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SWTOR's endgame is an absolute disaster.

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  • stuxstux Member Posts: 462

    Originally posted by grounnn

     Essentially the game has no more content than WoW first came out. I'm just going to use 500 million as an example, I know it's well over that amount after I did a little research. Anyways even if they did just use 500 million that's 7x the amount of money that was spent on WoW, so where has the money all gone to? It surely isn't into the content off release, and the bugs, exploits, and other issues aren't being addressed.

     

    That first part is simply not true.  Did you even play WoW whne it first came out?

     

    I did and it was far from perfect.  It was a good game but so far swtor has more content and varierty or it then WoW did when it frist came out.

     

    As to the money difference (if your numbers are even accurate) things cost more then they did back then and I am sure they spent more on marketing the WoW did back then.

    In either case, people over react to EVERYTHING in the MMO market these days.  If you compare these games to the ones the came out in the mid 90's it really is amazing how much better then are.

     

    But the funny part is as much as they have advanced people's expectation have raised much faster into the land of unreasonable.

     

    I am not saying the game is perfect even my cup of tea (I prefer sanbox hybrid style FFA pvp games) but it is a fun game with a lot of variety of the content.  Tons and tons of quests, great story and cut scenes, flight missions, etc.  There is a lot of content.

  • stuxstux Member Posts: 462

    Originally posted by grounnn

    Originally posted by stux

    50 since late December eh.  After reading that I couldn't take you seriously at all.

     

    You people need to get a life.  There is MUCH more to it then MMO's

     

     

    I love forum trolls like you. :) Trolololol :) Trolling makes you feel all warm and fuzzy at night doesn't it?

    No you people really need to get a life.  It is really SAD from my point of view.  It doesn't make me feel good knowing people are so nieve wasting thier lives in these games.

     

    I feel bad for you.  I hope one day you will wake up, breathe in the air outside and go off and explore the world.  Not sit around all day staring at a screen.

     

    In moderation, a lot of MMO's are great.  In addicted 24/7 land you aren't going to get enough like any other addiction.

  • teoyaomiquiteoyaomiqui Member Posts: 98

    Originally posted by grounnn

    Yeah, unfortunately when you look at Blizzard who spent 63 million dollars on WoW when it first launched and when you hear about the "record breaking" amount that BioWare spent on SWTOR. You realise one big thing, they didn't do shit with the money. Essentially the game has no more content than WoW first came out. I'm just going to use 500 million as an example, I know it's well over that amount after I did a little research. Anyways even if they did just use 500 million that's 7x the amount of money that was spent on WoW, so where has the money all gone to? It surely isn't into the content off release, and the bugs, exploits, and other issues aren't being addressed.

     

    It was definately not 'well' over 500 mil, I really don't think we will have a clue how much money they've spend before EA gives a report in february (I think it's february). But if we use more confirmed number 200 mil, it is still a lot more than 63 mil, even considering inflation. However what matters is what we get in the end, and not how much they've spend on it. and what do we get? Basically avarage game, with new bugs unpolished instances, not responsive combat, but with voice overs...

  • stuxstux Member Posts: 462

    Originally posted by grounnn

    Although the forum troll did bring up a point, think of how fast people were able to hit 50. On my server there were level 40's before the game was even officially launching. That just shows how short the game was, 3-5 days before release and people were maxing out their first characters. Hell I had 3 level 50's before my first month was up.

    I have about 50 hours in casually playing the game and I am level 20.

     

    Sounds like a good pace to me.  I am taking my time playing the quests with some breaks for crafting and pvp.

     

    You can power game, macros, glitch, etc. in about any game I have seen to max out a character.  That style of gaming will lead to burn out and bordem in ANY game even made or that ever will be made.

     

     

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    BW's biggest mistake was to make levelling super fast and easy. Because of that, a huge number of players (25% ?) got to level-cap well before the free 30 days ended. And that put the focus squarely on the end game content.

     

    I don't believe any previous MMO launch has seen such large amounts of players at level-cap inside the first month. Developers used to rely on the first few months after launch to give themselves a buffer, so that they could improve endgame stuff while the majority of players were still levelling up.

     

    With early access, SWTOR players were arriving at cap in the first week after launch. BW must have seriously underestimated the attraction of rolling an alt and starting over...

  • DracillDracill Member UncommonPosts: 158
    Those that doesn't see anything wrong with getting 3 characters to lvl 50 in a month (at least 200 hours played skipping everything) must seriously move to other game.

    BioWare said the game isn't designed for hardcore and 50 hours a week sound pretty hardcore for me. Damn that's more than a week work.
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  • teoyaomiquiteoyaomiqui Member Posts: 98

    Originally posted by Dracill

    Those that doesn't see anything wrong with getting 3 characters to lvl 50 in a month (at least 200 hours played skipping everything) must seriously move to other game.



    BioWare said the game isn't designed for hardcore and 50 hours a week sound pretty hardcore for me. Damn that's more than a week work.

    That is the case: 


    • this game is not for hardcore players

    • This game is not for pvpers

    • this game is not for raiders

    • this game is not for people burned out by wow

    • this game is not for people who don't like too much story

    • this game is not for people who like to get max for their money

    This game is mostly for casual players, who prefer to concetrate on single player aspect, but unfortunately, people like that won't pay  for subscribtion for too long... that is why this game is a disaster.

     

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  • DaSpackDaSpack Member UncommonPosts: 589

    Originally posted by jpnz

    That is an awful lot of 'QQ words' to say 'end game of SWTOR is buggy', which is true. Pretty sure no one is saying that SWTOR's end gameis bug-free but my guild has progressed quite far and none of us has experienced most of the bugs you outlined.

    Not saying they don't exists, just that our guild hasn't seen them.

    No he is saying SWTOR is unplayable. I think that deserves a few more words to describe, than " Ohh, it's a bit buggy.."

    The Ultimate Breakdown

  • stuxstux Member Posts: 462

    Originally posted by grounnn

    Originally posted by Dracill

    Those that doesn't see anything wrong with getting 3 characters to lvl 50 in a month (at least 200 hours played skipping everything) must seriously move to other game.



    BioWare said the game isn't designed for hardcore and 50 hours a week sound pretty hardcore for me. Damn that's more than a week work.

    I understand completely what you think about "3 level 50 characters in a month." Typically that would be hardcore, except for the fact that I am a working man just like the rest, I work full time 10 hours a day that minus the 1 hour drive to and from work, eating dinner for 30-45 min and sleeping for 7-8 hours a night. That' leaves me with roughly 4-5 hours a night to play. now lets do the math 50 hours a week is a bit extreme, yes... if I were to play every night it would be roughly 28- 35 hours a week to play, and yet here I am with 3 level 50's.

    Does it really sound hardcore now?

    So, how many hours a week do you play?  How many hours of actual free time a week do you have (minus work, sleep, eating, showering, travel, bills, family, etc.)?  I am trying to figure out if you have a life out side of gaming here.

     

    Howm many weeks have you played?  I don't even know how many weeks the game has been out and I am not interested enough to look.  I am trying to figure out how many hours are you saying total you hvae into the game.

     

    HOW are you playing the game?  Skipping cut scenes?  Bugging mobs?  any cheating?  pvping?  crafting?  flying missions?  I am trying to figure out if you are just playing to level or actually trying to enjoy the game.

     

     

     

     

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  • baritone3kbaritone3k Member Posts: 223

    Originally posted by teoyaomiqui

    Originally posted by Dracill

    Those that doesn't see anything wrong with getting 3 characters to lvl 50 in a month (at least 200 hours played skipping everything) must seriously move to other game.



    BioWare said the game isn't designed for hardcore and 50 hours a week sound pretty hardcore for me. Damn that's more than a week work.

    That is the case: 


    • this game is not for hardcore players

    • This game is not for pvpers

    • this game is not for raiders

    • this game is not for people burned out by wow

    • this game is not for people who don't like too much story

    • this game is not for people who like to get max for their money

    This game is mostly for casual players, who prefer to concetrate on single player aspect, but unfortunately, people like that won't pay  for subscribtion for too long... that is why this game is a disaster.

     

    WHY subscribe?



    THE ONLY reason to subscribe is for content that goes beyond the $60 onetime purchase. That meanst he PVP, etc. What if Skyrim said that you just get 30 days to play our game. Then it's $15 every month after that. Sounds odd, right? Yeah, it should. Because $60 was enough to get a HUGE game out of them. But what about the special stories for reach class? I am casual. I need a couple months to go through each one. Then you are being duped, because there is probably 30 hours of story crammed in with TONS of MMO filler.

    2 Reasons to Subscribe -

    1. Single Player Experience - I didn't have enough time to finish the stories I wanted to play.

    2. Endgame - I like to raid, pvp, say on top of all content...

    SWTOR fails in 2 ways -

    1. Single Player Experience - not as effective as other games and the amount of filler makes it impossible to play all 8 stories and not go into extra months and therefore pay $85, $100, $115... etc. Depending on how long it takes to get them all done. And that is if you don't realise you are retreading 65% of the same stuff you did on the other same faction toons you have made...

    2. Bugged endgame. FOR NOW - it is failing to present a clear case for staying on.

     

    SO don't give us this casual vs. hard core argument. That fact is there is too much sloppiness and filler to be good for a casual. You have even less time to devote to it and therefore end up paying even more. This game penalizes the casual by making them pay extra months just to get one toon done.

     

     

    Someone please make a good MMO.

  • stuxstux Member Posts: 462

    Originally posted by Dracill

    Those that doesn't see anything wrong with getting 3 characters to lvl 50 in a month (at least 200 hours played skipping everything) must seriously move to other game.



    BioWare said the game isn't designed for hardcore and 50 hours a week sound pretty hardcore for me. Damn that's more than a week work.

    Yeah 50 hours a week is extreme.  It is sad really it is.

     

    50 hours a week staring a a screen!  That isn't counting any time spent at work, checking emails, news, etc.  Then add in any TV time.

     

    What  a waste.

  • evilastroevilastro Member Posts: 4,270

    Originally posted by grounnn

    Originally posted by DaSpack


    Originally posted by jpnz

    That is an awful lot of 'QQ words' to say 'end game of SWTOR is buggy', which is true. Pretty sure no one is saying that SWTOR's end gameis bug-free but my guild has progressed quite far and none of us has experienced most of the bugs you outlined.

    Not saying they don't exists, just that our guild hasn't seen them.

    No he is saying SWTOR is unplayable. I think that deserves a few more words to describe, than " Ohh, it's a bit buggy.."

    The game has tons of problems it's hard to exactly describe every little detail and if you play certain classes especially one like the sniper where their mechanics are so buggy it really does limit the fun for someone who has to deal with all of the bugs.

    The cover mechanic is so buggy last time I played my 50 sniper it took anywhere from 4-10 seconds to go into cover. that's a huge amount of time/damage being wasted becuase of the issue, which for example ruins the pve experience because a lot of the stories lead to a fight right after a conversation. Or in pvp when you have to stand still to try and get into cover and the enemy player is charging at you, and all you can do is wait and pray for it to work or run.

    That's just one issue.

     

    I find that strange regarding cover. Snipers make their own cover (as soon as they choose the Sniper advanced class - Operatives still need to use real world cover). Just dont target anyone, hit cover. BAM! Instant cover wherever you are standing. If you are targetting someone you will sometimes try to roll into real world cover, they should probably remove that for Snipers, but there is an easy workaround.

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  • stuxstux Member Posts: 462

    I think any thing more then 15-20 hours a weeks is pretty damn hardcore.

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  • StuporityStupority Member Posts: 53

    Originally posted by BilboDoggins

    "I am saying this from experience as myself and my guild are one of the most progressed around. We are 4/5 nightmare mode in EV already and most of us have been level 50 since late december." 

    Dude, I don't think there is any game out there except playing with yourself that would satisfy your level of "dedication to gaming". Well, at least itsn't not this game.

    One thing I've never understood while reading the rants in this site is that why the hell people don't judge the games for what they are instead of their own expectations of an ideal game or some _other_ game. 

    You don't expect much of the endgame content in Farmville either, do you?

    (and as a context yes I'm playing SWTOR and I'm waiting for GW2/TSW/etc as much as the next guy wanting a bit more out of the games they _seriously_ commit to)

  • stuxstux Member Posts: 462

    Originally posted by grounnn

    That's only 2-3 hours a night, what's so much more different than 5-6 a night?

     

    That is A LOT of time.

     

    That is like saying I have 5-6 drinks a night.  How is that so much different then 2-3?

     

    It is an addiction problem imo and YES it is hardcore.  I hardly know a single person in real life that plays more then 10 hours a  week gaming in general.

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  • stuxstux Member Posts: 462

    Originally posted by grounnn

    Yeah, you could spend it doing something else, which normally happens but there isn't much else to do for me on a normal weeknight and I don't watch TV. So I spend more time just playing my game and relaxing

     

    Read, join an athletic group, go for hikes, bike, spend more time organizing, pay more attention to your investments, clean more, spend more time with family and friends, travel, go the the library, explore the area are where you live, learn something new,go to a concert, movies, meet a friend for coffee and talk, etc. etc.

     

    I don't really watch much TV either but there is still so many enjoyable things to do in life other then gaming.

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