Originally posted by coretex666 It will be much more interesting to discuss the impact of GW 2 six months from now.
Maybe... maybe not... it will be more accurate definatelly.
Yeah, but you know some people... even if GW2 is a smashing success, and ANet was forced to add 50 servers to the game to satisfy the player base, you will still have those saying "but GW2 is B2P, there's no sub, so you can't tell anything about it's success!!!"
;-)
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Originally posted by kantseeme Will check back with you all on oct 25th. See how everyone is doin then LOL.
Same could be said for ArcheAge 2 months after release.
And the point is?
The point is AA isent your typical theampark like GW2 IS. So try again.
Some like Themeparks, some like Sandboxes...
Some like GW2, some like WoW...
Some like Coke, some like Orange juice...
AA can fail or succeed 2 months after release, as well as can GW2...
Still dont get it.
What dont you get. You just said it.
Im not talking about peoples likes or dislikes. Im talking about peoples attention span.
Ofcoruse AA can fail 2 months after launch. Any game can. I never said anything to the contrary did i.
I never brought up AA. Some GW2 fanboi did. Where not talking about sanbox games here. were talking about Theamparks.
If i can understand you correctly, you want to point that themeparks get old pretty quickly so they wont draw attention anymore after 2 months... According to that logic, WoW would be dead a long time ago by now...
The thing is: no sub-genre can determine a game's success or popularity. Sub-genres are more the matter of taste than success. You got a Darkfall for brightest example as the newer sandbox. Where is that game now? DF had a bunch of things that signed the doom of that game. If you want a succesfull and popular game, you need to have done it right and perfect (well as near to perfect as it can be). Be it sandbox, or themepark or themebox or whatever.
Fun games will last. Boring and uninspiring games wont. And sorry for derailing the thread.
Why do people use the exception as the example?
Why not?
BECAUSE ITS AN EXCEPTION.
Do you guys not understand that WoW, and what WoW does, exists in its own vacuum? If WoW had any bearing on how the entire market worked, then all the games that cloned WoW wouldn't have failed.
WoW is an outlier. Stop using it as an "example that themeparks don't fail" and ignoring ALL THE OTHER ONES THAT DID.
Sandboxes also have an fails and successes (not the commercial, once again). Themeparks also have (maybe less sucesses than fails but again they do). You guys didnt got my point now do you?
What is common to all successfull games? They are all well-made and fun.
I wasnt refering to none of subgenres. Nor i told anywhere "WoW didnt failed, none of themeparks didnt failed".
Main MMO at the moment: Guild Wars 2 Waiting for: Pathfinder Online
Lol I'm a huge fan of Anet, but honestly there will probably never be a game made anytime soon that can match wow's success of sales. There are just too many option's out today compared to when WoW released. When WoW released there was very few good mmorpg's out compared to today's mass market of hundred's.
Do I think GW2 will make a huge impact? yes I do, Anet is showing so far (with the ammount of presale's and hype) that you don't need to clone WoW to make a good game.
Lol I'm a huge fan of Anet, but honestly there will probably never be a game made anytime soon that can match wow's success of sales. There are just too many option's out today compared to when WoW released. When WoW released there was very few good mmorpg's out compared to today's mass market of hundred's.
Do I think GW2 will make a huge impact? yes I do, Anet is showing so far (with the ammount of presale's and hype) that you don't need to clone WoW to make a good game.
Anet does no need to match WoW's success in sales. GW2 just needs to be fun.
Originally posted by coretex666 It will be much more interesting to discuss the impact of GW 2 six months from now.
Maybe... maybe not... it will be more accurate definatelly.
Yeah, but you know some people... even if GW2 is a smashing success, and ANet was forced to add 50 servers to the game to satisfy the player base, you will still have those saying "but GW2 is B2P, there's no sub, so you can't tell anything about it's success!!!"
;-)
I, personally, will judge its success based on retention of playerbase. Since it is a B2P title, it will most likely not be published. However, it will be possible to tell how they are doing based on adding / merging servers, I believe.
The box sales will not tell much since it tends to be influenced by hype to a large extent, in my opinion. I mean look at D3 which sold over 10 million copies yet is still somehow considered to be a fail by a lot of people since it has not delivered anything better than several months of fun.
The ability of GW to retain its playerbase is something I am really curious about. I do not have strong feelings one way or the other, I am really just curious...a lot.
Considering GW2, if it will lose its player base, it may be slower because of lacking of monthly fees. Most sub-based MMOs lose its player base, because the people dont think its worthy to pay for anything more than first-free-month period.
I may be proven wrong though.
Main MMO at the moment: Guild Wars 2 Waiting for: Pathfinder Online
Lol I'm a huge fan of Anet, but honestly there will probably never be a game made anytime soon that can match wow's success of sales. There are just too many option's out today compared to when WoW released. When WoW released there was very few good mmorpg's out compared to today's mass market of hundred's.
Do I think GW2 will make a huge impact? yes I do, Anet is showing so far (with the ammount of presale's and hype) that you don't need to clone WoW to make a good game.
Anet does no need to match WoW's success in sales. GW2 just needs to be fun.
Agreed. And what i've played so far, it's been a ton of fun.
Originally posted by Thillian Hah this forum is getting hilarious, the GW2 hype even beats previous SWTOR hype.
Yeah...these folks are the worst I have seen in years. Really looking forward to the game but this community is going to be a headache to deal with.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
There is no amount of shit Blizzard can do to prevent GW2 being a great succes. Blizzard flagship WoW is in such rapid decline that it makes even SWTOR fans happy. They lost 1.2 million players within 3 months.
What Blizzard is doing right now is damage control, MoP will make some players return, but they return on empty servers, so many empty servers... Standing in a major city and doing command /who shows 10/30 players on low/medium servers at least on EU servers that is.
WoW choose to let people pay to get off sinking ships and forgot about the people who dont and cant spend 10x25=250 euro to transfer to the next ghostown.
WoW is making water faster then the titanic at this point.
Will they remain king of the hill ? yes when you factor in Asia players who pay 1 cent per hour lol. Without those asian players Blizzard has around 2/4 million players left. Eu situation is dire and i gues our servers have around 600/800k players left in the whole EU at this point.
Ashame Blizzard doesnt provide information about EU / USA / Asia but then again people and investors would see how many players left.
A little over of exaggeration here on the doom and gloom about WoW. However your welcomed to your opinion and your facts. Blizzard could lose 50% to 75% of its subscriber base and still be a successful mmo.
It has been posted over and over again, only Blizzard and topple Blizzard. They got the money and resources for years to come and to say it over for the reign on WoW, well lets see where Blizzard stands a year from now.
Originally posted by Thillian Hah this forum is getting hilarious, the GW2 hype even beats previous SWTOR hype.
Yeah...these folks are the worst I have seen in years. Really looking forward to the game but this community is going to be a headache to deal with.
Heh, i like these folks here. This forum is the least bad one, trust me. However, difference between opinions may be a little out of frame, but nothing to be complained about. Happens on internet
Main MMO at the moment: Guild Wars 2 Waiting for: Pathfinder Online
Yea its guildwars 2 that did this not the years long of gamers crying they want more skill involved in mmo games.
I told my self to stop reading gw2 topics cus they get shitier every day.. i failed
hmm yeah OP doesn't quite phrase it right.
GW2 is doing two things in paritcular but its not no individual mechanic,
1) it is raising the overall quality. If people don't like the actual content there is no getting over the quality of delivery and the value for money for a 1 off purchase.
2) the other thing that it is doing that has been lost over the years is just making a fun game to play irregardless of how long you play it, what is in the gem store, what stats mean and what you can do when you level to 80... whore cares.. its making a game that promotes having fun with your friends.
Thats the only two thing to take away from it that matter.
Heh, i like these folks here. This forum is the least bad one, trust me. However, difference between opinions may be a little out of frame, but nothing to be complained about. Happens on internet
Oh, I agree. They're rather tame here compared to some others. Which is why I'm referring to the community in general not specific to the ones here.
Going to be a rather comical endeavor and quite the head shaker at times. To be expected I suppose considering how popular this game is going to be and the fact that it does seem for once the hype for the most part is actually deserved.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Originally posted by kantseeme Will check back with you all on oct 25th. See how everyone is doin then LOL.
Same could be said for ArcheAge 2 months after release.
And the point is?
The point is AA isent your typical theampark like GW2 IS. So try again.
Some like Themeparks, some like Sandboxes...
Some like GW2, some like WoW...
Some like Coke, some like Orange juice...
AA can fail or succeed 2 months after release, as well as can GW2...
Still dont get it.
What dont you get. You just said it.
Im not talking about peoples likes or dislikes. Im talking about peoples attention span.
Ofcoruse AA can fail 2 months after launch. Any game can. I never said anything to the contrary did i.
I never brought up AA. Some GW2 fanboi did. Where not talking about sanbox games here. were talking about Theamparks.
If i can understand you correctly, you want to point that themeparks get old pretty quickly so they wont draw attention anymore after 2 months... According to that logic, WoW would be dead a long time ago by now...
The thing is: no sub-genre can determine a game's success or popularity. Sub-genres are more the matter of taste than success. You got a Darkfall for brightest example as the newer sandbox. Where is that game now? DF had a bunch of things that signed the doom of that game. If you want a succesfull and popular game, you need to have done it right and perfect (well as near to perfect as it can be). Be it sandbox, or themepark or themebox or whatever.
Fun games will last. Boring and uninspiring games wont. And sorry for derailing the thread.
Why do people use the exception as the example?
Why not?
BECAUSE ITS AN EXCEPTION.
Do you guys not understand that WoW, and what WoW does, exists in its own vacuum? If WoW had any bearing on how the entire market worked, then all the games that cloned WoW wouldn't have failed.
WoW is an outlier. Stop using it as an "example that themeparks don't fail" and ignoring ALL THE OTHER ONES THAT DID.
Sandboxes also have an fails and successes (not the commercial, once again). Themeparks also have (maybe less sucesses than fails but again they do). You guys didnt got my point now do you?
There are almost no AAA themepark games that DIDN'T close and merge servers within 6 months of launch. That's the point. The one you're determined to ignore.
Yeah, because no one ever says your remark. Guess you're just a cool kid too durr hurr hurr
Maybe you're seeing it said so much because there's some truth to it. Shocking I know...
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Originally posted by Thillian Hah this forum is getting hilarious, the GW2 hype even beats previous SWTOR hype.
Yeah...these folks are the worst I have seen in years. Really looking forward to the game but this community is going to be a headache to deal with.
It will be the butt of all mmo jokes if it doesn't succeed, however I am hoping for the best for GW2 as my kids and coworkers, but as you stated, how will the community be in a B2P game? From The BWE I had, everyone was helpful, but how will the community be after a month or 2 after release?
I recently just heard and chuckled, Dad can we buy Guild Wars 2, I think you will like this game and their is no monthly fee like World of Warcraft. I know this because my kids already said this. Like I said, I am a victim of peer pressure from hyped coworkers that were once WoW players and now my kids.
Comments
This was all i was trying to say. The same GW2 is the next wow killer was spouted off in the TOR forums and we all know whats happening now.
Trends is all im saying.
Yeah, but you know some people... even if GW2 is a smashing success, and ANet was forced to add 50 servers to the game to satisfy the player base, you will still have those saying "but GW2 is B2P, there's no sub, so you can't tell anything about it's success!!!"
;-)
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Sandboxes also have an fails and successes (not the commercial, once again). Themeparks also have (maybe less sucesses than fails but again they do). You guys didnt got my point now do you?
What is common to all successfull games? They are all well-made and fun.
I wasnt refering to none of subgenres. Nor i told anywhere "WoW didnt failed, none of themeparks didnt failed".
Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online
REALITY CHECK
Lol I'm a huge fan of Anet, but honestly there will probably never be a game made anytime soon that can match wow's success of sales. There are just too many option's out today compared to when WoW released. When WoW released there was very few good mmorpg's out compared to today's mass market of hundred's.
Do I think GW2 will make a huge impact? yes I do, Anet is showing so far (with the ammount of presale's and hype) that you don't need to clone WoW to make a good game.
Anet does no need to match WoW's success in sales. GW2 just needs to be fun.
Considering GW2, if it will lose its player base, it may be slower because of lacking of monthly fees. Most sub-based MMOs lose its player base, because the people dont think its worthy to pay for anything more than first-free-month period.
I may be proven wrong though.
Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online
Yea its guildwars 2 that did this not the years long of gamers crying they want more skill involved in mmo games.
I told my self to stop reading gw2 topics cus they get shitier every day.. i failed
Agreed. And what i've played so far, it's been a ton of fun.
Yeah...these folks are the worst I have seen in years. Really looking forward to the game but this community is going to be a headache to deal with.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
A little over of exaggeration here on the doom and gloom about WoW. However your welcomed to your opinion and your facts. Blizzard could lose 50% to 75% of its subscriber base and still be a successful mmo.
It has been posted over and over again, only Blizzard and topple Blizzard. They got the money and resources for years to come and to say it over for the reign on WoW, well lets see where Blizzard stands a year from now.
EQ2 fan sites
Heh, i like these folks here. This forum is the least bad one, trust me. However, difference between opinions may be a little out of frame, but nothing to be complained about. Happens on internet
Main MMO at the moment: Guild Wars 2
Waiting for: Pathfinder Online
LOL I see this being said so much.
I guess its what the cool kids say these days.
IMA rebel is sooo 80's....
hmm yeah OP doesn't quite phrase it right.
GW2 is doing two things in paritcular but its not no individual mechanic,
1) it is raising the overall quality. If people don't like the actual content there is no getting over the quality of delivery and the value for money for a 1 off purchase.
2) the other thing that it is doing that has been lost over the years is just making a fun game to play irregardless of how long you play it, what is in the gem store, what stats mean and what you can do when you level to 80... whore cares.. its making a game that promotes having fun with your friends.
Thats the only two thing to take away from it that matter.
Oh, I agree. They're rather tame here compared to some others. Which is why I'm referring to the community in general not specific to the ones here.
Going to be a rather comical endeavor and quite the head shaker at times. To be expected I suppose considering how popular this game is going to be and the fact that it does seem for once the hype for the most part is actually deserved.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
There are almost no AAA themepark games that DIDN'T close and merge servers within 6 months of launch. That's the point. The one you're determined to ignore.
i think GW2 community will be an issue - but not because of these forums or anything else
most popular games have a poor community,
its the baggage that comes w attracting everyone
EQ2 fan sites
Yeah, because no one ever says your remark. Guess you're just a cool kid too durr hurr hurr
Maybe you're seeing it said so much because there's some truth to it. Shocking I know...
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
It will be the butt of all mmo jokes if it doesn't succeed, however I am hoping for the best for GW2 as my kids and coworkers, but as you stated, how will the community be in a B2P game? From The BWE I had, everyone was helpful, but how will the community be after a month or 2 after release?
I recently just heard and chuckled, Dad can we buy Guild Wars 2, I think you will like this game and their is no monthly fee like World of Warcraft. I know this because my kids already said this. Like I said, I am a victim of peer pressure from hyped coworkers that were once WoW players and now my kids.