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  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496

    Originally posted by Slowdoves

    Originally posted by n3v3rriv3r


    Originally posted by DexterMMO

     






    Originally posted by n3v3rriv3r






    Originally posted by Slowdoves








    Originally posted by JeroKane



    http://www.swtor.com/community/showthread.php?t=194213

    First the PR dissaster regarding HighRes textures!

    Now they royally screw up with Patch 1.1 regarding PVP with a huge Valor exploit and spawnpoint camping on Ilum.

    Them saying they had the Industry's best working on this game? ROFL! If that really is the case, than the MMO genre is done for! /shrug

     






    And of course the players themselves are responsible for exploiting. Always funny to see how folks try to always lay the blame on the developers.

    They fucked up, it will get fixed.

    This is the perfect example of PLAYERS ruining the MMO experiance for others.






    Wow you really think this do you. Because it is the players who design the game and is the players who gain money in doing so.

    This is the right mentalitly for our world ruled by corporations and greed. You are well trained.







     

     

    Doesn't change the fact that the playerbase seeks out and abuses any exploit they can.

    Wanna change the world? Yes it is a fact. The fact is that crime rate is higher in certain countries. Wanna blame the people or the government?

    You can blame both!

    People still make the choices.



    Then blame both.Cheers.

  • TillerTiller Member LegendaryPosts: 11,485

    Wow those threads are making BioWare look like the Hindenburg

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • smh_alotsmh_alot Member Posts: 976
    Originally posted by tillamook

    Wow those threads are making BioWare look like the Hindenburg

     

    Only for people who want to burn witches no matter who - oh wait, same mentality but wrong century >.>
  • BunksBunks Member Posts: 960

    Originally posted by smh_alot

    The difference between the factions in overall population might not be that large, however it seems that the Republic faction is usually somewhat more casually oriented, and the Sith side on average more active in leveling and also more active in PvP, which from what I see leads to the larger difference in numbers in PvP encounters.

    When I was playing Battlestar Galactica Online beta, we had a similar thing. Actually we had a server ratio of 1.4 Colonials to 1 Cylon. But 19 of the top 20 in pvp leaderboards were Cylons. Seems to be the new trend where the "carebears" tend to play the light side and the "killers" lean to the bad guys.

  • fiontarfiontar Member UncommonPosts: 3,682

    Originally posted by smh_alot

    Originally posted by Creslin321

    Originally posted by smh_alot


    Originally posted by channel84


    Originally posted by smh_alot


    Originally posted by JeroKane

    I don't have to give you any server names, because it's pointless as you just don't like to hear the ...

    "

     

    What the fuck is this? I'm asking a goddamn simple question, why do people have such trouble answering it and squirming around, why the idiot fallacies all the time?

     

    People making the claim that Sith to Republic population is 4-5 to 1? Ok, give me the server name examples to check it out! What the hell is so hard to understand that question??

     

    I HAVE done the player population counts on several servers, incl some of the ones shown in videos. However, if 100 of the 200 L50 Sith like to hang out on Ilum and only a handful of the 150 L50 republic are there bc they don't like the odds at all, then it doesn't say much about overall player population. I didn't count a ratio of 4-5 to 1 on the servers I checked or read population counts on. I even admit that maybe ratios have changed over the past week, or that on a server I didn't check, the situation could be different.

     

    I am curious, I want to determine what's truth and what's conjecture. Why is it so hard for people to spout a server name where we can check this 4-5 to 1 ratio?

    Sabre of Exar Kun. About 95% of the PvP matches I did on my Empire character were Huttball. 0% of the PvP matches I did on my Republic character were Huttball.

    This should tell you something.

     

    Alright, I checked current player population on Sabre (for which thanks btw for providing the server name) and Jung Ma, a server that I saw in one of the videos where the Sith were zerging a turret.

     



    This is the data I gathered (5PM EST):

     

    Sabre total ingame player population: 1558 (server status: standard)

     

    Republic: 440 Sith: 1118

     



    Jung Ma total ingame player population: 2056 (server status: standard)

     

    Republic: 822 Sith: 1234

     



    (Interesting sidenote: the ingame player population at peak times (eg 9-10 PM) on the top high population servers in most MMO's usually hover around the 1250-2000 ingame player numbers, A Rift full server with queue caps at 2000 ingame players total)

     





    This means a 1 to 2.5 Republic-Sith ratio for the Sabre of Exar Kun server, and a 1 to 1.5 ratio for the Jung Ma server, when it comes to overall population. This is pretty much the same how it was a few weeks ago for the Jung Ma server in ratio.

     



    However, the Sabre server has 140 Republic against 380 Sith players in the L45-50 segment, and the Jung Ma server has 230 Republic against 400 Sith players in the L45-50 segment.

     



    At the moment of counting there were 58 Republic vs 115 L50 Sith players on Ilum (Jung Ma), and 35 Republic vs 89 L50 Sith players on Ilum (Sabre).

     





    So, from what I observed so far: on PvE servers the imbalance often isn't that large with quite often the Republic side having more players, however on PvP servers it's mostly the Sith side that has the upper hand.

     

    The difference between the factions in overall population might not be that large, however it seems that the Republic faction is usually somewhat more casually oriented, and the Sith side on average more active in leveling and also more active in PvP, which from what I see leads to the larger difference in numbers in PvP encounters.

    Where is your data supporting that there are more Republic players on PVE servers? That isn't my experience at all. I had Republic and Empire on the same server and the Empire side has a lot more people running around the population centers and available for Flashpoints.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • ElikalElikal Member UncommonPosts: 7,912

    Ok, while I am no PVPer, I still think people are blowing this out of proportion. There are more long term and grave issues, where this just a mistake which just can happen to any company.

    No, what really strikes me bad is the PR brush off answers. But then, THAT is nothing new. I have been saying for almost two years that Bioware is way too amateurish and sloppy with their PR. Every time someone critizised something it was brushed off with "freak races no one want", "not heroic, you aren't Uncle Owen" and other cheap replies. The reply to high rez textures and PVP issue is the same kind of never admit sort of arrogance which has mired Bioware for years.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • LoekiiLoekii Member Posts: 430

    Originally posted by Elikal

    Ok, while I am no PVPer, I still think people are blowing this out of proportion. There are more long term and grave issues, where this just a mistake which just can happen to any company.

    No, what really strikes me bad is the PR brush off answers. But then, THAT is nothing new. I have been saying for almost two years that Bioware is way too amateurish and sloppy with their PR. Every time someone critizised something it was brushed off with "freak races no one want", "not heroic, you aren't Uncle Owen" and other cheap replies. The reply to high rez textures and PVP issue is the same kind of never admit sort of arrogance which has mired Bioware for years.

    For myself, it is what I consider a number of mistakes with this situation, that make it such a 'big' issue -- and 'big' is relative.



    • Poor Intial Design, despite years of Other games to pull from



    • Poor testing before releasing the patch



    • Poor monitoring of the situation (ie not immediately seeing the problem evolve)



    • Poor response timing (not closing down zone, or servers)



    • Poor PR statement to customers (brush off, dishonest, lack of taking responsibility)



    • Poor fix to the problem and failure to repair damage done



    • Coincidence of a 'reward' being offered after complaints

     

    Basically, it demonstrates the lack of quality I was hoping to see from the Development team after launch.   I have little faith that TOR will improve over the coming months, and if we get more of the same, I can see it just getting worse.

     

    As a customer, I feel very much like BW does not care and basically is saying 'shut up and pay your subscription' -- rather than saying 'we are terribly sorry for the mistake, we will fix it immediately, please bear with us and we appologise for the inconvience.

     

     

    image

  • itgrowlsitgrowls Member Posts: 2,951

     Because all the proof is already out there! Both visuallly via numerous screenshots, videos and articles as many many posts on various forums (including the official one) about the Faction imbalance and how it's hurting the game!

    Do you really expect me to start creating a Republic and Imperial character on each and every server and spend hours doing /who and calculating the populations??  Just to proof what other players have already proven and posted about already!

    [Mod Edit] As you know darn well all the info is already out there!

    I wouldn't worry, some people even with all the facts in their face still are contrary, they should change their id on this site to contrary_****. It's like the whole banning thing, people wouldn't be reporting that they were banned from the game for a simple managerial oversight if it weren't happening.

  • KonfessKonfess Member RarePosts: 1,667

    I'm a MMO Gamer, Engineer, and Programmer.  My biggest fault with SWTOR, it "felt" like it was made by people unfamiliar with the basic concepts of MMO gamming.  As if a handfull of realestate developers said one day, "Yeah lets make a MMO".  This patch should have been on the Public Test Server (PTS), and this flaw should have been caught and dealt with then and there.  To me it "feels" like they said, "Why test the patch, we code it right the first time don't we?"  Why does it "feel" this way to me?  Because the Quality Control on SWTOR is a joke.  I'll admit, I have no inside information as to who, what, or how things are being done.  Lets just say that Bad fixes arn't going to repair Bad code.

    Pardon any spelling errors
    Konfess your cyns and some maybe forgiven
    Boy: Why can't I talk to Him?
    Mom: We don't talk to Priests.
    As if it could exist, without being payed for.
    F2P means you get what you paid for. Pay nothing, get nothing.
    Even telemarketers wouldn't think that.
    It costs money to play.  Therefore P2W.

  • UsualSuspectUsualSuspect Member UncommonPosts: 1,243

    Originally posted by JeroKane

    The way Bioware is handling this game, is just downright shamefull and really blows the mind! As they surely must see that they are basically running their own game into the ground this way. I have seen some serious screw ups with other MMO studios.... but not like this.

    I think that's why I keep coming back to these forums and the official forums, despite having cancelled and uninstalled. It's like watching a car crash. I'm waiting to see how it all affects subscriber numbers come the end of the free month.

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by Loekii

    Originally posted by Elikal

    Ok, while I am no PVPer, I still think people are blowing this out of proportion. There are more long term and grave issues, where this just a mistake which just can happen to any company.

    No, what really strikes me bad is the PR brush off answers. But then, THAT is nothing new. I have been saying for almost two years that Bioware is way too amateurish and sloppy with their PR. Every time someone critizised something it was brushed off with "freak races no one want", "not heroic, you aren't Uncle Owen" and other cheap replies. The reply to high rez textures and PVP issue is the same kind of never admit sort of arrogance which has mired Bioware for years.

    For myself, it is what I consider a number of mistakes with this situation, that make it such a 'big' issue -- and 'big' is relative.



    • Poor Intial Design, despite years of Other games to pull from



    • Poor testing before releasing the patch



    • Poor monitoring of the situation (ie not immediately seeing the problem evolve)



    • Poor response timing (not closing down zone, or servers)



    • Poor PR statement to customers (brush off, dishonest, lack of taking responsibility)



    • Poor fix to the problem and failure to repair damage done



    • Coincidence of a 'reward' being offered after complaints

     

    Basically, it demonstrates the lack of quality I was hoping to see from the Development team after launch.   I have little faith that TOR will improve over the coming months, and if we get more of the same, I can see it just getting worse.

     

    As a customer, I feel very much like BW does not care and basically is saying 'shut up and pay your subscription' -- rather than saying 'we are terribly sorry for the mistake, we will fix it immediately, please bear with us and we appologise for the inconvience.

     

     

    What they did yesterday, was the exact same like with the HighRes texture debacle.

    Call the playerbase liars, swep the problem under the rug, do extensive damage control and hope people will forget about it.

     

    I see the exact same patern here as with Warhammer Online... the exact same issues popping up YET again. Learned absolutely nothing at all from Warhammer Online.  What a joke!

  • ThodraThodra Member UncommonPosts: 444

    JeroKane soon running out of talk time... he's all over this forum... sad

    image
  • PelaajaPelaaja Member Posts: 697

    Originally posted by Thodra

    JeroKane soon running out of talk time... he's all over this forum... sad

    Actually, he's not. He is reporting the same things you can find from the official boards and he's not even exaggerating.

    This game is really heading towards WAR, but what do you know. Wasn't Mythic Austin part of making this... And their PR-department was btw spotted at WallMart and their carts were filled with mirrors and smoke-machines.

    I wonder what do they need those for? Are they having a party to celebrate their successful 1st "content" patch 1.1?

    image

  • ThodraThodra Member UncommonPosts: 444

    Originally posted by Pelaaja

    Originally posted by Thodra

    JeroKane soon running out of talk time... he's all over this forum... sad

    Actually, he's not. He is reporting the same things you can find from the official boards and he's not even exaggerating.

    This game is really heading towards WAR, but what do you know. Wasn't Mythic Austin part of making this... And their PR-department was btw spotted at WallMart and their carts were filled with mirrors and smoke-machines.

    I wonder what do they need those for? Are they having a party to celebrate their successful 1st "content" patch 1.1?

    Dunno where you get, it's heading towards WAR lol sorry... but show me the facts and links, that the game is heading that way

    image
  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by Thodra

    Originally posted by Pelaaja


    Originally posted by Thodra

    JeroKane soon running out of talk time... he's all over this forum... sad

    Actually, he's not. He is reporting the same things you can find from the official boards and he's not even exaggerating.

    This game is really heading towards WAR, but what do you know. Wasn't Mythic Austin part of making this... And their PR-department was btw spotted at WallMart and their carts were filled with mirrors and smoke-machines.

    I wonder what do they need those for? Are they having a party to celebrate their successful 1st "content" patch 1.1?

    Dunno where you get, it's heading towards WAR lol sorry... but show me the facts and links, that the game is heading that way

    I already posted the glaring similarities between WAR and SW:TOR yesterday. But I gladly do it again for you. No problem.

     

    Warhammer Online:

    - Two Faction system.

    - Make Chaos faction look cooler/more appealing than Order faction.

    - Glaring design flaws in World PVP.

    Result! Massive imbalance between factions, with Chaos outnumbering Order on pretty much every server.

     

    SW:TOR:

    - Two Faction system.

    - Make Empire faction look cooler/more appealing than Republic faction.

    - Glaring design flaws in World PVP.

    Result! Massive imbalance between factions, with Empire outnumbering Republic on pretty much every server.

     

    Then add a good dose of irony to the above with the fact that EA merged Bioware and Mythic a good long while ago, with former WAR developers being involved in the PVP of this game. Them claiming they have the industry's best! working on PVP for this game!

    Need to say more? Rest my case.

  • PelaajaPelaaja Member Posts: 697

    Originally posted by Thodra

    Originally posted by Pelaaja


    Originally posted by Thodra

    JeroKane soon running out of talk time... he's all over this forum... sad

    Actually, he's not. He is reporting the same things you can find from the official boards and he's not even exaggerating.

    This game is really heading towards WAR, but what do you know. Wasn't Mythic Austin part of making this... And their PR-department was btw spotted at WallMart and their carts were filled with mirrors and smoke-machines.

    I wonder what do they need those for? Are they having a party to celebrate their successful 1st "content" patch 1.1?

    Dunno where you get, it's heading towards WAR lol sorry... but show me the facts and links, that the game is heading that way

    You were given examples already by Jero, but I'll tell you why I got this.

    I was in WAR for the 1st year, started at OB.

    I have been following this title from betas and swore I won't get it. Then I fell and bought my copy and see on the launched game the same things I've seen before in WAR. Only this time it's not PvP focus with PvE afterthought. It's PvE focus with PvP afterthought.

    But, if you're enjoying the game, play it and be happy. Just know that it has a great potential to develop into new WAR.

    image

  • smh_alotsmh_alot Member Posts: 976
    Originally posted by itgrowls


    Because all the proof is already out there! Both visuallly via numerous screenshots, videos and articles as many many posts on various forums (including the official one) about the Faction imbalance and how it's hurting the game!
    Do you really expect me to start creating a Republic and Imperial character on each and every server and spend hours doing /who and calculating the populations?? Just to proof what other players have already proven and posted about already!
    [Mod Edit] As you know darn well all the info is already out there!

    I wouldn't worry, some people even with all the facts in their face still are contrary, they should change their id on this site to contrary_****. It's like the whole banning thing, people wouldn't be reporting that they were banned from the game for a simple managerial oversight if it weren't happening.

    Can you read? Does your hatred for TOR or EA/BW blind you so much that you structurally ignore anything positive that can be found regarding TOR, seriously, what kind of person are you?

    To me it seems you're the one that is biased and blinded by his hatred for the game or getting off on it reveling in it, shame on you.


    Because I did my own factchecking about the things I was curious about, namely whether the ratio of republic vs Sith really was 1 to 4-5 on all servers as some were claiming, and with the few checks I made, I put a questionable light on extreme and hyperbolic claims like this. What I found so far was a 1 to 1.5 ratio and a 1 to 2.5 ratio. I posted those figures in an earlier post in this thread already, and even provided details about the L50 segment and Ilum player numbers.

    See, that is what objective, reasonable people do, they check their data and facts with an open mind and not let their emotions like extreme hatred for a game color their agenda. Even if you despise the game and BW with a passion, at least try not to auto shutdown your brains but also keep being critical of the negative information floating around. Extremist fanatics we see enough already in other fields, we don't need to have those in discussions about games as well.


    Let's try to keep things rational at least, and also not use hyperbolic exaggeration to distort the truth and actual flaws to discuss.

  • synnsynn Member UncommonPosts: 563

    Originally posted by JeroKane

    Originally posted by Thodra


    Originally posted by Pelaaja


    Originally posted by Thodra

    JeroKane soon running out of talk time... he's all over this forum... sad

    Actually, he's not. He is reporting the same things you can find from the official boards and he's not even exaggerating.

    This game is really heading towards WAR, but what do you know. Wasn't Mythic Austin part of making this... And their PR-department was btw spotted at WallMart and their carts were filled with mirrors and smoke-machines.

    I wonder what do they need those for? Are they having a party to celebrate their successful 1st "content" patch 1.1?

    Dunno where you get, it's heading towards WAR lol sorry... but show me the facts and links, that the game is heading that way

    I already posted the glaring similarities between WAR and SW:TOR yesterday. But I gladly do it again for you. No problem.

     

    Warhammer Online:

    - Two Faction system.

    - Make Chaos faction look cooler/more appealing than Order faction.

    - Glaring design flaws in World PVP.

    Result! Massive imbalance between factions, with Chaos outnumbering Order on pretty much every server.

     

    SW:TOR:

    - Two Faction system.

    - Make Empire faction look cooler/more appealing than Republic faction.

    - Glaring design flaws in World PVP.

    Result! Massive imbalance between factions, with Empire outnumbering Republic on pretty much every server.

     

    Then add a good dose of irony to the above with the fact that EA merged Bioware and Mythic a good long while ago, with former WAR developers being involved in the PVP of this game. Them claiming they have the industry's best! working on PVP for this game!

    Need to say more? Rest my case.

    lmao...you do realize you described wow vanilla also right?

    as for the 2 faction pvp well tbh you described alot of MMOs there...

    oh well i'm keeping my eye on secret world since it is a 3 faction pvp game and although character balance will be a huge concern. I won't be worried much about faction population since nothing beats a nice tag team action to bring down the top dog :p

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by synn

    Originally posted by JeroKane


    Originally posted by Thodra


    Originally posted by Pelaaja


    Originally posted by Thodra

    JeroKane soon running out of talk time... he's all over this forum... sad

    Actually, he's not. He is reporting the same things you can find from the official boards and he's not even exaggerating.

    This game is really heading towards WAR, but what do you know. Wasn't Mythic Austin part of making this... And their PR-department was btw spotted at WallMart and their carts were filled with mirrors and smoke-machines.

    I wonder what do they need those for? Are they having a party to celebrate their successful 1st "content" patch 1.1?

    Dunno where you get, it's heading towards WAR lol sorry... but show me the facts and links, that the game is heading that way

    I already posted the glaring similarities between WAR and SW:TOR yesterday. But I gladly do it again for you. No problem.

     

    Warhammer Online:

    - Two Faction system.

    - Make Chaos faction look cooler/more appealing than Order faction.

    - Glaring design flaws in World PVP.

    Result! Massive imbalance between factions, with Chaos outnumbering Order on pretty much every server.

     

    SW:TOR:

    - Two Faction system.

    - Make Empire faction look cooler/more appealing than Republic faction.

    - Glaring design flaws in World PVP.

    Result! Massive imbalance between factions, with Empire outnumbering Republic on pretty much every server.

     

    Then add a good dose of irony to the above with the fact that EA merged Bioware and Mythic a good long while ago, with former WAR developers being involved in the PVP of this game. Them claiming they have the industry's best! working on PVP for this game!

    Need to say more? Rest my case.

    lmao...you do realize you described wow vanilla also right?

    as for the 2 faction pvp well tbh you described alot of MMOs there...

    oh well i'm keeping my eye on secret world since it is a 3 faction pvp game and although character balance will be a huge concern. I won't be worried much about faction population since nothing beats a nice tag team action to bring down the top dog :p

    In WoW they at least didn't purposely make Horde look cooler/more appealing, because of the ridiculous fear that no one would otherwise roll Horde.

    That is what happened to WAR and is now again happening to SW:TOR !

    What were they thinking? What were they trying to achieve by making one side better/more appealing?

    There is a very good reason why so many people play Empire in this game. Countless topics (and proof of numerous abilitiy imbalances) have been posted on this issue.

    You would think (since Bioware and Mythic were merged) they would have learned from their mistakes with Warhammer Online?  Well.... appearently not! As they litterly repeated every single mistake in SW:TOR all over again.

  • smh_alotsmh_alot Member Posts: 976
    Originally posted by fiontar

    Where is your data supporting that there are more Republic players on PVE servers? That isn't my experience at all. I had Republic and Empire on the same server and the Empire side has a lot more people running around the population centers and available for Flashpoints.

     

    This was posted by another poster, from what I can recall, the Trask Ulgo server had 1600 Republic vs 1400 Sith according to his count at the time he (or she) did his measures, and 'the Red something' server had a 1300 Republic vs 1200 Sith ingame population at the moment of his count. No idea at what time he counted, but it was 1-2 weeks ago.
  • NBlitzNBlitz Member Posts: 1,904
    It's like watching a train wreck. How can I NOT look in horror as an established company is making one faux pas after another?
  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by NBlitz

    It's like watching a train wreck. How can I NOT look in horror as an established company is making one faux pas after another?

    Heh, it's like holding the hands before the eyes, but peeking still.

    Not that I think SWTOR is already in such a danger, but I lol'ed at the pic still:

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • PelaajaPelaaja Member Posts: 697

    Was this posted here already?

    http://youtu.be/TL0kDP_Cexo

    image

  • elockeelocke Member UncommonPosts: 4,335

    This whole fiasco is a prime example of the PVP mindset and why I'm glad I lightly dabble in PVP and not make it my modus operandi.  So much anger from so many keyboard jockeys, sheesh.  That is what is truly sad here, not the mistakes a brand new to the genre company is making with brand new mechanics they have NEVER designed before.  I pity Bioware for having to put up with the whining, ungrateful, self centered miasma that is ruining their game.  That's right, it's the community that is making the game suck, not the bugs of late that WILL be fixed.  Can't fix people unfortunately.

  • DarkPonyDarkPony Member Posts: 5,566

    Originally posted by elocke

    This whole fiasco is a prime example of the PVP mindset and why I'm glad I lightly dabble in PVP and not make it my modus operandi.  So much anger from so many keyboard jockeys, sheesh.  That is what is truly sad here, not the mistakes a brand new to the genre company is making with brand new mechanics they have NEVER designed before.  I pity Bioware for having to put up with the whining, ungrateful, self centered miasma that is ruining their game.  That's right, it's the community that is making the game suck, not the bugs of late that WILL be fixed.  Can't fix people unfortunately.

    Well, the vocal minority taking it to the forums is only one part of the disappointed folks. Others, like me, never posted about their issues and wrote their grievances in the "reason for unsubscribing" box.

    I agree that people are over reacting often and demand things to be right in one go while mmorpgs are evolving games, but the thing is: Bioware could have tested the world pvp content much, much more extensively and for a longer time and implemented it earlier in beta. Their problems now are mostly direct consequences of the world pvp taking the back seat in development. It was in fact added as an afterthought, like crafting in AoC or WAR.

    Whether that's because they started too late on designing it or whether their mythic pvp team screwed up a few times during development, I do not know.

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