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WoW killer Huh?

13

Comments

  • HomituHomitu Member UncommonPosts: 2,030

    Originally posted by pacov

    Just liked to point out that most if not all people who are saying GW2 or any other game is a wow killer are wow haters/don't play or like wow in general. I don't play wow but GW2 will not take away any major population from wow. Most wow players won't even know about GW2 because they in general don't care about other games. The ones who will come from wow, and that is a very small population, will be those who quit wow in the meantime and decide to try something else. New game can't just make a normal wow player (which i'm referring to mostly a raider) stop playing wow because it has dynamic events or etc... Guilds, friends, passion, and competition are some of the reasons why it can't. Now with GW2 subsription system, there will be even lesser chance of wow losing subscriptions due to no monthly fee for GW2 so they can freely continue subscribing to wow and play GW2 from time to time. Plus GW2 is a game that can be level capped in just a matter of weeks, and I don't think it could keep a lot of attention for gamers that like to raid pve content at the end game which is what most wow community is.

    You mean you'd just like to make a sweeping generalization and draw a resulting chain of assumptions based on little to no experience with the actual WoW population? 

     

    I would beg to differ, claiming that virtually every WoW player I know keeps very up-to-date with the MMO market.  They are players who have played MMOs before WoW, and they are players who have played other MMOs during/after WoW. 

     

    I'd venture to say that exactly 100% of players who have played WoW since its first year have taken a break from the game at one point or another.  I can provide just one limited perspective, however, I've known several hundred players over the course of 5 years in the game, in multiple guilds and multiple servers.  I can confidently say that every single person I've ever significantly played with has taken extended breaks (months) from WoW, usually multiple times over the course of their WoW careers. 

     

    It's true that very few players who are currently playing and enjoying WoW at the time of GW2's launch would likely up and leave WoW to try GW2 out.  However, it's much more likely that players will try out GW2 when they reach that inevitable point where it's time to take a break from WoW.  And then, if GW2 lives up to its hype, they may just very well enjoy it so much that they won't want to return to WoW. 

     

    The beauty of online gaming today is that there are so many means of linking players together.  Any time you truly form a close relationship with guildmates and other friends, you can now add them on facebook, visit internet forums together, and exchange email addresses.  Again, this is just my limited experience, but more and more I see close groups of WoW friends who play other games together as well: from games on Steam like TF2, to Warcraft 3 and Starcraft 2 battles, to League of Legends matches, to other MMOs.  Nowadays you don't necessarily leave your friends and guild behind when you leave an MMO.  They come with you! 

    As far as competition goes, that lasts for all of the first month of a new raid's release, then it's all but over for the most hardcore raiders, of whom you are referring. 

     

    One poster above wrote out in story-telling format the scenario by which a player may be pulled away from P2P WoW by a great B2P game.  I suggest you read it.  To summarize: nobody seroiusly has time to play 2 dedicated MMOs.  Being B2P makes it all the more likely that players will give GW2 a try, perhaps even while continuing to subscribe to WoW.  Over time, if GW2 turns out to be just that entertaining and captivating, this player may find himself spending more time in GW2 than WoW.  When you become really taken by an MMO, there's just no room or desire for another MMO.  GW2 becomes that player's new MMO.  There'd really be no point to continuing to pay for WoWs subscription when he's really never going to play it.  Sure, that player may eventually get bored with GW2 as well and go back to WoW.  But it would cut into WoW's market.  Surely that's not that difficult to see?

     

    I can't really comment on your last statement, and neither can you.  We have no idea what GW2's level system and cap will be like.   To pretend to know so is complete speculation on your part solely to bolster your own argument, which, of course, just makes you look silly, thereby effectively weakening your argument. 

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by Luthor_X

    That in itself is a bold statement, but I keep seeing it bounced around on this (and other) forums.

     

    Please nicely explain why you believe it will / won't slay the behemoth.

     

    Personally, I think the only thing that will kill WoW is time itself.

    Anyone that says GW2 will kill WoW is clueless and should simply be ignored. GW2 has potential to be huge, but it's business model allows players to play multiple MMO's since there is no monthly fee. This fact alone will keep GW2 from being an anything killer. It is a safe assumption that MMO players from most other MMO's will likely play GW2 as well as there current MMO though. 

     

    Seriously, most MMO players sub to at least 2 MMO's in this day and age. 

  • MorcotulconMorcotulcon Member UncommonPosts: 262

    Originally posted by GrayGhost79

     

    Seriously, most MMO players sub to at least 2 MMO's in this day and age. 

    Eeeerrrr.... what?

    Are you sure about that? Because last time I checked, most MMO players don't sub or only sub to 1 MMO, that is why F2P market is getting bigger and bigger and getting more and more players. F2P MMO's just can't count how many players they have, only the quantity of the accounts, because a lot of players use more than 1 account in F2P MMO's, specially in MMORPG's.

    And in this day and age it's quite the opposite, most MMO players don't have the money to sub 2 MMO's, that's why there's always the hard decision of start playing a new P2P game and leave another P2P game (and that's why most people say that GW2 can't kill WoW because it's B2P, it won't take the money used for WoW sub).

  • sonoggisonoggi Member Posts: 1,119

    there will always be people playing WoW, but GW2 is so innovative in every way that Cataclysm is starting to look like Pong. there will be a huge diaspora toward GW2 and swtor, so for many WoW wil be dead. but technically, profit-wise, Cata will ensure WoW stays kicking for at least 3 more years.

     

    and it's not necessarily about subs, or how many games you can play. it's about time. in the physical realm you can only play 1 game at a time, one that is most fun.  naturally, you will lean toward the better product.

  • sonoggisonoggi Member Posts: 1,119

    Originally posted by BattleFelon

    Thirdly, GW 2 major competition will come from Diablo 3, not WOW. They're both at heart action-rpgs and buy-to-play. GW 2 looks to have way more depth and features, but never underestimate the power Blizzard has over its fanbase.

     

    lol no, GW2 is an MMO first and foremost. unlike its precesesor GW, which was an action RPG.

  • BattleFelonBattleFelon Member UncommonPosts: 483

    Originally posted by sonoggi

    Originally posted by BattleFelon



    Thirdly, GW 2 major competition will come from Diablo 3, not WOW. They're both at heart action-rpgs and buy-to-play. GW 2 looks to have way more depth and features, but never underestimate the power Blizzard has over its fanbase.

     

    lol no, GW2 is an MMO first and foremost. unlike its precesesor GW, which was an action RPG.

     

    By action RPG I'm not saying that it won't have open persistent areas or other MMO elements. I'm talking about gameplay and the combat system. Read the latest PC Gamer article on GW 2 and you'll see that GW 2 will have a lot more in common with Diablo 3 than WOW.  

    In other words, you can have a game that straddles two genres (APB was a MMO AND a shooter). That's what I'm trying to say about GW 2. 

  • orlacorlac Member Posts: 549

    I'm waiting on the "Is this the WoW Killer?" posts killer.....

  • bamdorfbamdorf Member UncommonPosts: 150

    I DO NOT want a "WoW" killer.

    Because it would be the same "accessible-to-all" low impact treadmill stuff that WoW is.   Hey, I enjoyed WoW for a long time;  but a game like WoW will never have high impact that I imagine many people reading/posting in this forum are looking for in an MMO.

    If there ever is a "great" mmo experience offered in the future it will not appeal to 10 million subscribers. IMNSHO.

    I might add, as long as I played WoW, I hardly remember any specific "stories" from it --- experiences in the game that are permanently etched in my memory.   (The kind that if you mention to another veteran will get a "oh yeah...i remember that").  EQ was buggier, harder, had many more technical problems --- yet I can go on and on remembering experiences that were "stories" I love to remember that happened in Norrath.   From 11-12 years ago.   And to hear from others.  

    Like the night a bunch of us wound up in Halas sitting up against the wall across from the bank, and started telling stories and passing around various alcoholic beverages, and seeing if our alcohol tolerance would go up and if we could walk around without falling down. 

    Did I ever just meet people in Wow to be a little silly and pass the bottle?   Nope.   And I had some nice friends in WoW, that wasn't the problem.   But in Wow it was all about doing something, leveling, getting gear.  In EQ many times it was about being there.   Did I ever "create my own quest" in WoW?  No.   In EQ I can remember many such.    Like when three of us level 15 or so made our "quest for the day" to relocate from Halas to Freeport.  What a trip that was!   Across several high level zones we had never seen before.    High pass..."shudder".   Enough, "I've said too much".

     

     

     

    ---------------------------
    Rose-lipped maidens,
    Light-foot lads...

  • UnlightUnlight Member Posts: 2,540

    Originally posted by pacov

    Just liked to point out that most if not all people who are saying GW2 or any other game is a wow killer are wow haters/don't play or like wow in general. I don't play wow but GW2 will not take away any major population from wow. Most wow players won't even know about GW2 because they in general don't care about other games. The ones who will come from wow, and that is a very small population, will be those who quit wow in the meantime and decide to try something else. New game can't just make a normal wow player (which i'm referring to mostly a raider) stop playing wow because it has dynamic events or etc... Guilds, friends, passion, and competition are some of the reasons why it can't. Now with GW2 subsription system, there will be even lesser chance of wow losing subscriptions due to no monthly fee for GW2 so they can freely continue subscribing to wow and play GW2 from time to time. Plus GW2 is a game that can be level capped in just a matter of weeks, and I don't think it could keep a lot of attention for gamers that like to raid pve content at the end game which is what most wow community is.

    I think you're spot on about GW2's business model being complementary to WoW's in that a player won't be forced to choose one or the other.  I think you're off when it comes to describing GW2's end game though. 

    If they follow along the same lines as GW1, the majority of the content will be geared towards level capped players.  Aside from Prophesies, reaching the level cap in GW1 was basically ending the tutorial section (kinda sorta).  The real game got in gear once you capped.  The reason the cap was so low in GW1 was because the game didin't treat leveling as a primary focus but as a prep for the real game.  GW2's leveling curve is expected to be rather flat and not very difficult to complete.  I'm guessing it will be because the real game begins after you've capped.  Hard to say though since they seemed have piled quite a bit into the mid-levels and boosted the cap from 20 to 80.  At least with a cap of 80, it will seem more palatable at first blush than 20, which seemed to turn a lot of people off the original, sight unseen.

    It's all speculation of course.

  • EsobaEsoba Member UncommonPosts: 16

    I'm not sure if it is a giant killer like David, but its ideas could pull quite a few subscribers from WoW.  Personally I'm freakin sick of elves, boring combat, grinding, and hours spent trying to gather a "properly staffed group".  This appears to be taking care of those issues, and bringing other innovations to the table.  I'm excited, and if everything works, I will be the first one in line to give David those stones.

  • mmonoobletmmonooblet Member Posts: 336

    I,for one, will never go back to WoW, and I am impatiently waiting for GW2.

    I'm sure I'm not the only one...

  • UnlightUnlight Member Posts: 2,540

    Originally posted by mmonooblet

    I,for one, will never go back to WoW, and I am impatiently waiting for GW2.

    I'm sure I'm not the only one...

    Same boat here.  My WoW days are over.  I may pick up something to tide me over until GW2 releases, but this is what I'm waiting for.

  • pacovpacov Member Posts: 311

    Originally posted by Homitu

    Originally posted by pacov

    Just liked to point out that most if not all people who are saying GW2 or any other game is a wow killer are wow haters/don't play or like wow in general. I don't play wow but GW2 will not take away any major population from wow. Most wow players won't even know about GW2 because they in general don't care about other games. The ones who will come from wow, and that is a very small population, will be those who quit wow in the meantime and decide to try something else. New game can't just make a normal wow player (which i'm referring to mostly a raider) stop playing wow because it has dynamic events or etc... Guilds, friends, passion, and competition are some of the reasons why it can't. Now with GW2 subsription system, there will be even lesser chance of wow losing subscriptions due to no monthly fee for GW2 so they can freely continue subscribing to wow and play GW2 from time to time. Plus GW2 is a game that can be level capped in just a matter of weeks, and I don't think it could keep a lot of attention for gamers that like to raid pve content at the end game which is what most wow community is.

    You mean you'd just like to make a sweeping generalization and draw a resulting chain of assumptions based on little to no experience with the actual WoW population? 

     

    I would beg to differ, claiming that virtually every WoW player I know keeps very up-to-date with the MMO market.  They are players who have played MMOs before WoW, and they are players who have played other MMOs during/after WoW. 

     

    I'd venture to say that exactly 100% of players who have played WoW since its first year have taken a break from the game at one point or another.  I can provide just one limited perspective, however, I've known several hundred players over the course of 5 years in the game, in multiple guilds and multiple servers.  I can confidently say that every single person I've ever significantly played with has taken extended breaks (months) from WoW, usually multiple times over the course of their WoW careers. 

     

    It's true that very few players who are currently playing and enjoying WoW at the time of GW2's launch would likely up and leave WoW to try GW2 out.  However, it's much more likely that players will try out GW2 when they reach that inevitable point where it's time to take a break from WoW.  And then, if GW2 lives up to its hype, they may just very well enjoy it so much that they won't want to return to WoW. 

     

    The beauty of online gaming today is that there are so many means of linking players together.  Any time you truly form a close relationship with guildmates and other friends, you can now add them on facebook, visit internet forums together, and exchange email addresses.  Again, this is just my limited experience, but more and more I see close groups of WoW friends who play other games together as well: from games on Steam like TF2, to Warcraft 3 and Starcraft 2 battles, to League of Legends matches, to other MMOs.  Nowadays you don't necessarily leave your friends and guild behind when you leave an MMO.  They come with you! 

    As far as competition goes, that lasts for all of the first month of a new raid's release, then it's all but over for the most hardcore raiders, of whom you are referring. 

     

    One poster above wrote out in story-telling format the scenario by which a player may be pulled away from P2P WoW by a great B2P game.  I suggest you read it.  To summarize: nobody seroiusly has time to play 2 dedicated MMOs.  Being B2P makes it all the more likely that players will give GW2 a try, perhaps even while continuing to subscribe to WoW.  Over time, if GW2 turns out to be just that entertaining and captivating, this player may find himself spending more time in GW2 than WoW.  When you become really taken by an MMO, there's just no room or desire for another MMO.  GW2 becomes that player's new MMO.  There'd really be no point to continuing to pay for WoWs subscription when he's really never going to play it.  Sure, that player may eventually get bored with GW2 as well and go back to WoW.  But it would cut into WoW's market.  Surely that's not that difficult to see?

     

    I can't really comment on your last statement, and neither can you.  We have no idea what GW2's level system and cap will be like.   To pretend to know so is complete speculation on your part solely to bolster your own argument, which, of course, just makes you look silly, thereby effectively weakening your argument. 

    I liked your reply, it made me kinda think outside of the box and also in your own personal perspective, but your last statement is just showing the lack of knowledge/info you know so far on GW2. I quote you saying "We have no idea what GW2's LEVEL SYSTEM and CAP will be like." In interviews they specifically said that going one level up should take you no more then 90min in 40-80 range. Basically it takes you same time to level up from 45 to 46 as from 78 to 79. Now lets say you play 4 hours a day on weekdays and 6 hours on weekends because ofc we are talking about hardcore wow players playing. 4 x 5 = 20 plus 6 x 2 = 12 that is 32 hours a week divided by 1.5 hours is 21 levels a week. Don't you think about 3 weeks is a good time to get to level cap considering early levels will be much much faster to level? plus hardcore gamers play much more then just 21 hours a week... i'd say closer to 30+.... Who is silly now? hmmm? and who is getting their argument weakened by lack of info?

    (THIS PART IS SPECULATION AND BASED ON MY POV) I am pretty sure pve content in GW2 won't keep much attention to wow raiders, especially that it will only be 5man instances. I know what your thinking, and that is that they will be challenging with dynamic events etc... but i am not sure if someone would be interested to grind a 5man instance just to have pretty cosmetics... you see, what kept wow raiders playing wow every day was that gear was hard to obtain which became a grind. It got addictive because there was a sense of competitiveness each time better gear was added to remain on the top and be the best in damage etc... In guild wars 2 you will be getting tokens (also confirmed) and it won't be based on grind which means running dungeons will be much easier to get that ghastly gear that has same power as normal end game items.... this alone makes it something that only dedicated players would do, not the ones who are just here to be better then others.... you and me aren't like them, even though we played wow, i know we will both enjoy end game content, but i have friends and know their perspective and how they will look and feel about end game, especially that its not as rewarding..... i hope you get my point..............

    I know there will be cool bosses that will take a good number of people to kill... more then 10 for sure, but in the end your not getting rewarded enough to keep you interested....

    image
  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by pacov

    (THIS PART IS SPECULATION AND BASED ON MY POV) I am pretty sure pve content in GW2 won't keep much attention to wow raiders, especially that it will only be 5man instances. I know what your thinking, and that is that they will be challenging with dynamic events etc... but i am not sure if someone would be interested to grind a 5man instance just to have pretty cosmetics... you see, what kept wow raiders playing wow every day was that gear was hard to obtain which became a grind. It got addictive because there was a sense of competitiveness each time better gear was added to remain on the top and be the best in damage etc... In guild wars 2 you will be getting tokens (also confirmed) and it won't be based on grind which means running dungeons will be much easier to get that ghastly gear that has same power as normal end game items.... this alone makes it something that only dedicated players would do, not the ones who are just here to be better then others.... you and me aren't like them, even though we played wow, i know we will both enjoy end game content, but i have friends and know their perspective and how they will look and feel about end game, especially that its not as rewarding..... i hope you get my point..............

    I know there will be cool bosses that will take a good number of people to kill... more then 10 for sure, but in the end your not getting rewarded enough to keep you interested....

     GW2 isn't about competing with each other. It's about working with each other to achieve the end goals. That may be specific sets of weapons and armor from end game dungeons, competing difficult events on Orr, etc., but they're taking the "I'm better than you" out of the game as much as they can. So you're right in a sense... people that absolutely have to think they're better than everyone else in the game won't like it most likely. They won't be able to accept that in GW2, it's not the rewards themselves that matter most... it's the journey to the rewards that matters.

    We did it, all of us. We all got our token for (for example) the ghastly set that glows at night. We did it as a team. We fought our arses off, nearly wiped, but that guy over there did something to save the group during that fight and we beat it. Grats all, what piece you getting? /highfives

    Oderint, dum metuant.

  • ElikalElikal Member UncommonPosts: 7,912

    Nothing will slay WOW. And tbh it is totally low on my radar of reasons and things I care about.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • slingblade25slingblade25 Member Posts: 33

    I think what people mean by saying WoW killer is a game that will come along that the majority of MMORPG players conclude that it more fun to play. I dont think P2P or F2P has anything to do with it when it comes to the boottom line for gamers. Which game is more fun to play?

    Right now WOW is the  game that most MMORGS players play(although its pobably the most hated game out there). WOWs subs are proof of that fact.

    I think most people dont have time to invest in two MMO games (not my full time working 38 year old self) and the victor will be the game that is chosen by the majority of playes. So I will chose GW2 if I enjoy playing it more and wont look back on my time spent in Areroth.

  • GundricGundric Member UncommonPosts: 345

    I personally don't care if it kills it. WoW was never quite my thing and it sounds like GW2 is.  Also I hope the annoying people stay in WoW.  I just want to play a game that is fun by my own definitions and GW2 seems to have a good shot at it.

  • wasim470wasim470 Member Posts: 243

    Meh the same pla pla i head over and over ..... wow haters : yay this the wow killer .... wow fans : go to ur box u troll wow is perfect.

    that just gives me the lolz .

    wow don't need a killer, it's already dead for many ppl .

    u like wow so be it as long as u have fun, good for u .

    so leave the wow this and wow that .

    let's wait till GW2 comes out, and then we will know if wow can live up for it or not ,after all we play what we love :)

  • RobertDinhRobertDinh Member Posts: 647

    WoW is not in decline.  WoW has 12million subscribers.  No game has ever even come close to denting WoW. 

     

    All of the arguments being made that gw2 can dethrone wow are the same things we have heard for every mmorpg in production.

     

    There are people that understand the industry and there are people that don't.  I can tell you right now if you even think WoW can be dethroned by any other game coming out from another company you simply don't grasp the position it is in.

  • moguy1moguy1 Member UncommonPosts: 137

    I think Wow will always have that loyal fanbase, but for people like me, I will be looking for that little something that I am missing from Wow. I have cancelled both of my subs to wow and just like many others am looking forward to anything and everything new.

     

    Will Gw2 kill Wow. No. But it will be a refreshingly new " Something to do " for the rest of us Nonwowers.

    Keep on keeping on.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by moguy1

    I think Wow will always have that loyal fanbase, but for people like me, I will be looking for that little something that I am missing from Wow. I have cancelled both of my subs to wow and just like many others am looking forward to anything and everything new.

     

    Will Gw2 kill Wow. No. But it will be a refreshingly new " Something to do " for the rest of us Nonwowers.

    Keep on keeping on.

     

    Yep it will be nice for people who want a fresh game to play, it just won't be denting wow significantly like some seem to think it will.

  • Luthor_XLuthor_X Member Posts: 431

    It would appear that a full 25% of 260 voters think that GW2 is indeed the one :)

  • HepisodicHepisodic Member Posts: 328

    I'll never understand the need for 500,000 of these threads every time a new MMO comes out. The constant need for people to put a new MMO against WoW. 

     

    Why can't it just either surpass or not WoW nice and quietly, in peaceful none-thread-rage/trolling ways?

     

    Instead you have the fanboi's rage on one side and the equally bad disbelievers in anything better than the all-mighty WoW God on the other.

     

    I'm super excited for this game yes, but this thread is unnecessary. 

     

    /end rant

    Veritas Vos Liberabit- The truth will set you free.

  • RobertDinhRobertDinh Member Posts: 647

    Originally posted by Hepisodic

    I'll never understand the need for 500,000 of these threads every time a new MMO comes out. The constant need for people to put a new MMO against WoW. 

     

    Why can't it just either surpass or not WoW nice and quietly, in peaceful none-thread-rage/trolling ways?

     

    Instead you have the fanboi's rage on one side and the equally bad disbelievers in anything better than the all-mighty WoW God on the other.

     

    I'm super excited for this game yes, but this thread is unnecessary. 

     

    /end rant

    Isn't it sorta silly to call them disbelievers in a derogatory manner when all evidence points to them being right? 

    There are dozens of games that have been deemed wow killers, some that looked as promising or were just as hyped as gw2.  None of them even came close. 

  • sodade21sodade21 Member UncommonPosts: 349

    I answered No cause Blizzard gonna kill WoW and thats not because she gonna release another amazing game but cause all of the core changes that make currently to WoW..

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