Really, what is all the fuss about? Most Bioware games I've heard have gained a lot of praise like the Mass Effect series but then again there are few people who fear it could get trammbled on by anti-social people who've got burn't out on WoW. Have I just missed something that sparked a riot?
It is pretty much the same reason people hate on every MMORPG to be coming out ever. Every MMORPG dating back to everything following Everquest was pretty much hated on. SWTOR is like this. I would say that it is more extreme with SWTOR though because there is so much more hype around it. It is pretty easy to hate on something that you have not played yet.
The people who are really against the whole idea behind the game being similar to WoW and such are the same guys who just want their MMO nostalgia from the glory days of when sandbox games actually made good MMOs. (with the exception of Eve, which only fits a few types of players anyways) When MMOs were supposedly good (sandboxes) the genre was merely a niche with possibly no future, so a few of those guys simply can't accept that they don't make successful games like that. A few hundred thousand subs will not get you very far and often times results in a lack of content/support for the product.
Themeparks are just more open ended for players to enjoy as well as accessible. Most people don't have the time to play games that often and game developers have do not cater exclusively to core gamers anymore since the audience has gotten so large.
Half the people badmouthing the game are going to buy it anyways. If they care enough to go onto a forum and make huge posts/threads about the game they have invested enough time into it that they are atleast mildly interested.
The fact is that forums represent a small minority of what people feel about SWTOR and that people who are excited about the game won't come here to talk about it.
The fact is that forums represent a small minority of what people feel about SWTOR and that people who are excited about the game won't come here to talk about it.
If anyone needs proof of the quoted text above, look at all the posts in this forum and see how many posts are 'we want' sandbox games.
Then look at the actual market and what is selling.
What the forum posts demands (sandbox) is not in-sync with market reality (themeparks).
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
people are still healing for the atrocity of being raped by the prequels and indiana jones by George Lucas I dunno..all I can say is it seems like WoW but in spaec. Same old, same old but with voic acting and deep story. I might still give it a try, though. Trolls gonna troll, pimps gonna play.
Most people havn't played the game so speed of combat will varry, In WoW melee auto-attacks accounted for about 15-25% of a melee DPS session thingy, with a lag of auto attack you have an extra button to push giving a more quicker feel to combat. I look at this in the same way as I do GW2 dodging, It makes combat look quicker and faster paced.
Some worry if the game is successful that it will set a trend they don't care for
Blame your fellow human for that not the game developers.
Some Don't like EA
Fair enough
Some are wary after DA2
TOR was started before the EA buy out.
Then you always have some of the sand box fans that don't want this to be a themepark/hate that it is.
Fair enough
Some just don't care for the star wars series or think LA will screw it up.
This is a little iffy, I don't think those who could care less about Star Wars would not play a Star Wars game. WoW is an example of this.
I'm sure there are others but these are the major things i've seen thrown at it.
You got your crazy aspects like it's a single player game or that it's lobby based but i think these are the symptons of the previous and not the actual cause.
This basically covers it. Also there is the perception, like any game of this size, that Swtor is suppose to be the Next big thing. Right now Gw2 is stealing a lot of swtor thunder, and deservedly so.
I would say of the three up coming games (GW2,TOR,TSW) its has the greatest chance, Neither GW2 or TSW is SW, Bioware or (I assume) going to be advertised like TOR will be.
Really, what is all the fuss about? Most Bioware games I've heard have gained a lot of praise like the Mass Effect series but then again there are few people who fear it could get trammbled on by anti-social people who've got burn't out on WoW. Have I just missed something that sparked a riot?
It is pretty much the same reason people hate on every MMORPG to be coming out ever. Every MMORPG dating back to everything following Everquest was pretty much hated on. SWTOR is like this. I would say that it is more extreme with SWTOR though because there is so much more hype around it. It is pretty easy to hate on something that you have not played yet.
The people who are really against the whole idea behind the game being similar to WoW and such are the same guys who just want their MMO nostalgia from the glory days of when sandbox games actually made good MMOs. (with the exception of Eve, which only fits a few types of players anyways) When MMOs were supposedly good (sandboxes) the genre was merely a niche with possibly no future, so a few of those guys simply can't accept that they don't make successful games like that. A few hundred thousand subs will not get you very far and often times results in a lack of content/support for the product.
Themeparks are just more open ended for players to enjoy as well as accessible. Most people don't have the time to play games that often and game developers have do not cater exclusively to core gamers anymore since the audience has gotten so large.
Half the people badmouthing the game are going to buy it anyways. If they care enough to go onto a forum and make huge posts/threads about the game they have invested enough time into it that they are atleast mildly interested.
The fact is that forums represent a small minority of what people feel about SWTOR and that people who are excited about the game won't come here to talk about it.
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD Playing: Sims 3 & 4, Diablo3 and PoE Waiting on: Lost Ark Who's going to make a Cyberpunk MMO?
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
The perception that 'sandbox' has a different end-game doesn't really come into play on a practical level.
EVE is a really good example where only 15-20% of EVE players actually live in 0.0
In other words, 80-85% of the playerbase are in hi-sec running L4 missions/mining etc. Until the horrendous Incarna 'aka, EVE is Burning (Real)' spinning your ship in Jita...
If the game is good people will play, if they are not players won't play. The quality of content has nothing to do with 'themeparks' or 'sandbox'.
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
The perception that 'sandbox' has a different end-game doesn't really come into play on a practical level.
EVE is a really good example where only 15-20% of EVE players actually live in 0.0
In other words, 80-85% of the playerbase are in hi-sec running L4 missions/mining.
If the game is good people will play, if they are not players won't play. The quality of content has nothing to do with 'themeparks' or 'sandbox'.
if the only things to do in high sec were level 4 missions and mining.. .. then that would be boring.. there are also at least 2 pvp options, faction warfare, and ... the ever faithful wardec solution.. where hunting down other players.. leaves them no hiding place.. for a price anyway
of course industrialists will no doubt point out several other options... including blockade running...
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
The perception that 'sandbox' has a different end-game doesn't really come into play on a practical level.
EVE is a really good example where only 15-20% of EVE players actually live in 0.0
In other words, 80-85% of the playerbase are in hi-sec running L4 missions/mining.
If the game is good people will play, if they are not players won't play. The quality of content has nothing to do with 'themeparks' or 'sandbox'.
if the only things to do in high sec were level 4 missions and mining.. .. then that would be boring.. there are also at least 2 pvp options, faction warfare, and ... the ever faithful wardec solution.. where hunting down other players.. leaves them no hiding place.. for a price anyway
of course industrialists will no doubt point out several other options... including blockade running...
Agreed.
Might have given the wrong impression.. should have put an 'etc' there.
My point is though that it is almost all 'themepark' stuff.
Although.... joining a corp and killing your corp mates (avoids getting ganked by Concord) in hi-sec (cause they think they are 'safe') never gets old..
what??!
Why are you looking at me like that?!
OH C'MON!!!! This is EVE! That's like nothing compared to some of the stuff I've seen/done!!
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
The perception that 'sandbox' has a different end-game doesn't really come into play on a practical level.
EVE is a really good example where only 15-20% of EVE players actually live in 0.0
In other words, 80-85% of the playerbase are in hi-sec running L4 missions/mining.
If the game is good people will play, if they are not players won't play. The quality of content has nothing to do with 'themeparks' or 'sandbox'.
if the only things to do in high sec were level 4 missions and mining.. .. then that would be boring.. there are also at least 2 pvp options, faction warfare, and ... the ever faithful wardec solution.. where hunting down other players.. leaves them no hiding place.. for a price anyway
of course industrialists will no doubt point out several other options... including blockade running...
Agreed.
Might have given the wrong impression.. should have put an 'etc' there.
My point is though that it is almost all 'themepark' stuff.
Although.... joining a corp and killing your corp mates (avoids getting ganked by Concord) in hi-sec (cause they think they are 'safe') never gets old..
what??!
Why are you looking at me like that?!
OH C'MON!!!! This is EVE! That's like nothing compared to some of the stuff I've seen/done!!
yes it happens.. have had it done to me.. or at least attempted to.. was mining in a covetor at the time and was lucky enough that my drones killed him before i was too far into structure... always be wary of new members... or even old members with a chequered history..
Because this game is not StarWars:TOR, but CloneWars:TOR which is a whole different thing.
Being a fan of the original Star Wars theme, i can in no way relate to the clone wars-kids cartoon shit, plus i'm burned out on everything even remotely themepark. Lucas has lost his passion for SW long ago and CW is obviously is an excuse to make money from today's kids.
this is by far the fist statement that makes the most sence. im with you on that thought all the way.
and as for the rest of you people out there automatically assumeing its going to be a fantasitic game!!!
Why is there hatred for a game that's not even out yet?
Because people are over hyping the game so people are trying to dampen down the enthusiams to get a more balanced view.
Also because bioware have previously made linear storylined MMOs with cardboard cut out characters and absolutely zero originality to the game play.
So that is why there is a bit of hate.
Main reason is that Star Wars IP is almost considered holy to some people and a lot of people loved SWG the more sandbox approach to MMOs.
Star Wars on rails MMO is really really not what a lot of people wanted from a Star Wars MMO.
I disagree. I believe that is what the majority of MMO players wanted. If it were the other way around SWG would not have lost so many people to WoW and the NGE would never have happened.
Themepark MMO's are what people want these days. If it were any other way we would have much more diversity in the genre. Sadly it is what it is.
this is by far the fist statement that makes the most sence. im with you on that thought all the way.
and as for the rest of you people out there automatically assumeing its going to be a fantasitic game!!!
i have just one word for you!
niave!!!
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
Why is there hatred for a game that's not even out yet?
Because people are over hyping the game so people are trying to dampen down the enthusiams to get a more balanced view.
Also because bioware have previously made linear storylined MMOs with cardboard cut out characters and absolutely zero originality to the game play.
So that is why there is a bit of hate.
Main reason is that Star Wars IP is almost considered holy to some people and a lot of people loved SWG the more sandbox approach to MMOs.
Star Wars on rails MMO is really really not what a lot of people wanted from a Star Wars MMO.
This kinda always makes me smile.
I want to note before i start that i'm not saying this is about you Saorlan, this is about the general idea. Heck for all I know you could just be pointing this out as a possible reason, and not your reason.
We as part of our duty to give a fair and balance review have to hate on the game to dampen the view of the game so others won't fall into the trap.
I'm happy people care about other people so much as to want a fair and balance view of the game, However i'd prefer the person who is doing the investigating to actually just look at the game itself. Words like this game is going to be awesome can clearly be seen as someone excited or overestimating the games possiblities.
I guess people are afraid that others if they see too many game look awesome that they will buy it. The curious thing is how does this affect you, why is there a need at all to "balance the view" if you feel you know the game enough why do you care if others are saying things that are contrary to what you think the game will be like.
I highly, and i mean very highly doubt this has anything to do with watching out for the other guy or wanting to give the other guy a fair and balanced look. People were far better off with the attitude i just don't like the way the game looks or plays and this is my opinion on it. This is akin to someone saying this game is bad for my children and shouldn't come out. when really it's more of they don't like the game and they are using the kids as scapegoats because people take simpathy on children if it's what they want, and not so much the parent. Who cares if the parent is upset the game is not to their liking, but if it's affects the child it matters a lot more and gives credence to the arguement. Same thing here. If people just said it's my opinion that i don't like the game then people would say okay, and move on, but if people say oh i'm trying to give a fair and balance report then people give more credience to it. Problem is. This usually isn't the case at all. They just don't like the game and they go off on a tangit about why they don't like it then cloak it all under the rouse that they are trying to give a fair and balance version of the game and balance out the fanboy chatter about how awesome the game is.
The other two reasons the cardboard cut out figures i'll just disagree with the idea but can understand if people see them that way and as for the on rails. meh people like a well done star wars game, i'll wait to see if it's as on rails as stated. (seems kinda like a sandboxers view of the game i could be wrong here)
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
They are only naive if they think it gonna suck because someone here said it would, or for that matter love it forthe same reasons.
The word you are looking for is pessimistic.
Optimistic is anyone who think they are going to love the game without trying it first.
I am a realist, I will wait and see.
Of course there are some people that can be realistic and write of the game already, like people who only enjoy sandbox games.
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
They are only naive if they think it gonna suck because someone here said it would, or for that matter love it forthe same reasons.
The word you are looking for is pessimistic.
Optimistic is anyone who think they are going to love the game without trying it first.
I am a realist, I will wait and see.
Of course there are some people that can be realistic and write of the game already, like people who only enjoy sandbox games.
What do you call someone who think they will like the game based on limited play of the game and it's features? cause whatever this is is what i am.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
They are only naive if they think it gonna suck because someone here said it would, or for that matter love it forthe same reasons.
The word you are looking for is pessimistic.
Optimistic is anyone who think they are going to love the game without trying it first.
I am a realist, I will wait and see.
Of course there are some people that can be realistic and write of the game already, like people who only enjoy sandbox games.
What do you call someone who think they will like the game based on limited play of the game and it's features? cause whatever this is is what i am.
I'll answer that, a regular gamer from the 90s where every game had this thing called a 'demo'.
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
They are only naive if they think it gonna suck because someone here said it would, or for that matter love it forthe same reasons.
The word you are looking for is pessimistic.
Optimistic is anyone who think they are going to love the game without trying it first.
I am a realist, I will wait and see.
Of course there are some people that can be realistic and write of the game already, like people who only enjoy sandbox games.
What do you call someone who think they will like the game based on limited play of the game and it's features? cause whatever this is is what i am.
Confident maybe? I.e.
"I feel positive about the game's features and I really enjoyed it when I play tested it, so I am confident I will like the whole game."
But you know, really...the reason there is so much forum drama over this game is because BW's design choices are pretty divisive. That doesn't mean they are bad, it just means that they will appeal to some MMORPG gamers and not appeal to others.
For example, this game has really been fighting an uphill battle to win my approval ever since I read that the focus of the game will be "story." Why? Because scripted story has always been a purely single player feature. In every game I played. Even if you are with a party when a story sequence plays, it is single player. It's basically like watching a movie with a friend next to you. Yeah, they are there, but they may as well not be. This annoyed me a bit because I want...well an MMORPG.
Yes, I am aware of the "voting" mechanic and holocron mechanics they have to make story more "party" oriented. But I'm still not convinced that the story, the main feature of the game, is going to feel like anything other than a single player experience.
So this bothered me because I want to play well, a Star Wars MMORPG. I'm just not convinced it will feel like one to me personally. Especially considering the fact that I tend to play all quest based MMORPGs (WoW) solo except for very rare grouping occasions.
Now I realize that there are people that this does not bother at all, and more power to them.
I understand people being skeptical of a new MMO. I'm skeptical of every game follow before it comes out or any game that I buy because if I go in thinking something is going to be amazing more often than not I just end up getting disappointed.
What I think is funny though is many of the same people who act like SW:TOR is going to be the worst thing ever act like GW2 is a can't miss and is going to be the greatest MMO ever to exist.
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
The perception that 'sandbox' has a different end-game doesn't really come into play on a practical level.
EVE is a really good example where only 15-20% of EVE players actually live in 0.0
In other words, 80-85% of the playerbase are in hi-sec running L4 missions/mining etc. Until the horrendous Incarna 'aka, EVE is Burning (Real)' spinning your ship in Jita...
If the game is good people will play, if they are not players won't play. The quality of content has nothing to do with 'themeparks' or 'sandbox'.
while i support your theory on end game, i do have to disagree with your math,
sure at any one time 15-20% of eve players may live in null-sec, but i can assure you 90% of them will have some dealings down there.
they may not all live in 0.0 but just about all eve-players at some point will eventualy take the plunge to see what all the fuss is about.
now every one knows eve isnt for the traditional wow player, eve is a very very harsh gaming enviroment with some of the most sinister death penalties ever put into a game.
its not the quests or missions that make eve, its not even the pvp that makes eve. its not 0.0 or exploration either, its not rp its pve. its not raides or mission rooms. its not ratting or mining, its not crafting or researching.
what makes eve is that all of the above is freely accesible to every single player in the game should they wish to explore it. and you are in no means restricted.
the only restrictions in eve are the game mechanics and eve online game mechanics are so open and freeform you could actually say there isnt really any game mechanics at play. just game code for the diffrent features.
eve has over 6000 solar systems to explore, granted most of them are the same, but its not meant to be seen as repetative but to highlight and point out the opportunistic side to eve for those players who are capable to see a much bigger picture than just end game geer..
thats right eve online is a game about player created organised and governed empires. its not an rts its an rpg, but with a diffrence. a single player can actualy be individualy significant to the rest of all the otehr significant players.
there are so many ways in eve to get a name for your self its just unreal, its so unreal no other game has been able to mimic it fuss far!!
names such as the most renowned pirate.
or some one that only deals with mass bulq orders of super capital ship parts, and i can you tell its not easy to do this!!
or a name in pvp as a well known dog fighter. i know i know eve pvp isnt the most exciteing to watch. but there is so much involved in being good at it that participating in pvp yields excitement in itself. just being able to fit your ship effectively is a pvp tactic on its own, every pvp'er has his/her own personal preference to a pvp approach some better than others and some of them people wouldnt even concider. its not like this in other games.
you can also earn your self a respectable name for tradeing in eve.
or maybe even being a comodities broker or banker.
you can me a mercenary and earn your ingame respect that way.
or again you can look to the much much larger pictures and earn respect through being noticed as a really good fc (fleet commander) or even a really effective corp leader (ceo) or even to the point where you run and lead and alliance of corporations to the point that your so successful you control entire regions of space flying your flag high setting your own laws and rules for your own space. (this is what empire carebears hate the most ) carebears in eve hate this because they believe they should be able to explore all of eve and only have to engauge in pvp when they want to. and thats just not eve.
eve is for the expansionist the leaders the warriors the optomists the incvestors the imaginitives and the big thinkers!!
thinking small in eve will mean you wont ever experience eve to its fullest potential.
starting out in eve with the mentality of your going to do it all by yourself is a good thing, but thinking you wont need others simply wont work out to well for you. sure you can sit in empire and make a ton of cash and so on, but at the end of the day you will still only just be you! eve is about team work and community. its about participateing in a game enviroment that other games are incapable of providing. (wow is a perfect example and complete and utter opposite to eve)
and to top it off eve doesnt have an end game. those of you who think it does clearly havnt explored eve's vast potential. eve is a living breathing virtual reality fantasy game world. you sont play it you live it and play with it.
thats why its called a sandbox!! huge pit of sand, the creators of the sand pit chucked in a whole bunch of toys and buckets spades shuvels flags diggers and lots of other little quirky things.
all you have to do is carve out your corner of the sand pit and build your castle, then simply build your castle up, post gaurds at the gate develop your sandy siege engines, and create pacts with other sandpit dwellers. create alliances and then go kick the not so friendly people out of the sand pit, well die trying!! the possibilities are endless. and unlike real life in eve what you can imagine is achievable with the right support and the right friends. you can be anything you want.
if you have seen fire fly! you too could play eve like that film. a not so lawful courier with friends on the wrong side of the law, but not really the bad guys!!
you cant just fly round eve with your head up your arse! you have to be alert and ready to react, being lazy and complacent will get you killed. every one is in the same boat and those that understand eve better than you will either be very powerful allies or the bane of your eve playing life.
eve is an hardcore mmo. in every aspect, its pvp tradeing crafting negotiating, polotics, ratting, mission running, piracy. you name it and there will be some kind of pvp envolved.
pvp is not player killing players. its player versus players, in every aspect!! not just fighting. some people tend to forget this, and others simply dont know this.
take market prices for instance. n eve everything revolves around the base materials, they are used to craft literally everything you will fly in the game. the game cant work unless some one goes out and mines those mats, there is a monster price war just over crafting resources, and in some cases massive wars are fought over them.
im not talking a little bit of guild v guild wars like you see in wow or darkfall. im talking huge wars, coalitions of alliances at war for months and months, we are talking 1000's of players fighting, lieing, sneaking, stealing, bullying, killing, blowing up, infiltrateing, spying. its virtually realistic. obviously like all games with big pvp, lots of lag can be found. which is the bad side as it is in all mmo's.
now tell me! in what other mmo can you form a group with over 500 people other than eve-online. to go fight another group with over 500 people. the answer is none! some corps/alliance/guilds in eve have over 4000 players. these guys are able to wage massive wars. others tend to band to gether consisting of smaller corps and alliances under a unfied flag known as coalitions, this enables them to stand up to the big boys in the game. mutualy beneficial defencive pacts. im not just saying this because it sounds nice, or because thats what i want to call a few guilds working together. im saying this because its how it really is.
eve is a true representation of the term mmo.
but dont jump to conclusions, eve isnt just about massive laggy space fights over territory. smaller more specialist fights take place. black op type cloak and dagger wars where small corps battle it out over simple disagrements or lets say one corp may impose on another small corps mining grounds or missions spot and start underselling loot and resources on their local market. before long you have a minor conflict errupting. these smaller battles and wars can last a week or even 4 weeks or even go on for years.
starting eve may look and seem boreing sure your gonna suck on day one, but join a group of players on day one and you can share there glory as if it was your own, your not useless in eve, you just think you are!! every one has a use!
when i first started my corp in eve, we was at war every single week for the first 6 months, and this was in the safe and lovely space of empire lol. shortly after these 6 months we moved out into the depths of eve. and it was actually!! alot lot safer lol.
so yea i hope now some people can see why others may view swtor as half a game a bit boreing another wow clone. more of the same oild stuff.
every one in eve has played other games. games like wow, some of them have played wow including myself, and i have to admit wow isnt even close to being a good game.
lets say eve-online has spoilt me to the point where now im finding it difficult to find other games to play that i find enjoyable and interesting. everything out other than eve is like childs play. i didnt start in eve, i started out in guidl wars beta, for my first mmo, before that i was playing player created mods on neverwinter knights servers. rp was my main focuss. then i moved onto other games such swg lotro some of the b rated stuff, done some browser games and f2p stuff. played wow for a bit, eq that camelot game thingy. tried darkfall, mortal online, global agenda, coh.cov champs online, startrek online, and many many more. but eve was the one game that ticked all the boxes. hell ive even played mmorts games like battle forge lol and boundless planet. perpetuem was another, pickeroon!! the list is huge.
im not trying to brag or show off just trying to show how diffrent eve is to the rest.
many people claim it to be the same when its not. oh yea lets not leave out the legendary freelancer player mods lol not quiet an mmo but still online play with others.
I think when a new and exciting game like SWToR is coming out it is very good at separating people into very simple groups based on their general outlook.
Some people look at the possibilities and say, it looks like it could be good, but we will wait and see. Others see only amazing potential and are jumping up and down with excitement at what will, no doubt, be the most awesome thing to EVER come out. Lastly, you have the negative troll crowd that spews hate and contempt at everything they see based on anything they can come up with. If it wasn't one thing it would be another. They will never run out of reasons to hate and they always seem to find the time to belch their neverending animosity onto the forums. It is just the way some people are.
I think the real question is why is this surprising? Anyone who has spent enough time on the forums will quickly get used to the trolls and haters. It is something unpleasant you have to live with, like mosquitos.
Currently playing: Rift Played: SWToR, Aion,EQ, Dark Age of Camelot World of Warcraft, AoC
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
They are only naive if they think it gonna suck because someone here said it would, or for that matter love it forthe same reasons.
The word you are looking for is pessimistic.
Optimistic is anyone who think they are going to love the game without trying it first.
I am a realist, I will wait and see.
Of course there are some people that can be realistic and write of the game already, like people who only enjoy sandbox games.
What do you call someone who think they will like the game based on limited play of the game and it's features? cause whatever this is is what i am.
they are called patient realists. your not sure if the game will continue to be as goo as it seems so far, for all you know it could just be duplicates of the things you have already done all the way throught the game, or it could be increasingly surpriseing the more you play. these are the things you want to find out before placing your verdict.
me on the otehr hand have been following the development of swtor since octobre 2008. when i first heard of it. it was nothing more than a new starwars mmo. so naturally all us swg players where rejoicing lol. then a few months later word got out about it not being an mmo but being kotor 3 which was just as cool as every one likes kotor! then we heard it was going to be kotor online and the focus would be story! which kinda started sending it down hill. as story in an mmo doesnt have much place. it seperates and devides the ingame community into a solo type existance. all of a sudden the individual player is chaseing their own individual story line. sure so you can play with a few others! but. hows that an mmo ? doesnt mmo stand for massive multiplayer online.. im sorry but there just is no massive in 6 people groups! and there is no community when every one is being hand held down there classes story driven quest chain's to the mindless end game geer grind that swtor now is.
so as you can see after careful thought and alot of following of the development ive already made my mind up on this game. and well i know i wont like it, im really confident its going to be a pile of crap. but like you im a bit of a patient realist!
i will try the game, and i will see what the feedback is from the first few months., every game changes drastically within the first year of release. thats fact. take starterk online. thats a crap game, and a yea later well its still crap but the point is its a diffrent kind of crap. it changed. it is also better than it was at launch. but still crap!
so maybe whiel swtor to me is just rubbish i hold hope that in 6 months to the end of the first year, the game might become something i actualy like.
and thats the only reason im going to give it a go. if it remains crap ill stop playing lol.
I think when a new and exciting game like SWToR is coming out it is very good at separating people into very simple groups based on their general outlook.
Some people look at the possibilities and say, it looks like it could be good, but we will wait and see. Others see only amazing potential and are jumping up and down with excitement at what will, no doubt, be the most awesome thing to EVER come out. Lastly, you have the negative troll crowd that spews hate and contempt at everything they see based on anything they can come up with. If it wasn't one thing it would be another. They will never run out of reasons to hate and they always seem to find the time to belch their neverending animosity onto the forums. It is just the way some people are.
I think the real question is why is this surprising? Anyone who has spent enough time on the forums will quickly get used to the trolls and haters. It is something unpleasant you have to live with, like mosquitos.
Comments
It is pretty much the same reason people hate on every MMORPG to be coming out ever. Every MMORPG dating back to everything following Everquest was pretty much hated on. SWTOR is like this. I would say that it is more extreme with SWTOR though because there is so much more hype around it. It is pretty easy to hate on something that you have not played yet.
The people who are really against the whole idea behind the game being similar to WoW and such are the same guys who just want their MMO nostalgia from the glory days of when sandbox games actually made good MMOs. (with the exception of Eve, which only fits a few types of players anyways) When MMOs were supposedly good (sandboxes) the genre was merely a niche with possibly no future, so a few of those guys simply can't accept that they don't make successful games like that. A few hundred thousand subs will not get you very far and often times results in a lack of content/support for the product.
Themeparks are just more open ended for players to enjoy as well as accessible. Most people don't have the time to play games that often and game developers have do not cater exclusively to core gamers anymore since the audience has gotten so large.
Half the people badmouthing the game are going to buy it anyways. If they care enough to go onto a forum and make huge posts/threads about the game they have invested enough time into it that they are atleast mildly interested.
The fact is that forums represent a small minority of what people feel about SWTOR and that people who are excited about the game won't come here to talk about it.
If anyone needs proof of the quoted text above, look at all the posts in this forum and see how many posts are 'we want' sandbox games.
Then look at the actual market and what is selling.
What the forum posts demands (sandbox) is not in-sync with market reality (themeparks).
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
people are still healing for the atrocity of being raped by the prequels and indiana jones by George Lucas I dunno..all I can say is it seems like WoW but in spaec. Same old, same old but with voic acting and deep story. I might still give it a try, though. Trolls gonna troll, pimps gonna play.
Yes a mix of Darth Maul and who? I think you may have rather missed the point.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
I don't care about innovation I care about fun.
themeparks are linear and have nothing to do endgame except chase gear by running the same dungeons/raids over and over and over
Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
Playing: Sims 3 & 4, Diablo3 and PoE
Waiting on: Lost Ark
Who's going to make a Cyberpunk MMO?
The perception that 'sandbox' has a different end-game doesn't really come into play on a practical level.
EVE is a really good example where only 15-20% of EVE players actually live in 0.0
In other words, 80-85% of the playerbase are in hi-sec running L4 missions/mining etc. Until the horrendous Incarna 'aka, EVE is Burning (Real)' spinning your ship in Jita...
If the game is good people will play, if they are not players won't play. The quality of content has nothing to do with 'themeparks' or 'sandbox'.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
if the only things to do in high sec were level 4 missions and mining.. .. then that would be boring.. there are also at least 2 pvp options, faction warfare, and ... the ever faithful wardec solution.. where hunting down other players.. leaves them no hiding place.. for a price anyway
of course industrialists will no doubt point out several other options... including blockade running...
Agreed.
Might have given the wrong impression.. should have put an 'etc' there.
My point is though that it is almost all 'themepark' stuff.
Although.... joining a corp and killing your corp mates (avoids getting ganked by Concord) in hi-sec (cause they think they are 'safe') never gets old..
what??!
Why are you looking at me like that?!
OH C'MON!!!! This is EVE! That's like nothing compared to some of the stuff I've seen/done!!
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
yes it happens.. have had it done to me.. or at least attempted to.. was mining in a covetor at the time and was lucky enough that my drones killed him before i was too far into structure... always be wary of new members... or even old members with a chequered history..
Why is there hatred for a game that's not even out yet?
Because people are over hyping the game so people are trying to dampen down the enthusiams to get a more balanced view.
Also because bioware have previously made linear storylined MMOs with cardboard cut out characters and absolutely zero originality to the game play.
So that is why there is a bit of hate.
Main reason is that Star Wars IP is almost considered holy to some people and a lot of people loved SWG the more sandbox approach to MMOs.
Star Wars on rails MMO is really really not what a lot of people wanted from a Star Wars MMO.
this is by far the fist statement that makes the most sence. im with you on that thought all the way.
and as for the rest of you people out there automatically assumeing its going to be a fantasitic game!!!
i have just one word for you!
niave!!!
I disagree. I believe that is what the majority of MMO players wanted. If it were the other way around SWG would not have lost so many people to WoW and the NGE would never have happened.
Themepark MMO's are what people want these days. If it were any other way we would have much more diversity in the genre. Sadly it is what it is.
A 'lot of people' doesn't ring true to me when SOE is shutting SWG down and had to make NGE cause people weren't playing SWG as much as SOE wanted.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Let me apologize in advance for my lack of creative spelling. For those of you that are so bitter and jaded that you just assume this is going to be a terrible game without ever have played it, I have just one word for you, naive.
This kinda always makes me smile.
I want to note before i start that i'm not saying this is about you Saorlan, this is about the general idea. Heck for all I know you could just be pointing this out as a possible reason, and not your reason.
We as part of our duty to give a fair and balance review have to hate on the game to dampen the view of the game so others won't fall into the trap.
I'm happy people care about other people so much as to want a fair and balance view of the game, However i'd prefer the person who is doing the investigating to actually just look at the game itself. Words like this game is going to be awesome can clearly be seen as someone excited or overestimating the games possiblities.
I guess people are afraid that others if they see too many game look awesome that they will buy it. The curious thing is how does this affect you, why is there a need at all to "balance the view" if you feel you know the game enough why do you care if others are saying things that are contrary to what you think the game will be like.
I highly, and i mean very highly doubt this has anything to do with watching out for the other guy or wanting to give the other guy a fair and balanced look. People were far better off with the attitude i just don't like the way the game looks or plays and this is my opinion on it. This is akin to someone saying this game is bad for my children and shouldn't come out. when really it's more of they don't like the game and they are using the kids as scapegoats because people take simpathy on children if it's what they want, and not so much the parent. Who cares if the parent is upset the game is not to their liking, but if it's affects the child it matters a lot more and gives credence to the arguement. Same thing here. If people just said it's my opinion that i don't like the game then people would say okay, and move on, but if people say oh i'm trying to give a fair and balance report then people give more credience to it. Problem is. This usually isn't the case at all. They just don't like the game and they go off on a tangit about why they don't like it then cloak it all under the rouse that they are trying to give a fair and balance version of the game and balance out the fanboy chatter about how awesome the game is.
The other two reasons the cardboard cut out figures i'll just disagree with the idea but can understand if people see them that way and as for the on rails. meh people like a well done star wars game, i'll wait to see if it's as on rails as stated. (seems kinda like a sandboxers view of the game i could be wrong here)
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
They are only naive if they think it gonna suck because someone here said it would, or for that matter love it forthe same reasons.
The word you are looking for is pessimistic.
Optimistic is anyone who think they are going to love the game without trying it first.
I am a realist, I will wait and see.
Of course there are some people that can be realistic and write of the game already, like people who only enjoy sandbox games.
What do you call someone who think they will like the game based on limited play of the game and it's features? cause whatever this is is what i am.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
I'll answer that, a regular gamer from the 90s where every game had this thing called a 'demo'.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Confident maybe? I.e.
"I feel positive about the game's features and I really enjoyed it when I play tested it, so I am confident I will like the whole game."
But you know, really...the reason there is so much forum drama over this game is because BW's design choices are pretty divisive. That doesn't mean they are bad, it just means that they will appeal to some MMORPG gamers and not appeal to others.
For example, this game has really been fighting an uphill battle to win my approval ever since I read that the focus of the game will be "story." Why? Because scripted story has always been a purely single player feature. In every game I played. Even if you are with a party when a story sequence plays, it is single player. It's basically like watching a movie with a friend next to you. Yeah, they are there, but they may as well not be. This annoyed me a bit because I want...well an MMORPG.
Yes, I am aware of the "voting" mechanic and holocron mechanics they have to make story more "party" oriented. But I'm still not convinced that the story, the main feature of the game, is going to feel like anything other than a single player experience.
So this bothered me because I want to play well, a Star Wars MMORPG. I'm just not convinced it will feel like one to me personally. Especially considering the fact that I tend to play all quest based MMORPGs (WoW) solo except for very rare grouping occasions.
Now I realize that there are people that this does not bother at all, and more power to them.
Are you team Azeroth, team Tyria, or team Jacob?
I understand people being skeptical of a new MMO. I'm skeptical of every game follow before it comes out or any game that I buy because if I go in thinking something is going to be amazing more often than not I just end up getting disappointed.
What I think is funny though is many of the same people who act like SW:TOR is going to be the worst thing ever act like GW2 is a can't miss and is going to be the greatest MMO ever to exist.
while i support your theory on end game, i do have to disagree with your math,
sure at any one time 15-20% of eve players may live in null-sec, but i can assure you 90% of them will have some dealings down there.
they may not all live in 0.0 but just about all eve-players at some point will eventualy take the plunge to see what all the fuss is about.
now every one knows eve isnt for the traditional wow player, eve is a very very harsh gaming enviroment with some of the most sinister death penalties ever put into a game.
its not the quests or missions that make eve, its not even the pvp that makes eve. its not 0.0 or exploration either, its not rp its pve. its not raides or mission rooms. its not ratting or mining, its not crafting or researching.
what makes eve is that all of the above is freely accesible to every single player in the game should they wish to explore it. and you are in no means restricted.
the only restrictions in eve are the game mechanics and eve online game mechanics are so open and freeform you could actually say there isnt really any game mechanics at play. just game code for the diffrent features.
eve has over 6000 solar systems to explore, granted most of them are the same, but its not meant to be seen as repetative but to highlight and point out the opportunistic side to eve for those players who are capable to see a much bigger picture than just end game geer..
thats right eve online is a game about player created organised and governed empires. its not an rts its an rpg, but with a diffrence. a single player can actualy be individualy significant to the rest of all the otehr significant players.
there are so many ways in eve to get a name for your self its just unreal, its so unreal no other game has been able to mimic it fuss far!!
names such as the most renowned pirate.
or some one that only deals with mass bulq orders of super capital ship parts, and i can you tell its not easy to do this!!
or a name in pvp as a well known dog fighter. i know i know eve pvp isnt the most exciteing to watch. but there is so much involved in being good at it that participating in pvp yields excitement in itself. just being able to fit your ship effectively is a pvp tactic on its own, every pvp'er has his/her own personal preference to a pvp approach some better than others and some of them people wouldnt even concider. its not like this in other games.
you can also earn your self a respectable name for tradeing in eve.
or maybe even being a comodities broker or banker.
you can me a mercenary and earn your ingame respect that way.
or again you can look to the much much larger pictures and earn respect through being noticed as a really good fc (fleet commander) or even a really effective corp leader (ceo) or even to the point where you run and lead and alliance of corporations to the point that your so successful you control entire regions of space flying your flag high setting your own laws and rules for your own space. (this is what empire carebears hate the most ) carebears in eve hate this because they believe they should be able to explore all of eve and only have to engauge in pvp when they want to. and thats just not eve.
eve is for the expansionist the leaders the warriors the optomists the incvestors the imaginitives and the big thinkers!!
thinking small in eve will mean you wont ever experience eve to its fullest potential.
starting out in eve with the mentality of your going to do it all by yourself is a good thing, but thinking you wont need others simply wont work out to well for you. sure you can sit in empire and make a ton of cash and so on, but at the end of the day you will still only just be you! eve is about team work and community. its about participateing in a game enviroment that other games are incapable of providing. (wow is a perfect example and complete and utter opposite to eve)
and to top it off eve doesnt have an end game. those of you who think it does clearly havnt explored eve's vast potential. eve is a living breathing virtual reality fantasy game world. you sont play it you live it and play with it.
thats why its called a sandbox!! huge pit of sand, the creators of the sand pit chucked in a whole bunch of toys and buckets spades shuvels flags diggers and lots of other little quirky things.
all you have to do is carve out your corner of the sand pit and build your castle, then simply build your castle up, post gaurds at the gate develop your sandy siege engines, and create pacts with other sandpit dwellers. create alliances and then go kick the not so friendly people out of the sand pit, well die trying!! the possibilities are endless. and unlike real life in eve what you can imagine is achievable with the right support and the right friends. you can be anything you want.
if you have seen fire fly! you too could play eve like that film. a not so lawful courier with friends on the wrong side of the law, but not really the bad guys!!
you cant just fly round eve with your head up your arse! you have to be alert and ready to react, being lazy and complacent will get you killed. every one is in the same boat and those that understand eve better than you will either be very powerful allies or the bane of your eve playing life.
eve is an hardcore mmo. in every aspect, its pvp tradeing crafting negotiating, polotics, ratting, mission running, piracy. you name it and there will be some kind of pvp envolved.
pvp is not player killing players. its player versus players, in every aspect!! not just fighting. some people tend to forget this, and others simply dont know this.
take market prices for instance. n eve everything revolves around the base materials, they are used to craft literally everything you will fly in the game. the game cant work unless some one goes out and mines those mats, there is a monster price war just over crafting resources, and in some cases massive wars are fought over them.
im not talking a little bit of guild v guild wars like you see in wow or darkfall. im talking huge wars, coalitions of alliances at war for months and months, we are talking 1000's of players fighting, lieing, sneaking, stealing, bullying, killing, blowing up, infiltrateing, spying. its virtually realistic. obviously like all games with big pvp, lots of lag can be found. which is the bad side as it is in all mmo's.
now tell me! in what other mmo can you form a group with over 500 people other than eve-online. to go fight another group with over 500 people. the answer is none! some corps/alliance/guilds in eve have over 4000 players. these guys are able to wage massive wars. others tend to band to gether consisting of smaller corps and alliances under a unfied flag known as coalitions, this enables them to stand up to the big boys in the game. mutualy beneficial defencive pacts. im not just saying this because it sounds nice, or because thats what i want to call a few guilds working together. im saying this because its how it really is.
eve is a true representation of the term mmo.
but dont jump to conclusions, eve isnt just about massive laggy space fights over territory. smaller more specialist fights take place. black op type cloak and dagger wars where small corps battle it out over simple disagrements or lets say one corp may impose on another small corps mining grounds or missions spot and start underselling loot and resources on their local market. before long you have a minor conflict errupting. these smaller battles and wars can last a week or even 4 weeks or even go on for years.
starting eve may look and seem boreing sure your gonna suck on day one, but join a group of players on day one and you can share there glory as if it was your own, your not useless in eve, you just think you are!! every one has a use!
when i first started my corp in eve, we was at war every single week for the first 6 months, and this was in the safe and lovely space of empire lol. shortly after these 6 months we moved out into the depths of eve. and it was actually!! alot lot safer lol.
so yea i hope now some people can see why others may view swtor as half a game a bit boreing another wow clone. more of the same oild stuff.
every one in eve has played other games. games like wow, some of them have played wow including myself, and i have to admit wow isnt even close to being a good game.
lets say eve-online has spoilt me to the point where now im finding it difficult to find other games to play that i find enjoyable and interesting. everything out other than eve is like childs play. i didnt start in eve, i started out in guidl wars beta, for my first mmo, before that i was playing player created mods on neverwinter knights servers. rp was my main focuss. then i moved onto other games such swg lotro some of the b rated stuff, done some browser games and f2p stuff. played wow for a bit, eq that camelot game thingy. tried darkfall, mortal online, global agenda, coh.cov champs online, startrek online, and many many more. but eve was the one game that ticked all the boxes. hell ive even played mmorts games like battle forge lol and boundless planet. perpetuem was another, pickeroon!! the list is huge.
im not trying to brag or show off just trying to show how diffrent eve is to the rest.
many people claim it to be the same when its not. oh yea lets not leave out the legendary freelancer player mods lol not quiet an mmo but still online play with others.
I think when a new and exciting game like SWToR is coming out it is very good at separating people into very simple groups based on their general outlook.
Some people look at the possibilities and say, it looks like it could be good, but we will wait and see. Others see only amazing potential and are jumping up and down with excitement at what will, no doubt, be the most awesome thing to EVER come out. Lastly, you have the negative troll crowd that spews hate and contempt at everything they see based on anything they can come up with. If it wasn't one thing it would be another. They will never run out of reasons to hate and they always seem to find the time to belch their neverending animosity onto the forums. It is just the way some people are.
I think the real question is why is this surprising? Anyone who has spent enough time on the forums will quickly get used to the trolls and haters. It is something unpleasant you have to live with, like mosquitos.
Currently playing:
Rift
Played:
SWToR, Aion,EQ, Dark Age of Camelot
World of Warcraft, AoC
they are called patient realists. your not sure if the game will continue to be as goo as it seems so far, for all you know it could just be duplicates of the things you have already done all the way throught the game, or it could be increasingly surpriseing the more you play. these are the things you want to find out before placing your verdict.
me on the otehr hand have been following the development of swtor since octobre 2008. when i first heard of it. it was nothing more than a new starwars mmo. so naturally all us swg players where rejoicing lol. then a few months later word got out about it not being an mmo but being kotor 3 which was just as cool as every one likes kotor! then we heard it was going to be kotor online and the focus would be story! which kinda started sending it down hill. as story in an mmo doesnt have much place. it seperates and devides the ingame community into a solo type existance. all of a sudden the individual player is chaseing their own individual story line. sure so you can play with a few others! but. hows that an mmo ? doesnt mmo stand for massive multiplayer online.. im sorry but there just is no massive in 6 people groups! and there is no community when every one is being hand held down there classes story driven quest chain's to the mindless end game geer grind that swtor now is.
so as you can see after careful thought and alot of following of the development ive already made my mind up on this game. and well i know i wont like it, im really confident its going to be a pile of crap. but like you im a bit of a patient realist!
i will try the game, and i will see what the feedback is from the first few months., every game changes drastically within the first year of release. thats fact. take starterk online. thats a crap game, and a yea later well its still crap but the point is its a diffrent kind of crap. it changed. it is also better than it was at launch. but still crap!
so maybe whiel swtor to me is just rubbish i hold hope that in 6 months to the end of the first year, the game might become something i actualy like.
and thats the only reason im going to give it a go. if it remains crap ill stop playing lol.
yea but we dont bite and give you diseases.