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More Than 1.7 Million Active Subscribers 2/1/12 [EA Conf Call Discussion Thread]

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Comments

  • NMStudioNMStudio Member Posts: 376

    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    I've not heard a single person complaining in-game about server merges or transfers.

    image

  • zakiyawowzakiyawow Member UncommonPosts: 626

    Originally posted by Cavod

     

    touché

     

    It is pretty ridiculous and laughable when the against side argues nothing but conjecture as facts then disregards facts as conjecture.   I mean I'm no where near a big suppoter for SWTOR in the least bit(I'm just a convert having fun playing the game for the time being) but, by comparison, some of the people around here make me look like the biggest BW/SWTOR/EA fanboy ever!  Joke's on me I guess since I mostly dislike EA's practices.  XD

    Yup. I think someone should cast people from two camps and make a reality TV show. It would do so well...for real...awesome entertainment value.

  • CavodCavod Member Posts: 295

    Originally posted by Clocksimus

    Originally posted by DaRoamer



    You think there are over 300,000 people who bought the game who haven't played it yet?  And I'm being naive?

    I personally know 3 different people that bought SWTOR and never spent a single min ingame.  I'm not popular by any means so within my select group of people I discuss gaming with, 3 of them bought the game and never touched it....  I have another friend who bought the game played for a bit then subbed another month but already does not play the game only subbed to maybe play with another friend.

     

    Go look on Ebay to find countless people selling SWTOR. Most of those boxes were bought and are accounted for in BWs 2million sale, however, they are not being played.

    Yes... because 3 friends here, 1 friend there, ebay sellers x25 really adds up to 300,000 quickly. >_>;;;  Sample size 101.

    We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.

  • fonyfony Member Posts: 755

    good sales and retention report, but nothing we haven't seen from EA before: 

     

    http://www.gamesindustry.biz/articles/star-wars-mmo-explained

     

    Q: Blizzard's recently been quoted as saying players who dropped WoW to play Warhammer are already coming back. Is that something you've observed?



    Frank Gibeau: No, actually our player numbers are increasing, so I don't know where they're getting that data. Our numbers are doing great. It's booming, both in Europe and North America. We haven't launched in Asia yet so that's going to be a big opportunity but it's one of the fastest-growing MMOs in the history of the industry and we didn't see our numbers cap out or slow down - they're continuing to crank.

    ......................................



    We have a lot of WoW players in Warhammer right now but we also have a lot of people that don't play Warcraft and are coming in from Ultima and Dark Age of Camelot and frankly are new to the category, because they like the Warhammer licence. It's obviously got a very big following in Europe and we're doing extremely well there. In North America, we're doing great.

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by Clocksimus

    Originally posted by DaRoamer



    You think there are over 300,000 people who bought the game who haven't played it yet?  And I'm being naive?

    I personally know 3 different people that bought SWTOR and never spent a single min ingame.  I'm not popular by any means so within my select group of people I discuss gaming with, 3 of them bought the game and never touched it....  I have another friend who bought the game played for a bit then subbed another month but already does not play the game only subbed to maybe play with another friend.

     

    Go look on Ebay to find countless people selling SWTOR. Most of those boxes were bought and are accounted for in BWs 2million sale, however, they are not being played.

    There are 57 collectors editions and 69 regular editions on sale on Ebay.  I guess 126 copies is CLOSE to 300,000.

  • MMOMainiacMMOMainiac Member Posts: 63

    Originally posted by NMStudio

    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    I've not heard a single person complaining in-game about server merges or transfers.

    Ya..I have no clue what this dude is talking about lol. I am on a medium server and have had 0 issues finidning a group withing 5 min, even as DPS.

  • KorgborgKorgborg Member UncommonPosts: 116

    Originally posted by sanosukex

    Originally posted by Korgborg


    Originally posted by zakiyawow

    Best entertainment at work ever!!!

    Keep at it :)

     

    This ^^   

    Yes, please everyone continue!     LMAO

    why do you think I stick around here? this stuff is more fun than actually playin the game.

    yar

    *Grabs popcorn*  

    *Looks around for 3D glasses*

    If you cut it too short you can always nail a piece on the end.

    If you cut it too long then what the hell are you gonna do?

  • CavodCavod Member Posts: 295

    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    Don't forget that number is halved.  Well, depending on imp/rep balance. 

    We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by NMStudio

    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    I've not heard a single person complaining in-game about server merges or transfers.

    cause no one is around to complain with... in all seriousness I have seen plenty of this talk in general chat ...

  • cali59cali59 Member Posts: 1,634

    I think I must be the only person here who doesn't want to debate what those numbers mean.

    I just don't get why everything has to be polarizing, like these numbers are proof that the game is a success or that haters need to spin them to show that the game is failing.

    The general consensus is that the game is about an 8 out of 10.  It's a solid MMO.  Some people are going to love it, other people want something different.  The story is the high point but it can be argued the game is lacking some polish as well.

    To be honest, I don't think 2 million buyers is really all that amazing, given the enormously popular IP and that Bioware made it.  Still, considering WoW has something like 2.5 million of its 10 million subscribers in NA, there's no arguing that it's a very successful launch.

    Will people stay?  That's the big question.  With subscription games, people generally only pay for one.  People might come over from WoW, they might go back.

    Also, keep in mind that there really isn't a lot of AAA competition.  Was there even a successful AAA MMO other than Rift that came out this year?  When SWTOR gets some serious competition in 2012, that will be the real test of its success.

    Until that happens, people are just going to go around in circles.  Why don't we let fans enjoy their game?

     

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • zakiyawowzakiyawow Member UncommonPosts: 626

    Originally posted by Korgborg

    Originally posted by sanosukex


    Originally posted by Korgborg


    Originally posted by zakiyawow

    Best entertainment at work ever!!!

    Keep at it :)

     

    This ^^   

    Yes, please everyone continue!     LMAO

    why do you think I stick around here? this stuff is more fun than actually playin the game.

    yar

    *Grabs popcorn*  

    *Looks around for 3D glasses*

    *Pass around chicken wings and chips*

  • noncleynoncley Member UncommonPosts: 718

    Originally posted by MMOMainiac

    Originally posted by NMStudio


    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    I've not heard a single person complaining in-game about server merges or transfers.

    Ya..I have no clue what this dude is talking about lol. I am on a medium server and have had 0 issues finidning a group withing 5 min, even as DPS.

    I'm on a medium to heavy server and I'm finding there is always a wait, sometimes a very long wait, to get a group if I get one at all.

  • MMOMainiacMMOMainiac Member Posts: 63

    Originally posted by sanosukex

    Originally posted by NMStudio


    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    I've not heard a single person complaining in-game about server merges or transfers.

    cause no one is around to complain with... in all seriousness I have seen plenty of this talk in general chat ...



    Which server/faction/planet?

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    There are 1 million people logging in every day so I'll stick with the official figure of 1.7 million subs.

    Second, 1 million people are not logged in at the same time.  Peak concurrency for MMOs is around 10-15% of the player population.

    That means at any one time there is likely 255k people online at the same time.

    That averages out to 1148 people per server ignoring for the moment the differences in time zones between the US and EU servers.

    17 planets + 2 fleets / 1148 people equals 60 people per planet. 

    Subtract the number of people that in flashpoints, operations or on their ships and you pretty much have what people are seeing.   Roughly 20-100 people depending on the planet.

  • noncleynoncley Member UncommonPosts: 718

    Originally posted by cali59

    I think I must be the only person here who doesn't want to debate what those numbers mean.

    I just don't get why everything has to be polarizing, like these numbers are proof that the game is a success or that haters need to spin them to show that the game is failing.

    The general consensus is that the game is about an 8 out of 10.  It's a solid MMO.  Some people are going to love it, other people want something different.  The story is the high point but it can be argued the game is lacking some polish as well.

    To be honest, I don't think 2 million buyers is really all that amazing, given the enormously popular IP and that Bioware made it.  Still, considering WoW has something like 2.5 million of its 10 million subscribers in NA, there's no arguing that it's a very successful launch.

    Will people stay?  That's the big question.  With subscription games, people generally only pay for one.  People might come over from WoW, they might go back.

    Also, keep in mind that there really isn't a lot of AAA competition.  Was there even a successful AAA MMO other than Rift that came out this year?  When SWTOR gets some serious competition in 2012, that will be the real test of its success.

    Until that happens, people are just going to go around in circles.  Why don't we let fans enjoy their game?

     

    "The general consensus is that the game is about an 8 out of 10. "

    LOL. Nice way to beg the question. Also, that's nonsense.

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    Originally posted by eyelolled

    good, that means it's successful. Hopefully GW2 doesn't decimate the SWTOR population because people want to play a real mmo!

     

     

    I'm kidding. Glad to see it's going well.

     

    I don't think GW2 is going to hurt SWTOR nor WOW (at least that much).  Since you buy the game and there is no subscription, I bet a lot of players will be willing to pay 1 subscription, while playing a buy game.

    I self identify as a monkey.

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by mgilbrtsn

    Originally posted by eyelolled

    good, that means it's successful. Hopefully GW2 doesn't decimate the SWTOR population because people want to play a real mmo!

     

     

    I'm kidding. Glad to see it's going well.

     

    I don't think GW2 is going to hurt SWTOR nor WOW (at least that much).  Since you buy the game and there is no subscription, I bet a lot of players will be willing to pay 1 subscription, while playing a buy game.

    Why would you pay for another game when your B2P game you just got is so badass it makes Chuck Norris sweat?  If someone buys GW2 that is currently playing SWTOR.  Dropping their sub soon follows.

  • karat76karat76 Member UncommonPosts: 1,000

    Jung Ma seems to be fairly healthy

  • Fenrir767Fenrir767 Member Posts: 595
    Originally posted by sanosukex


    Originally posted by NMStudio


    Originally posted by sanosukex



    Originally posted by MMOMainiac



     



    It means that they purchased a copy of the game, but did not yet install/activate it....which means the 300k diff between the 2 million they sold is a mix of ppl that unsubbed, and people that didnt play it yet. There is no way to twist it, the game has 1.7 subs as of this very moment.

    thats all fine and dandy but where arte all those players? http://www.swtor.com/server-status nothing but light and standard

     

    look at the light server trend http://www.torstatus.net/shards/us/trends

    exactly how many users does 'light' and 'standard' mean in terms of the number of users?  I'm assuming (correctly) that you have no idea.

    The fact is, that's a pretty good retention rate considering what has happened to other MMO's post-launch.

    Will it continue?  I certainly don't know that.  A lot will depend on how responsive BioWare is to the community and how quickly they roll out new content.

    no one knows what the numbers mean that's the point but people throw around these charts or numbers read in some statement as facts. All I know is my sith sorc is in balmorra right now and hardly see's a single person. Now this is in part due to the phasing but all the zones even fleet are much much more deserted now than a couple weeks ago on my server.. and if the game was continually growing and picking up so many new players there would still be a huge influx of new players playing on the early planets and for me I have made 3 new alts in the last week and all the starter planets I went through were ghost towns.

     

    I have encountered the exact opposite yesterday had the day off and was playing for most of my day on my alt and on my main didn't have any issue finding groups for any content saw a bunch of people running around on Balmorra. I play on Shadow Hand btw I think what we are seeing is a lot of people either migrating servers, changing factions etc. It all depends on where you play but life on Shadow Hand is just as good as it was day one.

    And for everyone that is saying that there aren't as many active subs because of the population a lot of people that play this are casual players I tend to play hardcore but been busy with real life and haven't been playing nearly as much as at launch even took 3 days off in a row just because i could and I don't feel punished by this game for n ot playing like others. So your gonna see a lot of people take their time with this one enjoy and play when they want.
  • cali59cali59 Member Posts: 1,634

    Originally posted by noncley

    "The general consensus is that the game is about an 8 out of 10. "

    LOL. Nice way to beg the question. Also, that's nonsense.

     Wow, beg the question used correctly.  So infrequent I didn't even remember what it's supposed to mean.

    http://www.mmorpg.com/gamelist.cfm/game/367/view/ratings is what I was basing it on, though I seem to remember a poll or two in this forum which came to the same conclusion.

    Honestly, this game is so polarizing I have no idea whether it's nonsense too high or nonsense too low.  It all depends on the player.

    Besides, the point was pretty much that SWTOR is successful now, but that we don't know yet how it will do when faced with stiffer competition.  My including a rating was pretty much so I could try to post without being dismissed as a hater.

     

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • HerodesHerodes Member UncommonPosts: 1,494

    http://www.darthhater.com/articles/swtor-news/19915-electronic-arts-q3-fy12-earnings-call


    1,700,000+ active subscribers – 1 million concurrent
    What does the ´concurrent´ mean?


    99.5% Server Uptime
    When there is a 4 hours weekly server maintenance, and there are 168 hours in a week... ;)
  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by MMOMainiac

    Originally posted by sanosukex


    Originally posted by NMStudio


    Originally posted by MartinZ

    There are 222 servers by my count.

    Even if we are generous and go with a million subs, that is 4500 subs per server. With huge numbers of people screaming for server merges and transfers of their dead servers, where are all these players?

    Even people on Heavy servers are reporting having trouble grouping.

     

     

     

    I've not heard a single person complaining in-game about server merges or transfers.

    cause no one is around to complain with... in all seriousness I have seen plenty of this talk in general chat ...



    Which server/faction/planet?

    the shadowlands imperial balmorra, and republic side(all planets)

  • zakiyawowzakiyawow Member UncommonPosts: 626

    Originally posted by Herodes

    http://www.darthhater.com/articles/swtor-news/19915-electronic-arts-q3-fy12-earnings-call




    1,700,000+ active subscribers – 1 million concurrent




    What does the ´concurrent´ mean?

     

     




    99.5% Server Uptime




    When there is a 4 hours weekly server maintenance, and there are 168 hours in a week... ;)

     

    I am guessing the server uptime means planned uptime. AKA the maintenance is not counted toward the server uptime.

    However, let the debate and word playing begins :)

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Herodes

    http://www.darthhater.com/articles/swtor-news/19915-electronic-arts-q3-fy12-earnings-call




    1,700,000+ active subscribers – 1 million concurrent




    What does the ´concurrent´ mean?

     

     




    99.5% Server Uptime




    When there is a 4 hours weekly server maintenance, and there are 168 hours in a week... ;)

     

    concurrent Existing, happening, or done at the same time so ill say it means 1 mil actual subs currently

  • RavenspenRavenspen Member UncommonPosts: 104

    Unlike most games you can see exactly how many people are in each zone.  From this it is possible with a ship to go from world to world to see roughly how many people are online.  Some will log in and off as you travel and some will be in warzones or other not well tracked areas.  My server is listed as Standard Load and most nights a good estimate would be 3,000 to 4,500 people online. 

    Several worlds have far more than 100 people on them for faction.  Coresecant, which is Republic only has had almost 200 at times which gets very hard to quest.  Despite that I had trouble getting a group when it had 198 people on it.  The game catters to more casual players and I think it needs at least a per server tool to find groups for heroics and flashpoints.  Spaming General doesn't work, too often you turn it off or tune it out to get away from the inane chatter.

    Assuming the low end of the population per server estimate at 2,500 lower by a good bit than my server would indicate is standard that still puts a little over 500,000 concurent players based on the number of servers.  The often floated metric is 1 in 5 subscribers is online at any one time, but let's assume it's as bad as 1 in 3.  That puts us at about 1.5 million subscribers. 

    even at 1 for 1 it is clear that the game has a quite healthy population.  The current problem is often fighting over quest bosses in open world areas not vast ghost towns.  Sorry, I know some of you wanted it to be otherwise, but perhaps if Bioware keeps acting like a corperation and not an entertainment facilitator you might get to say I told you so in a few months. 

    Until then we're too busy having fun.

This discussion has been closed.