat - at all. Get over it.

    Other MMOs aren'ty about 'STAR WARS'. Get it? 'Stars' and 'Wars'. SWG didn't have space at launch but it introduced that featurfe within a year and it was one of the most successful things about the game. Even know, with the rest of the game in ruins, it''s the space element that's keep SWG afloat. SWTOR's space element is simplistic and patronising. If the rest of the game is like that, it will be about as much a success as AoC.

     Yes, while I must admit, the JTL is really good, but the ground game just sucks terrible. I guess SOE decided to make space their top priority, because that game fails in all other aspects, and even failed before NGE.

     

    'Fails in all aspects'?

    I guess you just weren't ready for the sandbox experience. It does require a different mindset to the run-on-rail themepark.

     Actually I am a seasoned MMO veteran. I have played MMO's since nexus the kingdom of winds back in 97 and played it well into 2000.... SWG just was not what I think of as an epic star wars experience.

    image


    "When it comes to GW2 any game is fair game"

  • chimera2301chimera2301 Member Posts: 2

    I dont understand these 13 pages of rambling rants.  People value different things in the games they play.  It makes no sense to claim that a game is overrated and use as your criteria subjective aspects of the game.  There are people out there that value games that have a very linear story-driven engine and there are people that value games that have an open sandbox engine.  However, this does not make one or the other more valuable.  Classes that are unappealing to the Op may be very appealing to another person.  The only things that make a game a bad game are technical issues such as bugs and game performace.  For every person out there that uses "button smashin" as a pejorative, there is a person out there that enjoys the simplicity of that type of gameplay.  A game is not overrated simply because the aspects of a mmo you find valuable are not present in the mmo you are critiquing.

Sign In or Register to comment.