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50s All ready

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  • XasapisXasapis Member RarePosts: 6,337

    The first level 50 in the server is announced by the game itself, if you happen to be online at the time.

  • EbonHawkEbonHawk Member Posts: 545

    I have a full time job, a girlfriend that couldn't care less about MMO's and other engagements that take up my time.  I just can't fathom how people can get to level cap within days of release, even without the normal things that take up one's time.

    Hell I was a founder in LoTRO and I still do not have a character at cap.

    I play these games for my enjoyment and no one else.  To me it's all about the journey and sitting back and actually reading the quest notes and just exploring the MMO world.

    But hey that's me,  I could care less if everyone on my server is at level cap (which is one of the reasons I play on an PvE server).  I play at my own pace, which I suggest others try and do...

  • skeaserskeaser Member RarePosts: 4,222

    Originally posted by Ramonski7

    Originally posted by nordya

    Just read that someone spotted a level 50 on Sunrest. I can't believe the headstart is not even done, game isn't launched that there is all ready people at 50. That is simply way too fast.

    It doesn't bother me that someone has gotten to 50 yet, what alarms me is they can do it while only leveling in the zone right after the starting area and never lose stride...talk about shallow content.

    What? The highest level mobs in the first zone are 20, it would take FOREVER to hit 50 in the second zone.

    Sig so that badges don't eat my posts.


  • RemyVorenderRemyVorender Member RarePosts: 4,006

    Originally posted by Elidien

    Well let see. Anyone how is level 50 at this point, is because they wanted to be. You could get 40+ in beta so they probably mapped out how to get to that level ASAP and the grinded the rest of the time. I honestly could care less if they are 50 or not. Now they will come to forums are complain they are bored.

    Personally, my highest level character is around level 12 and I am enjoying myself. There is too much of this min/max gaming going on and people forget to enjoy the game. So hopefully they had fun and now they can be bored.

    Don't blame the game when two people choose to play the way they do. No game could make enough content or slow down leveling enough for them.

    I have to say Elidien, that you are the voice of reason in this dark, whine about anything times we live in.

     

    I've been playing quite a bit. Took my time to read the quests, farm mats for my crafting and hit lvl 19 today. While I think it's a little fast, it's nothing out of the ordinary for today's insta-grats kids. These same 24/7 knuckleheads would be crying if it took twice as long...saying it was too grindy. Honestly ppl stfu already. Listen to yourselves...

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193

    How can that be any fun?

  • skeaserskeaser Member RarePosts: 4,222

    Originally posted by denshing

    How can that be any fun?

    Everyone's definition of fun is different. Some folks like to stop and smell the roses, some people thrive on being first, some people strive on topping DPS meters, some people want to be a master crafter, some people want to explore ever nook and cranny and so on and so forth.

    In other words, to each their own.

    Sig so that badges don't eat my posts.


  • ComnitusComnitus Member Posts: 2,462

    Originally posted by EbonHawk

    But hey that's me,  I could care less if everyone on my server is at level cap (which is one of the reasons I play on an PvE server).  I play at my own pace, which I suggest others try and do...

    image

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Many MMO gamers quickly cap out WOW and other MMOs and then spend years just grinding each new tier of gear. It's obvious they enjoy this, since they not only do it, but pay to do it. This is not any new type of behaviour, but each time an MMO comes out the Prophets of Doom raise the Holy Book of Proper Grind Duration in condemnation of either the game's leveling speed or the players that choose to play that way.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • alakramalakram Member UncommonPosts: 2,301

    Originally posted by nordya

    Just read that someone spotted a level 50 on Sunrest. I can't believe the headstart is not even done, game isn't launched that there is all ready people at 50. That is simply way too fast.

    Some people need more stuff to do in their lives, really.



  • TheFarseerTheFarseer Member Posts: 97

    Those people who hit 50 exploited a bug (attacking mobs much higher in level than you in a group) in order to level fast. They've fixed that bug, now, but I don't think they got reprimanded for it.

    I'm at level 28, myself.

  • skeaserskeaser Member RarePosts: 4,222

    Originally posted by TheFarseer

    Those people who hit 50 exploited a bug (attacking mobs much higher in level than you in a group) in order to level fast. They've fixed that bug, now, but I don't think they got reprimanded for it.

    I'm at level 28, myself.

    Honestly I doubt they knew it was a bug. Kill a really high level mob get lots of exp, just more than Trion intended.

    Sig so that badges don't eat my posts.


  • ZippyZippy Member, Newbie CommonPosts: 1,412

    Originally posted by skeaser

    Originally posted by TheFarseer

    Those people who hit 50 exploited a bug (attacking mobs much higher in level than you in a group) in order to level fast. They've fixed that bug, now, but I don't think they got reprimanded for it.

    I'm at level 28, myself.

    Honestly I doubt they knew it was a bug. Kill a really high level mob get lots of exp, just more than Trion intended.

    Thats BS I know many people who have gotten 50 at release including myseld and they and I have not exploited any bugs.  Simply do the quests and you will be 50 in 2-4 days played.  Or you could run dungeons and it will be roughly the same time.

  • ErolatErolat Member Posts: 23

    When Litch King came out for WOW people were power capping there too.  Sales started at midnight, by 2 that after noon there were people who had hit the new cap. (Gone up from 70 to 80.)

    It has less to do with how easy a game is than it does how crazy the players are.  Like someone already said, all it takes is the right series of quests (or even just monster kill grinding) and getting the exp is easy.

    Did they enjoy the content of the game?  Probably not.  Will they play it again?  Well they do have at least 30 days of activation still so I would guess yes.

    At a guess, they did it for braging rights.  Nothing else.

  • strykr619strykr619 Member UncommonPosts: 287

    Originally posted by TheFarseer

    Those people who hit 50 exploited a bug (attacking mobs much higher in level than you in a group) in order to level fast. They've fixed that bug, now, but I don't think they got reprimanded for it.

    I'm at level 28, myself.

    Stop talking out of your a$$. The leveling speed was intended to be fast if your grouped up and doing group dungoens. I don't agree with the speed your able to level at in the game , we told them in alpha it was too fast but they seemed confident in their 50+ content. RIft will have raids rdy at launch etc but its still too fast a level curve. Good luck to their dev team keeping pace with the players and keeping them happy with new content. 

  • scythe99scythe99 Member Posts: 326

    Last I checked killing monsters above you in level while in a group is the POINT to grouping in the first place or then I forgot wow and its clones kinda changed that to the casual smacktarf way they play now.. Rift just sucks and is yet another wow clone. Grouping: yet another thing world of warcraft has ruined in the mmorpg genre. They already ruined the games in general since they all going for this casual retard junk that people get sucked into buying.

    If your a old time mmorpg player you'll also notice wow has pretty much ruined the market probally permamently, everyone now a days wants ezmode mmorpg's that really are bascally a singleplayer game with a glorified irc chat system. WoW and all the idiotic devs that clone it (Rift, Allods, Runes of magic to name 3) are killing what a mmorpg should be.

    The fact someone CAN hit the cap that fast no matter what legenths they took, is a major game design issue in my eyes. Hell I been playing some rpgs on Ps1 emulator and it takes me more than 2 days to clear em.. Guy who lved that fast could have saved himself from throwing away 50-60 bucks on a piece of crap wow clone and just played something on a ps1 emulator.

    "An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
    -Poster on mmorpg.com

    Rift: World of Warcraft clone #9321 Nothing special to see here move along.

  • dakota123dakota123 Member Posts: 93
    It is not as bad as all of you seem to mkae it out to be. One of the first ones to reach lvl 50 clocked in at near 3 days of gaming, meaning since the beginning, he played for near 72 hours. He would have had to do absolutely nothing except solo quest grind, with a fast killing build, going as fast as humanly possible for 72 hours...how is that too fast for someone to powerlevel to max lvl?

    Do not mkae the mistake of thinking that it is "way to easy" because a few people powerleveled all the way to 50, without actually enjoying the game.

    (note, they would have also known best questing builds/ best routes through most of the zones since they would have been in beta, judging by their strange need to play for 72 hours in only a few days, they were probably in all 7)
  • helthroshelthros Member UncommonPosts: 1,449

    Originally posted by Erolat

    When Litch King came out for WOW people were power capping there too.  Sales started at midnight, by 2 that after noon there were people who had hit the new cap. (Gone up from 70 to 80.)

    It has less to do with how easy a game is than it does how crazy the players are.  Like someone already said, all it takes is the right series of quests (or even just monster kill grinding) and getting the exp is easy.

    Did they enjoy the content of the game?  Probably not.  Will they play it again?  Well they do have at least 30 days of activation still so I would guess yes.

    At a guess, they did it for braging rights.  Nothing else.

    Lich King was a 10 lvl expansion.. Just sayin..

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by helthros

    Originally posted by Erolat

    When Litch King came out for WOW people were power capping there too.  Sales started at midnight, by 2 that after noon there were people who had hit the new cap. (Gone up from 70 to 80.)

    It has less to do with how easy a game is than it does how crazy the players are.  Like someone already said, all it takes is the right series of quests (or even just monster kill grinding) and getting the exp is easy.

    Did they enjoy the content of the game?  Probably not.  Will they play it again?  Well they do have at least 30 days of activation still so I would guess yes.

    At a guess, they did it for braging rights.  Nothing else.

    Lich King was a 10 lvl expansion.. Just sayin..

    Well, that's 14hrs to level the 10 longest levels. For the sake of simplicity lets say that that equals 1.4hrs per level. For even a biggest leap in simplicity's sake lets assume that each level up to 60 also takes 1.4hrs. That's 84hrs total. The number is of course wrong and and is actually smaller, but it's not far from the 70-80hrs needed for Rift players to reach lvl 50.

  • HarkkumHarkkum Member Posts: 180

    I think that part of the problem at hand is that there isn't too much of a re-playability value for the leveling content as it stands. If making an alt is not a viable alternative then the pressure is on the end-game to provide players with sufficient challenges to keep them happy. If you count with highly conservative 1 hour/day gametime and 80 hours of leveling content you are in a situation where after less than three months time the game's end-game content has to be polished and deep enough to keep subscriptions running.

    Hence, the only problem with fast leveling speed is the pressure it sets on other game mechanics to be ready and tested – something that remains to be seen in the weeks to come. I just fear that they have placed all their eggs in one basket and it seems somewhat risky business.

  • XasapisXasapis Member RarePosts: 6,337

    Assuming 80hours to max level in Rift (which implies doing nothing else but level, no crafting, PvP etc), and assuming 2hrs gameplay per day for some regular person (more harcore than casual if you can afford 2hrs per day), that's 40 days to level to max. Double that if you actually play the game instead of just grind exp to max. Two months for the average gamer is not too steep a levelling curve, although it would seem too fast to the hardcore.

  • odinsrathodinsrath Member UncommonPosts: 814

    the game is more shallow than ....

    image

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by odinsrath

    the game is more shallow than ....

    image

    Is that from the plane of water? Looks too cute tbh ;)

  • rokrowrokrow Member Posts: 66

    1. join beta and level up.  Now you know all the quests.

    2. Opening day, you can level very fast.

     

    There's a rumor going around that some fancy EU raiding guild has cleared the endgame content already.

     

    Nothing surprises me in MMOs anymore.

  • Ramonski7Ramonski7 Member UncommonPosts: 2,662

    Originally posted by skeaser

    Originally posted by Ramonski7


    Originally posted by nordya

    Just read that someone spotted a level 50 on Sunrest. I can't believe the headstart is not even done, game isn't launched that there is all ready people at 50. That is simply way too fast.

    It doesn't bother me that someone has gotten to 50 yet, what alarms me is they can do it while only leveling in the zone right after the starting area and never lose stride...talk about shallow content.

    What? The highest level mobs in the first zone are 20, it would take FOREVER to hit 50 in the second zone.

    But don't rifts scale based on those who either rip them open or are around when they open? So someone could level off rifts if they choose to do so. While queued up for PvP no less.

    image
    "Small minds talk about people, average minds talk about events, great minds talk about ideas."

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