Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Can you find a bad review for this game ? because I can't

135678

Comments

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by Cothor

    This game is "fun" just like every other themepark until you get close to 50. Then you see that every single set of missions is almost exactly the same. Sure, the mission dialouge is different, but it is the same actions being taken.

    Go here, click this thing... kill 20 of these while you are there, talk to this guy, come back to me, go back out kill this guy, come back to me.

     

    At 50 there is nothing to do. The pvp is elementary and pointless at best. The pve is just as weak and generic.

     

    Each new MMORPG that comes out is supposed to raise the bar. The only bar raising this game did was with the voice overs... and lets be honest... that shit gets old after about 50-60 hours of gameplay. Surely there are people who find it entertaining, but I doubt it is near as many as some would think.

     

    The game is a dud.

    OMG a guy who doesn't like themepark style mmos doesn't like themepark mmos....

    [mod edited]

     

    PS- what do you think a mission or quest is?  Kill something... scout something... sneak into something... save someone... retrieve something...   My agent banged a girl for some info... that better?

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by RizelStar

    Originally posted by Syrith

    I've played it to 50 as a bounty hunter and into the twenties as a smuggler, it's an okay game.  The storyline quests are well written, the gameplay is the same ole same ole not that I expected more.  Space combat sucks, very buggy and that's not even including the massive framerate issues many people with well above minimum requirement rigs have had (multiple several hundred page threads in their support forums over them), graphics aren't particularly good for a new AAA title.  Overall it's an average mmo that would probably go ftp in a few months if it wasn't Star Wars.

    Come on you know it won't go F2P within months.

    he said if it wasn't star wars it would.. star wars i feel is really the main thing that will hold this game for a little while..

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Cothor

    Originally posted by Angier2758


    Originally posted by Cothor

    This game is "fun" just like every other themepark until you get close to 50. Then you see that every single set of missions is almost exactly the same. Sure, the mission dialouge is different, but it is the same actions being taken.

    Go here, click this thing... kill 20 of these while you are there, talk to this guy, come back to me, go back out kill this guy, come back to me.

     

    At 50 there is nothing to do. The pvp is elementary and pointless at best. The pve is just as weak and generic.

     

    Each new MMORPG that comes out is supposed to raise the bar. The only bar raising this game did was with the voice overs... and lets be honest... that shit gets old after about 50-60 hours of gameplay. Surely there are people who find it entertaining, but I doubt it is near as many as some would think.

     

    The game is a dud.

    OMG a guy who doesn't like themepark style mmos doesn't like themepark mmos....

     

    It's like Rush Limbaugh having a bad time at a gay pride parade... who woulda thunk it?

     

     

    PS- what do you think a mission or quest is?  Kill something... scout something... sneak into something... save someone... retrieve something...   My agent banged a girl for some info... that better?

    Clearly you are an idiot. I'm going to have to go ahead and ask you to pucnh yourself in the face 1000 times, then get on your knees and lick my feet you little queen.

     

    Now that we have established that I am your Master and you will only speak when spoken to I can continue my day.

    LOL..anyway even themepark lovers will tire of this game in few months.. there just isn't enough new at the core game level to warrant a reason to play for months and months.. if you did endgame in rift or wow or lotro or eq2 or any others you done it all before and it's really getting old.. I just wish this game came out years ago i would of played it for years.. but now i just can't see myself going through so much of the same again.

  • kaliniskalinis Member Posts: 1,428

    wow didnt have anything really new at teh core level and 7 yrs later is stilla t 10 million subs. Sorry thats a bad argument. There are alot of players new to mmos who loved bioware games and kotor playing tor. 

    ive run into a few. The fact is im not burned out on themepark games after 6 yrs in wow and i love tor. yea some will becom tired the ones who rush to cap and skip the best parts of this game

    the majority of players wont become bored, the companions and story aspects give it a nice touch that make it so much more fun the most themeparks for me

    I wont say tor is perfect it has things to fix and work on but its fun and for alot of those playing tor thats enough. The fact is star wars fans and bioware fans will keep this game succesful for a very long time.

    Myabe long term mmo players wont stick around and they might not keep the so called hardcore crowd but the casual mmo gamers who like themaparks the star wars fans and the bioware fans will stick around.

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by Cothor

    Originally posted by Angier2758


    Originally posted by Cothor

    This game is "fun" just like every other themepark until you get close to 50. Then you see that every single set of missions is almost exactly the same. Sure, the mission dialouge is different, but it is the same actions being taken.

    Go here, click this thing... kill 20 of these while you are there, talk to this guy, come back to me, go back out kill this guy, come back to me.

     

    At 50 there is nothing to do. The pvp is elementary and pointless at best. The pve is just as weak and generic.

     

    Each new MMORPG that comes out is supposed to raise the bar. The only bar raising this game did was with the voice overs... and lets be honest... that shit gets old after about 50-60 hours of gameplay. Surely there are people who find it entertaining, but I doubt it is near as many as some would think.

     

    The game is a dud.

    OMG a guy who doesn't like themepark style mmos doesn't like themepark mmos....

     

    It's like Rush Limbaugh having a bad time at a gay pride parade... who woulda thunk it?

     

     

    PS- what do you think a mission or quest is?  Kill something... scout something... sneak into something... save someone... retrieve something...   My agent banged a girl for some info... that better?

    Clearly you are an idiot. I'm going to have to go ahead and ask you to pucnh yourself in the face 1000 times, then get on your knees and lick my feet you little queen.

     

    Now that we have established that I am your Master and you will only speak when spoken to I can continue my day.

    Wow can't stand being horribly wrong huh?  Mommy not love you enough?

     

    What are you 12?

    PS- keep it up I will happily report your childish and ignorant ass.  Keep raging and acting like you mean something ;)

  • dllddlld Member UncommonPosts: 615

    IGN warhammer score 9.0/10 "Amazing" http://pc.ign.com/articles/918/918335p2.html

    IGN SW:ToR score 9.0/10 "Amazing" http://pc.ign.com/articles/121/1214622p2.html

    hmm..

    Gamespot warhammer score 8.5/10 http://www.gamespot.com/warhammer-online-age-of-reckoning/videos/warhammer-online-age-of-reckoning-video-review-6198581

    Gamespot SW:ToR score 8.0/10 http://www.gamespot.com/star-wars-the-old-republic/platform/pc?tag=result;title;0

    hmmmmm..........

    Gamespy warhammer score 5/5 http://pc.gamespy.com/pc/warhammer-online/914059p1.html

    Gamespy SW:tor score 4/5 http://pc.gamespy.com/pc/bioware-mmo-project/1215744p1.html

    large site reviews are a joke. I picked warhammer because it's clearly a fail and also happen to be from the same publisher and with the bioware/mythic  merge arguably developers.

    There's only 4 "proffesional" reviews under 80 for warhammer online on metacritic none of them from particularly large sites as far as i'm aware.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by kalinis

    wow didnt have anything really new at teh core level and 7 yrs later is stilla t 10 million subs. Sorry thats a bad argument. There are alot of players new to mmos who loved bioware games and kotor playing tor. 

    ive run into a few. The fact is im not burned out on themepark games after 6 yrs in wow and i love tor. yea some will becom tired the ones who rush to cap and skip the best parts of this game

    the majority of players wont become bored, the companions and story aspects give it a nice touch that make it so much more fun the most themeparks for me

    I wont say tor is perfect it has things to fix and work on but its fun and for alot of those playing tor thats enough. The fact is star wars fans and bioware fans will keep this game succesful for a very long time.

    Myabe long term mmo players wont stick around and they might not keep the so called hardcore crowd but the casual mmo gamers who like themaparks the star wars fans and the bioware fans will stick around.

    you can't compare it to the time wow launched since MMOs were relativly new so sorry thats a bad argument.. like I said if this game came out around when wow did  ithink it could of even surpased wow in sub's but no way in hell do I see this one getting even a quarter of the total subs wow got at peak... I have a big community of friends who are gamers and only a couple of us still play and it hasn't even been a month.. its the class system and tier system that is killing the game for me, you honestly cannot really make any interesting builds you have basic generic cookie cutters and no real reason to even try and branch out into hybrids much. The reason is all the stances and ammo types lock up trees making you waist points if you want to try a true hybrid.. I'm sorta fine they are forcing you into one advanced class but to have no real flexability in how that class is put together talent wise compared to the person next to you is really abysmal.

    And to play yet ANOTHER game with the holy trinity class system... just makes me sad they couldn't even try something else

  • BigMangoBigMango Member UncommonPosts: 1,821

    Originally posted by zymurgeist

    So they're just going to sit on their hands and produce no new content right? Oh wait, latest patch on the test server has new content. Look at that, who would have thunk it. You shpuld really give up trying to think for other people. They're perfectly capable of doing it themselves. They might even agree with you.

     

    Yep, and just 2 weeks after launch, they know where they are going with this game.

    Of course this was planned.... but well done nevertheless.

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by sanosukex

    Originally posted by kalinis

    wow didnt have anything really new at teh core level and 7 yrs later is stilla t 10 million subs. Sorry thats a bad argument. There are alot of players new to mmos who loved bioware games and kotor playing tor. 

    ive run into a few. The fact is im not burned out on themepark games after 6 yrs in wow and i love tor. yea some will becom tired the ones who rush to cap and skip the best parts of this game

    the majority of players wont become bored, the companions and story aspects give it a nice touch that make it so much more fun the most themeparks for me

    I wont say tor is perfect it has things to fix and work on but its fun and for alot of those playing tor thats enough. The fact is star wars fans and bioware fans will keep this game succesful for a very long time.

    Myabe long term mmo players wont stick around and they might not keep the so called hardcore crowd but the casual mmo gamers who like themaparks the star wars fans and the bioware fans will stick around.

    you can't compare it to the time wow launched since MMOs were relativly new so sorry thats a bad argument.. like I said if this game came out around when wow did  ithink it could of even surpased wow in sub's but no way in hell do I see this one getting even a quarter of the total subs wow got at peak... I have a big community of friends who are gamers and only a couple of us still play and it hasn't even been a month.. its the class system and tier system that is killing the game for me, you honestly cannot really make any interesting builds you have basic generic cookie cutters and no real reason to even try and branch out into hybrids much. The reason is all the stances and ammo types lock up trees making you waist points if you want to try a true hybrid.. I'm sorta fine they are forcing you into one advanced class but to have no real flexability in how that class is put together talnet wise compared to the person next to you is really abysmal.

    And to play yet ANOTHER game with the holy trinity class system... just makes me sad they couldn't even try something else

    How do you get around the holy trinity though?  Not to make the GW2 kids mad, but without tanking and heals you basically are left with DPS... and possibly utility.  GW2 looks interesting for pvp reasons... but pve is going to some variation of bouncing and kiting while others DPS  (like ghetto groups in EQ1).

     

    in WAR they started to come up with new roles.. but the game is dead/dying.   

  • SereliskSerelisk Member Posts: 836

    While this Eurogamer review gave it an 8/10, it had some pretty unflattering things to say about the game.

    "It's a painstaking note-for-note copy of WOW's design and features, with a few additions and even fewer changes."

    "The writing is flat, the staging and animation of the lengthy conversations is very basic and the subject matter is often dry, adult, cynical or plain boring"

    "The game's light side/dark side morality is reductive and poorly handled, too. Interesting dilemmas are far outweighed by spoon-fed posturing that has no impact, and because rewards are unlocked for consistent light or dark side play, you're encouraged to game the system rather than go with your gut."

    "the combination of this inflexible moral code with MMO mechanics and BioWare's arid house style has (accidentally, I assume) produced a chillingly bleak and empty vision of human nature."

    "the way this teen-rated game drops a few mild double entendres before fading to black in its hilariously wooden "romance" scenes can't disguise the fact that it treats sex as a sordid transaction."

    "The rudimentary matchmaking is a shame - there's no level banding, with all players boosted to max level, and you can't specify which map to queue for. It's at moments like these that you remember that BioWare has limited experience in multiplayer gaming."

    "for me the companions are critical immersion-breakers in an online world. I don't like seeing other players of my class running around with the same companion, and I feel these dogged animatronic servants devalue the presence of real friends and strangers in the world."

    "It's as a Star Wars game that The Old Republic is hardest to judge. Some of the content - whether it stems from MMO tradition or BioWare's tastes - is jarring. And although the game has a tidy interface and clean looks, no Star Wars universe should be this drab."

    "A few famous locations aside, the world-building effort has produced a procession of oversized, cut-and-paste brown wastelands and purple jungles, populated with formless monsters and dotted with cavernous, empty, symmetrical buildings. Oh the disappointment when the moon of Nar Shaddaa - purportedly a Hutt-run mix of Blade Runner and 1920s Shanghai - turns out to be a few indistinguishable blocks of grey boxes behind the neon."

    "The Old Republic is just that, old: a deeply traditional framework for an online game that is in dire need of a refresh and is currently struggling to sustain WOW."

     

    These are quotes that aren't taken out of context. The reviewer had nice things to say about the game, but you're looking for the negative.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by zymurgeist

    So they're just going to sit on their hands and produce no new content right? Oh wait, latest patch on the test server has new content. Look at that, who would have thunk it. You should really give up trying to think for other people. They're perfectly capable of doing it themselves. They might even agree with you.

    most of what coming is to fix the horribly broken problems they are having now like PVP... but highly doubt they are going to revamp the talent trees or classes anytime soon.. doesn't matter how many flashpoints come out, how many pvp warzones they release the core game i just don't see holding people past the storylines.. once people finish a few storys on each side I can't see the majority people staying around  to do the same old pvp gear grind or raid gear grind like every other themepark. I'm sure it will have its core set fans but not the success I was hoping it was going to be when I first started reading how the game years ago.

    Time will tell if I'm wrong or not but really haven't been shown much in my weeks playing the game that will prove otherwise.

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by Serelisk

    While this Eurogamer review gave it an 8/10, it had some pretty unflattering things to say about the game.

    "It's a painstaking note-for-note copy of WOW's design and features, with a few additions and even fewer changes."

    "The writing is flat, the staging and animation of the lengthy conversations is very basic and the subject matter is often dry, adult, cynical or plain boring"

    "The game's light side/dark side morality is reductive and poorly handled, too. Interesting dilemmas are far outweighed by spoon-fed posturing that has no impact, and because rewards are unlocked for consistent light or dark side play, you're encouraged to game the system rather than go with your gut."

    "the combination of this inflexible moral code with MMO mechanics and BioWare's arid house style has (accidentally, I assume) produced a chillingly bleak and empty vision of human nature."

    "the way this teen-rated game drops a few mild double entendres before fading to black in its hilariously wooden "romance" scenes can't disguise the fact that it treats sex as a sordid transaction."

    "The rudimentary matchmaking is a shame - there's no level banding, with all players boosted to max level, and you can't specify which map to queue for. It's at moments like these that you remember that BioWare has limited experience in multiplayer gaming."

    "for me the companions are critical immersion-breakers in an online world. I don't like seeing other players of my class running around with the same companion, and I feel these dogged animatronic servants devalue the presence of real friends and strangers in the world."

    "It's as a Star Wars game that The Old Republic is hardest to judge. Some of the content - whether it stems from MMO tradition or BioWare's tastes - is jarring. And although the game has a tidy interface and clean looks, no Star Wars universe should be this drab."

    "A few famous locations aside, the world-building effort has produced a procession of oversized, cut-and-paste brown wastelands and purple jungles, populated with formless monsters and dotted with cavernous, empty, symmetrical buildings. Oh the disappointment when the moon of Nar Shaddaa - purportedly a Hutt-run mix of Blade Runner and 1920s Shanghai - turns out to be a few indistinguishable blocks of grey boxes behind the neon."

    "The Old Republic is just that, old: a deeply traditional framework for an online game that is in dire need of a refresh and is currently struggling to sustain WOW."

     

    These are quotes that aren't taken out of context. The reviewer had nice things to say about the game, but you're looking for the negative.

    They need to get the gray options in place.... but while some of the voice acting is a bit meh.. some is outright amazing.

    Like the inquisitor's first master (haven't played it through) is done *VERY* well... sweet, loving, carying, evil bitch, sweet loving and so forth.    Also Keeper is a pretty well done character.  Kira too.

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Originally posted by sanosukex

    Originally posted by zymurgeist



    So they're just going to sit on their hands and produce no new content right? Oh wait, latest patch on the test server has new content. Look at that, who would have thunk it. You should really give up trying to think for other people. They're perfectly capable of doing it themselves. They might even agree with you.

    most of what coming is to fix the horribly broken problems they are having now like PVP... but highly doubt they are going to revamp the talent trees or classes anytime soon.. doesn't matter how many flashpoints come out, how many pvp warzones they release the core game i just don't see holding people past the storylines.. once people finish a few storys on each side I can't see the majority people staying around  to do the same old pvp gear grind or raid gear grind like every other themepark. I'm sure it will have its core set fans but not the success I was hoping it was going to be when I first started reading how the game years ago.

    Time will tell if I'm wrong or not but really haven't been shown much in my weeks playing the game that will prove otherwise.

     

    The main pvp concern I have is that a few classes do well regardless of skill and some require a ton of skill.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Angier2758

    How do you get around the holy trinity though?  Not to make the GW2 kids mad, but without tanking and heals you basically are left with DPS... and possibly utility.  GW2 looks interesting for pvp reasons... but pve is going to some variation of bouncing and kiting while others DPS  (like ghetto groups in EQ1).

     

    in WAR they started to come up with new roles.. but the game is dead/dying.   

    I would welcome anything differn't now. Rift at least had the support role added in to ad more flexability and less monotomy in the classes. Where is it written a themepark game cannot have a classless skill system? my issue is they didn't even try with the classes the abilities for the most part are not very interesting and how its all put together is nothing more than you get from pretty much any higher end F2P MMO.  For people new to the genre I'm sure this won't go as noticed but for people playing these games since eq1 it just getting old.. hell since I bring up eq1 at least they had a nice variety in classes.. perhaps if they came out with more variety it classes it wouldn't be as big of a deal using the same trinity system but with such a limited number of classes and no real way to custimize a class its very very dissapointing.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Angier2758

     

    The main pvp concern I have is that a few classes do well regardless of skill and some require a ton of skill.

    happens with most MMOs though.. for instance in many MMOs warriors are easy mode with couple buttons and thats all you need then mages required you to have a hotbar full of 20+ abilities to be competative..

  • SereliskSerelisk Member Posts: 836

    Originally posted by Angier2758

    How do you get around the holy trinity though?  Not to make the GW2 kids mad, but without tanking and heals you basically are left with DPS... and possibly utility.  GW2 looks interesting for pvp reasons... but pve is going to some variation of bouncing and kiting while others DPS  (like ghetto groups in EQ1).

     

    in WAR they started to come up with new roles.. but the game is dead/dying.   

    You get rid of the "Holy Trinity" by broadening the role that members of the party can do at any given time during a fight, as opposed to pigeon holing a member of the group based on the class they chose at start-up. Classes should be defined by playstyles, not roles.

    And you can't make the statement in red, and still believe you're sticking to the part in orange because you're misrepresenting the game by unnecessarily trivializing its mechanics.

    You'd be better off staying on the topic of negative reviews about TOR, less this turn into a Guild Wars 2 vs TOR debate. And nobody wants to see that happen.

  • ScypherothScypheroth Member Posts: 264

    i can find one! MINE! its a repeat of every other mmo out there and offers NOTHING new...

  • NBlitzNBlitz Member Posts: 1,904

    Originally posted by Serelisk

    While this Eurogamer review gave it an 8/10, it had some pretty unflattering things to say about the game.

    "It's a painstaking note-for-note copy of WOW's design and features, with a few additions and even fewer changes."

    "The writing is flat, the staging and animation of the lengthy conversations is very basic and the subject matter is often dry, adult, cynical or plain boring"

    "The game's light side/dark side morality is reductive and poorly handled, too. Interesting dilemmas are far outweighed by spoon-fed posturing that has no impact, and because rewards are unlocked for consistent light or dark side play, you're encouraged to game the system rather than go with your gut."

    "the combination of this inflexible moral code with MMO mechanics and BioWare's arid house style has (accidentally, I assume) produced a chillingly bleak and empty vision of human nature."

    "the way this teen-rated game drops a few mild double entendres before fading to black in its hilariously wooden "romance" scenes can't disguise the fact that it treats sex as a sordid transaction."

    "The rudimentary matchmaking is a shame - there's no level banding, with all players boosted to max level, and you can't specify which map to queue for. It's at moments like these that you remember that BioWare has limited experience in multiplayer gaming."

    "for me the companions are critical immersion-breakers in an online world. I don't like seeing other players of my class running around with the same companion, and I feel these dogged animatronic servants devalue the presence of real friends and strangers in the world."

    "It's as a Star Wars game that The Old Republic is hardest to judge. Some of the content - whether it stems from MMO tradition or BioWare's tastes - is jarring. And although the game has a tidy interface and clean looks, no Star Wars universe should be this drab."

    "A few famous locations aside, the world-building effort has produced a procession of oversized, cut-and-paste brown wastelands and purple jungles, populated with formless monsters and dotted with cavernous, empty, symmetrical buildings. Oh the disappointment when the moon of Nar Shaddaa - purportedly a Hutt-run mix of Blade Runner and 1920s Shanghai - turns out to be a few indistinguishable blocks of grey boxes behind the neon."

    "The Old Republic is just that, old: a deeply traditional framework for an online game that is in dire need of a refresh and is currently struggling to sustain WOW."

     

    These are quotes that aren't taken out of context. The reviewer had nice things to say about the game, but you're looking for the negative.

    With such feedback...is this what an 8/10 means nowadays?! image

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by Angier2758

    Originally posted by sanosukex


    Originally posted by zymurgeist



    So they're just going to sit on their hands and produce no new content right? Oh wait, latest patch on the test server has new content. Look at that, who would have thunk it. You should really give up trying to think for other people. They're perfectly capable of doing it themselves. They might even agree with you.

    most of what coming is to fix the horribly broken problems they are having now like PVP... but highly doubt they are going to revamp the talent trees or classes anytime soon.. doesn't matter how many flashpoints come out, how many pvp warzones they release the core game i just don't see holding people past the storylines.. once people finish a few storys on each side I can't see the majority people staying around  to do the same old pvp gear grind or raid gear grind like every other themepark. I'm sure it will have its core set fans but not the success I was hoping it was going to be when I first started reading how the game years ago.

    Time will tell if I'm wrong or not but really haven't been shown much in my weeks playing the game that will prove otherwise.

     

    The main pvp concern I have is that a few classes do well regardless of skill and some require a ton of skill.

    The main problem i have with PvP in this game is that pretty much 90% of AAA MMOs do it better. I mean i can't even choose the BG to queue for, everyone gets raised to maxlevel? Whats that all about? And whose idea was it to throw chars with a skillset of level 10 against those with a skillset of a level 49 and full talent trees into the same BG? You think bolstering the HP up will even it out? Apparently someone at BW thought exactly that.

    I mean comeon, thats stupid design. Mythic screwed up colossally with WH, but not even they screwed their BG system up THAT bad. Hell first BG iteration in vanilla WoW was more refined than this, atleast you could choose which BG to do and played against chars of +- a couple levels of yourself.

    I mean i usually don't even talk about PvP in this game, because that wasn't why i bought it, but if you include the option into the game you gotta be prepared for the "feedback". And let me not even start about some instants being more instant than others ... That kind of stuff even affects PvE, but outright kills any semblance of PvP balance.

     

    Without the nicely voiced story and the whole starwars theme this game would be a dissapointment, and the story will be over once you hit 50. I mean how long will it take for even a casual gamer to hit 50 on a couple chars? 6-12 months? And then what? I would be surprised if they can bring out more than 2-5 new instances by then, maybe a raid or two. Then what? Ton of new and actually different/innovative MMOs + that silly panda expansion hitting the market, thats what.

    How far it being starwars alone will then carry you ... well just go and ask sony.

  • ooblaoobla Member Posts: 87

    Still not one link to a bad review . Starting to think even on the smaller sites they like it as well . Been looking again myself . They don't seem to out there .

    I'm not keen on my companion either . I send him off on missions or dismiss him because questing with him makes the game to easy . But playing missions without hims fine and just the right level of difficulty .

  • DudehogDudehog Member Posts: 112

    The bar is set so low for mmos. As long as a game launches without 3 hour queues and there aren't any gamebreaking bugs. it's guaranteed to get a decent review. 

  • HatewallHatewall Member Posts: 120

    I can tell you with factual knowledge that companies are paid/not paid based on reviews. Maybe not cold cash in hand but in many other ways from products to review to access for events, inside info, etc.

    Companies also pay people to visit blogs and forums to search for entries about their products.

    Not tinfoil hat stuff, just the reality of business on the internet.

    You will not likely find a bad review on such a high profile release on a mainstream site because they would pay for it down the road.

  • SyrithSyrith Member UncommonPosts: 18

    Originally posted by Cothor

    This game is "fun" just like every other themepark until you get close to 50. Then you see that every single set of missions is almost exactly the same. Sure, the mission dialouge is different, but it is the same actions being taken.

    G

     

    Actually one of the things that kept jumping out at me as I approached 50 was how much of the mission dialogue was the same, and how many more non-english (or basic) speaking aliens there were so they could recycle not only your characters lines again, but the same alien-speak for completely different conversations.  It got to the point that unless a quest was with someone who spoke english I'd just spacebar through whatever gibberish they were asking for.

  • SyrithSyrith Member UncommonPosts: 18

    Originally posted by RizelStar

    Originally posted by Syrith

    .  Overall it's an average mmo that would probably go ftp in a few months if it wasn't Star Wars.

    Come on you know it won't go F2P within months.

     

    Please feel free to re-read what you responded to.  I didn't edit it.  I even italicized and underlined the relevant part for you.

  • lapommelapomme Member Posts: 270

    Originally posted by oobla

    I rarely use this website unless I want to guage what a new games like before buying it . To look at some of the comments here you would think StarWars the Old Republic is a terrible game . So I went searching the web to see if I could find a review thats negative about it . So far every one I've come across sings its praises.

    So I would like to challege someone to find a negative review (as long as its from a reasonably legitimate source ie a relativly well known gaming website ,newpaper or magazine website . Not someones blog review or a gaming site that invites people to submit thier own reviews .

    I'm sure there must be a few out there  but all in all the reviews I've seen are overwealmingly possative .

    Gaming websites, newspapers, or magazines are actually the most illegitimate source you can look at.  Most of those companies are paid by the publisher or developers to give high praise and good reviews.  Reviewers have been fired from those companies for giving bad reviews to games because they were paid to give a good review.  The only way to see if the game is good is to play it for yourself or talk to actual people.

Sign In or Register to comment.