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The reason this game actually needs to fail.

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  • ZorgoZorgo Member UncommonPosts: 2,254

    Originally posted by Margulis

     Before I ever played this game I spent 5 months in preparation, I read every book, comic and lore piece and also replayed through KOTOR 1 and 2 entirely.  That's how excited I was for this game, what I figured to be my final MMO home. 

    I think this has more to do with your disappointment than the game itself.

    I recommend not following the development of games in the future and I bet you'll be happier with your next mmo.

    You spent 5 months imagining how perfectly each of this games features would be implemented, you read the press releases and the forums and 'created' a game in your head based on hype. Now you are realizing the game you imagined isn't the game of reality, and thus are sorely dissappointed.

    I find that when I don't rabidly follow the development of a game, I tend to like the game much more, because I enter without pre-conceived notions.

    Trust me, don't put all your eggs in one basket before you even know what the chicken looks like.

  • Loke666Loke666 Member EpicPosts: 21,441

    I don't think the game should fail, if both it and GW2 fails few publishers in the future would dare to invest in a MMO.

    I prefer if the game do so-so with 300-500K players while either TSW or GW2 do a lot better.

    Because many publishers might not realize that the Wow model is more or less done, they would instead assume that the entire genre is done. They see how much players Wow bleed right now and that together with alll new games failing might make them decide to clone Diablo and cancel MMOs alltogether.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Zorgo 

    I think this has more to do with your disappointment than the game itself.

    I recommend not following the development of games in the future and I bet you'll be happier with your next mmo.

    You spent 5 months imagining how perfectly each of this games features would be implemented, you read the press releases and the forums and 'created' a game in your head based on hype. Now you are realizing the game you imagined isn't the game of reality, and thus are sorely dissappointed.

    I find that when I don't rabidly follow the development of a game, I tend to like the game much more, because I enter without pre-conceived notions.

    Trust me, don't put all your eggs in one basket before you even know what the chicken looks like.

    The opposite is very common as well. People don't read much about the game but assume it will be exactly what they are looking for.

  • TanissaTanissa Member UncommonPosts: 7

    I am far from new to the MMO life, and I have tried all the big ones and enjoyed them till the time came to move on.  I was not excited or even planning on playing SWTOR.  My husband however was so after him asking and asking, I agreed to try it.



    I love some of the mechanics, choosing dark and light, choosing how you want to answer things and then seeing them come to life so to speak, GREAT



    Epic Fails in SWTOR



    CS tickets are auto answered and closed, even if the answer has nothing to do with what the ticket was about.



    Closing tickets before being even solved



    If you live in Eu or outside USA, make an international call to USA and stay on hold (hours they are reporting), no thanks.



    EA/BW



    They say they want to be a golabal company but they act only regional



    Despite there being precedence set where MMO can have different down times for Different main regions (NA/EU) they insist NA night (12pm pst) is the best time for everyone, case closed



    Much like the CS the powers that be at BE/EA seem to dismiss problems or just ignore them.



    Over 2000 post on down-times for EU and not one response to even acknowledge it



    Very Disappointed and Unsubbed

    Maybe I will check back in 6 months if I am not lost in another game by then



    Looking for new mmo Suggestions?

  • oubersoubers Member UncommonPosts: 855

    Originally posted by Sagremor

    A little tale of me... as an interlude to this magnificent thread. 

    I remember the time when I was a teenager.. waiting for my first sexual experience with a woman... Hype was so high... after watching the porn and expecting some great partners doing it all...  I even had books and lube and condoms... tried them just to know the feeling... and it finally arrived.

    And then...after the same first time, I felt so delusional and disappointed on how it was quick and dirty... and I thought to myself, this girl wasn't good since I did not enjoy it. I went on a trip to find the perfect woman for me... I slept with countless women only to find myself expecting much of the next one.. feeling more and more disappointed each time. 

    Finally, after this crusade of looking for the good woman, I found out I was gay... True story. 

    Moral of the story? 

    No, I am not saying that "haters" are gays but having a great hype of a game will only end with dissapointment and delusion. The game is fine and will be polished over time as all other games were. 

    Redefine the reasons you play MMOs is what people should do. I play MMOs because of the social aspect of it. I play with friends. Some like to steamroll people in PvP because they can feel superior. Some people want to play the economy by amassing pile of money. 

    To each his own but if you don't find what you were looking for, just continue your journey. No need to spill your hate or dissappointment expecting consolation and convince people you have been tricked by a mega corporation like EA to buy this game like they were using a cheap Jedi mind trick. 

    funny story but SO true :)

     

    image
  • udonudon Member UncommonPosts: 1,803

     


    I think back to the mess of half finished MMO's released in 2010 and 2011 and The Old Republic feels like a breath of fresh air.  Honestly other than Rift and TOR what new MMO in the last two years has been released with even the most basic level of being able to play it?  Some have grown into playable games over time but the norm has been to release a buggy, half finished game and call it good.


     


    So at least if nothing else TOR (and RIFT) should show that at a minimum one needs to release a game that functions to be successful.


     


    Beyond that I don't consider TOR nearly as bad as many of the MMORPG people on these boards do.  Way to many on this board are wearing 3" rose colored glasses wishing for the "good old days" of MMO's or have developed a deep rooted hate for anything that isn't there idea of the perfect game to the point of wishing it ill will.  It would be funny if it wasn't a bit scary how deranged some folks on these boards are.


     

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Wow... the whining just never ends around here.

    We get it that many of you don't like SWTOR's formula. That is not a surprise considering this site is full of sandbox fans. That does not mean that most people agree with you. The truth is, most people seem to enjoy this game a great deal. So please stop preaching as though you are some sort of expert on the subject. If big developers listened to the people on this forum, every one of their games would fail on a massive scale. Many people here are just out of touch with the mainstream gamer...

    Why would you want this game to fail? Bioware is only doing what they do best in video games. They are providing a rich story-driven RPG narrative to an MMORPG framework. This is exactly what you should have expected from day one. Enjoy it if its your thing or please... for the love of God, move on with your life.

  • Tyvolus3Tyvolus3 Member Posts: 67

    Originally posted by Xthos

    I think the problem is that they tried to mesh a single player story game, into a MMO, and it screwed both up....Least impressive mmo I have bought....Even worse than Rift, which I gave 3-4 months (shortest I have ever played anything I bought).

     

    But yeah, nothing else has come out, so I will wait for them to either awe me and figure something out, or for TSW/GW2 to release.

     

    After saying that, I did get my money worth imo, since I look at mmos as entertainment, and compare it to going out, or to the movies etc...

    Apples to oranges in your comparison IMO.  Why not compare the $60 you dropped on SWTOR to the $60 legions of Skyrim fans paid and see who is still playing their games 2 months down the road.  thats the comparison you need to make.

  • Tyvolus3Tyvolus3 Member Posts: 67

    Originally posted by eric1000

    Here's something to think about before this thread devolves into an us versus them flame war.

     

    If ToR becomes a resounding success then we can look forward to more of the same for the next millenium; and nobody wants that.

     

    If Tor fails in grand fashion then investors will become nervous and development money will leave the MMO genre and plant itself into more secure projects; and nobody wants that.

     

    The best thing that can happen is for ToR to be successful enough so that the investors see a small return on their investment but nothing spectacular.  A return that will keep them in the MMO space and ready to invest in new ideas as they come along.  Anyone shouting for ToR to fail is asking for the MMO genre in general to slide into an obscurity of low budget titles.

    LOL !!!  GW2 will be just fine.  and even tho I wont be playing it, I am sure Titan will do just fine.   SWTOR is not an MMO an needs to FAIL.  we dont need more sh*t like this on the market.

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Originally posted by Tyvolus3

    Originally posted by eric1000

    Here's something to think about before this thread devolves into an us versus them flame war.

     

    If ToR becomes a resounding success then we can look forward to more of the same for the next millenium; and nobody wants that.

     

    If Tor fails in grand fashion then investors will become nervous and development money will leave the MMO genre and plant itself into more secure projects; and nobody wants that.

     

    The best thing that can happen is for ToR to be successful enough so that the investors see a small return on their investment but nothing spectacular.  A return that will keep them in the MMO space and ready to invest in new ideas as they come along.  Anyone shouting for ToR to fail is asking for the MMO genre in general to slide into an obscurity of low budget titles.

    LOL !!!  GW2 will be just fine.  and even tho I wont be playing it, I am sure Titan will do just fine.   SWTOR is not an MMO an needs to FAIL.  we dont need more sh*t like this on the market.

    Sorry, but SWTOR is indeed an MMORPG. You may not like its formula, but it is an MMO.

    I am seriously going to laugh so hard when GW2 releases and it is not the amazing perfect game all of you seem to think it will be.

  • GibboniciGibbonici Member UncommonPosts: 472

    If TOR "fails" it won't change anything. Dozens of MMOs have released over the past 7 or 8 years, some of which have been pretty innovative, and their "failures" have changed nothing either.

     

    What is more likely to change things is if people stop going back to WoW when new games don't tick their boxes. When people go back to WoW they are telling the MMO business that WoW is the only way to go.

  • Tyvolus3Tyvolus3 Member Posts: 67

    Originally posted by Sovrath

    Originally posted by eric1000

    Here's something to think about before this thread devolves into an us versus them flame war.

     

    If ToR becomes a resounding success then we can look forward to more of the same for the next millenium; and nobody wants that.

     

    If Tor fails in grand fashion then investors will become nervous and development money will leave the MMO genre and plant itself into more secure projects; and nobody wants that.

     

    The best thing that can happen is for ToR to be successful enough so that the investors see a small return on their investment but nothing spectacular.  A return that will keep them in the MMO space and ready to invest in new ideas as they come along.  Anyone shouting for ToR to fail is asking for the MMO genre in general to slide into an obscurity of low budget titles.

    This is the better post.

    And makes more sense.

    People act as if the failing of such a game will make investors invest in something completley different. That's not even remotely true and it probably points to a larger problem which is that some forum goers have no idea as to what investing, on any level, is about.

    One only invests for two reasons:

    you believe in the product so much that you must be a part of it regardless of loss.

    You want to make money.

    I suspect that most people want to make money. So if the mmo market just proves that a lot of money can be poured in with fickle players being part fo the deciding factor, they aren't going to keep pouring money into it with the hopes that someday they may hit the jackpot. They are going to start looking for more solid returns elsewhere.

    I mean heck, I play these things, I come to these forums and I dont' have one cent in any gaming ventures espeically mmo's. I think the most I ever offered/pledged to a game investment was $200 when players were trying to purchase Ryzom and they wanted to raise money.

    Having games that have massive investment but fail spectacularly will not help the mmo cause. And another thing, players keep shouting "indies, indies, indies"! Well that's great. Only every time some indy game comes out with less than spectacular graphics and animations one suddenly see people descend to rip it apart. For some reaosn people think Indy means "having the resources of a major game company but not being beholden to their decisions".

    I have no doubt we would see more indy game but they are not going ot be on the level of a AAA title. And before people start screaming "EVE,EVE, EVE" EVE is an exception that was very small when it started out at a particualry "right" time. Whe the industry was a little bit younger and when it was the only space offering out there.

    it's actually not a good post...consider this example...

     

    how many tablets crashed and burned in the wake of the Ipad ??? Did that stop AMAZON from making the Kindle Fire.... Now tell me, how did the Kindle Fire do ? ... just fine in fact, just fine.

     

    'nuff said. 

  • Tyvolus3Tyvolus3 Member Posts: 67

    Originally posted by Sovrath

    Originally posted by eric1000

    Here's something to think about before this thread devolves into an us versus them flame war.

     

    If ToR becomes a resounding success then we can look forward to more of the same for the next millenium; and nobody wants that.

     

    If Tor fails in grand fashion then investors will become nervous and development money will leave the MMO genre and plant itself into more secure projects; and nobody wants that.

     

    The best thing that can happen is for ToR to be successful enough so that the investors see a small return on their investment but nothing spectacular.  A return that will keep them in the MMO space and ready to invest in new ideas as they come along.  Anyone shouting for ToR to fail is asking for the MMO genre in general to slide into an obscurity of low budget titles.

    This is the better post.

    And makes more sense.

    People act as if the failing of such a game will make investors invest in something completley different. That's not even remotely true and it probably points to a larger problem which is that some forum goers have no idea as to what investing, on any level, is about.

    One only invests for two reasons:

    you believe in the product so much that you must be a part of it regardless of loss.

    You want to make money.

    I suspect that most people want to make money. So if the mmo market just proves that a lot of money can be poured in with fickle players being part fo the deciding factor, they aren't going to keep pouring money into it with the hopes that someday they may hit the jackpot. They are going to start looking for more solid returns elsewhere.

    I mean heck, I play these things, I come to these forums and I dont' have one cent in any gaming ventures espeically mmo's. I think the most I ever offered/pledged to a game investment was $200 when players were trying to purchase Ryzom and they wanted to raise money.

    Having games that have massive investment but fail spectacularly will not help the mmo cause. And another thing, players keep shouting "indies, indies, indies"! Well that's great. Only every time some indy game comes out with less than spectacular graphics and animations one suddenly see people descend to rip it apart. For some reaosn people think Indy means "having the resources of a major game company but not being beholden to their decisions".

    I have no doubt we would see more indy game but they are not going ot be on the level of a AAA title. And before people start screaming "EVE,EVE, EVE" EVE is an exception that was very small when it started out at a particualry "right" time. Whe the industry was a little bit younger and when it was the only space offering out there.

    LOL !!!!!!!!!!!!!!!    how many tablets crashed and burned in the wake of the Ipad ???  Did that stop AMAZON from making the Kindle Fire.... Now tell me, how did the Kindle Fire do ?   ... just fine in fact, just fine.

     

    'nuff said.

  • FareasFareas Member Posts: 75

    Originally posted by Anubisan

    Originally posted by Tyvolus3

    Originally posted by eric1000

    Here's something to think about before this thread devolves into an us versus them flame war.

     

    If ToR becomes a resounding success then we can look forward to more of the same for the next millenium; and nobody wants that.

     

    If Tor fails in grand fashion then investors will become nervous and development money will leave the MMO genre and plant itself into more secure projects; and nobody wants that.

     

    The best thing that can happen is for ToR to be successful enough so that the investors see a small return on their investment but nothing spectacular.  A return that will keep them in the MMO space and ready to invest in new ideas as they come along.  Anyone shouting for ToR to fail is asking for the MMO genre in general to slide into an obscurity of low budget titles.

    LOL !!!  GW2 will be just fine.  and even tho I wont be playing it, I am sure Titan will do just fine.   SWTOR is not an MMO an needs to FAIL.  we dont need more sh*t like this on the market.

    Sorry, but SWTOR is indeed an MMORPG. You may not like its formula, but it is an MMO.

    I am seriously going to laugh so hard when GW2 releases and it is not the amazing perfect game all of you seem to think it will be.

    I do not care if gw2 fails or not I support it for what it stands for. If it succeeds it could potentially change the way other developers currently see mmos.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Anubisan

    Wow... the whining just never ends around here.

    We get it that many of you don't like SWTOR's formula. That is not a surprise considering this site is full of sandbox fans. That does not mean that most people agree with you. The truth is, most people seem to enjoy this game a great deal. So please stop preaching as though you are some sort of expert on the subject. If big developers listened to the people on this forum, every one of their games would fail on a massive scale. Many people here are just out of touch with the mainstream gamer...

    Why would you want this game to fail? Bioware is only doing what they do best in video games. They are providing a rich story-driven RPG narrative to an MMORPG framework. This is exactly what you should have expected from day one. Enjoy it if its your thing or please... for the love of God, move on with your life.

    not true at all most people I talked to that don't like this game are huge wow and Rift fans.. and honestly how many times can you people say this is EXCATLY what should of been expecting and to expect more you will be dissapointed.. Yes we got a nice story driven single player rpg with very unfinished unpolished MMO elements.. so guess sure if you were expecting a decent single player game with tacked on MMO features you may love it... but for anyone who felt they should of raised the bar at all in the MMO elements is going to be very dissapointed.. The problem is the MMO aspect is what is going to keep people playing month after month.. when its not even close to up to par to todays games in that aspect  why even bother once you get past the storys. And yes the game is new but again this game is competeing against MMO's of TODAY not MMOs of 2004. So people should not be expecting a MMO that feels like its from 2004, story or not as a MMO as a whole I'm horribly dissapointed

  • Reion1Reion1 Member UncommonPosts: 178

    Originally posted by Sagremor

    A little tale of me... as an interlude to this magnificent thread. 

    I remember the time when I was a teenager.. waiting for my first sexual experience with a woman... Hype was so high... after watching the porn and expecting some great partners doing it all...  I even had books and lube and condoms... tried them just to know the feeling... and it finally arrived.

    And then...after the same first time, I felt so delusional and disappointed on how it was quick and dirty... and I thought to myself, this girl wasn't good since I did not enjoy it. I went on a trip to find the perfect woman for me... I slept with countless women only to find myself expecting much of the next one.. feeling more and more disappointed each time. 

    Finally, after this crusade of looking for the good woman, I found out I was gay... True story. 

    Moral of the story? 

    No, I am not saying that "haters" are gays but having a great hype of a game will only end with dissapointment and delusion. The game is fine and will be polished over time as all other games were. 

    Redefine the reasons you play MMOs is what people should do. I play MMOs because of the social aspect of it. I play with friends. Some like to steamroll people in PvP because they can feel superior. Some people want to play the economy by amassing pile of money. 

    To each his own but if you don't find what you were looking for, just continue your journey. No need to spill your hate or dissappointment expecting consolation and convince people you have been tricked by a mega corporation like EA to buy this game like they were using a cheap Jedi mind trick. 

    LOL. You did not just compare sexuality and MMORPGS? It's certainly not a woman's fault that you're gay, but it is bioware's fault for releasing a shell of a game and making us spend 60+ USD on it.

    "Everything the light touches is our kingdom" -- Mufasa
    ---

    image
  • Mariner-80Mariner-80 Member Posts: 347

    Obviously, this is a SWTOR-bashing thread so I won't be staying here long, but saying a game needs to fail is just illogical.

    I have no interest, for example, in EVE, but I wish neither for it to succeed nor for it to fail. If it succeeds, it's because a sufficient number of players like and enjoy it, and who am I to wish otherwise? More power to them. And if it fails, so be it.

    It just strikes me as juvenile sour grapes to wish something to fail simply because it does not appeal to you personally -- but then, I suppose, that is the very essence of 90% of the anti-SWTOR comments I have read on these forums. (I'll grant that SWTOR has its issues, a number of which have been validly and reasonably pointed out by fans and critics alike.)

    I cannot imagine enjoying a game like EVE, but I wish its developers and players well. In a few months, I suppose, the ragers will have moved on from SWTOR to their next target, but the absurdity of these kinds of comments (and threads) never ceases to amaze me.

  • LypheusLypheus Member UncommonPosts: 82

    Originally posted by Margulis

    Preface - Before I ever played this game I spent 5 months in preparation, I read every book, comic and lore piece and also replayed through KOTOR 1 and 2 entirely.  That's how excited I was for this game, what I figured to be my final MMO home.  Now a month after release, not only have I cancelled my subscription, but I hope this game fails more than any other game I have played.  Actually, I can't think of another game I've played where I can honestly say I desire it to fail, but this one I sure do.

     

    Why?????

     

    It's because a game like this sets a tone for the future of mmo gaming - the more successful it is, the LESS we as gamers get in the future.  The more we reward mediocrity, the more mediocrity we will get.

     

    Let's be honest here, after the voice acting and cut-scenes, this game is as generic as they come, and there are countless upon countless of game features and mechanics that not only do not measure up to the competition of the last 3-5 years, but fall WELL below the competition.  If you have fun playing the game, that's fine, good for you, but that doesn't mean the game isn't lacking in tons of areas.  Personally I find it insulting that a game company can give us this sort of product in 2012 and offer equally lackluster customer service to boot.

     

    Not only that, but it's scary that so many people seem to eat it up without question.  Is it because their only experience is with games released early to mid 2000's and that's all they have to compare to?  Is it just the honeymoon period of a new game?  Perhaps, like myself, they planned on this being their final MMO home and to admit it isn't what they hoped would break their sense of comfort  Who knows, but I know the more positive praise and results a game like this gets, the more other developers will think to themselves "hey, we can skip on adding this or that feature, or polishing this aspect up, it doesn't seem like the gamers really care that much, so why should we spend the money on it?"

     

    Bioware, perhaps without knowing it, has started to conduct an experiment with the MMO community - what is the LEAST that we can get away with  without the gamers caring, paying attention, noticing, and ultimately affecting profits?  If we put a sparkling cherry on top (story, VO, cutscenes), will that be enough to make up for the stale melted sundae it sits upon?

     

    It looks like to some people, yes, it is enough.  Not for me.  And from what I've seen on this site and many others, looks like a lot of people aren't content with just that cherry.  This is good!!  The less evidence we give to other developers that they can give us crumbs, the better products we will get down the line. 

     

    I agree.  It seems like many newer players feel this is "new, bigger and better" than the other mmorpgs.  It's almost humourous how many people claim "SWTOR is *nothing* like WoW".  Talk about naive ... I keep expecting LUA errors to popup during my WZ sessions, asking me to "Capture the Lumbermill!".

  • Thoth-AmonThoth-Amon Member Posts: 91

    i like it, its a fun game, fairly light on content and in game systems but theres plenty of room for growth.  a decent start id say. sadly mmo land just feels full of whiney brats these days who want it all right now!  any mmorpg is what you as part of the community make it. the company cant do it all for you.

  • fenistilfenistil Member Posts: 3,005

    There is one thing that imho investors & developers don't realize yet.

     

    Current themepark model (WoW / Rift /Swtor /etc) does NOT have 'power' anymore to hold people for long peroids of time.

    Majority of players treat themeparks atm as games like single player games that have 'finish'. They get to max level , make some Dungeons / BG , some go into raiding and then many of them leave.

    That's why so many themeparks have spikes in playerbase after big content patch / expansion is released. It is same as single player getting big DLC / expansion / clone-sequel (like CoD or Fifa).

     

    This coupled with econimic problem in west world which always sooner or later hit 'entertaiment spending' (after all you cut entertaiment before food or house rent / mortage at least most do).   Another thing is market oversaturation.

     

    EA-BW wanted to 'tie' players to game more by tying players to their characters by focusing on story and more upcoming mmos try to do similarly though in lesser extent.

    Thing is that does not work as well as developers think. Sure many people enjoy story ,but after story is finished players does not 'translate' this 'attachment into willingness to grind instances and that's what basically themeparks are about.  After all themepark end-consist of spenind 80-90% of time in instances or idling in city / browsing AH.

     

    That's one of reasons of freemium models. Game companies want to lower 'entry barrier' and that work to lesser or bigger extent, though it won't nearly be as effective in future as it was for last 2 years , simply cause freemium model will be common and game going freemium won't have 'bonus points' of being exceptional.

     

    That's why DDO freemium was huge success, Lotro was quite succesful as well though less than DDO and now Lotro player base is slowly shrinking. AoC freemium success is quickly wearing out. Playerbase and profits skyrocketed for first months but atm many servers start to get empty again (especially new Blood&Honor pvp servers which are totally deserted).  

     

    Themepark model in order to have long staying players have to drastically change , though going into heavy story based will not provide that as story just finish quite quickly.

     

    Best games that really are suited for LONG term player attachment and are fit for subscription p2p system are sandboxes - problem is sandboxes have smaller potential playerbase.

     

    Still bottom point is 'classic' themepark mmorpg's still are attractive to quite big potential playerbase but :

    a) they don't have power to keep player playing for long time anymore - thus reason for basically almost all of themepark losing playerbase drastically few months after launch (exception was I think Lotro only which had same or even rising playerbase for like 2 years after launch?)

    b) imo potential size of playerbase for classic themepark mmorpg is shrinking in size , some people jsut got bored of it

    c) oversaturation in mmorpg in general and especialy in themepark mmorpg's - just too much titles and not enough players. Notice there that total amount of players in mmorpg's is not increasing since WotlK peaked.

     

    Mmorpg have to drastically change imo. 

    Either it will be done voluntarly by devs & investors or it will be forced on them cause of shrinking profits & revenue and some of them will just stop investing in market and those that will stay will have to start be more innvative and take more risks (will be easier as well cause budgets will stop rising or even will be smaller).

     

    Second thing - think industry have to realize that return time of investment will have to get longer. So they will have to secure longer-term financing. Venture capital / short-term bank loans just won't be viable sources to fund it anymore in most cases.

     

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Originally posted by sanosukex

    not true at all most people I talked to that don't like this game are huge wow and Rift fans.. and honestly how many times can you people say this is EXCATLY what should of been expecting and to expect more you will be dissapointed.. Yes we got a nice story driven single player rpg with very unfinished unpolished MMO elements.. so guess sure if you were expecting a decent single player game with tacked on MMO features you may love it... but for anyone who felt they should of raised the bar at all in the MMO elements is going to be very dissapointed.. The problem is the MMO aspect is what is going to keep people playing month after month.. when its not even close to up to par to todays games in that aspect  why even bother once you get past the storys. And yes the game is new but again this game is competeing against MMO's of TODAY not MMOs of 2004. So people should not be expecting a MMO that feels like its from 2004, story or not as a MMO as a whole I'm horribly dissapointed

    I guess we shall see soon if SWTOR is successful for the long haul or not. I personally think it will be as I am enjoying it more than any other recently released MMO.

    I don't think it is fair to compare any new game to MMOs that have been out for many years and have had loads of added development time. You have to give games a chance to grow into what they will become. SWTOR has launched with a more solid foundation that pretty much any other game I have played recently. Does it have everything I would want in an MMO? Of course not... It hasn't even been out for a month. But the game is already fun and polished, so I will give them the benefit of the doubt.

    I think a lot of you have expectations at this point that are so utterly unrealistic that no new game will ever be able to meet them. I feel sorry for those of you who can no longer enjoy new games. It must really suck to see nothing but the negatives in everything. I predict there will be a lot of disappointed people around here when GW2 finally releases.... just like with every other game.

  • SovrathSovrath Member LegendaryPosts: 32,955

    Originally posted by Tyvolus3

     

    LOL !!!!!!!!!!!!!!!    how many tablets crashed and burned in the wake of the Ipad ???  Did that stop AMAZON from making the Kindle Fire.... Now tell me, how did the Kindle Fire do ?   ... just fine in fact, just fine.

     

    'nuff said.

    Actually I would say that it was the i-pad that helped push the tablet wave and the kindle fire is one that is riding that wave.

    And of course it's a good point.

    There's obviously an interest in mmo's but there is a huge discrepancy in money invested in mmo's and what is being made back. Having said that all of a sudden the f2p craze seems to be, on the surface, the savior of mmo's as far as reaping profits. Though I think that has its own issues.

    I don't think mmo's are going to go by the wayside. There is interest and there is interest in themepark mmo's regardless of what people want to believe. But the money spent based on the return just doesn't seem to be a good investment.

    As Yamota said, there are people who are supposed to be analyzing why these things go awry. Yet there are people who are doing just that and obviously there is a disgruntled fan base. How many remains to be seen.

    I imagine that companies might reconsider how much they spend on these games, espeically larger companies as they just don't bring in the bucks when you look at the initial investment. Unless of course f2p really is the future of mmo's.

    But if you think it's a good investment, how many mmo companies have you invested in? Me? none, It's not a good money maker.

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  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Gibbonici

    If TOR "fails" it won't change anything. Dozens of MMOs have released over the past 7 or 8 years, some of which have been pretty innovative, and their "failures" have changed nothing either.

    What is more likely to change things is if people stop going back to WoW when new games don't tick their boxes. When people go back to WoW they are telling the MMO business that WoW is the only way to go.

    I am not so sure about that. The fact that every game besides Wow made very little money and that Wow now bleeds players itself might lead to publishing houses believing that the genre is over.

    MMOs need a large game soon, it doesn't really matter if it is TOR, GW2, Class 4, Titan or something else but a game need to show publishers and investors that MMOs can still make money. Otherwise they will believe that the genre was just Wow and a few chinese F2P games. That would be the end of western MMOs.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,196

    Originally posted by sanosukex

    Originally posted by Anubisan

    Wow... the whining just never ends around here.

    We get it that many of you don't like SWTOR's formula. That is not a surprise considering this site is full of sandbox fans. That does not mean that most people agree with you. The truth is, most people seem to enjoy this game a great deal. So please stop preaching as though you are some sort of expert on the subject. If big developers listened to the people on this forum, every one of their games would fail on a massive scale. Many people here are just out of touch with the mainstream gamer...

    Why would you want this game to fail? Bioware is only doing what they do best in video games. They are providing a rich story-driven RPG narrative to an MMORPG framework. This is exactly what you should have expected from day one. Enjoy it if its your thing or please... for the love of God, move on with your life.

    not true at all most people I talked to that don't like this game are huge wow and Rift fans.. and honestly how many times can you people say this is EXCATLY what should of been expecting and to expect more you will be dissapointed.. Yes we got a nice story driven single player rpg with very unfinished unpolished MMO elements.. so guess sure if you were expecting a decent single player game with tacked on MMO features you may love it... but for anyone who felt they should of raised the bar at all in the MMO elements is going to be very dissapointed.. The problem is the MMO aspect is what is going to keep people playing month after month.. when its not even close to up to par to todays games in that aspect  why even bother once you get past the storys. And yes the game is new but again this game is competeing against MMO's of TODAY not MMOs of 2004. So people should not be expecting a MMO that feels like its from 2004, story or not as a MMO as a whole I'm horribly dissapointed

    Then you should stop playing, end of story.  Everyone who doesn't like it or isn't interested in it should never have bought it, or shouldn't be playing currently, and the entire reason why games like this exist is because people keep buying and playing them.

     

    The truth about this game, is that it really is as much of an MMO as just about every other game on the market, with minor features (missing) that do add up, but for the most part they are trivial.   Its just incessant complaining for the sake of it,  to be more like whatever other game that person decides to like at that moment.   People cry for macros, and guild banks, and forums for every server, and day and night cycles....  features that really won't affect the way the game is played or how "MMO" it is.  They complain about instancing when it doesn't hinder grouping as you can request groups across any instances. (and many worlds don't have instances at all in the higher levels).

     

    Sure there is some validity out there, most importantly the lack of open world PvP,  the lackluster hub, and the intermittent ability delay -- issues that should be remedied, but there are people out there whining over things that won't add anything to the game except for another bullet point on "How SWTOR is more like GameX".



  • Cthulhu23Cthulhu23 Member Posts: 994

    Well, at least we got all the haters confined to one thread.  Now if we can just find a way to move the entire thread to another site, life would be a lot more enjoyable for the COUNTLESS people who enjoy this game.  

     

This discussion has been closed.