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More Than 1.7 Million Active Subscribers 2/1/12 [EA Conf Call Discussion Thread]

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Comments

  • ClocksimusClocksimus Member Posts: 354

    I would agree as much to say that SWTOR has a bigger population than Rift did at this point.  It's the simple fact of how they picked their words "most  are paying", and how dead the game feels.  I've watched my friend play SWTOR level 25 jedi  and there was a total of 7 people on the planet.  That does not scream 1.7million players to me at all.

     

    If there are 1.7million players they are mostly level 50 and  the fallout of bad endgame is still going to make that number drop into the abyss.

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by MartinZ

    Originally posted by Creslin321

    It's completely feasible that SWTOR will have 1.7 million subscribers at this point.  

    It isn't. EA themselves stated that number includes everyone who has bought the game but haven't unsubbed or had their free month end.

     

    Most of those 2 million sales were within the first week which would already put them in their second month, therefore subbed.

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by MartinZ

    Originally posted by Creslin321

    It's completely feasible that SWTOR will have 1.7 million subscribers at this point.  

    It isn't. EA themselves stated that number includes everyone who has bought the game but haven't unsubbed or had their free month end.

     

    So?  They are still subscribers.

    How would you classify the playerbase on January 1st?  Are there zero subscribers?  No, people with subscriptions are people that can play the game.

    When you buy the game for $60, you get a "free" month.  Note the quotation marks...it's not really free, it's just bundled in your $60.  So all those players that got a "free" month paid $60 to EA...why shouldn't they count them?

    Also, if the 1.7 million IS current, then there won't be that many people still on the free month since my guess is that most people bought the game at release.

    Are you team Azeroth, team Tyria, or team Jacob?

  • SorrowSorrow Member Posts: 1,195

    And

     

    MOST

     

    of those 1.7  " ACTIVE " subs are actually paying subscribers...

     

    cough cough.. I call shenanigans once again.

     

     

    image

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by noncley

    Originally posted by cali59

    I think I must be the only person here who doesn't want to debate what those numbers mean.

    I just don't get why everything has to be polarizing, like these numbers are proof that the game is a success or that haters need to spin them to show that the game is failing.

    The general consensus is that the game is about an 8 out of 10.  It's a solid MMO.  Some people are going to love it, other people want something different.  The story is the high point but it can be argued the game is lacking some polish as well.

    To be honest, I don't think 2 million buyers is really all that amazing, given the enormously popular IP and that Bioware made it.  Still, considering WoW has something like 2.5 million of its 10 million subscribers in NA, there's no arguing that it's a very successful launch.

    Will people stay?  That's the big question.  With subscription games, people generally only pay for one.  People might come over from WoW, they might go back.

    Also, keep in mind that there really isn't a lot of AAA competition.  Was there even a successful AAA MMO other than Rift that came out this year?  When SWTOR gets some serious competition in 2012, that will be the real test of its success.

    Until that happens, people are just going to go around in circles.  Why don't we let fans enjoy their game?

     

    "The general consensus is that the game is about an 8 out of 10. "

    LOL. Nice way to beg the question. Also, that's nonsense.

    You mean 8 like this?

     


    Originally posted by SBFord



    Originally posted by arieste




    Originally posted by SBFord






    Originally posted by theniffrig










    Originally posted by SBFord














    I gave it an 8/10 after only 5 days playing













     





    This is what's wrong with people giving opinions about games when they've hardly played them. If reviewers held off for about a month and then gave a review of the game they might give a more informed opinion that will better help sway the views of their readers.

    The article was probably misleading in its title. It probably should have been called "First Impressions Review Roundtable" so as not to confuse it with Mike Bitton's official MMORPG.com review posted later. My 8/10 was definitely a 1st impressions review score.

    ok, so what would you score it at NOW?






     

    OK before I tell you what I would score it as now, I want to remind you that this is MY score only, my PERSONAL score, not the score for MMORPG.com. Obviously, a lot of my co-workers will disagree with me which is cool and what makes working here so much fun.

    OK.

    I would give SWTOR a 6.5 as it stands today for many of the reasons I mentioned above. I say that with the caveat that that score will undoubtedly rise as the game matures and as more patches are applied. SWTOR has a boatload of potential. I hope that potential can be realized.


     


  • mcburlymcburly Member Posts: 234

    and swtor keeps on WINNING. you go bioware!

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  • BaitnessBaitness Member UncommonPosts: 675

    This was hilarious - the SWTOR Biodrones come in trumpeting the success until someone notices the little 12/31/11 on the numbers.  What this really says is even in december they had already had about 400k people cancel!

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by Sorrow

    And

     

    MOST

     

    of those 1.7  " ACTIVE " subs are actually paying subscribers...

     

    cough cough.. I call shenanigans once again.

     

     

    Sooo...you think that a huge amount of people bought the game sometime between Jan 2nd and now and are thus still on their free month?

    I doubt it...I'm also certain that the vast majority of people bought the game at release and thus have run out of free time.

    Also...is it really so hard to believe that people would play this game for 2 months?  It's a pretty expansive game just from an SP perspective.  People play Dragon Age for multiple months...why not SWTOR?

    That said...I do not think this game will have long-term appeal in MMORPG terms.  The sixth month mark will be telling IMO.

    Are you team Azeroth, team Tyria, or team Jacob?

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by Clocksimus

    I would agree as much to say that SWTOR has a bigger population than Rift did at this point.  It's the simple fact of how they picked their words "most  are paying", and how dead the game feels.  I've watched my friend play SWTOR level 25 jedi  and there was a total of 7 people on the planet.  That does not scream 1.7million players to me at all.

     

    If there are 1.7million players they are mostly level 50 and  the fallout of bad endgame is still going to make that number drop into the abyss.

    Go back and read my post where I did the math.  Typical MMO peak concurrency from 1.7 million players would equal an average of 60 people per planet spread over all 200+ servers.    Some planets are much busier than others and it depends on the time of day.  The Imperial fleet can have 300 people but a planet like Quesh might have 10 people at the same time because you don't stay there long.  

  • mcburlymcburly Member Posts: 234

    Originally posted by Baitness

    This was hilarious - the SWTOR Biodrones come in trumpeting the success until someone notices the little 12/31/11 on the numbers.  What this really says is even in december they had already had about 400k people cancel!

    you shoulda read it more. those were announced as active as of today.

    image

  • BaitnessBaitness Member UncommonPosts: 675

    It was a quarter 3 report, you read it again.  If it were not, they would not have to clarify "the majority" having signed up for subscriptions, nor would it say Q3 financial results.

  • MartinZMartinZ Member Posts: 59

    Originally posted by Creslin321 

    Sooo...you think that a huge amount of people bought the game sometime between Jan 2nd and now and are thus still on their free month?

    I doubt it...I'm also certain that the vast majority of people bought the game at release and thus have run out of free time.

    Also...is it really so hard to believe that people would play this game for 2 months?  It's a pretty expansive game just from an SP perspective.  People play Dragon Age for multiple months...why not SWTOR?

    That said...I do not think this game will have long-term appeal in MMORPG terms.  The sixth month mark will be telling IMO.

    If the number of actual subscribers, .ie people actually billed for the first non-free month, was good, EA would have explicitly stated the number. Instead they tried to play games by including everyone who are still in their free month playing the game.

    SWTOR is doing about as well as Rift in subscribers. Maybe a little bit better.

     

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by Baitness

    It was a quarter 3 report, you read it again.

    Sure.  Here is a direct quote from the document:

    "Star Wars®: The Old Republic™ has generated 1.7 million active subscribers and sold through

    more than 2 million units in a little over one month."

    Explain how Dec 20th to Dec 31st is a little over a month.

  • mcburlymcburly Member Posts: 234

    Originally posted by Baitness

    It was a quarter 3 report, you read it again.

    http://massively.joystiq.com/2012/02/01/ea-reveals-swtor-subscription-and-sales-numbers-beats-financial/

     

     

    Darth Hater has compiled some additional TOR-related statistics and Q&A from today's EA earnings call: "2,000,000+ copies sold, 40% sold through Origin; 1,700,000+ active subscribers, 1 million concurrent." The company also notes that "Active subscribers means anyone paying OR in their trial period. MOST of those 1.7m are paying at this point."

    image

  • zakiyawowzakiyawow Member UncommonPosts: 626

    Originally posted by Baitness

    It was a quarter 3 report, you read it again.  If it were not, they would not have to clarify "the majority" having signed up for subscriptions, nor would it say Q3 financial results.

    Selective reading skill FTW :)

  • DaRoamerDaRoamer Member Posts: 249

    Originally posted by MartinZ

    Originally posted by Creslin321 

    Sooo...you think that a huge amount of people bought the game sometime between Jan 2nd and now and are thus still on their free month?

    I doubt it...I'm also certain that the vast majority of people bought the game at release and thus have run out of free time.

    Also...is it really so hard to believe that people would play this game for 2 months?  It's a pretty expansive game just from an SP perspective.  People play Dragon Age for multiple months...why not SWTOR?

    That said...I do not think this game will have long-term appeal in MMORPG terms.  The sixth month mark will be telling IMO.

    If the number of actual subscribers, .ie people actually billed for the first non-free month, was good, EA would have explicitly stated the number. Instead they tried to play games by including everyone who are still in their free month playing the game.

    SWTOR is doing about as well as Rift in subscribers. Maybe a little bit better.

     

    It's not free.  The cost of the first month is included in the cost of the box/download.  They've been billed the cost of the game including 1 month.  They are subscribers because they have an active subscription.

  • BaitnessBaitness Member UncommonPosts: 675

    If you do not understand the word games he is playing it is not my fault.  How do you have to clarify that the majority of the people you include in your numbers are paying customers?  He did not say concurrent subs, he said paying.  As in bought the game.

     

    Edit:  Were you not around to see people picking apart Blizzard's actual sub numbers vs what they considered an active subscriber?  How new are you to MMORPGs?

     

    Edit2:  Also if they were going to announce current sub numbers, they would do it like every other mmo company in history with its own press release.  Not on an incredibly delayed Q3 performance analysis... on which they are only responsible for reporting income and sales on that quarter.

  • noncleynoncley Member UncommonPosts: 718

    Originally posted by DaRoamer

    Originally posted by noncley


    Originally posted by DaRoamer


    Originally posted by noncley


    Originally posted by DaRoamer


     

    It also includes people in their free month however the vast majority of the box sales so far would have entered their second month already.  The first week sales were pegged at around 1.7 million and they have already stated that majority of that 1.7 million figure have already paid for a least 1 more month.

    Is that what they have said? Where did they say that? (I am not doubting you, I would just like to see a clear statement from Bioware that this is the case rather than the obfuscatory financial jargon Ricitiello at EA likes to foist on the invester press).

    EDIT - OOPS, sorry, misread.  The quote was posted in this thread already, just go back and read a couple of pages.

    LOL. Yes, I have done. I couldn't find it. (I'm not saying it doesn't exist, just that I couldn;t find it). Please can you source or link the quote?

    http://www.mmorpg.com/discussion2.cfm/thread/339817/page/1

    From the link:

    "SWTOR has 1.7 million active subscribers. "The majority of these subscribers are paying customers already." Eric Brown"

    Thank you.

    If true, that is a phenomenal figure. Even if 'the majority' is just over 50% of 1.7 million.

    They also say that one million people per day are currently logging in to play which would suggest to me - that actual subscriber figures are between 850k +. Again, this is an amazing conversion rate by EA/Bioware. Almost unbelievably amazing - and yet, as others have said, these figures are 'law-read'.

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by DaRoamer

    Originally posted by Clocksimus

    I would agree as much to say that SWTOR has a bigger population than Rift did at this point.  It's the simple fact of how they picked their words "most  are paying", and how dead the game feels.  I've watched my friend play SWTOR level 25 jedi  and there was a total of 7 people on the planet.  That does not scream 1.7million players to me at all.

     

    If there are 1.7million players they are mostly level 50 and  the fallout of bad endgame is still going to make that number drop into the abyss.

    Go back and read my post where I did the math.  Typical MMO peak concurrency from 1.7 million players would equal an average of 60 people per planet spread over all 200+ servers.    Some planets are much busier than others and it depends on the time of day.  The Imperial fleet can have 300 people but a planet like Quesh might have 10 people at the same time because you don't stay there long.  

    I'm well aware of how concurrent users work and the time was saturday  4pm to about about 7pm EST.  The population picked at about 17 players.  In beta,  No matter what time I started. No matter what level character I decided to play.  There was always  a large amount of players in whatever zone i happened to drop in.  My friend that I watched agrees with me and she has personally seen the population drop off significantly since she started playing in early jan.

    As a gamer I've come to know better than to trust any statement made for a press release as it's designed to showcase all good and nothing bad. EA/BIoware can not afford anything less than sucess from  SWTOR and that is what it will be, no matter what the actual numbers are.

    I will trust what I've seen and what my friend and I have witnessed.  I highly doubt SWTOR has an 85% retention rate given the activity of players ingame.  That is simply my opinion.

  • mcburlymcburly Member Posts: 234

    Originally posted by Baitness

    If you do not understand the word games he is playing it is not my fault.  How do you have to clarify that the majority of the people you include in your numbers are paying customers?  He did not say concurrent subs, he said paying.  As in bought the game.

    whatever you gotta keep telling yourself so you can believe that the game is somehow failing bro. lol

    image

  • zakiyawowzakiyawow Member UncommonPosts: 626

    Well, good job guys for keeping me entertainted at work :)

    I also learned quite a few things from different posters. Some gained my respect since they are actually able to see things in an objective way through out whats being presented.

    Clearly, it is also fun to see how sometimes people could not admit to certain truth even its presented right in their face.

    Still, it is fun to read nevertheless :)

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by Clocksimus

    I'm well aware of how concurrent users work and the time was saturday  4pm to about about 7pm EST.  The population picked at about 17 players.  In beta,  No matter what time I started. No matter what level character I decided to play.  There was always  a large amount of players in whatever zone i happened to drop in.  My friend that I watched agrees with me and she has personally seen the population drop off significantly since she started playing in early jan.

    As a gamer I've come to know better than to trust any statement made for a press release as it's designed to showcase all good and nothing bad. EA/BIoware can not afford anything less than sucess from  SWTOR and that is what it will be, no matter what the actual numbers are.

    I will trust what I've seen and what my friend and I have witnessed.  I highly doubt SWTOR has an 85% retention rate given the activity of players ingame.  That is simply my opinion.

    Which you are entitled to, even if facts prove you wrong.

    They CANNOT lie to their stock holders.  don't be silly.

  • MartinZMartinZ Member Posts: 59

    Originally posted by noncleyready." Eric Brown"

    Thank you.

    If true, that is a phenomenal figure. Even if 'the majority' is just over 50% of 1.7 million.

    They also say that one million people per day are currently logging in to play which would suggest to me - that actual subscriber figures are between 850k +. Again, this is an amazing conversion rate by EA/Bioware. Almost unbelievably amazing - and yet, as others have said, these figures are 'law-read'.

    WAR had some 800k subs after the first month...

     

  • BaitnessBaitness Member UncommonPosts: 675

    [Mod Edit] If you believe everything you are told and not just the positive  spin EAs PR can put on it, did you notice that EA is actually recording a net loss of 200+mil for the quarter?  You have to go way down and actually look at the numbers hidden between the assloads of bs and them praising themselves for their so called achievements.

     

     

    If an EA employee can convince you that you are playing with almost 2m other people as you wander around your world wondering where the 6 other players on the planet are... you got too many problems for me to help you!

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by Laughing-man

    Originally posted by Clocksimus

    I will trust what I've seen and what my friend and I have witnessed.  I highly doubt SWTOR has an 85% retention rate given the activity of players ingame.  That is simply my opinion.

    Which you are entitled to, even if facts prove you wrong.

    They CANNOT lie to their stock holders.  don't be silly.

    I never said they were lying but simply telling people what they want to hear and leaving out the rest.  They could have sold 2million in the first couple weeks then pick up another 500k by the end of the first month and then lost 800k subs in the after the first month. 1.7million active subs and sold 2million in the first  couple week.  It sounds a lot better than stating you lost merely 1million players in the first month.

This discussion has been closed.