I didn't read the rest of the thread, just the first post, so if this has come up before I apologize:
Blizzard is taking measures to retain subscribers despite whatever they have planned for future expansions, and the main tactic is the 12 month subscription contract where you guarantee them a year of subs in exchange for Diablo III, a beta invite to the Panda Palace for some General Tso's Chicken, and another type of glowing horse as an in game mount. I guarantee millions will choose to sign up for 12 months just for the chicken alone.
I won't play TOR simply by the fact that it's star wars. Not that I hate starwars but the warcraft universe appeals more to me. I was not overjoyed that they included the Pandaran race into the game, but after watching the Blizzcon panels and learning more about it i'm pretty stoked. Looking forward to trying it out.
Hope those that get TOR have a blast though. Although most people frequenting these forums just seem to be "restless" players that are never going to be satisfied.
4 million players of WOW are going to just get up and leave to GW2, SWTOR and TSW. yeah that makes perfect sense. You convinced me.
Year after year same bull***. i wish people would just learn from past MMO releases.
It's not a matter of not learning it is simply a matter of projecting what they want to happen on the current situation. The WoW hate runs deep for some reason. Warhammer, AoC, Rift, all WoW killers. All failed to kill WoW. Now we are simply using the multiple release scenario instead. So now we don't have one WoW killer we have many all taking their piece until WoW has nothing left. All of this due to Pandas.
It's funny because if you say ToR will be F2P in 6 months people get all defensive yet saying it about WoW is ok. History shows that besides Rift all of the WoW killers are now F2P yet it will be WoW that fails. Once again all because of Pandas and an Asian theme.
Yeah, but this time it's BIOWARE we're talking about. All the failures of the past were produced by companies that are just a bunch of amateurs playing the big boys game.
I didn't read the rest of the thread, just the first post, so if this has come up before I apologize:
Blizzard is taking measures to retain subscribers despite whatever they have planned for future expansions, and the main tactic is the 12 month subscription contract where you guarantee them a year of subs in exchange for Diablo III, a beta invite to the Panda Palace for some General Tso's Chicken, and another type of glowing horse as an in game mount. I guarantee millions will choose to sign up for 12 months just for the chicken alone.
Did someone say chicken!
Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines
Again, you and all the other grown ups who keep BITCHING and CRYING are the minority not the majority anymore. Sit back and wait for your game to be released, if it ever will. What you call as shit is merly small talk seeing how millions will not care about your comment.
How does it feel to be in such a small special group? Left out, left behind, no devolper seems to care about anymore.
Show your statistics that we're the minority or I'll have to assume you're trolling. Aside from Runescape, my teenage son doesn't play MMOs, he's a console game player. Admittedly, that's not a statistical sample by any means, but it seems to me that I've been running into older and older players these past two years, at least in the pve games I've played. A lot of guilds full of 30 somethings recruiting, too.
So show me the statistic that says we're a minority. And do my eyes deceive me, or does your profile say you're 35?
You post more than 5 times a day on mmorpg.com / That's a miniority.
Except that I lurked here for a good year or two before posting anything, and was playing MMOs years before I ever found this site. So how often I've posted in the last two years or less means nothing when it comes to my age or MMO habits.
But that's what I get for responding to the original troll post to begin with!
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
I think Blizzard knows that they're going to lose quite a bit of subscribers in the months ahead. That's why I think they're basically steering this ship in the direction of the typical 12 year old. They know they're going to inevitably lose the older players to the other badass mmo games that are coming out, so they're basically milking money out of this fossil one last time with the preteen youngsters who like wise cracking pandas who can do kung fu. It may leave a distaste in the mouth for many, but it is probably a smart business move.
I have nothing against Blizzard and I've played WoW many moons ago, but I know that this game is DEFINITELY not for me now. Lol!
I won't play TOR simply by the fact that it's star wars. Not that I hate starwars but the warcraft universe appeals more to me. I was not overjoyed that they included the Pandaran race into the game, but after watching the Blizzcon panels and learning more about it i'm pretty stoked. Looking forward to trying it out.
Hope those that get TOR have a blast though. Although most people frequenting these forums just seem to be "restless" players that are never going to be satisfied.
I'm going to ask you some serious questions that I haven't actually asked on the forums yet, but I really want a serious answer so that I can understand people who are not like me.
First of all....how many years have you been playing WoW?
Secondly....how do you keep from getting bored shitless of it?
Third....do you still play every day and if not....when do you play, and with whom? Are you playing with family or friends?
I think those are my main questions. I don't understand how people can continue playing without getting totally burnt out and/or bored. I don't hate WoW, I'm just so over it. And it's hard for me to understand how people can continue playing it after multiple years (I played about six and a half), and not find it MIND NUMBING. What am I doing wrong? I've even tried to go back. I can't do it. It makes me crazy.
So, sorry for picking you out to ask, but your post made me feel like you might actually have an answer.
If you don't want to answer in the thread, that's cool, but if you wouldn't mind....you could message me here on the site.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
It's the same handful of posttards spaming about it.
They're suddenly appauled by something they've been bitching about for years.
Yeah, it won't affect Blizzard's sales or art direction.
I used to play MMOs like you, but then I took an arrow to the knee.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
And what's your question? What do WoW's EXPANSION sales have to do with another game's sales? I don't get it. Both can be successful. Since when can only one game succeed at a time?
Yeah, but this time it's BIOWARE we're talking about. All the failures of the past were produced by companies that are just a bunch of amateurs playing the big boys game.
Blizzard = PRO
Bioware = PRO
rest = amateur hour
Case closed.
and BW has yet to prove themselves in the mmorpg market. Blizzard can always adapt if the need is there. Just because you may love BW and SW that does not mean everyone else playing WoW does. It will be an interesting battle..I just wouldn't count Blizzard out just yet.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
And what's your question? What do WoW's EXPANSION sales have to do with another game's sales? I don't get it. Both can be successful. Since when can only one game succeed at a time?
YOU get it!
Since when does a fantasy game dictate how well a sci-fi game will do? If all it took was for it to be Star Wars, then SWG wouldn't be shutting down.
Or does it take a starwars game, done in an art style that "panders" to 12 year olds, and using the same gameplay as WoW, to dethrone WoW?
You don't have to tell me, tell the OP and the multitude of other posters that seem to think that everything but whether or not ToR is actually good will have an impact on how many people play it.
Competition normally makes for better products. So when WOW and SWTOR compete we should get a better MMO right? Well not if both games are total turkeys to start with. Both are utterly unoriginal interms of game play and style, they have the same old shitty EQ style combat, same old quest and level system (yawn).
So normally competition makes for better products but not in this case.
Such a shame.
WoW is unoriginal, because it took what already existed and packaged it all together.
TOR is unoriginal? FPS style flight sim in an MMO, OFFLINE crafting, companions, voice-overs for EVERYONE practically. You need to understand what innovation and creativity is before you can make a judgement like that.
Same old quest and level system...yep, that will never change.
Let me ask you something, when you go play an RPG game offline like Assassin's Creed, Final Fantasy, Dragon Age what are those games all about? A quest and leveling/advancement system.
What do you do in ANY game? You are tasked with something and then you do it to move the game forward. Quest and level/advancement. Sorry to be the bearer of bad news man, but that system is in almost every single game you play. From puzzle games to RPG's.
The only way that system will ever change is when game companies start making games with NPC AI that acts and talks human, because only then will cookie-cutter quests disappear. And what we will see is the unpredictability that MMO's are lacking.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
And what's your question? What do WoW's EXPANSION sales have to do with another game's sales? I don't get it. Both can be successful. Since when can only one game succeed at a time?
In a capitalist country not being number one in sales is a failure from a business standpoint. Professionally, if you break even and then make some profit, then you have succeeded. Not everyone understands that.
4 million players of WOW are going to just get up and leave to GW2, SWTOR and TSW. yeah that makes perfect sense. You convinced me.
Year after year same bull***. i wish people would just learn from past MMO releases.
It's not a matter of not learning it is simply a matter of projecting what they want to happen on the current situation. The WoW hate runs deep for some reason. Warhammer, AoC, Rift, all WoW killers. All failed to kill WoW. Now we are simply using the multiple release scenario instead. So now we don't have one WoW killer we have many all taking their piece until WoW has nothing left. All of this due to Pandas.
It's funny because if you say ToR will be F2P in 6 months people get all defensive yet saying it about WoW is ok. History shows that besides Rift all of the WoW killers are now F2P yet it will be WoW that fails. Once again all because of Pandas and an Asian theme.
Yeah, but this time it's BIOWARE we're talking about. All the failures of the past were produced by companies that are just a bunch of amateurs playing the big boys game.
Blizzard = PRO
Bioware = PRO
rest = amateur hour
Case closed.
I am sorry but Mythic was also quiet pro till WAR release. So it is not all black and white like you think.
Competition normally makes for better products. So when WOW and SWTOR compete we should get a better MMO right? Well not if both games are total turkeys to start with. Both are utterly unoriginal interms of game play and style, they have the same old shitty EQ style combat, same old quest and level system (yawn).
So normally competition makes for better products but not in this case.
Such a shame.
WoW is unoriginal, because it took what already existed and packaged it all together.
TOR is unoriginal? FPS style flight sim in an MMO, OFFLINE crafting, companions, voice-overs for EVERYONE practically. You need to understand what innovation and creativity is before you can make a judgement like that.
Same old quest and level system...yep, that will never change.
Let me ask you something, when you go play an RPG game offline like Assassin's Creed, Final Fantasy, Dragon Age what are those games all about? A quest and leveling/advancement system.
What do you do in ANY game? You are tasked with something and then you do it to move the game forward. Quest and level/advancement. Sorry to be the bearer of bad news man, but that system is in almost every single game you play. From puzzle games to RPG's.
The only way that system will ever change is when game companies start making games with NPC AI that acts and talks human, because only then will cookie-cutter quests disappear. And what we will see is the unpredictability that MMO's are lacking.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
You didn't list a single thing that hasn't been done in other MMO's.
SWG already had space combat. EVE and fallen earth both do crafting while ofline, and there have been other MMO's that allow you to craft without actually logging into the game. EQ2 was "practically" entirely voiced over when it released, that was like 7 years ago.
I'm not flaming you, just pointing out that BW isn't doing anything innovative, but just redesigning systems used in other games; just like Blizzard did.
Competition normally makes for better products. So when WOW and SWTOR compete we should get a better MMO right? Well not if both games are total turkeys to start with. Both are utterly unoriginal interms of game play and style, they have the same old shitty EQ style combat, same old quest and level system (yawn).
So normally competition makes for better products but not in this case.
Such a shame.
WoW is unoriginal, because it took what already existed and packaged it all together.
TOR is unoriginal? FPS style flight sim in an MMO, OFFLINE crafting, companions, voice-overs for EVERYONE practically. You need to understand what innovation and creativity is before you can make a judgement like that.
Same old quest and level system...yep, that will never change.
Let me ask you something, when you go play an RPG game offline like Assassin's Creed, Final Fantasy, Dragon Age what are those games all about? A quest and leveling/advancement system.
What do you do in ANY game? You are tasked with something and then you do it to move the game forward. Quest and level/advancement. Sorry to be the bearer of bad news man, but that system is in almost every single game you play. From puzzle games to RPG's.
The only way that system will ever change is when game companies start making games with NPC AI that acts and talks human, because only then will cookie-cutter quests disappear. And what we will see is the unpredictability that MMO's are lacking.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
You didn't list a single thing that hasn't been done in other MMO's.
SWG already had space combat. EVE and fallen earth both do crafting while ofline, and there have been other MMO's that allow you to craft without actually logging into the game. EQ2 was "practically" entirely voiced over when it released, that was like 7 years ago.
I'm not flaming you, just pointing out that BW isn't doing anything innovative, but just redesigning systems used in other games; just like Blizzard did.
Point taken! I didn't realize, but you are right! But all the same, I know Bioware still has a few cards up their sleeve, they always do. I know they haven't revealed a lot of end-game stuff, and have said it is a big part of their game design that they don't want to talk about.
There are a lot of good system designs out there...I think the reason why they don't get any attention is because they aren't executed to their full potential maybe, that is why WoW got so popular. For instance, I loved healing wounds in the med center, or battle fatigue in the cantina in the original SWG, one of the funnest parts of that game...
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
And what's your question? What do WoW's EXPANSION sales have to do with another game's sales? I don't get it. Both can be successful. Since when can only one game succeed at a time?
In a capitalist country not being number one in sales is a failure from a business standpoint. Professionally, if you break even and then make some profit, then you have succeeded. Not everyone understands that.
No, that's your opinion.
Capitalism is not all about "sales". It's not even "about" selling anything. And in business sucess is measured in profits, and not everyone makes a profit selling something. I don't recall ever buying anything from my bank; yet they were some of the most profitable institutions in the world. Your "level" of success has everything to do with your own personal goals, whether they be set by you as a CEO or you as an employee of a company.
Bethesda isn't the most profitable development studio, are you really gonna tell me that they aren't a success in a capalistic society? If so, you need to study up on capitalism.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
Have to point this out to you. There is a game called Diablo, it is entering the 3rd version. What do you classify this game as?
Competition normally makes for better products. So when WOW and SWTOR compete we should get a better MMO right? Well not if both games are total turkeys to start with. Both are utterly unoriginal interms of game play and style, they have the same old shitty EQ style combat, same old quest and level system (yawn).
So normally competition makes for better products but not in this case.
Such a shame.
WoW is unoriginal, because it took what already existed and packaged it all together.
TOR is unoriginal? FPS style flight sim in an MMO, OFFLINE crafting, companions, voice-overs for EVERYONE practically. You need to understand what innovation and creativity is before you can make a judgement like that.
Same old quest and level system...yep, that will never change.
Let me ask you something, when you go play an RPG game offline like Assassin's Creed, Final Fantasy, Dragon Age what are those games all about? A quest and leveling/advancement system.
What do you do in ANY game? You are tasked with something and then you do it to move the game forward. Quest and level/advancement. Sorry to be the bearer of bad news man, but that system is in almost every single game you play. From puzzle games to RPG's.
The only way that system will ever change is when game companies start making games with NPC AI that acts and talks human, because only then will cookie-cutter quests disappear. And what we will see is the unpredictability that MMO's are lacking.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
You didn't list a single thing that hasn't been done in other MMO's.
SWG already had space combat. EVE and fallen earth both do crafting while ofline, and there have been other MMO's that allow you to craft without actually logging into the game. EQ2 was "practically" entirely voiced over when it released, that was like 7 years ago.
I'm not flaming you, just pointing out that BW isn't doing anything innovative, but just redesigning systems used in other games; just like Blizzard did.
Point taken! I didn't realize, but you are right! But all the same, I know Bioware still has a few cards up their sleeve, they always do. I know they haven't revealed a lot of end-game stuff, and have said it is a big part of their game design that they don't want to talk about.
ToR may well be a great game, but it's not going to have anything to do with WoW, as the OP suggests.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
Have to point this out to you. There is a game called Diablo, it is entering the 3rd version. What do you classify this game as?
Think before you post.
I did think before I posted. And Diablo is not an RPG game, just like Orcs vs. Humans wasn't an RPG game. The POINT was innovation in RPG games, of which Blizzard has zero, save for WoW.
I did think before I posted. And Diablo is not an RPG game, just like Orcs vs. Humans wasn't an RPG game. The POINT was innovation in RPG games, of which Blizzard has zero, save for WoW.
How you could say Diablo is not an RPG is beyond me. Have you ever seen the game? Just because the word action is in front of the acronym, does not negate the rest which is RPG.
Plenty of innovation in the Diablo series. I'm not defending any game company, but a definition. Look it up.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
And what's your question? What do WoW's EXPANSION sales have to do with another game's sales? I don't get it. Both can be successful. Since when can only one game succeed at a time?
In a capitalist country not being number one in sales is a failure from a business standpoint. Professionally, if you break even and then make some profit, then you have succeeded. Not everyone understands that.
No, that's your opinion.
Capitalism is not all about "sales". It's not even "about" selling anything. And in business sucess is measured in profits, and not everyone makes a profit selling something. I don't recall ever buying anything from my bank; yet they were some of the most profitable institutions in the world. Your "level" of success has everything to do with your own personal goals, whether they be set by you as a CEO or you as an employee of a company.
Bethesda isn't the most profitable development studio, are you really gonna tell me that they aren't a success in a capalistic society? If so, you need to study up on capitalism.
You are right, I did use "capitalism" somewhat out of context there.
Comments
I didn't read the rest of the thread, just the first post, so if this has come up before I apologize:
Blizzard is taking measures to retain subscribers despite whatever they have planned for future expansions, and the main tactic is the 12 month subscription contract where you guarantee them a year of subs in exchange for Diablo III, a beta invite to the Panda Palace for some General Tso's Chicken, and another type of glowing horse as an in game mount. I guarantee millions will choose to sign up for 12 months just for the chicken alone.
I won't play TOR simply by the fact that it's star wars. Not that I hate starwars but the warcraft universe appeals more to me. I was not overjoyed that they included the Pandaran race into the game, but after watching the Blizzcon panels and learning more about it i'm pretty stoked. Looking forward to trying it out.
Hope those that get TOR have a blast though. Although most people frequenting these forums just seem to be "restless" players that are never going to be satisfied.
Yeah, but this time it's BIOWARE we're talking about. All the failures of the past were produced by companies that are just a bunch of amateurs playing the big boys game.
Blizzard = PRO
Bioware = PRO
rest = amateur hour
Case closed.
Did someone say chicken!
Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines
I will stick around to kill Deathwing but then I will be done, will I play Tor I really don't know. I do know that I will be playing GW2
Except that I lurked here for a good year or two before posting anything, and was playing MMOs years before I ever found this site. So how often I've posted in the last two years or less means nothing when it comes to my age or MMO habits.
But that's what I get for responding to the original troll post to begin with!
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
I think Blizzard knows that they're going to lose quite a bit of subscribers in the months ahead. That's why I think they're basically steering this ship in the direction of the typical 12 year old. They know they're going to inevitably lose the older players to the other badass mmo games that are coming out, so they're basically milking money out of this fossil one last time with the preteen youngsters who like wise cracking pandas who can do kung fu. It may leave a distaste in the mouth for many, but it is probably a smart business move.
I have nothing against Blizzard and I've played WoW many moons ago, but I know that this game is DEFINITELY not for me now. Lol!
I'm going to ask you some serious questions that I haven't actually asked on the forums yet, but I really want a serious answer so that I can understand people who are not like me.
First of all....how many years have you been playing WoW?
Secondly....how do you keep from getting bored shitless of it?
Third....do you still play every day and if not....when do you play, and with whom? Are you playing with family or friends?
I think those are my main questions. I don't understand how people can continue playing without getting totally burnt out and/or bored. I don't hate WoW, I'm just so over it. And it's hard for me to understand how people can continue playing it after multiple years (I played about six and a half), and not find it MIND NUMBING. What am I doing wrong? I've even tried to go back. I can't do it. It makes me crazy.
So, sorry for picking you out to ask, but your post made me feel like you might actually have an answer.
If you don't want to answer in the thread, that's cool, but if you wouldn't mind....you could message me here on the site.
President of The Marvelously Meowhead Fan Club
I have a question.
If the new WoW xpac turns out to be the highest selling xpac Blizzard releases, will that mean that ToR failed?
Because I'm going to laugh really hard if this xpac sells millions of copies; wich I fully expect it to.
Everyone complained when BC came out.
Everyone complained when WoLK came out.
Everyone complained when Cat came out.
That's all most people here do. Complain about whatever game that they think is going to compete with whatever game it is they're rooting for at any particular moment.
Here's a fact. A lot of the people who are bashing WoW now, prophesizing doom for Blizzard, and huge success for ToR or GW2 or whatever other game they're waiting for, will be rooting for some other game a few months after the game they're wating for releases. That's what a lot of you peole here do. You jump from one MMO to the next, and talk a bunch of junk about whatever most recent one you played. Over and over and over and over it goes.
Blizzard isn't going anywere, WoW isn't going anywere, but a lot of you will be moving on to the next great hype.
It's the same handful of posttards spaming about it.
They're suddenly appauled by something they've been bitching about for years.
Yeah, it won't affect Blizzard's sales or art direction.
I used to play MMOs like you, but then I took an arrow to the knee.
And what's your question? What do WoW's EXPANSION sales have to do with another game's sales? I don't get it. Both can be successful. Since when can only one game succeed at a time?
President of The Marvelously Meowhead Fan Club
and BW has yet to prove themselves in the mmorpg market. Blizzard can always adapt if the need is there. Just because you may love BW and SW that does not mean everyone else playing WoW does. It will be an interesting battle..I just wouldn't count Blizzard out just yet.
YOU get it!
Since when does a fantasy game dictate how well a sci-fi game will do? If all it took was for it to be Star Wars, then SWG wouldn't be shutting down.
Or does it take a starwars game, done in an art style that "panders" to 12 year olds, and using the same gameplay as WoW, to dethrone WoW?
You don't have to tell me, tell the OP and the multitude of other posters that seem to think that everything but whether or not ToR is actually good will have an impact on how many people play it.
WoW is unoriginal, because it took what already existed and packaged it all together.
TOR is unoriginal? FPS style flight sim in an MMO, OFFLINE crafting, companions, voice-overs for EVERYONE practically. You need to understand what innovation and creativity is before you can make a judgement like that.
Same old quest and level system...yep, that will never change.
Let me ask you something, when you go play an RPG game offline like Assassin's Creed, Final Fantasy, Dragon Age what are those games all about? A quest and leveling/advancement system.
What do you do in ANY game? You are tasked with something and then you do it to move the game forward. Quest and level/advancement. Sorry to be the bearer of bad news man, but that system is in almost every single game you play. From puzzle games to RPG's.
The only way that system will ever change is when game companies start making games with NPC AI that acts and talks human, because only then will cookie-cutter quests disappear. And what we will see is the unpredictability that MMO's are lacking.
I'm not flaming you dude, just simply pointing out that Blizzard is years behind compared to Bioware in terms of innovation in RPG games. Simply because Blizzard has only made one RPG game to date: WoW. While Bioware has made many.
In a capitalist country not being number one in sales is a failure from a business standpoint. Professionally, if you break even and then make some profit, then you have succeeded. Not everyone understands that.
I am sorry but Mythic was also quiet pro till WAR release. So it is not all black and white like you think.
You didn't list a single thing that hasn't been done in other MMO's.
SWG already had space combat. EVE and fallen earth both do crafting while ofline, and there have been other MMO's that allow you to craft without actually logging into the game. EQ2 was "practically" entirely voiced over when it released, that was like 7 years ago.
I'm not flaming you, just pointing out that BW isn't doing anything innovative, but just redesigning systems used in other games; just like Blizzard did.
Point taken! I didn't realize, but you are right! But all the same, I know Bioware still has a few cards up their sleeve, they always do. I know they haven't revealed a lot of end-game stuff, and have said it is a big part of their game design that they don't want to talk about.
There are a lot of good system designs out there...I think the reason why they don't get any attention is because they aren't executed to their full potential maybe, that is why WoW got so popular. For instance, I loved healing wounds in the med center, or battle fatigue in the cantina in the original SWG, one of the funnest parts of that game...
No, that's your opinion.
Capitalism is not all about "sales". It's not even "about" selling anything. And in business sucess is measured in profits, and not everyone makes a profit selling something. I don't recall ever buying anything from my bank; yet they were some of the most profitable institutions in the world. Your "level" of success has everything to do with your own personal goals, whether they be set by you as a CEO or you as an employee of a company.
Bethesda isn't the most profitable development studio, are you really gonna tell me that they aren't a success in a capalistic society? If so, you need to study up on capitalism.
Have to point this out to you. There is a game called Diablo, it is entering the 3rd version. What do you classify this game as?
Think before you post.
ToR may well be a great game, but it's not going to have anything to do with WoW, as the OP suggests.
And voice overs in an MMO are friggin awesome.
I did think before I posted. And Diablo is not an RPG game, just like Orcs vs. Humans wasn't an RPG game. The POINT was innovation in RPG games, of which Blizzard has zero, save for WoW.
How you could say Diablo is not an RPG is beyond me. Have you ever seen the game? Just because the word action is in front of the acronym, does not negate the rest which is RPG.
Plenty of innovation in the Diablo series. I'm not defending any game company, but a definition. Look it up.
You are right, I did use "capitalism" somewhat out of context there.