You're entitled to your opinion, but so is anyone else. What's wrong with preferring something with the quality GW2 seems to have, while also wanting to support them through extra means?
I would need to ask what is wrong with RMT and gold buying in other games and why it is fine in Guild Wars 2 all of a sudden? The Guild Wars series has been about no subscriptions and they pre-date the cash shop era. The cash shop came in after the game died, when there was scant a population left and Arenanet's community manager said they were to support a server with no income. Apparently that was either a lie, or they got greedy.
Either way, the current norm of the MMO industry is $0 game with cash shop. Not $60 game with cash shop. Guild Wars 2 will make more money by the time they launch than any successful F2p game will have. That is because it costs $0 to play a F2P game with a cash shop, but $60 to play Guild Wars 2 which will have a cash shop.
That, my friends is the evil of encroachment. Much like on disc DLC on console games.
Well there are only two or three MMO's I know of (WAR, RIFT, TOR) that don't offer a cash-shop on top of a sub, the rest are all f2p (or going..vanguard), or sub+shop. So I can't agree with what you assess as the current norm.
As for your question, there isn't anything wrong with the basic concept across the board to me, some may take things to far P2W, but all in all, I don't see anything wrong with it, it's always basically optional, or one time fee content.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Well you implied that either Cash Shop or RMT gems was okay because it is simply a way to support the company through extra means. I replied that there are other ways to show extra support for GW2.
There is nothing wrong to want to support GW2 through extra means, but certain methods come with perceived disadvantages for the industry as a whole or at least the players in that game.
This really remains to be seen though, we won't know if there are disadvantages until the game is finalized.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
So what type of people object to cash shops in B2P games?
People that have more time then money (example: unemployed welfare recipients that prefer to game instead of contributing to society)
These people don't like cash shops because they can't participate, and don't feel that it's right for others to enjoy benefits that they are not allowed.
Cash shops should always allow the same rewards to be offered via time effort instead of cash so that these people can use their excess time to reap the same rewards as those people who choose to pay.
People that feel they need to combat a moral betrayal of the developers by trying to actually turn a profit.
These people feel that everything should be free. They have a tendency to be completely self serving and shouldn't play the game at all.
They should make their own game and play it by themselves.
People that feel they are going to lose out on some advantage by not buying, making it impossible for them to show off their leet skillz and uberness to the rest of the gaming community. (Elitists, ubergeeks, etc)
These people hold their own personal merit by how well they are recognized in a virtual (pretend) world.
They should probably go outside and do something real. Maybe actually meet a friend in real life or do something that actually deserves merit.
People that just want to complain, and will nitpick at anything just because they can. (Example: Trolls, Haters, Jealous Fanboi's, generally unhappy people)
These people just cause grief because they are compensating for the problems in their real life. They hate because their environment and the people around them is cruel. Neglect, abuse and betrayal are all contributing factors to a hateful personality.
These people should be pitied.
So have I missed anyone?
Please note that the examples issued are by no means the only manner of people that may fit into a specific group, and none of the examples are intended on creating a stereotype. They are just simply one possible example.
Uhhh I can't help but think you are biased and support the cash shop as you only listed negative player stereotypes. Besides, I think this is the first B2P only game that actually had a cash shop.
So yeah, you missed the people who know that so far, only F2P games have cash shops and people who expect their $60 purchase to have everything in them.
Actually, the disgusting shame goes to WoW and The secret world for having B2P + subs + Cash shop. When WoW did that I said I would never play that game again. Not playing the secret world because of that also, but not the only reason.
So what type of people object to cash shops in B2P games?
People that have more time then money (example: unemployed welfare recipients that prefer to game instead of contributing to society)
These people don't like cash shops because they can't participate, and don't feel that it's right for others to enjoy benefits that they are not allowed.
Cash shops should always allow the same rewards to be offered via time effort instead of cash so that these people can use their excess time to reap the same rewards as those people who choose to pay.
People that feel they need to combat a moral betrayal of the developers by trying to actually turn a profit.
These people feel that everything should be free. They have a tendency to be completely self serving and shouldn't play the game at all.
They should make their own game and play it by themselves.
People that feel they are going to lose out on some advantage by not buying, making it impossible for them to show off their leet skillz and uberness to the rest of the gaming community. (Elitists, ubergeeks, etc)
These people hold their own personal merit by how well they are recognized in a virtual (pretend) world.
They should probably go outside and do something real. Maybe actually meet a friend in real life or do something that actually deserves merit.
People that just want to complain, and will nitpick at anything just because they can. (Example: Trolls, Haters, Jealous Fanboi's, generally unhappy people)
These people just cause grief because they are compensating for the problems in their real life. They hate because their environment and the people around them is cruel. Neglect, abuse and betrayal are all contributing factors to a hateful personality.
These people should be pitied.
So have I missed anyone?
Please note that the examples issued are by no means the only manner of people that may fit into a specific group, and none of the examples are intended on creating a stereotype. They are just simply one possible example.
So what type of people object to cash shops in B2P games?
People that have more time then money (example: unemployed welfare recipients that prefer to game instead of contributing to society)
These people don't like cash shops because they can't participate, and don't feel that it's right for others to enjoy benefits that they are not allowed.
Cash shops should always allow the same rewards to be offered via time effort instead of cash so that these people can use their excess time to reap the same rewards as those people who choose to pay.
People that feel they need to combat a moral betrayal of the developers by trying to actually turn a profit.
These people feel that everything should be free. They have a tendency to be completely self serving and shouldn't play the game at all.
They should make their own game and play it by themselves.
People that feel they are going to lose out on some advantage by not buying, making it impossible for them to show off their leet skillz and uberness to the rest of the gaming community. (Elitists, ubergeeks, etc)
These people hold their own personal merit by how well they are recognized in a virtual (pretend) world.
They should probably go outside and do something real. Maybe actually meet a friend in real life or do something that actually deserves merit.
People that just want to complain, and will nitpick at anything just because they can. (Example: Trolls, Haters, Jealous Fanboi's, generally unhappy people)
These people just cause grief because they are compensating for the problems in their real life. They hate because their environment and the people around them is cruel. Neglect, abuse and betrayal are all contributing factors to a hateful personality.
These people should be pitied.
So have I missed anyone?
Please note that the examples issued are by no means the only manner of people that may fit into a specific group, and none of the examples are intended on creating a stereotype. They are just simply one possible example.
yeah you missed the kind of people who don't want a CS because they can't resist expend too much money on it haha
What are you going to write? Please, reach into my wallet more!
You do realize, what you have in PvE is what you got in WvW! Siege weapons cost gold, so does the commander position.
So here is a thought. Why don't you rise up and really show them how you will not stand for this injustice, and don't play! Be a real hero and vote with your wallet. It's a much better scenario then trying to rally a whole bunch of people who don't care what you think.
Actually, the disgusting shame goes to WoW and The secret world for having B2P + subs + Cash shop. When WoW did that I said I would never play that game again. Not playing the secret world because of that also, but not the only reason.
That's my problem with the P2P games I understand they have a sub for whatever, but if you have a sub why the hell you have a CS, B2P and expensive extra services (change name, server, etc)
So what type of people object to cash shops in B2P games?
People that have more time then money (example: unemployed welfare recipients that prefer to game instead of contributing to society)
These people don't like cash shops because they can't participate, and don't feel that it's right for others to enjoy benefits that they are not allowed.
Cash shops should always allow the same rewards to be offered via time effort instead of cash so that these people can use their excess time to reap the same rewards as those people who choose to pay.
People that feel they need to combat a moral betrayal of the developers by trying to actually turn a profit.
These people feel that everything should be free. They have a tendency to be completely self serving and shouldn't play the game at all.
They should make their own game and play it by themselves.
People that feel they are going to lose out on some advantage by not buying, making it impossible for them to show off their leet skillz and uberness to the rest of the gaming community. (Elitists, ubergeeks, etc)
These people hold their own personal merit by how well they are recognized in a virtual (pretend) world.
They should probably go outside and do something real. Maybe actually meet a friend in real life or do something that actually deserves merit.
People that just want to complain, and will nitpick at anything just because they can. (Example: Trolls, Haters, Jealous Fanboi's, generally unhappy people)
These people just cause grief because they are compensating for the problems in their real life. They hate because their environment and the people around them is cruel. Neglect, abuse and betrayal are all contributing factors to a hateful personality.
These people should be pitied.
So have I missed anyone?
Please note that the examples issued are by no means the only manner of people that may fit into a specific group, and none of the examples are intended on creating a stereotype. They are just simply one possible example.
Uhhh I can't help but think you are biased and support the cash shop as you only listed negative player stereotypes. Besides, I think this is the first B2P only game that actually had a cash shop.
So yeah, you missed the people who know that so far, only F2P games have cash shops and people who expect their $60 purchase to have everything in them.
Actually, the disgusting shame goes to WoW and The secret world for having B2P + subs + Cash shop. When WoW did that I said I would never play that game again. Not playing the secret world because of that also, but not the only reason.
Actually, GW had a cash shop as early as the factions campaign. So your first point is invalid.
The people that you feel I missed are covered under the second group.
I don't much care about WoW and TSW as I don't plan on ever playing either. Thanks for commenting.
Comments
Well there are only two or three MMO's I know of (WAR, RIFT, TOR) that don't offer a cash-shop on top of a sub, the rest are all f2p (or going..vanguard), or sub+shop. So I can't agree with what you assess as the current norm.
As for your question, there isn't anything wrong with the basic concept across the board to me, some may take things to far P2W, but all in all, I don't see anything wrong with it, it's always basically optional, or one time fee content.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
This really remains to be seen though, we won't know if there are disadvantages until the game is finalized.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Uhhh I can't help but think you are biased and support the cash shop as you only listed negative player stereotypes. Besides, I think this is the first B2P only game that actually had a cash shop.
So yeah, you missed the people who know that so far, only F2P games have cash shops and people who expect their $60 purchase to have everything in them.
Actually, the disgusting shame goes to WoW and The secret world for having B2P + subs + Cash shop. When WoW did that I said I would never play that game again. Not playing the secret world because of that also, but not the only reason.
Awesome post XD
yeah you missed the kind of people who don't want a CS because they can't resist expend too much money on it haha
So here is a thought. Why don't you rise up and really show them how you will not stand for this injustice, and don't play! Be a real hero and vote with your wallet. It's a much better scenario then trying to rally a whole bunch of people who don't care what you think.
That's my problem with the P2P games I understand they have a sub for whatever, but if you have a sub why the hell you have a CS, B2P and expensive extra services (change name, server, etc)
Actually, GW had a cash shop as early as the factions campaign. So your first point is invalid.
The people that you feel I missed are covered under the second group.
I don't much care about WoW and TSW as I don't plan on ever playing either. Thanks for commenting.