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RIFT Best MMO 2011

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  • biplexbiplex Member Posts: 268


    Originally posted by Sorrow
    RIFT will be the best MMO of 2011, possibly of all time

    The best for you - maybe.
    For me it's crap. I have only played it during some game fairs, but that's enough for me to know that i should stay away from it.

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    http://www.teraonline.info.pl Polski Poradnik Gry Tera Online

  • Rockgod99Rockgod99 Member Posts: 4,640
    I have plenty of negative opinions on rift. I normally reserve them for the official rift forums where they actually matter. For me the dwarf running animation is so bad I can't roll that race. the lack of options at character creation are disappointing, pve balance is a big issue right now. Are you aware DPS clerics (both caster & mel

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by Elidien

    Originally posted by Thillian

    I have a very strong Deja Vu. This same happened before WAR, almost everyone was praising the game to heavens shortly before release and even shortly after release. Same engine,  same relatively polished gameplay beta, same shallow and linear gameplay, same hype, same unoriginal approach, and all I can see, is the same disappointing size of the playerbase in about half a year, barely going over 80k.

    Too many base generalizations to try and state that why WAR failed, Rift will too. WAR failed due to bad game design that gave us WOW PVP when people wanted DAOC 2. It failed because to be successful in PVP you had to grind PVE and vice versa. WAR didn't know hat it wanted to be and MYthic tried to please both PVE'ers and PVP'ers to the same degree and its difficult if not impossible to do so. This is not an issue with Rift.

     This is pretty much the same issue I'd rather say. Rift has the same WoW PvP as WAR had, and has the same WoW PvE as WAR had if you want to hear it. The single tabula rasa ripoff (invasions) won't make a difference in the end.

    The market segment for WAR and Rift is the same. It's the mass market appeal, the kind of players interested in both is the same. If WAR failed in the eyes of their audience, Rift will do so as well, as they are basically the same games.

    REALITY CHECK

  • slprslpr Member Posts: 340

    Well the best MMO of 2011 got me bored after 2 days.

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  • LeucentLeucent Member Posts: 2,371

    Rifts biggest problem, are the Rifts themselves. On paper sound cool, in reality are mindless, stale, and well lets face it boring after a few times, annoyances. I feel they will be the reason alot of people will leave after a month or 2 after release.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Sorrow

    Yes I know it is only the last day of January, and we have 11 more months to go with a ton of really anticipated games slotted to release this year, but I feel more confident in making this statement than I have ever felt about any game ever before.

    Stating that Rift is a fine game or even a superb game is cool. But there is 11 months left and several other AAA games releasing.

    This is just silly, you should state this the last of december, not with 11 months left no matter how much you like Rift.

    We can't even be sure which games that will release 2011. TOR, TERA, GW2, TSW, maybe even WoDO. Stating that one game is best without not even tried the others is not fair to any of the games including Rift.

    Let's have this discussion in 11 months instead.

  • fivorothfivoroth Member UncommonPosts: 3,916

    I don't know. Rift might wins several MMO of the Year awards who knows. BUT there are 11 months to go so plenty of time for some other MMO to grab the title.

    I definitely don't see it becoming an overall Game of the Year though. No way.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • SeffrenSeffren Member Posts: 743

    Originally posted by The_Korrigan

    Originally posted by Seffren


    Originally posted by The_Korrigan

    Trust me, SW:TOR will crush this game like no tomorrow, and people will barely remember it ever existed.

    Could you at least give some reasons why to trust you?

     NDA stops me from giving any detailled reasons, but you can just compared what is written on the SW:TOR website to what Rift is to see major differences. Rift is a braindead mole waking game compared to the story-based MMO that is SW:TOR.

     

    Statements like these make you look like the leader of some kind of cult with brainwashed idiots swallowing your delusional gospel. 

    The only "brainwashed idiots" (your insult, not mine... once again, a poster can't argue without insults) I see here are those who blindly praise this game without seeing its obvious limitations.

     

    Refrain the insults in future posts or I'll have to start reporting. Thanks.

    Report whatever you want if you feel so inclined.

    On to your post ...

    I ask you to provide specifics on to why you made your statement and you slap me in the face with an NDA.

    These are forums where people have discussions with arguments, and you can't even provide them. So why make that statement in the first place?

     

    But I'll try to humor you with the little piece of info you did want to share.

    So you played SWTOR and liked it better then Rift? Good for you. I am happy for you, really I am. But please don't assume because you like one game over the other that you can extrapolate that emotiion (and yes its nothing more then that,an emotion) to the general population.

     

    So no, I won't trust you, since you did not provide any descent information I could use to see if I can trust your opinion or not.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Thillian

     This is pretty much the same issue I'd rather say. Rift has the same WoW PvP as WAR had, and has the same WoW PvE as WAR had if you want to hear it. The single tabula rasa ripoff (invasions) won't make a difference in the end.

    The market segment for WAR and Rift is the same. It's the mass market appeal, the kind of players interested in both is the same. If WAR failed in the eyes of their audience, Rift will do so as well, as they are basically the same games.

    WAR did however cut hald the content before launch, and hasted together a new endgame that never got as good as the intended one with 6 cities.

    On the other hand do WAR have keeps.

    Rift is a lot better coded and have more and better PvE...

    No, I don't think you can make any conclusions based on WAR. And I think Rifts main playerbase will be PvE players, WARs is PvP.

    Rift offers classic Wow styled PvE for anyone tired of Wow, and there are a lot like that around. On the PvP side I don't see how it can compete with GW2, GW2 have Guild Vs Guild, Arenas and the titanic battleground called the mists where 3 servers fight for domination. PvP is not Rifts strong side, it is PvE.

    WARs PvE were sad at best, it was not really made for that. As MJ said: The game is called WARhammer, we focus on PvP because of that.

  • LanfeaLanfea Member UncommonPosts: 224

    dear members of the discussions,

    can't we agree on the fact that it makes no sense to discuss about 'personal (dis)likes'. why do we have to start over and over again. there is a new game ... test it ... if you have fun ... buy and play it. if you loose fun or motivation after some months, go and start again with another game. its very simple. you do not have to win a competition in which the argumentations are mostly based on subjective standards. 

    sometimes it sounds that the most of you are on a crusade to find the ultimate uber mmorpg where you can be for the rest of your livetime. but face it that this will never happen (unless you are very addicted to eve online *gg*).

    so please, can we stop the whole 'my game has the bigger penis' comparisions and concentrate on the things that really matters, f.e. how to convince the industry to try out other concepts.

    thank you

  • xenoclixxenoclix Member UncommonPosts: 298

    Is it me or has there been so much more tention and arguments in the past week or so with all these "betas" and future MMO releases. This year has been the worst for it so far regarding it all i think?

  • grimalgrimal Member UncommonPosts: 2,935

    Jumping the gun a bit, aren't you?  How can you possibly determine an MMOs longetivity by simply playing in beta?  Besides 2011 just started and we have a lot of heavy hitters coming out this year.  Why would you make such a bold statement with so little to go on? 

     

    I think you should rephrase your declaration to be "the best MMO beta I have played this month"

  • clankyaspclankyasp Member Posts: 213

    financially Swtor will sell a lot more copies, it has like 250k fans on FB and rift has 90k fans but growing nicely. which game will be better? wait till its released and we all actually play them and start to see some reviews by the pros.

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Loke666

    Originally posted by Thillian

     This is pretty much the same issue I'd rather say. Rift has the same WoW PvP as WAR had, and has the same WoW PvE as WAR had if you want to hear it. The single tabula rasa ripoff (invasions) won't make a difference in the end.

    The market segment for WAR and Rift is the same. It's the mass market appeal, the kind of players interested in both is the same. If WAR failed in the eyes of their audience, Rift will do so as well, as they are basically the same games.

    WAR did however cut hald the content before launch, and hasted together a new endgame that never got as good as the intended one with 6 cities.

    On the other hand do WAR have keeps.

    Rift is a lot better coded and have more and better PvE...

    Well, I didn't really notice had more PvE than WAR... nor much better either. Both games are a linear path with zero choices from level 1 to max level. Rifts are only random public quests.

    What is better in Rift than in WAR and that will make me buy Rift is the gameplay, certainly not the content. Character development is more interesting, and gameplay itself is way more dynamic, the keyboard/screen/eye coordination is way superior and closer to WoW than to WAR. That's why "wacking moles" in Rift is gonna be fun for a while, at least more fun than War, possibly bringing a couple of characters to max level and run around a bit with them, doing some PvE and some PvP.

    My opinion, based on a long experience in MMOs since UO beta, remains that if the Rift developers want to KEEP the initial player base they will get at release for more than a couple of months, past the other MMO releases of this year, they will have to work hard and fast to add tons of VARIED content to this game. The one way road the game is right now won't last the distance.

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  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Lanfea

    dear members of the discussions,

    can't we agree on the fact that it makes no sense to discuss about 'personal (dis)likes'. why do we have to start over and over again. there is a new game ... test it ... if you have fun ... buy and play it. if you loose fun or motivation after some months, go and start again with another game. its very simple. you do not have to win a competition in which the argumentations are mostly based on subjective standards. 

    sometimes it sounds that the most of you are on a crusade to find the ultimate uber mmorpg where you can be for the rest of your livetime. but face it that this will never happen (unless you are very addicted to eve online *gg*).

    so please, can we stop the whole 'my game has the bigger penis' comparisions and concentrate on the things that really matters, f.e. how to convince the industry to try out other concepts.

    thank you

    Lets just vote on new years eve.

    As for finding the ultimate game, that could happen. Some people are still playing EQ and UO, and some got very sad when Meridian 59 closed it servers last year. But that is more something up to you than the game.

    Anyways: this entire thread is silly, crowning an unreleased game as the best for the year that just have started either tells us that the OP is Doctor Who, an Oracle or really just making a pointless guess.

  • Rockgod99Rockgod99 Member Posts: 4,640
    I would still be playing WAR if they didn't get so stupid with CC in pvp, have crap crafting and really bad dungeon design. Also the PQs were alway empty because they werent the focus of the game. If they weren't intended to be the focus of the game why make them require a large server population to function properly? Honestly with rifts dungeons and crafting alone it's more of a mmo than WAR is.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by The_Korrigan

    Well, I didn't really notice had more PvE than WAR... nor much better either. Both games are a linear path with zero choices from level 1 to max level. Rifts are only random public quests.

    What is better in Rift than in WAR and that will make me buy Rift is the gameplay, certainly not the content. Character development is more interesting, and gameplay itself is way more dynamic, the keyboard/screen/eye coordination is way superior and closer to WoW than to WAR. That's why "wacking moles" in Rift is gonna be fun for a while, at least more fun than War, possibly brinding a couple of characters to max level and run around a bit then, doing some PvE and some PvP.

    My opinion, based on a long experience in MMOs since UO beta, remains that if the Rift developers want to KEEP the initial player base they will get at release for more than a couple of months, past the other MMO releases of this year, they will have to work hard and fast to add tons of VARIED content to this game.

    It is all about the dungeons. WARs soul system makes combat somewhat more interesting as well-

    I been playing since Meridian 59 released if it is a contest, that is a year longer ;).

    But I agree, Trion will have to add content to keep the players. That is really the reason why AoC did so badly, that it was buggy was annoying but it was the fact that they released new content so slowly that really was the problem, and same thing goes for WAR.

    Just like those games are Rift somewhat small so if Trion wants to keep the players they get they will have to keep updating the game, that is one of Wows strongest points and something you must do to keep a larger playerbase.

    No matter what will 2011 be a very interesting year for the genre, maybe the most interesting year ever. I can't think of any year with more AAA games releasing since I started in '96.

  • SonikFlashSonikFlash Member UncommonPosts: 561

    Isn't it still like January of 2012? /facegrenade


  • IkedaIkeda Member RarePosts: 2,751

    Making an MMO is like making a good Chili:

    You throw in some good meat pieces.  Make sure they are chunked big but not too big.

    Add some flavor alternatives (onions, green peppers, chili powder etc)

    Put in your tomatoes (diced/stewed/paste) because that's what's necessary.

    Let it stew for a while.  Sometimes the best ones are the ones that stew for a good day or two.

     

    Think about it.  There's no way to make a comment until you have a good stew.  A few months of play time will determine this game.  No these silly "Best MMO" threads NOR the "I played 5 minutes, this game sux" threads.

    I have high hopes but I've become extremely jaded to this launch process.

  • CaldrinCaldrin Member UncommonPosts: 4,505

    i seriously hope Rift is not the best MMO of 2011.. sure its works and plays fine just like other games it takes stuff from.. but its nothing new and certainly not a next generation MMO..

     

    I am at least hopnig for somthing new in the MMO world this year but who knows will have to wait and see.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Loke666

    Originally posted by The_Korrigan

    Well, I didn't really notice had more PvE than WAR... nor much better either. Both games are a linear path with zero choices from level 1 to max level. Rifts are only random public quests.

    What is better in Rift than in WAR and that will make me buy Rift is the gameplay, certainly not the content. Character development is more interesting, and gameplay itself is way more dynamic, the keyboard/screen/eye coordination is way superior and closer to WoW than to WAR. That's why "wacking moles" in Rift is gonna be fun for a while, at least more fun than War, possibly brinding a couple of characters to max level and run around a bit then, doing some PvE and some PvP.

    My opinion, based on a long experience in MMOs since UO beta, remains that if the Rift developers want to KEEP the initial player base they will get at release for more than a couple of months, past the other MMO releases of this year, they will have to work hard and fast to add tons of VARIED content to this game.

    It is all about the dungeons. WARs soul system makes combat somewhat more interesting as well-

    You certainly mean Rift's soul system :)

    I been playing since Meridian 59 released if it is a contest, that is a year longer ;).

    I actually played Meridian too shortly, but UO beta was better - If it's a contest, I was playing MUDs for ages before that ;)

    But I agree, Trion will have to add content to keep the players. That is really the reason why AoC did so badly, that it was buggy was annoying but it was the fact that they released new content so slowly that really was the problem, and same thing goes for WAR.

    Just like those games are Rift somewhat small so if Trion wants to keep the players they get they will have to keep updating the game, that is one of Wows strongest points and something you must do to keep a larger playerbase.

    You can't really compare WoW, even at release with Rift. WoW at release had 6 different starter areas (3 per side) and several zones and paths to choose from to level up. Rift has to catch up with that variety before the players get bored. Content, content, content, and VARIED content. Rifts, random monster spawns, won't make up for real content.

    No matter what will 2011 be a very interesting year for the genre, maybe the most interesting year ever. I can't think of any year with more AAA games releasing since I started in '96.

    Hopefully more interesting than 2010 concerning new games - but that's already achieved I think - Rift alone is more interesting than any of the packs of crap we got served in 2010.

    Respect, walk, what did you say?
    Respect, walk
    Are you talkin' to me? Are you talkin' to me?
    - PANTERA at HELLFEST 2023
    Yes, they are back !

  • dinamsdinams Member Posts: 1,362

    wtf man we are in february, with about 3 more big expected games coming and you already proclaim that?

     

    "Not making this statement based in wildly hype" my ass...

    "It has potential"
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    "It sucks"
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  • NethermancerNethermancer Member Posts: 520

    This is just an explosion of fanboism....nothing to see here folks

    This game could be amazing but there are a lot of possibly amazing games coming out in 2011 so put the blind fanboy attitude down and think about what you just said.

    Playing: PO, EVE
    Waiting for: WoD
    Favourite MMOs: VG, EVE, FE and DDO
    Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Elidien

    Both WAR and AOC had such major design changes in the late going, they launched poorly, broken and buggy. I will never forget AOC, at launch, ran better on max setting than it did low because the client was so unoptimized! So Funcom and Mythic spent the months after launch, fixing the game and not adding content. You have to convicne players in 30 days to stay or by the time their free time is up, they are gone and most likely will not return.

    Excatly. But they didn't add much for the entire first year, they just fixed bugs (and AoC eventually released a single zone).

    Vanguard had the same problems.

    Once the games really were fixed they started to cut down the crews, in WAR and Vangueards case to skeleton crews.

    Hopefully have Rift the advantage here since it is a lot better coded.

    But they can't afford to not add new content anyways. 2011 is a year with tough competition.

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