"The increase from 2577 subs in May to 3190 subs in June is 'Dawn.' The increase to 5560 subs in July is a result of the extra charging debacle!!!
This would mean there really isn't a big spike in subscriptions."
This thread is intentionally misleading... MO best case is 3190 subs
like i said, the fiasco happened in june, the earilist report was june the first, the guy transcation was on the 3rd, it actually showed a decline in population and the card double charging issue was solved within 2-3 days with a offical response from Black opal on the 7th.
june, dawn released, around 1k more subs, this is showned in july, then augest, the biggest increase is seen.
3-May ….. 128771 ….. 2640
3-Jun ….. 131348 ….. 2577
3-Jul ….. 134538 ….. 3190
3-Aug ….. 140098 ….. 5560
also the mortal online summer deal has been going on, and basshunter supporting the game with six subsriptions might also be reasons for its sudden increase in population.
Ok so far I have posted 3 questions that Angel you have just glossed over.
1. How do you know they do not count free trials as a transaction number? Just because you do not get a reciept for it does not mean they do not count it.
2. Why not (if you are not banned) post a question or poll on the official forums asking what the numbners are for Henrik to answer himself?
3 How have I derailed the thread when I have only countered your argument?
Also if there is 5000 subs why can't any IMPORTANT poll get anywhere near those numbers. This poll is in the community section where anyone going to the website to vote and I think it is a very important one and it only has 235 different people voting..
And polls in the paid section barely get over 150.
How do you explain that when MO is a game where you need to go to the website to learn how to play or figure out why you are dying to invisible people or why do you get stuck on a rock, or why can I not refine after this patcha nd so on.
Let's just be honest here... there is a very good reason why the number of subscriptions are *never* listed in the financial reports, because they are staggeringly embarassingly low.
If you think it's anywhere NEAR 5000 again, I will not argue with you. But I think there is some wishful thinking on those that think that.
ANY account transaction should result in a transaction number, whether it is resubbing, signing up for a trial account, or (haha) cancelling.
Even the CM that replies in that thread calls out the OP for a source for those numbers.
I'll miss this game when it folds. I don't think I've ever been so entertained by a game I've never played.
And that is what I have been trying to explain to people. That is how any business works that sells a product. It is all counted as a transaction. Free, not free the system would count it as a transaction. And even a cancel would get a transaction number. The transaction numbers are for the accounting system for SV. Just because you do not get a recipt does not mean there was not a transaction number counted and filed away in the system.. Any business where you are selling a product does this look it up.
Heh, talk about wishful thinking. You have no clue how their system handles the billing, and it might very well be that it goes through every account adding number to it. Or that those numbers are hashed in some way, I seriously doubt SV who never release any info on sub amount would make such a mistake.
Not to mention the fact that Henrik him self said they need 12k subs to break even :P
I don't see where they were hating on the game Woll. Just the stats.
The entire argument so far is on the accuracy and true value of subscription numbers (and somewhat active players too). Didn't read anything mentioning the quality of gameplay aside from that one comment on mounted combat.
So maybe get sick over something that's actually happening?
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
It's not about the argumentation. It's about the feeling you could get reading some posts star vault would be a criminal organisation and not some poor swedish guys with a lack of money and skills.
It's a shame really. I played pretty hardcore in Beta but decided not to purchase the game as a result of their ridiculous pricing. I recently gave the free trial a go and quit for the reasons several have outlined in this thread; lack of population.
You folks can argue numbers all day but anybody who has spent a few hours in game knows precisely how sparse the population is.
What i don't get is why make such a big deal about sub numbers. Were players expecting it to have 300K+ subs? MO is a niche MMO and even if it manages to keep 50K subs it is good for them. There are MMOS with far worse population like Fallen Earth.
Because the game seems dead, not many poeple in the game world. More subs = more potential people online.
There's a reason they have to stage 2 vs 2 "events" , its hard to find people.
Welcome to the the world of niche sandbox MMOS where population is always the issue.
Without knowing the way the transaction number "counts" it's utterly useless to make conclusions based on it.
It's a lot less useless than the pure conjecture that's been consistently used here to try to bash the population.
MO is not challenging WoW for sub numbers - never will as a niche game in this industry.
From what I've seen in-game, player activity has definitely gone up since Dawn, and continues to be more than an acceptable number to make the game enjoyable.
well at least the population is rising that can't be denied.
1. How do you know they do not count free trials as a transaction number? Just because you do not get a reciept for it does not mean they do not count it.
2. Why not (if you are not banned) post a question or poll on the official forums asking what the numbners are for Henrik to answer himself?
3 How have I derailed the thread when I have only countered your argument?
Still posting but not answering the important qustions?
I agreed with Tizio. Yesterday the dungeon were almost all full of people!
Picking and choosing posts from threads is really easy. The majority in that thread, however, seem to agree that the population is fine, and contradict the OP.
I agreed with Tizio. Yesterday the dungeon were almost all full of people!
Picking and choosing posts from threads is really easy. The majority in that thread, however, seem to agree that the population is fine, and contradict the OP.
Don't bother they will never qoute the good stuff, only skimming thrue to find that juicy post and make thier whole argument based on it.
Me and some friends came back when Dawn when't live and we having a blast, sure sometimes it might seems dead other days it's jampacked with players.
Without knowing the way the transaction number "counts" it's utterly useless to make conclusions based on it.
It's a lot less useless than the pure conjecture that's been consistently used here to try to bash the population.
MO is not challenging WoW for sub numbers - never will as a niche game in this industry.
From what I've seen in-game, player activity has definitely gone up since Dawn, and continues to be more than an acceptable number to make the game enjoyable.
Sorry but I need to call you on this. The ONLY accurate figures are the ones that have been published in the financial reports. Those have CLEARLY and EXPLICITLY shown that the company was losing money AND needed more subscriptions. Henrick was even quoted as saying (after all the layoffs) that they needed 1000 more subs to simply break even.
So yeah.. you can use "conjecture" to show some correlation between 16 Xfire players equalling thousand of actual subs... or you can stick to anecdotal evidence like "I saw 10 guys in town". I can go back and find the same anecdotal evidence, by the same people, claiming "population is great", "population is fine"... yet that was proven incorrect time and time again when the company published their financials.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
Ok so far I have posted 3 questions that Angel you have just glossed over.
1. How do you know they do not count free trials as a transaction number? Just because you do not get a reciept for it does not mean they do not count it.
2. Why not (if you are not banned) post a question or poll on the official forums asking what the numbners are for Henrik to answer himself?
3 How have I derailed the thread when I have only countered your argument?
Also if there is 5000 subs why can't any IMPORTANT poll get anywhere near those numbers. This poll is in the community section where anyone going to the website to vote and I think it is a very important one and it only has 235 different people voting..
http://www.mortalonline.com/forums/64635-community-priority-list.html
Voters: 235. You may not vote on this poll
And polls in the paid section barely get over 150.
How do you explain that when MO is a game where you need to go to the website to learn how to play or figure out why you are dying to invisible people or why do you get stuck on a rock, or why can I not refine after this patcha nd so on.
Let's just be honest here... there is a very good reason why the number of subscriptions are *never* listed in the financial reports, because they are staggeringly embarassingly low.
If you think it's anywhere NEAR 5000 again, I will not argue with you. But I think there is some wishful thinking on those that think that.
ANY account transaction should result in a transaction number, whether it is resubbing, signing up for a trial account, or (haha) cancelling.
Even the CM that replies in that thread calls out the OP for a source for those numbers.
I'll miss this game when it folds. I don't think I've ever been so entertained by a game I've never played.
Name me an MMO with better combat please. Wow? LOL! Eve? LOL!
Mortal may have it faults but at least it is trying to break the EQ clone mould.
And that is what I have been trying to explain to people. That is how any business works that sells a product. It is all counted as a transaction. Free, not free the system would count it as a transaction. And even a cancel would get a transaction number. The transaction numbers are for the accounting system for SV. Just because you do not get a recipt does not mean there was not a transaction number counted and filed away in the system.. Any business where you are selling a product does this look it up.
Today, 16:01
#40 (permalink)
deathshroud
Veteran Member
Join Date: Aug 2009
Location: UK
Age: 28
Rep Power: 2
i guess the chinese server went live cause i dont see that many in game :P
__________________
Herald Of Umbra
He must be wrong as well?
Heh, talk about wishful thinking. You have no clue how their system handles the billing, and it might very well be that it goes through every account adding number to it. Or that those numbers are hashed in some way, I seriously doubt SV who never release any info on sub amount would make such a mistake.
Not to mention the fact that Henrik him self said they need 12k subs to break even :P
I don't see where they were hating on the game Woll. Just the stats.
The entire argument so far is on the accuracy and true value of subscription numbers (and somewhat active players too). Didn't read anything mentioning the quality of gameplay aside from that one comment on mounted combat.
So maybe get sick over something that's actually happening?
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
"The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge." - Daniel J. Boorstin
It's not about the argumentation. It's about the feeling you could get reading some posts star vault would be a criminal organisation and not some poor swedish guys with a lack of money and skills.
It's a shame really. I played pretty hardcore in Beta but decided not to purchase the game as a result of their ridiculous pricing. I recently gave the free trial a go and quit for the reasons several have outlined in this thread; lack of population.
You folks can argue numbers all day but anybody who has spent a few hours in game knows precisely how sparse the population is.
Without knowing the way the transaction number "counts" it's utterly useless to make conclusions based on it.
Exactly my point!
So true...
5000 or 50000, its all in the experience.
I win!!! LOL@U
well at least the population is rising that can't be denied.
Welcome to the the world of niche sandbox MMOS where population is always the issue.
It's a lot less useless than the pure conjecture that's been consistently used here to try to bash the population.
MO is not challenging WoW for sub numbers - never will as a niche game in this industry.
From what I've seen in-game, player activity has definitely gone up since Dawn, and continues to be more than an acceptable number to make the game enjoyable.
Hell hath no fury like an MMORPG player scorned.
1. How do you know they do not count free trials as a transaction number? Just because you do not get a reciept for it does not mean they do not count it.
2. Why not (if you are not banned) post a question or poll on the official forums asking what the numbners are for Henrik to answer himself?
3 How have I derailed the thread when I have only countered your argument?
Still posting but not answering the important qustions?
I guess people paying and playing the game everyday are blind and can not see the other players.
1st August 2011, 10:48
#1 (permalink)
PoeX
Member
Join Date: Nov 2009
Location: Nynäshamn, Sweden
Rep Power: 2
Nave population, today?
Heya guys,
Do we have somewhat of an estimate of the population right now? with all the unsubs and all.
The population was low before, but now.. ?
I have to run all the way from Moh-ki to GK to find some action now a days. Its fun, but really a long shitty way back when you die.
So, does someone have an educated guess?
Thanks for reading.
// PoeX
__________________
Quote:
Duno, what I've seen the population spiked at Dawn, and players been leaving since then to judge from all posts on the official forums.
Scarecrovv
Challenger
Join Date: Mar 2010
Location: Norway
Posts: 1,293
Rep Power: 2
I haven't seen many people, seems pretty empty.
__________________
[AQ]Scarecrovv aka ENIGMa[/size]
http://www.youtube.com/watch?v=fSX4pAriGME
Quote:
<[RUS]Weedy_aka_BoyZz> the only guild in mortal now is AQ
<[RUS]Weedy_aka_BoyZz> rest are just zerg groups
Are these people playing the same game?
I win!!! LOL@U
I cant beleive people hyped about this game when it first showed up. It looks so ugly and horrible on so many different levels.
Obviously, everyone's opinions is going to vary:
1st August 2011, 05:34
#2 (permalink)
Tizio
Senior Member
Join Date: Mar 2009
Location: North Italy
Age: 21
Posts: 2,425
Rep Power: 3
Yesterday evening EU prime time was full of people. We have found the only 2 dungeons of Nave full of people farming it
Not to mention other pve spots...
__________________
MortalItalia.com Italian Fansite!
MortalPolitics.com
1st August 2011, 20:25
#7 (permalink)
Durmin
Newbie
Join Date: Jul 2011
Posts: 10
Rep Power: 1
I agreed with Tizio. Yesterday the dungeon were almost all full of people!
Picking and choosing posts from threads is really easy. The majority in that thread, however, seem to agree that the population is fine, and contradict the OP.
Hell hath no fury like an MMORPG player scorned.
You should try playing it
I win!!! LOL@U
Don't bother they will never qoute the good stuff, only skimming thrue to find that juicy post and make thier whole argument based on it.
Me and some friends came back when Dawn when't live and we having a blast, sure sometimes it might seems dead other days it's jampacked with players.
If it's not broken, you are not innovating.
Sorry but I need to call you on this. The ONLY accurate figures are the ones that have been published in the financial reports. Those have CLEARLY and EXPLICITLY shown that the company was losing money AND needed more subscriptions. Henrick was even quoted as saying (after all the layoffs) that they needed 1000 more subs to simply break even.
So yeah.. you can use "conjecture" to show some correlation between 16 Xfire players equalling thousand of actual subs... or you can stick to anecdotal evidence like "I saw 10 guys in town". I can go back and find the same anecdotal evidence, by the same people, claiming "population is great", "population is fine"... yet that was proven incorrect time and time again when the company published their financials.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018