personally i disagree, the reviews of this game were obviously paid for so they could be all positive it happens in the media all the time, Fox news anyone?
The proof is in the graphics review, they reviewed the graphics of the game overall when even Bioware themselves admitted that the game graphics (not the vo ones or the cut scenes) are all stuck on low rez only. This happened shortly after launch but right before the reviews from all of the companies reviewing it. It's proof positive that you all are being manipulated. But yes yes i know you all love being manipulated so long as you get to play something starwars right?
Who knows? Maybe your being paid to trash SWTOR in all of your posts. It sure seems like it. Why would you spend so much time on the forums writing these posts as opposed to doing something you enjoy. Much like I just did....you state your conjectures as fact with absolutely nothing to back it up.
and you're the expert on this, how? why? All I can judge by is my experience. I have ZERO trouble finding groups, our guild continues to increase and is almost at max, and our concurrent guild users online at one time continues to be around the same levels. Kind of contradicts what you just posted.
Every single one of my friends who bought the game have stopped playing. Yet I'm not saying that the game wil die.
Updated thread. Whats interesting to me is that I'm still waiting for that one attention whore outlet, or even on negative impression from any known professional outlet. I went to gamerankings.com, pulled up World of Warcraft, sorted by date, and even that game didn't come close to the consecutive number of positive reviews in a row since release. Of course the user scores are lower on metacritic and here because most of the disgrunted haters with ulterior motives are just putting 0 or 1 for everything, while those who like the game are more objective with a broader range of scoring.
Funny statement, only if you like the game can you be considered objective.
But let's face it, if someone is a reviewer for a "professional" site they will be strongly encouraged to provide as objective a review as possible and it's absolutely no surprise the they all come back positive, because face it, SWTOR had a big budget, was developed by a solid company, and in many areas is a good quality MMO.
But, it's not perfect, it lacks in several areas, sometimes just because it is new (only so much content one can have) and sometimes because of seemingly bonehead moves (the inflexible UI) and sometimes probably a lack of budget (the poor character customization)
What is sort of ridiculous is the overly high scores the title sometimes receives. It is likely to be right in the 7.5 to 8.5 range based on what has currently been delivered when compared to other titles, however due to the review spaces tendency to inflate scores (see WAR for classic example) there's pressure to score overly high because there's no way you can rate SWTOR as less of a game when compared to those lessor titles.
Regarding your empirical "evidence" about the titles' success, you could possibly be on the only server in the game where that's true. (not likely I'll grant you) but never take those sorts of factors as real indicators of a titles success. Also,let's wait 6 months and see if you and all your friends are still playing, or if you've moved on elsewhere.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Aion: Aion Review 10/15/09 Sean Bulger 8.7 Star Wars: The Old Republic: The Official SWTOR Review 01/06/12 Michael Bitton 8.7 Rift: The Official Review 03/31/11 William Murphy 8.7 Pixie Hollow: Pixie Hollow Review 07/02/09 Carolyn Koh 8.5 Age of Conan: Unchained: Rise of the Godslayer Review 05/20/10 William Murphy 8.5 Warhammer Online: Age of Reckoning: Warhammer Online Review 04/23/09 Michael Bitton 8.4 Dark Age of Camelot: Dark Age Of Camelot Review 04/13/04 Mark Schembri 8.4 City of Heroes: City of Heroes Review 08/20/04 Richard Cox 8.3 EVE Online: EVE Online Review 09/29/04 Reed Hubbard 8.3 Free Realms: Free Realms Review 06/11/09 Sanya Weathers 8.3 Glitch: A Different Game for a Different Crowd 11/03/11 Carolyn Koh 8.3 League of Legends: The WoW of MOBAs? 10/07/11 Joseph Sanicky 8.2 Guild Wars: Guild Wars Review 06/07/05 David Souza 8.1 World of Warcraft: World of Warcraft Review 04/13/05 Reed Hubbard 8.1 World of Tanks: A Different Kind of Tanking 08/08/11 Adam Tingle 8.1 Vindictus: The Official Review 11/25/10 William Murphy 8.0 Hellgate: A Great Action-MMO 12/21/11 Alex Frieden 8.0 Lord of the Rings Online: Lord of the Rings Online Mines of Moria Review 01/23/09 Donna Desborough 8.0 City of Villains: City of Villains Review 12/16/05 Laura Genender 8.0 Dungeons & Dragons Online: Eberron Unlimited: Dungeons & Dragons Online Review 10/29/09 Jaime Skelton 8.0 AGlobal Agenda: Global Agenda Review 02/11/10 William Murphy 8.0 Freaky Creatures: Freaky Creatures Review 04/30/09 Carolyn Koh 8.0 Faunasphere: Faunasphere Review 10/01/09 Carolyn Koh 8.0 Wizard101: Wizard 101 Review 11/20/08 Carolyn Koh 8.0 DC Universe Online: The Official Review 02/03/11 William Murphy 8.0 EverQuest II: EverQuest II Review 01/03/05 Reed Hubbard 7.9
Now you'll notice these are all release reviews, with the exception of AoC, which i put in for perspective.
Now, every site varies their scores, But i think everyone gave WAR a very high score, as with Rift and Aion.
See the pattern? People like Star Wars IP very slightly more than Warhammer IP lol. Remove the Non-AAA games and the variation is less.
DC Universe, remember that?! Amazingly fun was it? Couldn't stop playing it and so much content? What, not now? But on release...ahh, just like Ai...War...erm...Yes, all of them. See you in a few months...wait no i won't, no one will be here lol.
But yeh, basically, media release reviews should just be called 'first impressions' and no more, i.e. "...But if i played more than a week, i would have to castrate myself with my DVD-Drive"
But yeh, basically, media release reviews should just be called 'first impressions' and no more, i.e. "...But if i played more than a week, i would have to castrate myself with my DVD-Drive"
...That's a DVD-Drive? I thought it was just a really slow moving cigar cutter, or flimsy coffee cup holder....
DC Universe Online: The Official Review 02/03/11 William Murphy
8.0
EverQuest II: EverQuest II Review 01/03/05 Reed Hubbard
7.9
Now you'll notice these are all release reviews, with the exception of AoC, which i put in for perspective.
Now, every site varies their scores, But i think everyone gave WAR a very high score, as with Rift and Aion.
See the pattern? People like Star Wars IP very slightly more than Warhammer IP lol. Remove the Non-AAA games and the variation is less.
DC Universe, remember that?! Amazingly fun was it? Couldn't stop playing it and so much content? What, not now? But on release...ahh, just like Ai...War...erm...Yes, all of them. See you in a few months...wait no i won't, no one will be here lol.
But yeh, basically, media release reviews should just be called 'first impressions' and no more, i.e. "...But if i played more than a week, i would have to castrate myself with my DVD-Drive"
i dunno about you but im sold on pixie hollow, its got to be good it got an 8.5 RIGHT?
This thread really feels like its desperately trying to defend the game from bad press, and I don't know why.
If you really think the game is that great, why do you feel the need to defend it so fervently?
Unless... youre worried there's some truth to the complaints the game has received?
I think you are stating this in the wrong way. What is really happening is that many of those who hate the game in these forums are desperately trying to hang onto the same recycled posts contradicting what the majority of reviewers and those players feel. Shouldn't you be asking those who thread history suggests just that why they keep posting the same thing over and over again? Or maybe like someone else suggested they are being paid by the competition to keep posting repetitive negatives.
Answer this, who hangs out on forums for a game for endless months they don't like? Why would someone want to waste time doing that? seriously.
This thread really feels like its desperately trying to defend the game from bad press, and I don't know why.
If you really think the game is that great, why do you feel the need to defend it so fervently?
Unless... youre worried there's some truth to the complaints the game has received?
I think you are stating this in the wrong way. What is really happening is that many of those who hate the game in these forums are desperately trying to hang onto the same recycled posts contradicting what the majority of reviewers and those players feel. Shouldn't you be asking those who thread history suggests just that why they keep posting the same thing over and over again? Or maybe like someone else suggested they are being paid by the competition to keep posting repetitive negatives.
Answer this, who hangs out on forums for a game for endless months they don't like? Why would someone want to waste time doing that? seriously.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
This site is oh so very amusing at times, everyone flinging their "opinions" around like it was factual and whenever the game they hate gets a good review its suddenly "They got paid to say that" routine. Its distressing to see how some are so negative about a game for the sake of it, not to mention those that are going by blind faith to protect it.
There is no way everyone will like the same game but why must people spout hate over something they dislike so fiercely. I remember a time when people could actually discuss games without lashing out, baiting or doing everything they can to make a game look bad for newcomers-
Everyone has a diffrent opinion and i for one enjoy Swtor more than any of the other mmo's i've played, sure its not new stuff, its lacking in places, there are bugs but the said game really hits home for me. Am i wrong to think as such? No i am not, it is just my opinion after all and whatever floats my boat should not have an affect on what others think and feel. I just dont understand the negativity towards games people do not like, post your opinion once sure but why are some going about and posting their hate in every thread imaginable? If one truly dislike a game why are they visiting the forum of that said game at all i wonder.
I long for the good old days where people could calmly sit down and have a conversation about games instead of spouting flames and thinking that their opinions are factual truth.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
Where's the statistics for these graphs coming from? Please provide links of your proof.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
Where's the statistics for these graphs coming from? Please provide links of your proof.
Its a smilar site to riftstatus.net. There are two things we don't know: what are the threshholds for the different server levels, and how much have they changed? I know my shard went from very heavy/full to standard/heavy overnight and didnt notice any population drop so Im betting the caps were shuffled a little at some point, probably just added some more capacity to the server to remove/reduce queues.
By now the population should be down 20-30% logically, but its tough to tell with how spread out the level ranges still are.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
Where's the statistics for these graphs coming from? Please provide links of your proof.
Its a smilar site to riftstatus.net. There are two things we don't know: what are the threshholds for the different server levels, and how much have they changed? I know my shard went from very heavy/full to standard/heavy overnight and didnt notice any population drop so Im betting the caps were shuffled a little at some point, probably just added some more capacity to the server to remove/reduce queues.
By now the population should be down 20-30% logically, but its tough to tell with how spread out the level ranges still are.
The only real thing this measures is hours played, or concurrency peaks). When you combine all the anecdotal factors like xfire's user rate, player reviews from sites like metacritic, amazon, and even a sample poll on SWTOR itself. Then put that with game sales, it does suggest a downward trend overall. Increasing server caps could not have had much impact on total results because when it was done, there was no substantial changes in the data back in week 51/52. Not to mention, they never actually stated an increase in caps, but a "tuning" and increasing the servers effects to "11" whatever that means.
the most interesting thing to watch will be the data from Jan 21-Feb 1. Those ten days will be a good sample.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
Where's the statistics for these graphs coming from? Please provide links of your proof.
Its a smilar site to riftstatus.net. There are two things we don't know: what are the threshholds for the different server levels, and how much have they changed? I know my shard went from very heavy/full to standard/heavy overnight and didnt notice any population drop so Im betting the caps were shuffled a little at some point, probably just added some more capacity to the server to remove/reduce queues.
By now the population should be down 20-30% logically, but its tough to tell with how spread out the level ranges still are.
The only real thing this measures is hours played, or concurrency peaks). When you combine all the anecdotal factors like xfire's user rate, player reviews from sites like metacritic, amazon, and even a sample poll on SWTOR itself. Then put that with game sales, it does suggest a downward trend overall. Increasing server caps could not have had much impact on total results because when it was done, there was no substantial changes in the data back in week 51/52. Not to mention, they never actually stated an increase in caps, but a "tuning" and increasing the servers effects to "11" whatever that means.
the most interesting thing to watch will be the data from Jan 21-Feb 1. Those ten days will be a good sample.
Theres little question the game is trending down, most of the people not subbing next month are no longer playing at this point and I would be shocked if the game did better than 75% retention after its first month.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
Where's the statistics for these graphs coming from? Please provide links of your proof.
Its a smilar site to riftstatus.net. There are two things we don't know: what are the threshholds for the different server levels, and how much have they changed? I know my shard went from very heavy/full to standard/heavy overnight and didnt notice any population drop so Im betting the caps were shuffled a little at some point, probably just added some more capacity to the server to remove/reduce queues.
By now the population should be down 20-30% logically, but its tough to tell with how spread out the level ranges still are.
The only real thing this measures is hours played, or concurrency peaks). When you combine all the anecdotal factors like xfire's user rate, player reviews from sites like metacritic, amazon, and even a sample poll on SWTOR itself. Then put that with game sales, it does suggest a downward trend overall. Increasing server caps could not have had much impact on total results because when it was done, there was no substantial changes in the data back in week 51/52. Not to mention, they never actually stated an increase in caps, but a "tuning" and increasing the servers effects to "11" whatever that means.
the most interesting thing to watch will be the data from Jan 21-Feb 1. Those ten days will be a good sample.
Actually, no, they won't. Usage of any game-use program (X-fire, Raptr, etc...) is only useful for showing trends WITHIN each respective game-use program. It has no validity outside of those programs. It also does not show the cause of any increase or decrease of hours what-so-ever.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
Where's the statistics for these graphs coming from? Please provide links of your proof.
Its a smilar site to riftstatus.net. There are two things we don't know: what are the threshholds for the different server levels, and how much have they changed? I know my shard went from very heavy/full to standard/heavy overnight and didnt notice any population drop so Im betting the caps were shuffled a little at some point, probably just added some more capacity to the server to remove/reduce queues.
By now the population should be down 20-30% logically, but its tough to tell with how spread out the level ranges still are.
The only real thing this measures is hours played, or concurrency peaks). When you combine all the anecdotal factors like xfire's user rate, player reviews from sites like metacritic, amazon, and even a sample poll on SWTOR itself. Then put that with game sales, it does suggest a downward trend overall. Increasing server caps could not have had much impact on total results because when it was done, there was no substantial changes in the data back in week 51/52. Not to mention, they never actually stated an increase in caps, but a "tuning" and increasing the servers effects to "11" whatever that means.
the most interesting thing to watch will be the data from Jan 21-Feb 1. Those ten days will be a good sample.
Theres little question the game is trending down, most of the people not subbing next month are no longer playing at this point and I would be shocked if the game did better than 75% retention after its first month.
Within game-use programs, like X-fire, possibly. However, that's a self-serving statement when you try to apply those game-use program statistics to the general gaming population.
This thread is absolutely rediculous. I mean really guys.
I actually enjoy ToR quite a lot, but this attempt by other fans to validate how awesome ToR is has gone on for absolutely no reason. Reviewers are often hard to believe, with many cases of giving games passes for things they should not.
Perfect example?
Here is Metacritic for SWTOR: (Note, it shows all 35 positive reveiws)
I'm still trying to figure out what is so new about companions.
you click a button and some credits vanish and then from some seconds to up to 30 minutes? later some random items appear in your bag..then you can click another button and either you remove one of the 1000000000 same named same looking npcs from the themepark grounds for a few seconds to up to 30min and a piece of armor/weapon etc appears in your bag OR you get some timer countdowns on another menu with pictures of a few npcs and wait for said armor/weapon to appear in your bag.
Ohhh occasionaly you are allowed (if bioware lets you) to click on one of your companions and you go through some more cinematics - sometimes your avatar gets a smoldering bedroom eyes look in highrez when he is talking to a companion of the opposite sex.
Of course if you ever played guild wars with the hero system and removed the ability of using more than 1 npc you have seen it before.
If this doesnt scream innovation to you then you are clearly wrong in everything that ever has been, is and will be and should be banned from the universe and even the multiverse unless you agree with the blind fanaticsm of bioware fans.
Most innovative thing about Star Wars is how they have made a profit from this even after all the shady crap EA/LA pulled with it.
Comments
Who knows? Maybe your being paid to trash SWTOR in all of your posts. It sure seems like it. Why would you spend so much time on the forums writing these posts as opposed to doing something you enjoy. Much like I just did....you state your conjectures as fact with absolutely nothing to back it up.
Still alive and kicking on my server as well.
Just hoping that they'll bring out 1.1 soon because the pvp changes are desperately needed.
The "potential" to this game is dying to be unleashed.
My brand new bloggity blog.
Every single one of my friends who bought the game have stopped playing. Yet I'm not saying that the game wil die.
..Cake..
Funny statement, only if you like the game can you be considered objective.
But let's face it, if someone is a reviewer for a "professional" site they will be strongly encouraged to provide as objective a review as possible and it's absolutely no surprise the they all come back positive, because face it, SWTOR had a big budget, was developed by a solid company, and in many areas is a good quality MMO.
But, it's not perfect, it lacks in several areas, sometimes just because it is new (only so much content one can have) and sometimes because of seemingly bonehead moves (the inflexible UI) and sometimes probably a lack of budget (the poor character customization)
What is sort of ridiculous is the overly high scores the title sometimes receives. It is likely to be right in the 7.5 to 8.5 range based on what has currently been delivered when compared to other titles, however due to the review spaces tendency to inflate scores (see WAR for classic example) there's pressure to score overly high because there's no way you can rate SWTOR as less of a game when compared to those lessor titles.
Regarding your empirical "evidence" about the titles' success, you could possibly be on the only server in the game where that's true. (not likely I'll grant you) but never take those sorts of factors as real indicators of a titles success. Also,let's wait 6 months and see if you and all your friends are still playing, or if you've moved on elsewhere.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Every AAA MMO gets rave reviews at release.
Aion: Aion Review 10/15/09 Sean Bulger
8.7
Star Wars: The Old Republic: The Official SWTOR Review 01/06/12 Michael Bitton
8.7
Rift: The Official Review 03/31/11 William Murphy
8.7
Pixie Hollow: Pixie Hollow Review 07/02/09 Carolyn Koh
8.5
Age of Conan: Unchained: Rise of the Godslayer Review 05/20/10 William Murphy
8.5
Warhammer Online: Age of Reckoning: Warhammer Online Review 04/23/09 Michael Bitton
8.4
Dark Age of Camelot: Dark Age Of Camelot Review 04/13/04 Mark Schembri
8.4
City of Heroes: City of Heroes Review 08/20/04 Richard Cox
8.3
EVE Online: EVE Online Review 09/29/04 Reed Hubbard
8.3
Free Realms: Free Realms Review 06/11/09 Sanya Weathers
8.3
Glitch: A Different Game for a Different Crowd 11/03/11 Carolyn Koh
8.3
League of Legends: The WoW of MOBAs? 10/07/11 Joseph Sanicky
8.2
Guild Wars: Guild Wars Review 06/07/05 David Souza
8.1
World of Warcraft: World of Warcraft Review 04/13/05 Reed Hubbard
8.1
World of Tanks: A Different Kind of Tanking 08/08/11 Adam Tingle
8.1
Vindictus: The Official Review 11/25/10 William Murphy
8.0
Hellgate: A Great Action-MMO 12/21/11 Alex Frieden
8.0
Lord of the Rings Online: Lord of the Rings Online Mines of Moria Review 01/23/09 Donna Desborough
8.0
City of Villains: City of Villains Review 12/16/05 Laura Genender
8.0
Dungeons & Dragons Online: Eberron Unlimited: Dungeons & Dragons Online Review 10/29/09 Jaime Skelton
8.0
AGlobal Agenda: Global Agenda Review 02/11/10 William Murphy
8.0
Freaky Creatures: Freaky Creatures Review 04/30/09 Carolyn Koh
8.0
Faunasphere: Faunasphere Review 10/01/09 Carolyn Koh
8.0
Wizard101: Wizard 101 Review 11/20/08 Carolyn Koh
8.0
DC Universe Online: The Official Review 02/03/11 William Murphy
8.0
EverQuest II: EverQuest II Review 01/03/05 Reed Hubbard
7.9
Now you'll notice these are all release reviews, with the exception of AoC, which i put in for perspective.
Now, every site varies their scores, But i think everyone gave WAR a very high score, as with Rift and Aion.
See the pattern? People like Star Wars IP very slightly more than Warhammer IP lol. Remove the Non-AAA games and the variation is less.
DC Universe, remember that?! Amazingly fun was it? Couldn't stop playing it and so much content? What, not now? But on release...ahh, just like Ai...War...erm...Yes, all of them. See you in a few months...wait no i won't, no one will be here lol.
But yeh, basically, media release reviews should just be called 'first impressions' and no more, i.e. "...But if i played more than a week, i would have to castrate myself with my DVD-Drive"
...That's a DVD-Drive? I thought it was just a really slow moving cigar cutter, or flimsy coffee cup holder....
This thread really feels like its desperately trying to defend the game from bad press, and I don't know why.
If you really think the game is that great, why do you feel the need to defend it so fervently?
Unless... youre worried there's some truth to the complaints the game has received?
"The problem with quotes from the Internet is that it's almost impossible to validate their authenticity." - Abraham Lincoln
i dunno about you but im sold on pixie hollow, its got to be good it got an 8.5 RIGHT?
Both SWTOR and WAR were reviewed by Michael Bitton and he gave both a high score...I guess that's one critic I won't be trusting now
I review lots of indie games and MMORPGs
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
[quote]Originally posted by nerovipus32
i dunno about you but im sold on pixie hollow, its got to be good it got an 8.5 RIGHT?
[/b][/quote]
I pasted all these from this site, then did a double-take...
...Someone tell wtf is Pixie hollow and...Glitch?!
time for a looksee lol
I think you are stating this in the wrong way. What is really happening is that many of those who hate the game in these forums are desperately trying to hang onto the same recycled posts contradicting what the majority of reviewers and those players feel. Shouldn't you be asking those who thread history suggests just that why they keep posting the same thing over and over again? Or maybe like someone else suggested they are being paid by the competition to keep posting repetitive negatives.
Answer this, who hangs out on forums for a game for endless months they don't like? Why would someone want to waste time doing that? seriously.
There Is Always Hope!
This!!!!!
Monthly
Yearly
Population decline.
I don't believe the whole it isn't Christmas anymore so less people will be playing thing. Other game populations don't decline just because it isn't Christmas, if it wasn't declining you'd see the population going up and down in waves like Steam. They haven't even started charging yet either so after the 20th I expect it to drop even more.
This site is oh so very amusing at times, everyone flinging their "opinions" around like it was factual and whenever the game they hate gets a good review its suddenly "They got paid to say that" routine. Its distressing to see how some are so negative about a game for the sake of it, not to mention those that are going by blind faith to protect it.
There is no way everyone will like the same game but why must people spout hate over something they dislike so fiercely. I remember a time when people could actually discuss games without lashing out, baiting or doing everything they can to make a game look bad for newcomers-
Everyone has a diffrent opinion and i for one enjoy Swtor more than any of the other mmo's i've played, sure its not new stuff, its lacking in places, there are bugs but the said game really hits home for me. Am i wrong to think as such? No i am not, it is just my opinion after all and whatever floats my boat should not have an affect on what others think and feel. I just dont understand the negativity towards games people do not like, post your opinion once sure but why are some going about and posting their hate in every thread imaginable? If one truly dislike a game why are they visiting the forum of that said game at all i wonder.
I long for the good old days where people could calmly sit down and have a conversation about games instead of spouting flames and thinking that their opinions are factual truth.
Where's the statistics for these graphs coming from? Please provide links of your proof.
Its a smilar site to riftstatus.net. There are two things we don't know: what are the threshholds for the different server levels, and how much have they changed? I know my shard went from very heavy/full to standard/heavy overnight and didnt notice any population drop so Im betting the caps were shuffled a little at some point, probably just added some more capacity to the server to remove/reduce queues.
By now the population should be down 20-30% logically, but its tough to tell with how spread out the level ranges still are.
The only real thing this measures is hours played, or concurrency peaks). When you combine all the anecdotal factors like xfire's user rate, player reviews from sites like metacritic, amazon, and even a sample poll on SWTOR itself. Then put that with game sales, it does suggest a downward trend overall. Increasing server caps could not have had much impact on total results because when it was done, there was no substantial changes in the data back in week 51/52. Not to mention, they never actually stated an increase in caps, but a "tuning" and increasing the servers effects to "11" whatever that means.
the most interesting thing to watch will be the data from Jan 21-Feb 1. Those ten days will be a good sample.
Theres little question the game is trending down, most of the people not subbing next month are no longer playing at this point and I would be shocked if the game did better than 75% retention after its first month.
really? lol this still going?
95% of the mmorpg that came out in the last 10 years have postive reveiw lol
Actually, no, they won't. Usage of any game-use program (X-fire, Raptr, etc...) is only useful for showing trends WITHIN each respective game-use program. It has no validity outside of those programs. It also does not show the cause of any increase or decrease of hours what-so-ever.
Within game-use programs, like X-fire, possibly. However, that's a self-serving statement when you try to apply those game-use program statistics to the general gaming population.
This thread is absolutely rediculous. I mean really guys.
I actually enjoy ToR quite a lot, but this attempt by other fans to validate how awesome ToR is has gone on for absolutely no reason. Reviewers are often hard to believe, with many cases of giving games passes for things they should not.
Perfect example?
Here is Metacritic for SWTOR: (Note, it shows all 35 positive reveiws)
http://www.metacritic.com/game/pc/star-wars-the-old-republic
Now, here is Metacritic for Warhammer AoR: (We all know how awesome that game turned out.)
http://www.metacritic.com/game/pc/warhammer-online-age-of-reckoning
My point is, parading all these things around to prove how good it is does NOTHING to prove how good it is. Game reviews today are a joke.
Just play and enjoy the game.
you click a button and some credits vanish and then from some seconds to up to 30 minutes? later some random items appear in your bag..then you can click another button and either you remove one of the 1000000000 same named same looking npcs from the themepark grounds for a few seconds to up to 30min and a piece of armor/weapon etc appears in your bag OR you get some timer countdowns on another menu with pictures of a few npcs and wait for said armor/weapon to appear in your bag.
Ohhh occasionaly you are allowed (if bioware lets you) to click on one of your companions and you go through some more cinematics - sometimes your avatar gets a smoldering bedroom eyes look in highrez when he is talking to a companion of the opposite sex.
Of course if you ever played guild wars with the hero system and removed the ability of using more than 1 npc you have seen it before.
If this doesnt scream innovation to you then you are clearly wrong in everything that ever has been, is and will be and should be banned from the universe and even the multiverse unless you agree with the blind fanaticsm of bioware fans.
Most innovative thing about Star Wars is how they have made a profit from this even after all the shady crap EA/LA pulled with it.
personally i love the game but pvp is terrible lvl 50's decked out fighting lvl 10's come on who thought that was a good idea