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Ridiculous crafting system.

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Comments

  • SovrathSovrath Member LegendaryPosts: 32,941

    Thing is, everything I've been reading, with the exception of high system requirments, long menus and and interface lag, makes me want to try the game.

    I don't have a lot of time to play too many games but some of this stuff sounds great to me.

    hmmmmm....

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  • ThorqemadaThorqemada Member UncommonPosts: 1,282

    Well, i hope SE does not follow all the complaints and dumbs down the game - let the haters and whiners even more hate and whine and have fun eventually seeing them boil up and explode when they realize all their crying will do nothing - Go away and play the games you deserve!

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  • XzenXzen Member UncommonPosts: 2,607

    I actually enjoy the crafting system. Yeah it's kinda weird that you have to craft some things 15 ranks higher than the item to make it. But it's been like this since FFXI so I guess it's jus something that I'm used to?

  • SilacoidSilacoid Member UncommonPosts: 237

    If you actually play the game instead of looking at a chart, you would realize that this isn't difficult at all.  First off, most of the components you receive as rewards for local levequests, which eliminates half of the components from the chart.  Second, you get XP for crafting, so you want to craft a lot.  When you make a lot of the components, they are common to many recipes and 1 crafting will yield up to 24 of the item, of which you need only 1 for your craft.  So another half of the components, are once every 20 times you craft the rod.

     

    Basically, the complaints come from people who haven't played and it just looks more intimidating than it is.  Also, you can be every single crafting class, so it isn't tough to get components.

     

    Not to mention the crafting is somewhat of a  mini-game and I find it fun.

  • SilacoidSilacoid Member UncommonPosts: 237

    Also, the complaints about the crafting levels are a little off.  21 BS doesn't mean you need to be 21 to craft the item.  I have crafting things 5 levels above my crafting rank and I succeed every single time, so really the levels are more for when you start to get an xp penalty not an actual rank required to make them.

     

    Edit to add an opinion:  You are complaining about the fact that a game requires you to interact with other players to succeed.  That is called an ECONOMY, people specialize and then you get components from them to build what you want to make, and then you are actually able to sell what you make because it is difficult to make...

  • DragimDragim Member UncommonPosts: 867

    I like the crafting, if it didn't have so many menues, it would be even greater.  My biggest complaint is that there are just way to damn menues, in the game in general.  Less menues would make it much more enjoyable.  I don't like to spend 30 seconds to just sell 1 item, especially when I am trying to sell 40 items.

    You do have to do research in order to be able to craft really (IE: Finding the recipes online)

    But playing in windowed mode and using the windows key to get to the browser makes it a lot easier, though I still find it a pain to find things that I do not craft (Shoulders for robes especially), but it does definetly give you a sense of occomplishment once you actually create the item (granted you don't botch the synthasis like I do 75% of the time.  If I only knew what the different colored glowing balls ment while I was crafting.  I do know that sparks flying everywhere is bad and will make you fail most of the time)

    I am entitled to my opinions, misspellings, and grammatical errors.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Sovrath

    Thing is, everything I've been reading, with the exception of high system requirments, long menus and and interface lag, makes me want to try the game.

    I don't have a lot of time to play too many games but some of this stuff sounds great to me.

    hmmmmm....

    I have to agree with you there Sov, while I will wait for it to hit PS3, the more complaints I read about this game, the more I want to play it. I find it quite amusing and quite ironic, that for the last, what, 5 years? People on this site have moaned and groaned that MMO's have become to easy and far to shallow, as well as too single player oriented. Now a game launches that seems to require socialization and time, and it gets nothing but contempt from that same community. You know what they say, be careful of what you wish for, you might just get it.

    I'm not saying people have no valid complaints here, what I am saying is, isn't this what the community has been asking for, for years?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • routesmanroutesman Member UncommonPosts: 66

    Originally posted by kilun

    Originally posted by MisterSr

    I think the problem here is that a majority of the people have no clue what in the world they are doing; they underestimate the learning curve of the game. There is a tremendous learning curve to this game and it extends to crafting. If you don't understand the effect gear has on crafting, you'll never craft anything successfully; If you don't understand the orb system, you will never craft anything successfully; if you don't understand that crafting with a buff from said crafting guild helps, well you can still craft successfully but that helps tremendously. Crafting takes skill and understanding, and once you are able to achieve that you should have no problems crafting anything, I certainly haven't. 

     This is a joke right?  Learning curve of crafting is hard? Yellow, Red, Blinking=lower chance of success.  Solid white=best chance.  Red usually raised the quality, and you have your 3options+options for ranking in crafting.

    Crafting with a buff, wow so hard.  Go to area(be it camp or guild house) pay money.  Craft.

    There is no understanding.  Its a system meant to counter automation.  No one has a problem making and item successfully be it normal or HQ if they ranked to 10+ in multiple crafting professions.

    This issue has been purely stated on the borked levels of the system that require level 21 items to craft a level 7 item.  That doesn't make sense for anyone.  If it does for you, please explain it to the rest of us how it makes sense as we would love to hear some insight.

     

    Actually, you just proved the point of the learning curve of crafting is hard.  Because you have only learned one quarter of the system.  White is best chance, true.  But a yellow orb still has a high chance of success at a Bold Synthesis.  Red orb still has a good chance at Rapid Synthesis.  I learned this in less than 10 levels of cularian leveling.

  • WiezardWiezard Member Posts: 158

    Originally posted by Silacoid

    Also, the complaints about the crafting levels are a little off.  21 BS doesn't mean you need to be 21 to craft the item.  I have crafting things 5 levels above my crafting rank and I succeed every single time, so really the levels are more for when you start to get an xp penalty not an actual rank required to make them.

     

    Edit to add an opinion:  You are complaining about the fact that a game requires you to interact with other players to succeed.  That is called an ECONOMY, people specialize and then you get components from them to build what you want to make, and then you are actually able to sell what you make because it is difficult to make...

    What socializing and what economy you talking about? no AH, no mail system, slow regen of anema makes it diffcult to trade with other players. No transportation system to make things even slower if you want to help someone in linkshell with materials. unless you LS is only in one city otherwise its pain to expect someone to teleport for yu to other two cities everytime you need something.

    Market ward is such a mess you need 2 to 3 hours just to find basic material. Where are the tools to accomplish this economy you are talking about?

    Also i call bull shit on making items 5 levels above your crafting level. Its damn close to impossible and you are telling me you succeed everytime? talk about exxaggeration to defend FFXIV. I am wearing full crafting gear with lvl 12 BS hamemr and i fail every time i try lvl 15 recepies. No one in my crafting LS have been successful so far and they are all full time crafters. you must be special no?

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Wiezard

     

    What socializing and what economy you talking about? no AH, no mail system, slow regen of anema makes it diffcult to trade with other players. No transportation system to make things even slower if you want to help someone in linkshell with materials. unless you LS is only in one city otherwise its pain to expect someone to teleport for yu to other two cities everytime you need something.

    Market ward is such a mess you need 2 to 3 hours just to find basic material. Where are the tools to accomplish this economy you are talking about?

    Also i call bull shit on making items 5 levels above your crafting level. Its damn close to impossible and you are telling me you succeed everytime? talk about exxaggeration to defend FFXIV. I am wearing full crafting gear with lvl 12 BS hamemr and i fail every time i try lvl 15 recepies. No one in my crafting LS have been successful so far and they are all full time crafters. you must be special no?

    Can I ask a quick question, are you sectioned off from the community in this game?

    Is there some issue making meeting people something that is hard to accomplish? The only tool you need to meet people is the basic function of chat. The things you're asking for really do not foster communities, they separate them, making it far to easy to never have to meet anyone, and just solo your way through the game.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • routesmanroutesman Member UncommonPosts: 66

    Originally posted by Wiezard

    Originally posted by Silacoid

    Also, the complaints about the crafting levels are a little off.  21 BS doesn't mean you need to be 21 to craft the item.  I have crafting things 5 levels above my crafting rank and I succeed every single time, so really the levels are more for when you start to get an xp penalty not an actual rank required to make them.

     

    Edit to add an opinion:  You are complaining about the fact that a game requires you to interact with other players to succeed.  That is called an ECONOMY, people specialize and then you get components from them to build what you want to make, and then you are actually able to sell what you make because it is difficult to make...

    What socializing and what economy you talking about? no AH, no mail system, slow regen of anema makes it diffcult to trade with other players. No transportation system to make things even slower if you want to help someone in linkshell with materials. unless you LS is only in one city otherwise its pain to expect someone to teleport for yu to other two cities everytime you need something.

    Market ward is such a mess you need 2 to 3 hours just to find basic material. Where are the tools to accomplish this economy you are talking about?

    Also i call bull shit on making items 5 levels above your crafting level. Its damn close to impossible and you are telling me you succeed everytime? talk about exxaggeration to defend FFXIV. I am wearing full crafting gear with lvl 12 BS hamemr and i fail every time i try lvl 15 recepies. No one in my crafting LS have been successful so far and they are all full time crafters. you must be special no?

    Buy Boiled eggs...  Eat Boiled Eggs... enjoy the buff to craftsmanship for 30 minutes.

    How good is the buff?  Well, I'll be doing crafting leves that require 'special facilities' (or something like that), meaning I should be doing this recipe in the cularian guild where they have the special buff.  Pop a boiled egg and I can do all of the synths without a botch.

  • WiezardWiezard Member Posts: 158

    Originally posted by Malickie

    Originally posted by Wiezard


     

    What socializing and what economy you talking about? no AH, no mail system, slow regen of anema makes it diffcult to trade with other players. No transportation system to make things even slower if you want to help someone in linkshell with materials. unless you LS is only in one city otherwise its pain to expect someone to teleport for yu to other two cities everytime you need something.

    Market ward is such a mess you need 2 to 3 hours just to find basic material. Where are the tools to accomplish this economy you are talking about?

    Also i call bull shit on making items 5 levels above your crafting level. Its damn close to impossible and you are telling me you succeed everytime? talk about exxaggeration to defend FFXIV. I am wearing full crafting gear with lvl 12 BS hamemr and i fail every time i try lvl 15 recepies. No one in my crafting LS have been successful so far and they are all full time crafters. you must be special no?

    Can I ask a quick question, are you sectioned off from the community in this game?

    Is there some issue making meeting people something that is hard to accomplish? The only tool you need to meet people is the basic function of chat. The things you're asking for really do not foster communities, they separate them, making it far to easy to never have to meet anyone, and just solo your way through the game.

    Yes it is hard to accomplish if your LS is scattered in three cities. its almost two weeks now and majority of players are low on anima and hate to waste unless its an emergency. So lack of Ah and mail system makes it impossible to get materials from others. Market is a big mess with hundreds of players afk with shops all over the city incrasing lag. Even if you want to avoid that you end up in instanced market wards with retainers placed over eachother in a blob. you need one simple material? all right be ready to check 100 of retainers and pray to GOD you get lucky.

     

    You don't even play the game so its alright. One has to be very lucky to find a LS who always stick with eachother, move together, craft and fight together in once place at one time. but its good in theory but not practical. Let me know if you find a LS who are ready to make a 30 mins run for you everytime you need something. i will join it too.

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