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  • NazgolNazgol Member Posts: 864

    Looks good. As far as combat goes, look fine to me and if you listen Ericsson stated he had never played that spec of bounty hunter before. The graphics were turned down for a good stream upload apparently.

    In Bioware we trust!

  • ThorqemadaThorqemada Member UncommonPosts: 1,282

    The video did not impress me at all, unspectacular, standard mmo gaming and a cheated companion, nothing about the story...gladly the vehicle did not sound loud and annoying like vehicles in past SWG.
    Maybe the travel system is nice, needs to be approved by doing itself ingame...

    "Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

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  • HyperbeamHyperbeam Member Posts: 124

    Originally posted by MMO.Maverick

    Originally posted by stayontarget



    Yeah I saw the samething for FFXIV.  Well at least you have someone to rage at when things don't go the way you expected it would.

    Oh, that doesn't bother me. In contrast to some MMO gamers who for example only love sandbox MMO's or a specific kind of MMO's, I like and enjoy a wide range of MMO's, so if one doesn't offer me enough fun anymore, there's always another MMO that does it for me image

    I doubt very much that you saw the same amount of positive previews about FFXIV, maybe you weren't paying attention a lot around that time. But I did see the same thing of generally positive and enthusiastic previews with WoW, GW, and LotrO, and Rift: a lot of people who were enthusiastic and positive about those games before release, and what do you know? The majority of them actually did  have a lot of fun with those games after their launch image

    It sounded like those people had a hell of a lot more fun than those who keep being unhappy and can only resort to criticizing/bashing MMO's they dislike since they still haven't found an MMO they can enjoy. From what it looked like to me image

    Personally I didn't see as many positive previews for FFXIV as I have for SWTOR around this time in development.  What there was however was very passionate, 'fans', on these forums who'd pretty much bully anyone who didn't say FFXIV was the best thing ever.

    I remember one guy in particular would jump down anyones throat who said even the most minor negative thing.  For example: Someone asked on these boards about getting the beta to run stablely and the guy in question accused him of lying and of being an employee at Blizz trying to stop this amazing MMO momentum.

    I actually got into such a heated arguement with that guy I quit these boards for a while.  I wonder what he's up to now...:P

     

    On topic, I think the combat looks a little like KOTOR, not surprisingly. Some more dodging animations might have helped, (I think the Jawa was doing more dodging then the player), but all in all it was what I expected.  What I really liked and the main reason I'll play was the story elements.  After she encountered the Sith I was intrigued to find out more and to look into what those Zcerka guys were after all those years ago :P

  • Zeus.CMZeus.CM Member, Newbie CommonPosts: 1,788
  • PhryPhry Member LegendaryPosts: 11,004

    well.. watched the demo.. and.. if i got anything from it.. it was that it looked a hell of a lot like SWG.. the UI is a bit different.. but.. overall.. .. though admittedly its a long time since i played SWG...  the combat looked a bit blah.. running up to someone to shoot them ?  seems a bit odd.. hopefully not all ranged combat is point blank... and then theres the .. stand in one place and just spam attacks.. i was kind of hoping they were going to move on from the wow type combat too.. wasnt a good demo imo.. image

  • toodlepip123toodlepip123 Member Posts: 125

    Originally posted by Phry

    well.. watched the demo.. and.. if i got anything from it.. it was that it looked a hell of a lot like SWG.. the UI is a bit different.. but.. overall.. .. though admittedly its a long time since i played SWG...  the combat looked a bit blah.. running up to someone to shoot them ?  seems a bit odd.. hopefully not all ranged combat is point blank... and then theres the .. stand in one place and just spam attacks.. i was kind of hoping they were going to move on from the wow type combat too.. wasnt a good demo imo.. image

    Ranged is ranged, or you can go close quarters combat.  It's just how the player chose to play the character at that time. If you want to shoot someone from 10 metres away, go for it, same if you want to shoot from 2 foot away.

  • musicmannmusicmann Member UncommonPosts: 1,095

    Originally posted by Phry

    well.. watched the demo.. and.. if i got anything from it.. it was that it looked a hell of a lot like SWG.. the UI is a bit different.. but.. overall.. .. though admittedly its a long time since i played SWG...  the combat looked a bit blah.. running up to someone to shoot them ?  seems a bit odd.. hopefully not all ranged combat is point blank... and then theres the .. stand in one place and just spam attacks.. i was kind of hoping they were going to move on from the wow type combat too.. wasnt a good demo imo.. image

    You have to remember, it's not the game it's the player. Why would a BH just stand there and not use all the skills he had. Why wouldn't he not have used a stun dart, put himself in a better spot and then use more ranged attacks. There are BH specs that can tank and getting close is expected, but after using the flame thrower ability, i would seek distancing myself and going back to range dmg. As for spamming attacks, you have to remember there is no auto attack in the game. You as a player must position yourself and use some skill to take the least amount of dmg while dishing out buttloads of dmg.

  • clankyaspclankyasp Member Posts: 213

    nice minions with gear customisation, awesome landscapes but the graphics looks Bad like made 7 years earlier.

  • DraftbeerDraftbeer Member UncommonPosts: 517

    '2 foot away shoot in the face' guys should gain negative combat modificators like in KotOR

    Some forced positioning never hurts. People are just too lazy these days.

    Current combat: fits in the KotOR series well so far - I'm not sure it's the best way to do it

    in an mmo tho' (Jedi Academy anyone?)

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Originally posted by Draftbeer

    '2 foot away shoot in the face' guys should gain negative combat modificators like in KotOR

    Some forced positioning never hurts. People are just too lazy these days.

    Current combat: fits in the KotOR series well so far - I'm not sure it's the best way to do it

    in an mmo tho' (Jedy Academy anyone?)

    There seem to be a lot of gap closers for melee in the game at this point, so it wouldn't be a good idea to give ranged classes lower modifiers when melee close in, because of balancing .

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • Zeus.CMZeus.CM Member, Newbie CommonPosts: 1,788

    I would prefer swtor to be fps like jedi academy. Saber fighting was very well made there for a fps.

  • NazgolNazgol Member Posts: 864

    Originally posted by clankyasp

    nice minions with gear customisation, awesome landscapes but the graphics looks Bad like made 7 years earlier.

     The graphics were turned down for the demo.

    In Bioware we trust!

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Originally posted by thedarkess

    I would prefer swtor to be fps like jedi academy. Saber fighting was very well made there for a fps.

    It's not feasible with the amount of people in there and the size of the worlds. And although Jedi Academy was cool, multiplayer fights were huge clusterfucks, nothing less, nothing more.

    And you could basically kill anything in the PvE campaign by repeating 1-2 moves.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • Asmiroth20Asmiroth20 Member Posts: 346

    Originally posted by thedarkess

    I would prefer swtor to be fps like jedi academy. Saber fighting was very well made there for a fps.

        The combat in Jedi Academy was fine for single-player, but in multi-player not so much.  All it came down do was being able to spaz movement, jump nonstop and spam that left-click for the most part.    Which is not the type of experience I want in an MMORPG.

  • The user and all related content has been deleted.
  • elockeelocke Member UncommonPosts: 4,335

    Originally posted by spookydom

    The combat did look static, can't deny it. But even from the first gameplay trailers it was looking like it would always be static. That in its self does not bother me, as you guys say; we have seen and done it, bought the tee shirt got married to it and divorced and lost the kids. The combat is not why I am buying it. What I want is Kotor that I can play with my freinds. I want story and character driven plot and I want a friking lightsaber on a toon who doesn't look like anything from swg. For me this game looks like it will deliver. I am happy.:)

    Amen brotha!  Preach it!  Those who want flashy combat or something different with their combat, go play Tera, that's why that game is touting it's combat system, for folks like you who cry about combat.  Sometimes I think these people are playing the wrong genre.  MMORPGs aren't ONLY about combat, never have been.  Sure, combat is a major facet, but the kind of combat MMORPGs use, tab target and such is just fine.  They make FPS and action games for people who want different combat and no story/world/exploration/fluff factors.

  • Teh_AxiTeh_Axi Member UncommonPosts: 380

    Looked pretty good to me, seemed a lot smoother than recent MMOs.

    Yeah the combat isnt this new "action" style but those games always end up with a small player base and die. The fact is most players, especially those that like RPGS, just dont have what it takes to play a skill based game for any long period of time. Personally I'd always go with the tried, test but old style and have a large player base, over a "action" MMO with a niche one. 

  • monarc333monarc333 Member UncommonPosts: 622

    The fact that no release date will be given at E3 has me worried this game will be delayed.  Which means to me that there is more than bug issues remaining with swtor.  Just pure speculation, but I wonder what the problems could be.  I'm guessing it has to do with content or lack there of.

     

    On a side note the high res videos I've seen this week shows off the better grphx this game is capable of.  I think we all will have to actually try this game before making guesses about wthether its good or not. 

     

     

     

     

     

     

     

     

     

    For tech and othr news head to:  http://gizmofusion.com/

  • jadedlevirjadedlevir Member Posts: 628

    Originally posted by elocke

    Originally posted by spookydom

    The combat did look static, can't deny it. But even from the first gameplay trailers it was looking like it would always be static. That in its self does not bother me, as you guys say; we have seen and done it, bought the tee shirt got married to it and divorced and lost the kids. The combat is not why I am buying it. What I want is Kotor that I can play with my freinds. I want story and character driven plot and I want a friking lightsaber on a toon who doesn't look like anything from swg. For me this game looks like it will deliver. I am happy.:)

    Amen brotha!  Preach it!  Those who want flashy combat or something different with their combat, go play Tera, that's why that game is touting it's combat system, for folks like you who cry about combat.  Sometimes I think these people are playing the wrong genre.  MMORPGs aren't ONLY about combat, never have been.  Sure, combat is a major facet, but the kind of combat MMORPGs use, tab target and such is just fine.  They make FPS and action games for people who want different combat and no story/world/exploration/fluff factors.

    That's kind of bull...  First, they don't make action combat for people who don't want story,world,exploration/fluff factors, thats a complete copout and excuse for the game's and (typical mmo) lame combat . The witcher, oblivion, fallout, far cry, ect ect...those games don't have story,fluff, or world exploration?

    Combat was like that because of mainly technical reasons and then mmo's just keep regurgitating it...this game included. Not because it was to improve the story, or any nonesense like that, they did it obviously because it's apart of the wow formula that they don't want to get away from.

    Unless you can explain how having a fun action or new combat system would take away from the story/world/exploration/fluff factors?

    I expected this combat, but people really are making bizzarre excuses for it.  It is what it is(wow with bioware story aspects). Thats not a bad thing, a lot of people obviously want that. And a lot are probably tired of it, so I'm gona grab some popcorn and watch the die hard bioware/starwars fans go to war with jaded cynics when this game gets released.

  • whilanwhilan Member UncommonPosts: 3,472

    To me on this combat discussion.

    I did rather expect more from it then just stationary combat. The reason why was because a earlier video showed them hiding behind walls and taking cover...lets see if i can find it. 

    Here it is:

    http://www.youtube.com/watch?v=E7WHHQokRGs

    it's about 4:20 in.

    So i expected the mobs to do that.

    Why they don't do that here i don't know.

    Expected tab targeting and ability usage, which we got. No surprise there.

    I would have liked DE to move around a bit more, but he did alright so i guess you can do that to...again would have liked if you needed to move around and hide behind walls but maybe the tech spec doesn't need you to move around, maybe a IA or smuggler will need to move around more.

    Graphics wise, they seemed okay, they noted that the graphics spec was low for streaming purposes, whichever, if that is the case that is pretty dang good graphics for a low setting.

    Talking seemed fine, as per i expected from a Bioware game.

    I did like seeing people in the outside world kinda cluttered around that mission terminal type thing, thats what i wanted to see, people who were not grouped outside of a flashpoint, helps to show the MMO (yes i know it's not a lot of people, lets not get technical) part of things.

    Everything else looks good.

    Wanted to see DE go out into the desert part of tatoonie, he almost did in the videos but it cut off before he got there..Ran out of time or something

    To sum up, liked seeing other players on it. Like hearing that they are still on target for 2011, vehicles were nice, world looked very big.

    Would have liked for the combat to be more action paced with mobs going into cover and using rocks.

    Cool with the graphics especially if thats on low setting

    Liked the jawa pet, sad i won't be getting him on my main (Mine will be an IA, not a bounty hunter)

    Still looking forward to getting this on day 1 and playing it.  Can't wait.

     

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • gamer1982o39gamer1982o39 Member Posts: 212

    No joke I came || this close from promising to buy the game watching the companion and main guy fighting together.

    Close call! lol

    na hope its as fun as it looks.

    I want to own property too


  • Originally posted by whilan

    To me on this combat discussion.

    I did rather expect more from it then just stationary combat. The reason why was because a earlier video showed them hiding behind walls and taking cover...lets see if i can find it. 

    Here it is:

    http://www.youtube.com/watch?v=E7WHHQokRGs

    it's about 4:20 in.

    So i expected the mobs to do that.

    Why they don't do that here i don't know.

    Expected tab targeting and ability usage, which we got. No surprise there.

    I would have liked DE to move around a bit more, but he did alright so i guess you can do that to...again would have liked if you needed to move around and hide behind walls but maybe the tech spec doesn't need you to move around, maybe a IA or smuggler will need to move around more.

    Graphics wise, they seemed okay, they noted that the graphics spec was low for streaming purposes, whichever, if that is the case that is pretty dang good graphics for a low setting.

    Talking seemed fine, as per i expected from a Bioware game.

    I did like seeing people in the outside world kinda cluttered around that mission terminal type thing, thats what i wanted to see, people who were not grouped outside of a flashpoint, helps to show the MMO (yes i know it's not a lot of people, lets not get technical) part of things.

    Everything else looks good.

    Wanted to see DE go out into the desert part of tatoonie, he almost did in the videos but it cut off before he got there..Ran out of time or something

    To sum up, liked seeing other players on it. Like hearing that they are still on target for 2011, vehicles were nice, world looked very big.

    Would have liked for the combat to be more action paced with mobs going into cover and using rocks.

    Cool with the graphics especially if thats on low setting

    Liked the jawa pet, sad i won't be getting him on my main (Mine will be an IA, not a bounty hunter)

    Still looking forward to getting this on day 1 and playing it.  Can't wait.

     

    well as trade off for being an I.A. you get female droid that hates you ;)

  • PhilssPhilss Member Posts: 433

    Combat gameplay look so boring and slow . Look like there is also a long GCD and no auto atack? Game is for kids?

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by MMO.Maverick

    Originally posted by Cecropia

     

    People are playing other games, but that's not going to stop them from chiming in on TOR. Things are going to get much worse as the launch date gets closer and closer. Post launch, it's probably going to get so bad on these forums, that anyone with a squeamish personality will be better off steering clear of anything TOR related.

    This is nothing ;)

    This won't be the opinion of a lot of posters here, but I don't mind, forum pvp is great fun, I find (some) critics and TOR bashers especially the flawed arguments they come up with often hilarious. I mean, some people scorn the way fans obsess about SWTOR, but it seems to me that people who keep getting drawn to post about a game they don't even like or intend to play are far more obsessive, hence where the hilarious comes in; this doesn't apply to solely the SWTOR forums ofc, you see that with a lot of forumsections here, (some) people posting more, and sometimes a lot more, about the games they hate/dislike than a game they might like or play. Being overly obsessed about anything (let alone an unreleased video game) is never a healthy thing, but I do agree with your comments regarding people trolling games that they never enjoyed or intended to play in the first place. There certainly is some humour to be found there image

    I see the TOR forum here more as the Tarren Mill area of WoW vanilla, here's where the action happens, so I'm actually looking forward to the frantic and feverish activity that these forums will become right before. The festivities will be unlike anything we have seen have seen before. Personally, I can't wait ;)

    launch.Great fun to be had playing around with TOR opponents and themepark haters image

     

    But that's me, I like the mix of getting good, solid info combined with fierce and sometimes crazy discussions image Sure, I feel the same way.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • musicmannmusicmann Member UncommonPosts: 1,095

    Originally posted by Philss

    Combat gameplay look so boring and slow . Look like there is also a long GCD and no auto atack? Game is for kids?

    You do know there is no auto attack in the game right. i don't see why some people are so frumpy about the combat. Let's see children if we can say this all togeither. It's not the game it's the player behind the controls.

    I would dare guess if i was to get behind the wheel of an indy car going 200 MPH, i would do pretty horrible compared to Dale Jr.  I mean, for some, you can continue bashing the game, but watching a random person at a gaming convention play a game that they went into knowing nothing about for a short time is a bit short sighted.

    I just went back and watched some GW2 combat, and the biggest difference is not that it's all revolutionary, but it has all these fantasy effects going off all over the place compared to TOR. i watched whomever playing some of those demos doing the same thing as in TOR, stand there in one spot and smash attacks.

    So in the end, TOR is not the problem, some of the players that play and get recorded playing are.

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