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They should just bite the bullet and charge subscription.

2456

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  • Jimmy562Jimmy562 Member UncommonPosts: 1,158

    Originally posted by Nephaerius

    Originally posted by Lawlmonster


    Originally posted by Nephaerius

    Ok...so one of the big selling points of this game is that you get the entire game with no subscription fee.  To change that at this point in time would lose them a ton of credibility as well as customers.  In addition, by selling content in packs or by the dungeon rather than expansions (IFthey choose to do so) this allows the player to purchase content as they need it rather than all at once.  Therefore I could break down my expenditures on the game into smaller pieces rather than all at once like how a 3 mo, 6 mo, or 1 yr sub works.  This provides customers with more power and control over their play time.  It may be worth mentioning although not totally relevant to this thread that it is still less money then you would spend subbing to any other MMO.  Finally, we've known there would be a CS/microtransactions present in GW2 for 4 years now....this is really not news and if it was going to be game changing for Anet they would have decided to charge a sub in the first place. 

    If GW2 payment models end up like GW1, I think the majority of users would be happy. If they decided to change this, however, and start placing dungeons, or quests, or particular content into purchaseable packages that are far more frequent than expansions, I would hope that I could still have the option to just pay them a subscription to unlock everything. I could care less if I'm paying more than the content may actually be monetarily valued (I'm used to paying subscriptions, and they're cheap as it is), but only as long as I'm getting the full product in the process.

     You're $50 gets you the entire game with all the features available at the release.  Why shouldn't you have to pay for new content?  Personally I don't understand this because I have no problem with it at all because as I stated before it gives me the purchaser more control over what I am buying and when and it still amounts to much less than a sub.  Finally, there will be no option to subscribe to GW2 in order to have access to everything all the time.  They repeatedly state this and it is one of the biggest selling points about the game.  As I mentioned before if there was any sign of a sub they would immediately lose all credibility (can you imagine what these forums would look like?) and a ton of potential players as well.

    I'd rather pay £8.99 a month than buy content seperatly. If you really do have to pay for content then you aren't getting the whole game for $50. Buying stuff like content always amounts to costing more than a subscription. GW2 will have to make money somehow, box sales alone will not keep the game going.

  • DookzDookz Member UncommonPosts: 562

    Originally posted by Jimmy562

    Originally posted by Nephaerius


    Originally posted by Lawlmonster


    Originally posted by Nephaerius

    Ok...so one of the big selling points of this game is that you get the entire game with no subscription fee.  To change that at this point in time would lose them a ton of credibility as well as customers.  In addition, by selling content in packs or by the dungeon rather than expansions (IFthey choose to do so) this allows the player to purchase content as they need it rather than all at once.  Therefore I could break down my expenditures on the game into smaller pieces rather than all at once like how a 3 mo, 6 mo, or 1 yr sub works.  This provides customers with more power and control over their play time.  It may be worth mentioning although not totally relevant to this thread that it is still less money then you would spend subbing to any other MMO.  Finally, we've known there would be a CS/microtransactions present in GW2 for 4 years now....this is really not news and if it was going to be game changing for Anet they would have decided to charge a sub in the first place. 

    If GW2 payment models end up like GW1, I think the majority of users would be happy. If they decided to change this, however, and start placing dungeons, or quests, or particular content into purchaseable packages that are far more frequent than expansions, I would hope that I could still have the option to just pay them a subscription to unlock everything. I could care less if I'm paying more than the content may actually be monetarily valued (I'm used to paying subscriptions, and they're cheap as it is), but only as long as I'm getting the full product in the process.

     You're $50 gets you the entire game with all the features available at the release.  Why shouldn't you have to pay for new content?  Personally I don't understand this because I have no problem with it at all because as I stated before it gives me the purchaser more control over what I am buying and when and it still amounts to much less than a sub.  Finally, there will be no option to subscribe to GW2 in order to have access to everything all the time.  They repeatedly state this and it is one of the biggest selling points about the game.  As I mentioned before if there was any sign of a sub they would immediately lose all credibility (can you imagine what these forums would look like?) and a ton of potential players as well.

    I'd rather pay £8.99 a month than buy content seperatly. If you really do have to pay for content then you aren't getting the whole game for $50. Buying stuff like content always amounts to costing more than a subscription. GW2 will have to make money somehow, box sales alone will not keep the game going.

    Really? No one has seen the pricing model of these contents yet. They haven't even confirmed DLC.

    You as a customer have greater leverage than if you were forced in paying $15 month per month in a future content that might not even exist yet.

    Playing now: Cities: Skyline / Ori and the Blind Forest / Banished

  • saucelahsaucelah Member Posts: 64

    Originally posted by yoyoyoblaka

    Originally posted by saucelah

    As someone said in another thread: "a better question to ask is what those other companies actually do with your subscription fees"

    really? compare games that aren't subscription based gw1/diablo1/2 starcraft 1/2 warcraft 3. ALL of these games have very little content added if at all, the content added is an expansion in which you pay for. 

     

    WoW lineage 2  (im using these as they're the mmo's i've spent my most time playing) they have progressive updates all the time, WoW more than lineage 2. WoW you buy an expansion let's say, 6 months down the road there is a ton of stuff added to the game. Lineage 2 has free expansions (i think they have 12 by now). 

    - If you really don't think that a subscription does anything as far as companies using these fees than you are just ignorant. 

    I'm not saying gw2 having a subscription is a good or bad idea, but gw1 had very little content added in between expansions. It really depends on how much you like a game to progress and to stay the same in between expansions. 

    Also on a side note, WoW's customer support is the best in the business i'm happy to pay some fees just to go to this. Lineage 2 on the other hand (NCsoft) has one of the worst customer support. 

    I've never played GW1, but I know plenty of people that do . . . give me a break man, that game has tons of content -- maybe it wasn't added between expansions, but they still fixed bugs and supported the game.  Servers ran fine.  And they made a profit. 

    And yeah, you have to pay for those large expansions, but if you've been playing GW1 since launch and bought every expansion, you've still payed less than subscribing to WoW since launch with BUYING every expansion, and you've had tons of things to do, tons of content to pour through from each expansion.  Those expansion came out completed and full of content, rather than the WoW or CoX: GR style of release and charge for the expansion now, then add some of the stuff we didn't have time for later.  There's a huge "more bang for your buck" difference, and the award goes to GW1.  

    If you look at my sig, you see I play and have played plenty of subscription based games.  I'm just as guilty of fueling that fire as anyone else.  But I have no illusion that it is necessary.  Especially not for WoW -- with their player base, they really don't need to charge anything for Cat, and they'd still be making a profit.  

    Playing: Eve, LoL
    Played: EQ, SWG, EQII, MxO,DDO CoX, WoW, & LoTRO
    Awaiting: GW2, Rift, Earthrise, TOR

  • BMoorBMoor Member Posts: 202

    Originally posted by Jimmy562

    Originally posted by Nephaerius


    Originally posted by Lawlmonster


    Originally posted by Nephaerius

    Ok...so one of the big selling points of this game is that you get the entire game with no subscription fee.  To change that at this point in time would lose them a ton of credibility as well as customers.  In addition, by selling content in packs or by the dungeon rather than expansions (IFthey choose to do so) this allows the player to purchase content as they need it rather than all at once.  Therefore I could break down my expenditures on the game into smaller pieces rather than all at once like how a 3 mo, 6 mo, or 1 yr sub works.  This provides customers with more power and control over their play time.  It may be worth mentioning although not totally relevant to this thread that it is still less money then you would spend subbing to any other MMO.  Finally, we've known there would be a CS/microtransactions present in GW2 for 4 years now....this is really not news and if it was going to be game changing for Anet they would have decided to charge a sub in the first place. 

    If GW2 payment models end up like GW1, I think the majority of users would be happy. If they decided to change this, however, and start placing dungeons, or quests, or particular content into purchaseable packages that are far more frequent than expansions, I would hope that I could still have the option to just pay them a subscription to unlock everything. I could care less if I'm paying more than the content may actually be monetarily valued (I'm used to paying subscriptions, and they're cheap as it is), but only as long as I'm getting the full product in the process.

     You're $50 gets you the entire game with all the features available at the release.  Why shouldn't you have to pay for new content?  Personally I don't understand this because I have no problem with it at all because as I stated before it gives me the purchaser more control over what I am buying and when and it still amounts to much less than a sub.  Finally, there will be no option to subscribe to GW2 in order to have access to everything all the time.  They repeatedly state this and it is one of the biggest selling points about the game.  As I mentioned before if there was any sign of a sub they would immediately lose all credibility (can you imagine what these forums would look like?) and a ton of potential players as well.

    I'd rather pay £8.99 a month than buy content seperatly. If you really do have to pay for content then you aren't getting the whole game for $50. Buying stuff like content always amounts to costing more than a subscription. GW2 will have to make money somehow, box sales alone will not keep the game going.

    Box sales seems to have kept GW1 going pretty well even after all these years.

    Buying content does not always amount to costing more than a subscription.  For an example situation, a typical subscription of $15 / month versus a $30 expansion every 3 months shows how an expansion can be cheaper.

    I'd much rather buy the content seperately and at my own pace than to commit to a subscription that charges even if I don't play much for a given month.

  • HepisodicHepisodic Member Posts: 328

    Originally posted by Dookz

    Originally posted by Jimmy562


    Originally posted by Nephaerius


    Originally posted by Lawlmonster


    Originally posted by Nephaerius

    Ok...so one of the big selling points of this game is that you get the entire game with no subscription fee.  To change that at this point in time would lose them a ton of credibility as well as customers.  In addition, by selling content in packs or by the dungeon rather than expansions (IFthey choose to do so) this allows the player to purchase content as they need it rather than all at once.  Therefore I could break down my expenditures on the game into smaller pieces rather than all at once like how a 3 mo, 6 mo, or 1 yr sub works.  This provides customers with more power and control over their play time.  It may be worth mentioning although not totally relevant to this thread that it is still less money then you would spend subbing to any other MMO.  Finally, we've known there would be a CS/microtransactions present in GW2 for 4 years now....this is really not news and if it was going to be game changing for Anet they would have decided to charge a sub in the first place. 

    If GW2 payment models end up like GW1, I think the majority of users would be happy. If they decided to change this, however, and start placing dungeons, or quests, or particular content into purchaseable packages that are far more frequent than expansions, I would hope that I could still have the option to just pay them a subscription to unlock everything. I could care less if I'm paying more than the content may actually be monetarily valued (I'm used to paying subscriptions, and they're cheap as it is), but only as long as I'm getting the full product in the process.

     You're $50 gets you the entire game with all the features available at the release.  Why shouldn't you have to pay for new content?  Personally I don't understand this because I have no problem with it at all because as I stated before it gives me the purchaser more control over what I am buying and when and it still amounts to much less than a sub.  Finally, there will be no option to subscribe to GW2 in order to have access to everything all the time.  They repeatedly state this and it is one of the biggest selling points about the game.  As I mentioned before if there was any sign of a sub they would immediately lose all credibility (can you imagine what these forums would look like?) and a ton of potential players as well.

    I'd rather pay £8.99 a month than buy content seperatly. If you really do have to pay for content then you aren't getting the whole game for $50. Buying stuff like content always amounts to costing more than a subscription. GW2 will have to make money somehow, box sales alone will not keep the game going.

    Really? No one has seen the pricing model of these contents yet. They haven't even confirmed DLC.

    You as a customer have greater leverage than if you were forced in paying $15 month per month in a future content that might not even exist yet.

     

    What Dookz said, 

     

    Assuming you will get new content (Imma assuming generously) every 3 months, and again assuming the sub would be $15 a month, you would be paying $45 before you see any new content.

     

    It just doesn't add up. I rather buy DLC knowing I have the option of getting it than being forced to pay for something that I may never see. 

    Veritas Vos Liberabit- The truth will set you free.

  • SnarlingWolfSnarlingWolf Member Posts: 2,697

    Originally posted by Lord.Bachus

     

    I really like the idea of paying for additional content, its much fairer then subscriptions.... and widely accepted in  all game genres accept MMO's

     

     

     How can you say such a recent practice is already widely accepted?

     

    Up until a couple years ago the only time you generally paid for extra content in any genre was with an expansion. Games like BF2 would have an expansion a year or so after the game was released to add more maps, more weapons, more vehicles, more abilites etc.

     

    It wasn't until very recently that every company got greedy and decided to start charging you for a single quest, single map, single outfit etc. I wouldn't say it is widely accepted in all other genres yet because it still isn't happening in all other genres or on the majority of games. It is probably most accepted in FPS games right now in paying for more maps.

     

    If it does become widely accepted it won't be for another year or two. And yes there are still plenty of us who hate paying for small extra bits of content. For non-MMOs I will pay for a game exansion that has plenty of content but I won't but the small bits of content, I will just keep playing the original. In MMOs I will pay a sub and for expansions but that is it. The effect it is having is noticable though. Now games (Dragon Age for ex) are starting to have purchasable content the same day it is released. Clearly if that content was already done it should be in the product instead of already trying to get people to pay more for the same amount of content. If people keep buying up those extra purchasables that is the direction gaming will be. You will buy/download a shell of a game and have to pay for every last weapon/level/armor/ability/etc instead of simply buying a game and having fun.

  • WaldoeWaldoe Member UncommonPosts: 642

    Originally posted by aleos

      yup thats the best way to lose customers at this point.

    Yep the best way to give them money to continue to bring the players great content. Seems pretty stupid to me. Yeah I totally want the game to get ruined by having micro transactions so they have some form of additional income.

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by Jimmy562

    Originally posted by Nephaerius

    Originally posted by Lawlmonster

    Originally posted by Nephaerius

    Ok...so one of the big selling points of this game is that you get the entire game with no subscription fee.  To change that at this point in time would lose them a ton of credibility as well as customers.  In addition, by selling content in packs or by the dungeon rather than expansions (IFthey choose to do so) this allows the player to purchase content as they need it rather than all at once.  Therefore I could break down my expenditures on the game into smaller pieces rather than all at once like how a 3 mo, 6 mo, or 1 yr sub works.  This provides customers with more power and control over their play time.  It may be worth mentioning although not totally relevant to this thread that it is still less money then you would spend subbing to any other MMO.  Finally, we've known there would be a CS/microtransactions present in GW2 for 4 years now....this is really not news and if it was going to be game changing for Anet they would have decided to charge a sub in the first place. 

    If GW2 payment models end up like GW1, I think the majority of users would be happy. If they decided to change this, however, and start placing dungeons, or quests, or particular content into purchaseable packages that are far more frequent than expansions, I would hope that I could still have the option to just pay them a subscription to unlock everything. I could care less if I'm paying more than the content may actually be monetarily valued (I'm used to paying subscriptions, and they're cheap as it is), but only as long as I'm getting the full product in the process.

     You're $50 gets you the entire game with all the features available at the release.  Why shouldn't you have to pay for new content?  Personally I don't understand this because I have no problem with it at all because as I stated before it gives me the purchaser more control over what I am buying and when and it still amounts to much less than a sub.  Finally, there will be no option to subscribe to GW2 in order to have access to everything all the time.  They repeatedly state this and it is one of the biggest selling points about the game.  As I mentioned before if there was any sign of a sub they would immediately lose all credibility (can you imagine what these forums would look like?) and a ton of potential players as well.

    I'd rather pay £8.99 a month than buy content seperatly. If you really do have to pay for content then you aren't getting the whole game for $50. Buying stuff like content always amounts to costing more than a subscription. GW2 will have to make money somehow, box sales alone will not keep the game going.

     You are still getting the whole game with your $50.  Your $50 only buys you all the content available at release just like for any other MMO.  Buying stuff does not always amount to more than a subscription go play GW1 and find out.  What do you think they are going to put out a $10 dungeon every week?  I've got to take a break from these boards.......

    Steam: Neph

  • jvxmtgjvxmtg Member Posts: 371

    I'm a slow leveler thus in a game like WoW, I would take 5-6 months to get to level 80. By that time, I already spent roughly $125 for the box and 5 months sub, but then that's it. I can no longer explore the World, that I already paid for when I bought the box, because my sub expired.

     

    Lame, greedy, bastards.

     

    I have many standalone games that I can play over and over again because I already paid for the whole game. Unlike other MMO, I paid for the game and I have a one month deadline unless I fork-up more cash.

     

    Sorry but that just doesn't make any sense anymore. If a game with sub will allow players to play for free for the first 6 months, then the player will need to sub after that, then I will say that it's more reasonable that what it is now. Right now, it's stinking with greed.


    Ready for GW2!!!
    image
  • gaeanprayergaeanprayer Member UncommonPosts: 2,341

    So much greed, my lord >_< Really? You guys would rather pay subscription fees? As opposed to paying once and knowing that if shit goes downhill and suddenly money is tight, family member is sick, any number of things need to be cut for ends to meet, that at least you don't have to pay to play a game even if its just every once in a while, to take a mental break? You think its better to pay 15 a month for a game that only gets content every 6 months or more, than it is to pay once and then just save money until there's some new content that you can then buy, IF you feel its worth the money?

     

    REALLY?

     

    If so, then you deserve to be taken advantage of. Please continue paying your 15 a month for content you've already experienced 20 times until the next update arrives.

     

    By the way, the bonus mission packs for Guild Wars, which are comparable to buying dungeons and such, they cost me like...5 bucks....the expansions? Got them on sale for like, 30. All three. That's the extent of the money I've spent on Guild Wars (except the original Prophecies box...don't remember that price, I think it was like 40ish when it first came out?) in almost 5 years.

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • theDukeytheDukey Member UncommonPosts: 102

    I honestly wish they would charge at least $5 a month.

     

    Obviously they will make money no matter what, but $5 for a premium MMO would be AMAZING, even if it just went to company bonuses so people would continue to love making the game into something great.

     

    flowers, rainbows, and butterflies for all.. 

     

    /nohomo

  • MalevilMalevil Member Posts: 468

    Mass psychosis always leaves me in awe. Technicly there is ZERO difference between  DLC and expansion buyed online (without box), it is simply same thing . So why all this fuss ? GW1 has both bonus mission pack and expansions, when buyed from their in game online store, both are technicly DLC - difference ? Oh yea one is called 'expansion' ...

  • HepisodicHepisodic Member Posts: 328

    Originally posted by Malevil

    Mass psychosis always leaves me in awe. Technicly there is ZERO difference between  DLC and expansion buyed online (without box), it is simply same thing . So why all this fuss ? GW1 has both bonus mission pack and expansions, when buyed from their in game online store, both are technicly DLC - difference ? Oh yea one is called 'expansion' ...

     

    Technically no, considering expansions tend to be sold at full price usually $40-50 dollars and tend to take years to complete even the smallest of changes. 

     

    DLC tends to be cheap and comes relatively fast, every 3-6 months.

     

    So there is a difference other then the name.

    Veritas Vos Liberabit- The truth will set you free.

  • gaeanprayergaeanprayer Member UncommonPosts: 2,341

    I thought I'd put something into perspective since people keep bringing up WoW :D



    World of Warcraft - Cataclysm - 39.99

    World of Warcraft - 19.99

    Lich King - 39.99

    Burning Crusade - 29.99

    1 year subscription all at once (drops it to 11.99 a month as opposed to 15 IIRC) - 144 (rounded)

    over 5 years - 720



    Total to play WoW for 5 years - 850



    Guild Wars - 19.99

    Factions - 29.99

    Nightfall - 29.99

    Eye of the north - 29.99

    Sub - 0.



    Total to play GW for 5 years - 110

    So much money save :O So, lets go buy stuff in the item mall since we has extra monies!



    2008 upgrade, 4.99

    GoTY upgrade 4.99

    bonus mission pack 9.99

    pvp access kit 19.99

    pet unlock pack 9.99

    core skill unlock 9.99

    other compaigns skill unlock 9.99 (each x4)

    pvp item unlock 9.99



    Now we've just bought out all the main stuff, keeping in mind that everything except the first two CAN BE UNLOCKED INGAME :3

    Now up to - $220

    What the hell, lets fill up our storage, too! I never ever ever ever use just what I have, but whatever, disposable income abound!



    5 more storage blocks = $50



    Up to - 270



    all costumes = $28



    Now at - 298



    5 more character slots just because I feel like it!



    $348

     

    At this point, unless I feel like buying more characters for some god unknown reason (this is already enough for one of every class +1 pvp only character), or changing my name, looks, or gender about 40 times...I'm still paying way less than I am for a subscription game, specifically WoW.

     

    Guild Wars 2 - following the same model.

    Bonus mission packs = Bonus dungeons (IF they even decide to do it)

    Transmutation stones = makeovers

    More character slots = very likely, but that doesn't bother me

     

    Is the pattern starting to develop, yet?

    "Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  • HepisodicHepisodic Member Posts: 328

    Originally posted by gaeanprayer

    I thought I'd put something into perspective since people keep bringing up WoW :D



    World of Warcraft - Cataclysm - 39.99

    World of Warcraft - 19.99

    Lich King - 39.99

    Burning Crusade - 29.99

    1 year subscription all at once (drops it to 11.99 a month as opposed to 15 IIRC) - 144 (rounded)

    over 5 years - 720



    Total to play WoW for 5 years - 850



    Guild Wars - 19.99

    Factions - 29.99

    Nightfall - 29.99

    Eye of the north - 29.99

    Sub - 0.



    Total to play GW for 5 years - 110

    So much money save :O So, lets go buy stuff in the item mall since we has extra monies!



    2008 upgrade, 4.99

    GoTY upgrade 4.99

    bonus mission pack 9.99

    pvp access kit 19.99

    pet unlock pack 9.99

    core skill unlock 9.99

    other compaigns skill unlock 9.99 (each x4)

    pvp item unlock 9.99



    Now we've just bought out all the main stuff, keeping in mind that everything except the first two CAN BE UNLOCKED INGAME :3

    Now up to - $220

    What the hell, lets fill up our storage, too! I never ever ever ever use just what I have, but whatever, disposable income abound!



    5 more storage blocks = $50



    Up to - 270



    all costumes = $28



    Now at - 298



    5 more character slots just because I feel like it!



    $348

     

    At this point, unless I feel like buying more characters for some god unknown reason (this is already enough for one of every class +1 pvp only character), or changing my name, looks, or gender about 40 times...I'm still paying way less than I am for a subscription game, specifically WoW.

     

    Guild Wars 2 - following the same model.

    Bonus mission packs = Bonus dungeons (IF they even decide to do it)

    Transmutation stones = makeovers

    More character slots = very likely, but that doesn't bother me

     

    Is the pattern starting to develop, yet?

     

    I was just about to do something like this if I saw another post in favor of subs/WoW model.

     

    Nicely  done. Much truth in here. This is why Anet has the better model.

    Veritas Vos Liberabit- The truth will set you free.

  • RedluciferRedlucifer Member Posts: 112

    all i gotta say is lets take a small number like $30 to buy a game.......multiply that by a mill, cause if your game doesnt get to the mill mark over 3 years than you FAIL.....after you punch that into you calculator (because i sense you will need one since this is such a intelligent post), now ask yourself why any company needs to charge sub fee's it is B.S and needs to stop B2P for the new era of gaming IMO. 

     

    We are all fools for letting P2P games dominate the market for so long is all i gotta say.

     

     

    ya ya overhead you say.....I say they just made a tonn of cash and should be able to manage their funds accordingly, cause lets be honest no game is $30 they are all around $60 to buy when new.  Plus charging a smaller fee for expansions.  They honestly have nothing to complain about except that they are still raking in the money for a descent game, if they produce such.

     

    Everyone is quoting stats of the way it is....its time we get it the way its meant to be since the numbers of ppl playing mmo's has risen exponentially over the last 16-17 years since i started playing it's just time to pave the way for B2P

  • MalevilMalevil Member Posts: 468

    Originally posted by Hepisodic

    Originally posted by Malevil

    Mass psychosis always leaves me in awe. Technicly there is ZERO difference between  DLC and expansion buyed online (without box), it is simply same thing . So why all this fuss ? GW1 has both bonus mission pack and expansions, when buyed from their in game online store, both are technicly DLC - difference ? Oh yea one is called 'expansion' ...

     

    Technically no, considering expansions tend to be sold at full price usually $40-50 dollars and tend to take years to complete even the smallest of changes. 

     

    DLC tends to be cheap and comes relatively fast, every 3-6 months.

     

    So there is a difference other then the name.

     

    To make people like you, happy I propose for ArenaNet following announcement :

    'Dear customers !

    We listen to your concerns, so we decided there will be no DLC in GW2. New expansions will be always charged 40-50 USD. Some might be awaible only online (without box).

    Your ArenaNet '

    it's ok now ? ...

  • RedluciferRedlucifer Member Posts: 112

    Originally posted by Redlucifer

    all i gotta say is lets take a small number like $30 to buy a game.......multiply that by a mill, cause if your game doesnt get to the mill mark over 3 years than you FAIL.....after you punch that into you calculator (because i sense you will need one since this is such a intelligent post), now ask yourself why any company needs to charge sub fee's it is B.S and needs to stop B2P for the new era of gaming IMO. 

     

    We are all fools for letting P2P games dominate the market for so long is all i gotta say.

     

     

    ya ya overhead you say.....I say they just made a tonn of cash and should be able to manage their funds accordingly, cause lets be honest no game is $30 they are all around $60 to buy when new.  Plus charging a smaller fee for expansions.  They honestly have nothing to complain about except that they are still raking in the money for a descent game, if they produce such.

     

    Everyone is quoting stats of the way it is....its time we get it the way its meant to be since the numbers of ppl playing mmo's has risen exponentially over the last 16-17 years since i started playing it's just time to pave the way for B2P

    this couldnt be stated any more clear

  • HepisodicHepisodic Member Posts: 328

    Originally posted by Malevil

    Originally posted by Hepisodic


    Originally posted by Malevil

    Mass psychosis always leaves me in awe. Technicly there is ZERO difference between  DLC and expansion buyed online (without box), it is simply same thing . So why all this fuss ? GW1 has both bonus mission pack and expansions, when buyed from their in game online store, both are technicly DLC - difference ? Oh yea one is called 'expansion' ...

     

    Technically no, considering expansions tend to be sold at full price usually $40-50 dollars and tend to take years to complete even the smallest of changes. 

     

    DLC tends to be cheap and comes relatively fast, every 3-6 months.

     

    So there is a difference other then the name.

     

    To make people like you, happy I propose for ArenaNet following announcement :

    'Dear customers !

    We listen to your concerns, so we decided there will be no DLC in GW2. New expansions will be always charged 40-50 USD. Some might be awaible only online (without box).

    Your ArenaNet '

    it's ok now ? ...

     

    First I have no Idea the point your trying to make, and second: I support DLC not expansions and I wouldn't buy the GW2 expansions for that much unless I felt that love the game enough to get it.

     

    Either way as long as their is no sub I would buy the content most-likely whether or not it was a $40-50 expansion or a $10 DLC. Only because I am saving all  that money from a sub that I can CHOOSE to pay for additional things.

    Veritas Vos Liberabit- The truth will set you free.

  • saucelahsaucelah Member Posts: 64

    Originally posted by Hepisodic

    Originally posted by gaeanprayer

    I thought I'd put something into perspective since people keep bringing up WoW :D



    World of Warcraft - Cataclysm - 39.99

    World of Warcraft - 19.99

    Lich King - 39.99

    Burning Crusade - 29.99

    1 year subscription all at once (drops it to 11.99 a month as opposed to 15 IIRC) - 144 (rounded)

    over 5 years - 720



    Total to play WoW for 5 years - 850



    Guild Wars - 19.99

    Factions - 29.99

    Nightfall - 29.99

    Eye of the north - 29.99

    Sub - 0.



    Total to play GW for 5 years - 110

    So much money save :O So, lets go buy stuff in the item mall since we has extra monies!



    2008 upgrade, 4.99

    GoTY upgrade 4.99

    bonus mission pack 9.99

    pvp access kit 19.99

    pet unlock pack 9.99

    core skill unlock 9.99

    other compaigns skill unlock 9.99 (each x4)

    pvp item unlock 9.99



    Now we've just bought out all the main stuff, keeping in mind that everything except the first two CAN BE UNLOCKED INGAME :3

    Now up to - $220

    What the hell, lets fill up our storage, too! I never ever ever ever use just what I have, but whatever, disposable income abound!



    5 more storage blocks = $50



    Up to - 270



    all costumes = $28



    Now at - 298



    5 more character slots just because I feel like it!



    $348

     

    At this point, unless I feel like buying more characters for some god unknown reason (this is already enough for one of every class +1 pvp only character), or changing my name, looks, or gender about 40 times...I'm still paying way less than I am for a subscription game, specifically WoW.

     

    Guild Wars 2 - following the same model.

    Bonus mission packs = Bonus dungeons (IF they even decide to do it)

    Transmutation stones = makeovers

    More character slots = very likely, but that doesn't bother me

     

    Is the pattern starting to develop, yet?

     

    I was just about to do something like this if I saw another post in favor of subs/WoW model.

     

    Nicely  done. Much truth in here. This is why Anet has the better model.

    x2  

    Thank you.

    Playing: Eve, LoL
    Played: EQ, SWG, EQII, MxO,DDO CoX, WoW, & LoTRO
    Awaiting: GW2, Rift, Earthrise, TOR

  • Clubmaster22Clubmaster22 Member Posts: 279

  • MalevilMalevil Member Posts: 468

    Originally posted by Hepisodic

    Originally posted by Malevil


    Originally posted by Hepisodic


    Originally posted by Malevil

    Mass psychosis always leaves me in awe. Technicly there is ZERO difference between  DLC and expansion buyed online (without box), it is simply same thing . So why all this fuss ? GW1 has both bonus mission pack and expansions, when buyed from their in game online store, both are technicly DLC - difference ? Oh yea one is called 'expansion' ...

     

    Technically no, considering expansions tend to be sold at full price usually $40-50 dollars and tend to take years to complete even the smallest of changes. 

     

    DLC tends to be cheap and comes relatively fast, every 3-6 months.

     

    So there is a difference other then the name.

     

    To make people like you, happy I propose for ArenaNet following announcement :

    'Dear customers !

    We listen to your concerns, so we decided there will be no DLC in GW2. New expansions will be always charged 40-50 USD. Some might be awaible only online (without box).

    Your ArenaNet '

    it's ok now ? ...

     

    First I have no Idea the point your trying to make, and second: I support DLC not expansions and I wouldn't buy the GW2 expansions for that much unless I felt that love the game enough to get it.

     

    Either way as long as their is no sub I would buy the content most-likely whether or not it was a $40-50 expansion or a $10 DLC. Only because I am saving all  that money from a sub that I can CHOOSE to pay for additional things.

    Point i'm trying to make is that expansion buyed online without box is DLC. Hell, even when you buy it with box, you are buying additional content. What does it matter if i buy content in small pieces every 3 month or big update once per year, if it is in box or buyed and downloaded online - you can play with words and call it 'expansion', 'DLC' or what you like- it doesn't change the fact that you are paying for additional content and only difference is how you pay for it and how you deliver it to your comp.

  • OmgZombiesOmgZombies Member Posts: 141

    Originally posted by gaeanprayer

    I thought I'd put something into perspective since people keep bringing up WoW :D



    World of Warcraft - Cataclysm - 39.99

    World of Warcraft - 19.99

    Lich King - 39.99

    Burning Crusade - 29.99

    1 year subscription all at once (drops it to 11.99 a month as opposed to 15 IIRC) - 144 (rounded)

    over 5 years - 720



    Total to play WoW for 5 years - 850



    Guild Wars - 19.99

    Factions - 29.99

    Nightfall - 29.99

    Eye of the north - 29.99

    Sub - 0.



    Total to play GW for 5 years - 110

    So much money save :O So, lets go buy stuff in the item mall since we has extra monies!



    2008 upgrade, 4.99

    GoTY upgrade 4.99

    bonus mission pack 9.99

    pvp access kit 19.99

    pet unlock pack 9.99

    core skill unlock 9.99

    other compaigns skill unlock 9.99 (each x4)

    pvp item unlock 9.99



    Now we've just bought out all the main stuff, keeping in mind that everything except the first two CAN BE UNLOCKED INGAME :3

    Now up to - $220

    What the hell, lets fill up our storage, too! I never ever ever ever use just what I have, but whatever, disposable income abound!



    5 more storage blocks = $50



    Up to - 270



    all costumes = $28



    Now at - 298



    5 more character slots just because I feel like it!



    $348

     

    At this point, unless I feel like buying more characters for some god unknown reason (this is already enough for one of every class +1 pvp only character), or changing my name, looks, or gender about 40 times...I'm still paying way less than I am for a subscription game, specifically WoW.

     

    Guild Wars 2 - following the same model.

    Bonus mission packs = Bonus dungeons (IF they even decide to do it)

    Transmutation stones = makeovers

    More character slots = very likely, but that doesn't bother me

     

    Is the pattern starting to develop, yet?

    I always wanted to do the math to compare sub vs no sub, the huge difference in money saved made me lol.  

    I almost feel like buying out half the store now that I know how much I saved if i had stayed in other MMOs.

  • RageaholRageahol Member UncommonPosts: 1,127

    Originally posted by OmgZombies

    Originally posted by gaeanprayer

    I thought I'd put something into perspective since people keep bringing up WoW :D



    World of Warcraft - Cataclysm - 39.99

    World of Warcraft - 19.99

    Lich King - 39.99

    Burning Crusade - 29.99

    1 year subscription all at once (drops it to 11.99 a month as opposed to 15 IIRC) - 144 (rounded)

    over 5 years - 720



    Total to play WoW for 5 years - 850



    Guild Wars - 19.99

    Factions - 29.99

    Nightfall - 29.99

    Eye of the north - 29.99

    Sub - 0.



    Total to play GW for 5 years - 110

    So much money save :O So, lets go buy stuff in the item mall since we has extra monies!



    2008 upgrade, 4.99

    GoTY upgrade 4.99

    bonus mission pack 9.99

    pvp access kit 19.99

    pet unlock pack 9.99

    core skill unlock 9.99

    other compaigns skill unlock 9.99 (each x4)

    pvp item unlock 9.99



    Now we've just bought out all the main stuff, keeping in mind that everything except the first two CAN BE UNLOCKED INGAME :3

    Now up to - $220

    What the hell, lets fill up our storage, too! I never ever ever ever use just what I have, but whatever, disposable income abound!



    5 more storage blocks = $50



    Up to - 270



    all costumes = $28



    Now at - 298



    5 more character slots just because I feel like it!



    $348

     

    At this point, unless I feel like buying more characters for some god unknown reason (this is already enough for one of every class +1 pvp only character), or changing my name, looks, or gender about 40 times...I'm still paying way less than I am for a subscription game, specifically WoW.

     

    Guild Wars 2 - following the same model.

    Bonus mission packs = Bonus dungeons (IF they even decide to do it)

    Transmutation stones = makeovers

    More character slots = very likely, but that doesn't bother me

     

    Is the pattern starting to develop, yet?

    I always wanted to do the math to compare sub vs no sub, the huge difference in money saved made me lol.  

    I almost feel like buying out half the store now that I know how much I saved if i had stayed in other MMOs.

    number crunch should be sticky

    image

  • HepisodicHepisodic Member Posts: 328

    Originally posted by needalife214

    Originally posted by OmgZombies


    Originally posted by gaeanprayer

    I thought I'd put something into perspective since people keep bringing up WoW :D



    World of Warcraft - Cataclysm - 39.99

    World of Warcraft - 19.99

    Lich King - 39.99

    Burning Crusade - 29.99

    1 year subscription all at once (drops it to 11.99 a month as opposed to 15 IIRC) - 144 (rounded)

    over 5 years - 720



    Total to play WoW for 5 years - 850



    Guild Wars - 19.99

    Factions - 29.99

    Nightfall - 29.99

    Eye of the north - 29.99

    Sub - 0.



    Total to play GW for 5 years - 110

    So much money save :O So, lets go buy stuff in the item mall since we has extra monies!



    2008 upgrade, 4.99

    GoTY upgrade 4.99

    bonus mission pack 9.99

    pvp access kit 19.99

    pet unlock pack 9.99

    core skill unlock 9.99

    other compaigns skill unlock 9.99 (each x4)

    pvp item unlock 9.99



    Now we've just bought out all the main stuff, keeping in mind that everything except the first two CAN BE UNLOCKED INGAME :3

    Now up to - $220

    What the hell, lets fill up our storage, too! I never ever ever ever use just what I have, but whatever, disposable income abound!



    5 more storage blocks = $50



    Up to - 270



    all costumes = $28



    Now at - 298



    5 more character slots just because I feel like it!



    $348

     

    At this point, unless I feel like buying more characters for some god unknown reason (this is already enough for one of every class +1 pvp only character), or changing my name, looks, or gender about 40 times...I'm still paying way less than I am for a subscription game, specifically WoW.

     

    Guild Wars 2 - following the same model.

    Bonus mission packs = Bonus dungeons (IF they even decide to do it)

    Transmutation stones = makeovers

    More character slots = very likely, but that doesn't bother me

     

    Is the pattern starting to develop, yet?

    I always wanted to do the math to compare sub vs no sub, the huge difference in money saved made me lol.  

    I almost feel like buying out half the store now that I know how much I saved if i had stayed in other MMOs.

    number crunch should be sticky

     

    Lol agreed. It should be. The math is great way to prove the point.

    Veritas Vos Liberabit- The truth will set you free.

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