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ArenaNet Halts First Party Sales

13

Comments

  • Dahkot72Dahkot72 Member Posts: 261

    But , but , ....

    I thought the cheaters/chat trolls said no one would play the game if ArenaNet banned cheaters/immature trolls in game ?

    How is it the servers are full and sales are capped ?

    Could it be there actually are more non-cheaters/exploiters/vulgar chat trolls who want to play ?

    Shocking.

     

     

     

     

  • UrkoUrko Member Posts: 88
    Originally posted by andre369
    Originally posted by Atlan99
    Originally posted by Rokurgepta
     

     Broken and unfinished? Are you even playing? Yeah the game is horribly broken.

    We should group up. Oh wait....

    I have these items I think would help your character. I'll mail them to you. Oh wait....

    I'm going to sell all the stuff I have on the trading post. Oh wait....

    Why dont you just quit the game , or wait a week then. 

    As much as im liking the game big time , this sort of stance quite frankly aint good.

    An mmo with no way of  passing goods AT ALL to any other player is a bit shi te.

     

    Quit the game or wait a week , shouldnt be being said , what you should be saying is "i hope Anet are trying to fix the problem asap.

  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    Originally posted by Fendel84M
    Originally posted by Atlan99

    They should have waited till it was finished to release TBH.

    This being reactive rather than proactive. Who knows when they will iron out the bugs. Things are getting worse rather than better.

    It sounds like its not so much the bugs, but the amount of players. They are experiencing a situation similar to what Blizzard did with WoW. Except they are trying to stop some of the incoming players to help it instead of selling more copies and overloading the servers even more.

    Exactly, well put.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • bookworm438bookworm438 Member Posts: 647

    Remember, NCSoft and ArenaNet only projected 3.1 million sales for the YEAR. My guess is that they are getting close to already reaching their projected sale numbers for the year. They are obviously far above what they initially planned for. People do realize that the majority of "bugs" is more due to the high amounts of players on at the same time. 

    As for trading post, they are keeping us updated with it, and slowly rolling it out. Yesterday they rolled it out to 15% to test, and today they rolled it out to 25% temporarily.  If they keep with this trend, I'm betting tomorrow they will roll it out to 35-40% of the population, temporarily. 

     

    And this news can both be a good and bad thing. It means that they are willing to take a hit to their revenue to ensure a good experience to us (they know how many boxes they produced, so I don't think they are concerned about retail sales yet). It also means that GW2 is more popular than even Anet/NCSoft imagined. However, it also means that Anet did guess their numbers right and was blindsided by the amount of people interested.

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by bookworm438

    Remember, NCSoft and ArenaNet only projected 3.1 million sales for the YEAR. My guess is that they are getting close to already reaching their projected sale numbers for the year. They are obviously far above what they initially planned for. People do realize that the majority of "bugs" is more due to the high amounts of players on at the same time. 

    As for trading post, they are keeping us updated with it, and slowly rolling it out. Yesterday they rolled it out to 15% to test, and today they rolled it out to 25% temporarily.  If they keep with this trend, I'm betting tomorrow they will roll it out to 35-40% of the population, temporarily. 

     

    And this news can both be a good and bad thing. It means that they are willing to take a hit to their revenue to ensure a good experience to us (they know how many boxes they produced, so I don't think they are concerned about retail sales yet). It also means that GW2 is more popular than even Anet/NCSoft imagined. However, it also means that Anet did guess their numbers right and was blindsided by the amount of people interested.

    Makes me laugh at the dude trying to argue with me that over 1million just in full pre-purchases before headtsart weekend wasnt going to easily turn into outselling SWTOR (which sold only 2M in its first month). Glad to see its turning into such a big success, and I really hope they keep up the great work so it continues to grow and we can start seeing some other developers take some notes from someone besides Blizzard for a change.

    As for the Trading Post. They actually just posted again that theyre going to continue opening it up to random players and rotate through different groups to test it further. Hopefully most of it is sorted out now.

  • HrimnirHrimnir Member RarePosts: 2,415

    I swear on my life, i had literally *just* broken down and decided to pick up the game and try it out, despite all my misgivings and my utter and extreme hatred for the hype train for this game.

    Now i'm back on the fence again.  I understand why they did it, but they should just do what most MMO's do and set up a log in queue.  Not allowing people to purchase your product unless you buy the ultra expensive version smacks of money grabbing and just plain bullshit.

    I'm trying not to get pissed, becuase lets be honest, i wasnt excited about this game anyways.  But, i did want something to tide me over until Storm Legion hits, and now i can't buy the game?

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • KarteliKarteli Member CommonPosts: 2,646

    Well BestBuy had all but 1 copy left in a big display for GW2, so I guess they won't be getting any more anytime soon.

     

    Needless to say I picked the copy up and bought it.  The pretty display is now empty.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • SoandsosoSoandsoso Member Posts: 533

    They sold too many copies so they are going to slow down on selling more.

     

    This is the fanboy excuse of the year.

     

    What business would ever do this?

     

    The rose coloured glasses are as think as pop bottle bottoms.

     

     

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by Hrimnir

    I swear on my life, i had just broken down and decided to pick up the game and try it out, despite all my misgivings and my utter and extreme hatred for the hype train for this game.

    Now i'm back on the fence again.  I understand why they did it, but they should just do what most MMO's do and set up a log in queue.  Not allowing people to purchase your product unless you buy the ultra expensive version smacks of money grabbing and just plain bullshit.

    I'm trying not to get pissed, becuase lets be honest, i wasnt excited about this game anyways.  But, i did want something to tide me over until Storm Legion hits, and now i can't buy the game?

    Um what? They stopped ALL sales through their website. IIRC the collectors edition sold out months ago. It hasnt been available through their site for awhile (if you look at the site, the link is just "Learn More" but it isnt actually purchasable right now). The only copies available now are from a retailer, whichever versions they have available. Theres nothing at all about only being able to buy the most expensive version so not sure how you came to that conclusion.

    Add to that:

    Its B2P with no monthly sub

    Most of whats in the cash shop can be looted or earned as rewards

    You can exchange in game money for gems so you dont have to pay $ if you dont want to for the rest of the stuff

    Nothing in the shop that makes it P2W

    a history with GW1 of delivering a good B2P game and a good cash shop with no P2W features, etc

    Yeah... still dont get the whole money grubbing thing

  • solarinesolarine Member Posts: 1,203
    Originally posted by korent1991
    Originally posted by Atlan99
    Originally posted by Fendel84M
    Originally posted by Atlan99

    They should have waited till it was finished to release TBH.

    This being reactive rather than proactive. Who knows when they will iron out the bugs. Things are getting worse rather than better.

    It sounds like its not so much the bugs, but the amount of players. They are experiencing a situation similar to what Blizzard did with WoW. Except they are trying to stop some of the incoming players to help it instead of selling more copies and overloading the servers even more.

    Your probably right. For a second there, I thought Arenanet might actually be concerned that they released a broken and unfinished game.

    Why don't you try the game and see how's it actually "broken"? Oh that's right, you can't right now...

    The game isn't "unfinished" nor is it "broken"... Diablo 3 was broken and unfinished in my opinion and I hated myself for buying it just 3 days after release. Even tho there's sometimes lagg on some parts of the map, since there's really alot of players in the same spot (and I'm talking over 100 players in PvE areas sometimes, on the same spot!) and the trading post was brought down because it was overloaded and it crashed, I'm not regreting anything and I'm more than satisfied with the state of game... It's working better than any other mmo at release so far, but haters gonna hate ;)

     

    GW2 isn't unfinished and broken and neither was Diablo 3. There are few popular MMOs (or otherwise popular online games) you can fairly call "unfinished and broken". 

    Dark and Light, now, that's how you do "unfinished and broken"! :)

     

  • bookworm438bookworm438 Member Posts: 647

    Originally posted by kaiser3282

    Originally posted by bookworm438

    Remember, NCSoft and ArenaNet only projected 3.1 million sales for the YEAR. My guess is that they are getting close to already reaching their projected sale numbers for the year. They are obviously far above what they initially planned for. People do realize that the majority of "bugs" is more due to the high amounts of players on at the same time. 

    As for trading post, they are keeping us updated with it, and slowly rolling it out. Yesterday they rolled it out to 15% to test, and today they rolled it out to 25% temporarily.  If they keep with this trend, I'm betting tomorrow they will roll it out to 35-40% of the population, temporarily. 

     

    And this news can both be a good and bad thing. It means that they are willing to take a hit to their revenue to ensure a good experience to us (they know how many boxes they produced, so I don't think they are concerned about retail sales yet). It also means that GW2 is more popular than even Anet/NCSoft imagined. However, it also means that Anet did guess their numbers right and was blindsided by the amount of people interested.

    Makes me laugh at the dude trying to argue with me that over 1million just in full pre-purchases before headtsart weekend wasnt going to easily turn into outselling SWTOR (which sold only 2M in its first month). Glad to see its turning into such a big success, and I really hope they keep up the great work so it continues to grow and we can start seeing some other developers take some notes from someone besides Blizzard for a change.

    As for the Trading Post. They actually just posted again that theyre going to continue opening it up to random players and rotate through different groups to test it further. Hopefully most of it is sorted out now.

    I'm happy to see that it's very successful too. I'm really looking forward to what Anet comes up with once these launch issues are taken care of.

    I think it's only temporarily available. They mentioned that they were going to test the trading post with 25% of the population today at some point. If that goes well, then they will begin rolling it out on larger scales.

    Originally posted by Soandsoso

    They sold too many copies so they are going to slow down on selling more.

     

    This is the fanboy excuse of the year.

     

    What business would ever do this?

     

    The rose coloured glasses are as think as pop bottle bottoms.

     

     

    Anet posted this themselves.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Atlan99
    Originally posted by fundayz
    /facepalm

    Do you know what concurrent means?

    The phrase "we would be willing to temporarily disable first-party digital sales if we felt our high player concurrency may compromise player experiences" means that they will stop selling the game through their online shop due to too many players for the amount of servers.

    This has nothing to do with the bugginess of the game and everything to do with how many people want to log in at the same time (i.e. Even ArenaNet is overwhelmed by the number of players/# of copies sold).

    Why do you think the servers have been such a sh*tstorm? That's right, too many damn players

    /facepalm

     

    Did the world run out of servers? Or did people run out of common sense?

    So Arenanet should just fire up a couple hundred more servers to shut them down after playerbase levels out?  Then, like Rift and all those other games we get to choose a new server to be combined in? No thanks. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by Soandsoso

    They sold too many copies so they are going to slow down on selling more.

     

    This is the fanboy excuse of the year.

     

    What business would ever do this?

     

    The rose coloured glasses are as think as pop bottle bottoms.

     

     

     And this is what gets posted by haters who lack the ability to read and understand. Blind and ignorant hatred makes you look stupid. Do you like looking stupid? You seem real good at it.

  • RokurgeptaRokurgepta Member, Newbie CommonPosts: 2,136
    Originally posted by Hrimnir

    I swear on my life, i had literally *just* broken down and decided to pick up the game and try it out, despite all my misgivings and my utter and extreme hatred for the hype train for this game.

    Now i'm back on the fence again.  I understand why they did it, but they should just do what most MMO's do and set up a log in queue.  Not allowing people to purchase your product unless you buy the ultra expensive version smacks of money grabbing and just plain bullshit.

    I'm trying not to get pissed, becuase lets be honest, i wasnt excited about this game anyways.  But, i did want something to tide me over until Storm Legion hits, and now i can't buy the game?

     This post smacks of not reading. You can still buy the game from any retailer EXCEPT from the GW2 website itself. Its not like they stopped all sales. Read please.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Soandsoso

    They sold too many copies so they are going to slow down on selling more.

     

    This is the fanboy excuse of the year.

     

    What business would ever do this?

     

    The rose coloured glasses are as think as pop bottle bottoms.

     

     

    This is from a previous post of mine and it follows what I believe Anet is doing in response to it.

     

    IMHO this isn't a result of a stress test failure. Projections is the key thing here. ArenaNet has to establish how many servers will be required once the population levels out. Setting up 200 servers for the launches inflated population would not be cost effective at all. Once folks start getting over the initial rush to play all at once, the servers will function properly. 

    I theorize the situation is they have enough servers for what the estimated long term playerbase is. If they are using cloud servers, then what will happen is when a server reaches max load an identical server is 'cloned' in the infrastructure to handle the additional demand on processing power. If processing power is the only factor in how much a server can handle then they probably have this covered. My assumption is that bandwidth becomes an issue at a certain point and no matter how many servers you throw at it, you have issues

    From what I have seen through my rose colored glasses is a fair bit of common sense. For one, if they keep selling a product and it doesn't deliver they could be held liable for NOT stopping sales. A faulty game is one thing, but knowing you can't provide the service because you keep selling more and more is another issue.

    Edit: In Yellow

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Atlan99
    Originally posted by GrayGhost79
    Originally posted by Gaborik
    Originally posted by Atlan99
    Originally posted by Rokurgepta
     

     Broken and unfinished? Are you even playing? Yeah the game is horribly broken.

    We should group up. Oh wait....

    I have these items I think would help your character. I'll mail them to you. Oh wait....

    I'm going to sell all the stuff I have on the trading post. Oh wait....

     

    [mod edit]

    Oh god no, the Overflow servers are ticking me off. Games still great though, Traders been working for a bit now and Atlan would know that if he actually played instead of spewing stuff he heard somewhere. Mail system was spotty first and second day of head start but has been working since. 

    And no... no one would accuse a game of being a failure because they had to stop sales because they had to many players. Well accept the most irrational hater I guess. Oh look... 

    And it's down again. It was up for almost an hour this time. Maybe within a month it will be working full-time.

    It's still up for me, it's been up since yesterday for me. Are you sure you play?

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by GrayGhost79
    Originally posted by Atlan99
    Originally posted by GrayGhost79
    Originally posted by Gaborik
    Originally posted by Atlan99
    Originally posted by Rokurgepta
     

     Broken and unfinished? Are you even playing? Yeah the game is horribly broken.

    We should group up. Oh wait....

    I have these items I think would help your character. I'll mail them to you. Oh wait....

    I'm going to sell all the stuff I have on the trading post. Oh wait....

     

    [mod edit]

    Oh god no, the Overflow servers are ticking me off. Games still great though, Traders been working for a bit now and Atlan would know that if he actually played instead of spewing stuff he heard somewhere. Mail system was spotty first and second day of head start but has been working since. 

    And no... no one would accuse a game of being a failure because they had to stop sales because they had to many players. Well accept the most irrational hater I guess. Oh look... 

    And it's down again. It was up for almost an hour this time. Maybe within a month it will be working full-time.

    It's still up for me, it's been up since yesterday for me. Are you sure you play?

    Pretty sure he doesnt. Hes been nonstop trolling Gw2 for at least the past 2 days or so. If it was as bad as he claims he wouldnt be playing. Funny part is, even without playing, if he had the slightest clue he would be aware of this before posting:

    "We're testing the Trading Post: making it available to a portion of players randomly. We'll rotate those who have access during testing ^RB"

    In other words, if it starts working for you now, its likely only going to be temporary as they rotate to different groups of randomly players. Its not up permanently yet.

  • MephsterMephster Member Posts: 1,188
    Very poor planning on ArenaNet's part not to mention all the issues the game is having now. I guess you have to stop the bleeding somewhere but if they don't fix stuff soon it is going to be even worse.

    Grim Dawn, the next great action rpg!

    http://www.grimdawn.com/

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Mephster
    Very poor planning on ArenaNet's part not to mention all the issues the game is having now. I guess you have to stop the bleeding somewhere but if they don't fix stuff soon it is going to be even worse.

     

    Edit: I don't want to be associated with some names. I revoke my portion of the discussion here.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • dbgagerdbgager Member UncommonPosts: 175
    Says a lot for a company that is willing to halt sales and profits..to make sure they give their customers a good experience..Bravo ArenaNet.
  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155
    Originally posted by dbgager
    Says a lot for a company that is willing to halt sales and profits..to make sure they give their customers a good experience..Bravo ArenaNet.

     

    I have to agree; they are taking certain responsability for their failure to provide a smooth launch, which is good.

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by solarine
    Originally posted by korent1991
    Originally posted by Atlan99
    Originally posted by Fendel84M
    Originally posted by Atlan99

    They should have waited till it was finished to release TBH.

    This being reactive rather than proactive. Who knows when they will iron out the bugs. Things are getting worse rather than better.

    It sounds like its not so much the bugs, but the amount of players. They are experiencing a situation similar to what Blizzard did with WoW. Except they are trying to stop some of the incoming players to help it instead of selling more copies and overloading the servers even more.

    Your probably right. For a second there, I thought Arenanet might actually be concerned that they released a broken and unfinished game.

    Why don't you try the game and see how's it actually "broken"? Oh that's right, you can't right now...

    The game isn't "unfinished" nor is it "broken"... Diablo 3 was broken and unfinished in my opinion and I hated myself for buying it just 3 days after release. Even tho there's sometimes lagg on some parts of the map, since there's really alot of players in the same spot (and I'm talking over 100 players in PvE areas sometimes, on the same spot!) and the trading post was brought down because it was overloaded and it crashed, I'm not regreting anything and I'm more than satisfied with the state of game... It's working better than any other mmo at release so far, but haters gonna hate ;)

     

    GW2 isn't unfinished and broken and neither was Diablo 3. There are few popular MMOs (or otherwise popular online games) you can fairly call "unfinished and broken". 

    Dark and Light, now, that's how you do "unfinished and broken"! :)

     

     

    Diablo 3 isn't a really good example, although it wasn't unfinished.  Sure it played fine, but it just felt broken to those who played and loved Diablo 2.  It was a cheap immitation, filled with gimmicks for monetization from the customers.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • ReizlaReizla Member RarePosts: 4,092
    Originally posted by bookworm438

    It means that they are willing to take a hit to their revenue to ensure a good experience to us (they know how many boxes they produced, so I don't think they are concerned about retail sales yet). It also means that GW2 is more popular than even Anet/NCSoft imagined. However, it also means that Anet did guess their numbers right and was blindsided by the amount of people interested.

    ^THIS

    It shows how much ANet loves their game and rather wants us players (and most likely ANet employees them selfs as well) to enjoy toe game instead of making tons of $$$/€€€. I praise ANet for making this bold decision, hope they'll sort out their server issues so that we can now have an even better gaming experience without daily evening EU outages and the (later) upcoming players will have the same awesome experience as we have now

  • MMOExposedMMOExposed Member RarePosts: 7,400
    this may be clever tactics for selling physical copies over digital.

    Philosophy of MMO Game Design

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by MMOExposed
    this may be clever tactics for selling physical copies over digital.

    Possibly.

     

    EA did this trick with SWTOR.  Before launch they claimed that sales would be limited, but after launch I'm guessing it was just a "SELL SELL SELL!" mindset.  Sales overloaded the servers in that case, causing new ones to be purchased by EA.  In the end I guess if I knew I had a crappy product and just wanted to make some money, I would have done what EA did.  But I would be going to church everyday for the rest of my life.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

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