Not sure how CU will play out, but RPers, and RP servers are often the strongest supporters of games and devs. I'll put a link for your enjin site on ours.
For me, DaoC was the only game I ever found that made roleplaying make sense. There was a reason for it. There was a reason for my character to be doing what she did and saying what she said. Even non-roleplayers would happily play along, as the sense of realm pride and community made you feel part of that realm , with relics to fight for and keeps to defend.
The advantages and disadvantages of gaining or losing those keeps and relics was real. It made a difference. I was part of that realm and it was important.
Whilst I tried to roleplay in other games, I could never get that immersive feel back again.
So.. with promises of realm pride being a core principle, absolutely, I intend to be roleplaying in CU. My character is going to have a reason, a job, a purpose. What she does is going to matter.
To Tamanous: Okay, I understand that you don't like to rp in MMO's. I think Pen and Paper rp is fantastic too, but not everyone has that option for several reasons. No groups in the area, or not enough people with interest, or groups with interest that seem in capable of keeping a story going for an extended period of time. So many role players get their rp any way that they can.
Not all role play in MMO's revolve around sitting in a tavarn and drinking. Yes, it happens. Yes, some people think that is all that rp is. What I intend to do, being as this game is proported to be pure RvR with no PvE leveling, is using that aspect for rp. There are guilds that do that in other games with varying degrees of success, but that is in large part to the game itself and not the role players.
However, if you do not wish to rp then that is cool. No one says you have to. All we want is an rp server for rpers. The way this game is going to be set up there is RvR everywhere, so even if you choose to rolle a character on an rp server you will not be forced out of RvR. Anyone that wants to make any progress in this game is going to have to participate in RvR. I truely believe that the rp community in CU will be greatly different then it is in games like WoW.
To Adeptus: Thank you very much for that link. I will put it on the first page of this to help show MJ that there are enough people interested in rp that they've already made a site for it. I'm amazed by that myself, but I'll certainly be joining.
To The Consequent: Thank you for helping to support us. We greatly appreciate it. No one knows what will happen, but it's clear that a lot of people have a lot of hope for CU.
To Ellya: That is fully what my husband and I intend to do when we begin to play the game. We want to make it clear that we have a reason, that we have a job, and we will incorporate it into the RvR. This game has huge potential for fantastic rp that really no other game aside from DAoC provided.
I remember a time when our guild held one of the keeps in the borders, and for a straight week, our job was to keep guard on that keep. It was tedious, but it was our job , and we did it in character. We were grunts and we knew our place.
For some that would have been a huge waste of precious game time, but for us it WAS the game.
I'll be looking to join a guild run along military lines in CU, with a commander, talented raid leaders, a rank structure, and grunts to do the tedious guard jobs.
I won't be looking for drama queens, divas or dodgy romance storylines. Been there, done that :P
I realized I posted earlier, in favour, but the more I read, the more excited I get thinking about an RP enforced server.
My experiences on the RP enforced server on LOTRO were a lot of fun. I attended many a hobbit party, and we did singing, dancing, poetry, and of course pipe smoking! Also played a human from Rohan with a back tale that explained why she was out fighting, and meeting new people.
I was just thinking about how much fun it would be to RP a crafter, helping out with RvR, building, reinforcing. All these ideas going through my head already.
So yep, all for it. I hope it becomes reality. (Never played DAOC, but sounds like the RP there was pretty good.)
My point with rp within mmos is that for being an rpg game at their core they have evolved little since their creation. We still are forced to macro and use commands for emotes which is clunky and limited. We have few or no tools at all to create our own adventures although no story arcs will assist with this in CU ... you simply "do" as opposed to "follow". It is nearly impossible to be in full action with your character, chat in game, emote expressions all in real time in order to truly immerse into the situation at hand.
Mmos have taken out nearly every element of what makes rp from an rpg and have simply tried to make up for it instead of putting the power or rp back in our hands. I agree that rp is immersion within the game while playing the game. So many mmos have sucked so bad at this that people started "tavern rp" as the primary source of rp. I've grouped with hardcore rp guilds for raids but because raids require voice chat and require exact 100% performance there is no room to rp at all. The mmo makers try to make up for this by adding cut scenes but that isn't rp. It is in fact an rp killer as the power is taken entirely away from the players.
What I infer is that mmo developers should find ways to make rp a functional mechanic for gameplay just as meeting dps levels required for hard raids. In a game that has no raids and is driven entirely by player goals as CU will be it is a wonderful opportunity for CSE to add revolutionary new ways for rp to blend seamlessly into the mechanics of the game. Someone mentioned making a merc guild and this is only meaningful if the guild can actually function as real mercs. I believe CU can do that where other games this is totally meaningless. It's like a guild of rogues in other mmos ... ok but beyond concept it is meaningless as there is no function for a rogue outside of the trinity built groups. There is no reason to "hire" a rogue. CU can change this and change it far more still.
The end result is that if rp is a "choice" in an mmorpg yet is not required the game isn't an rpg to begin with. There has to be more meaningful interaction with the game than clicking powers and abilities. One couldn't even imagine a pnp rpg being played without the immense power of the spoken/written word having the primary effect on the game. This is entirely not the case in most mmos.
When it comes to the importance and relevancy of rp in mmos there needs to be some serious change implimented.
You most definitely have my support for a strictly enforced RP server. I don't think that its too much to ask for RPers to have just one place where they can play in the manner that they would like to play, by putting the RP back in mmoRPgs.
Well, we have the opportunity to influence that here. Make suggestions on what you think needs to be done on the kick starter page, make suggestions here. I'll expand my first post to incorporate things that we would like to see. If the backer support is strong enough, then we may be able to influce the direction of the game in a meaningful way that has not been done before.
I understand all of your points, and you raise some good ones. I think that CU will give opportunities for merc guild to be meaningful, at least if the guild leaders do this correctly. My hubby and I have some ideas on how to impliment this that I wont share at this point because they are still in development. There is, however, a reason that I am so involved in trying to get an rp dedicated server.
Please, help us with this goal. Instead of simply stating why rp doesn't work in MMORPGs, try to help up make a change in a positive directions for the genra.
Not sure I see the need for a separate RP server, I was in a hardcore Role Playing guild on Mordred (we never broke character, even between ourselves) and even took it to the point of having a special language we had to speak at all times.
Sure, some folks thought we were weird, (so we killed them ) but if you ever run into any old Mordred players you'll likely find they remember the Shadowclan. (gotta love FFA PVP servers)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well, Mark creating one hinges on the backers. I asked if there would be a dedicated rp server and that is the answer he gave. Hence why I've started this thread, and the one on Reddit. We -need- backers for this. Sure, you had a good experiance on a non-rp server, and that's awesome. It's much easier, however, to find those fantastic experiances within and outside of your guild on a server full of like minded individuals.
Even if you have no intent on playing on said server, then please help support it for people that do wish to have one.
Turbine always did a great job enforcing RP rules on Landroval. When I played, I never even saw ooc chat in general chat and I never saw any gold spamming. They did an awesome job. I'm sure MJ and crew can do it as well, they did a great job with DAOC on our Roleplay servers Guinevere, Percival, Nimue.
I agree. I think that they will do just as wonderful a job on an rp server in this game as they did in DAoC. All we have to do is convince them to make the server! If we all work together and get as many role players and non-roleplayers alike to support this as we can, then I'm sure Mark will make it for us!
In DAOC Guinevere and Percival were always chocked full of people. They were very popular servers back in the Old Frontiers days. I think that should say enough really, but if we gotta, we gotta, let's get a move on people, let's let them know we'd really appreciate a RP server for CU.
Yes! Spread the word as much as you can! The more role players that know about this, and non-roleplayers that are willing to support us, the better! This is something that will benefit us all. It will keep role players out of their hair, and keep them out of our hair!
Originally posted by Athilea Yes! Spread the word as much as you can! The more role players that know about this, and non-roleplayers that are willing to support us, the better! This is something that will benefit us all. It will keep role players out of their hair, and keep them out of our hair!
Hmm yes I definitely don't want a 200 lbs viking sitting on my head.:P
Originally posted by Athilea Yes! Spread the word as much as you can! The more role players that know about this, and non-roleplayers that are willing to support us, the better! This is something that will benefit us all. It will keep role players out of their hair, and keep them out of our hair!
Hmm yes I definitely don't want a 200 lbs viking sitting on my head.:P
That made me laugh after I re-read my post and realized what you meant. XD
Since I got the Inn, it would make a lot more sense to be on an RP server. MJ mentioned that Inns would be able to provide entertainment to the guests. I can just see it now, renting out the place to people for guild meetings, birthday parties, wedding banquets, live shows etc... None of this would really happen on a normal server I don't think.
I healed Mistwraith and all I got was this stupid tee-shirt!
i am a hardcore roleplayer always have always will, which is why i have no intrest in this game.
im sorry but from what i have rea of this game i cant see it lending itself well to RP to be honest most of these action based or PvP focused games not only do not lend themselves well to RP but actully make it difficult.
i may be wrong who knows, i have been before. but i simply do not think this game will have much if any RP in it.
You absolutely do NOT need PvE whatsoever to develop a roleplaying community. Some of the most serious roleplaying groups I've known were playing games with absolutely zero pve content.
Count me in for the RP server. Would be willing to shell out a few extra bucks to avoid the immature crowd.
Was it really stated somewhere that backers need to campaign for an RP server this early? Do not get me wrong, I would love to see one get done, and I have nothing at all against requesting one, but this seems at least a year, maybe two years, too early.
Right now I think CSE is more worried about getting $2M pledged and a game built. A ruleset, which is actually quite simple for RP servers since it is generally not about changing code but rather about policing jackasses, can easily be developed and implemented in the last few months of development.
I myself has thrown in a backing on the game and I usually do not do PvP/RvR except as a side thing to do in other games I have played. I stand behind the vision of this game and Mark's stance on various subjects in his blog so I have gone ahead and supported it. I think in my case getting a chance to get back in to some sort of RP would help increase the enjoyment of the game, though based on what has been said already I imagine I will actually have a lot of fun in this game as it is.
Be it a crafter or a healer type character, which are the two most likely for me, I'm looking forward to giving this game a go and the chance to RP within the world would be awesome.
Comments
For me, DaoC was the only game I ever found that made roleplaying make sense. There was a reason for it. There was a reason for my character to be doing what she did and saying what she said. Even non-roleplayers would happily play along, as the sense of realm pride and community made you feel part of that realm , with relics to fight for and keeps to defend.
The advantages and disadvantages of gaining or losing those keeps and relics was real. It made a difference. I was part of that realm and it was important.
Whilst I tried to roleplay in other games, I could never get that immersive feel back again.
So.. with promises of realm pride being a core principle, absolutely, I intend to be roleplaying in CU. My character is going to have a reason, a job, a purpose. What she does is going to matter.
For the Realm!
To Tamanous: Okay, I understand that you don't like to rp in MMO's. I think Pen and Paper rp is fantastic too, but not everyone has that option for several reasons. No groups in the area, or not enough people with interest, or groups with interest that seem in capable of keeping a story going for an extended period of time. So many role players get their rp any way that they can.
Not all role play in MMO's revolve around sitting in a tavarn and drinking. Yes, it happens. Yes, some people think that is all that rp is. What I intend to do, being as this game is proported to be pure RvR with no PvE leveling, is using that aspect for rp. There are guilds that do that in other games with varying degrees of success, but that is in large part to the game itself and not the role players.
However, if you do not wish to rp then that is cool. No one says you have to. All we want is an rp server for rpers. The way this game is going to be set up there is RvR everywhere, so even if you choose to rolle a character on an rp server you will not be forced out of RvR. Anyone that wants to make any progress in this game is going to have to participate in RvR. I truely believe that the rp community in CU will be greatly different then it is in games like WoW.
To Adeptus: Thank you very much for that link. I will put it on the first page of this to help show MJ that there are enough people interested in rp that they've already made a site for it. I'm amazed by that myself, but I'll certainly be joining.
To The Consequent: Thank you for helping to support us. We greatly appreciate it. No one knows what will happen, but it's clear that a lot of people have a lot of hope for CU.
To Ellya: That is fully what my husband and I intend to do when we begin to play the game. We want to make it clear that we have a reason, that we have a job, and we will incorporate it into the RvR. This game has huge potential for fantastic rp that really no other game aside from DAoC provided.
I remember a time when our guild held one of the keeps in the borders, and for a straight week, our job was to keep guard on that keep. It was tedious, but it was our job , and we did it in character. We were grunts and we knew our place.
For some that would have been a huge waste of precious game time, but for us it WAS the game.
I'll be looking to join a guild run along military lines in CU, with a commander, talented raid leaders, a rank structure, and grunts to do the tedious guard jobs.
I won't be looking for drama queens, divas or dodgy romance storylines. Been there, done that :P
I realized I posted earlier, in favour, but the more I read, the more excited I get thinking about an RP enforced server.
My experiences on the RP enforced server on LOTRO were a lot of fun. I attended many a hobbit party, and we did singing, dancing, poetry, and of course pipe smoking! Also played a human from Rohan with a back tale that explained why she was out fighting, and meeting new people.
I was just thinking about how much fun it would be to RP a crafter, helping out with RvR, building, reinforcing. All these ideas going through my head already.
So yep, all for it. I hope it becomes reality. (Never played DAOC, but sounds like the RP there was pretty good.)
My point with rp within mmos is that for being an rpg game at their core they have evolved little since their creation. We still are forced to macro and use commands for emotes which is clunky and limited. We have few or no tools at all to create our own adventures although no story arcs will assist with this in CU ... you simply "do" as opposed to "follow". It is nearly impossible to be in full action with your character, chat in game, emote expressions all in real time in order to truly immerse into the situation at hand.
Mmos have taken out nearly every element of what makes rp from an rpg and have simply tried to make up for it instead of putting the power or rp back in our hands. I agree that rp is immersion within the game while playing the game. So many mmos have sucked so bad at this that people started "tavern rp" as the primary source of rp. I've grouped with hardcore rp guilds for raids but because raids require voice chat and require exact 100% performance there is no room to rp at all. The mmo makers try to make up for this by adding cut scenes but that isn't rp. It is in fact an rp killer as the power is taken entirely away from the players.
What I infer is that mmo developers should find ways to make rp a functional mechanic for gameplay just as meeting dps levels required for hard raids. In a game that has no raids and is driven entirely by player goals as CU will be it is a wonderful opportunity for CSE to add revolutionary new ways for rp to blend seamlessly into the mechanics of the game. Someone mentioned making a merc guild and this is only meaningful if the guild can actually function as real mercs. I believe CU can do that where other games this is totally meaningless. It's like a guild of rogues in other mmos ... ok but beyond concept it is meaningless as there is no function for a rogue outside of the trinity built groups. There is no reason to "hire" a rogue. CU can change this and change it far more still.
The end result is that if rp is a "choice" in an mmorpg yet is not required the game isn't an rpg to begin with. There has to be more meaningful interaction with the game than clicking powers and abilities. One couldn't even imagine a pnp rpg being played without the immense power of the spoken/written word having the primary effect on the game. This is entirely not the case in most mmos.
When it comes to the importance and relevancy of rp in mmos there needs to be some serious change implimented.
You stay sassy!
Well, we have the opportunity to influence that here. Make suggestions on what you think needs to be done on the kick starter page, make suggestions here. I'll expand my first post to incorporate things that we would like to see. If the backer support is strong enough, then we may be able to influce the direction of the game in a meaningful way that has not been done before.
I understand all of your points, and you raise some good ones. I think that CU will give opportunities for merc guild to be meaningful, at least if the guild leaders do this correctly. My hubby and I have some ideas on how to impliment this that I wont share at this point because they are still in development. There is, however, a reason that I am so involved in trying to get an rp dedicated server.
Please, help us with this goal. Instead of simply stating why rp doesn't work in MMORPGs, try to help up make a change in a positive directions for the genra.
Not sure I see the need for a separate RP server, I was in a hardcore Role Playing guild on Mordred (we never broke character, even between ourselves) and even took it to the point of having a special language we had to speak at all times.
Sure, some folks thought we were weird, (so we killed them ) but if you ever run into any old Mordred players you'll likely find they remember the Shadowclan. (gotta love FFA PVP servers)
But hey, if Mark wants to create one, go for it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well, Mark creating one hinges on the backers. I asked if there would be a dedicated rp server and that is the answer he gave. Hence why I've started this thread, and the one on Reddit. We -need- backers for this. Sure, you had a good experiance on a non-rp server, and that's awesome. It's much easier, however, to find those fantastic experiances within and outside of your guild on a server full of like minded individuals.
Even if you have no intent on playing on said server, then please help support it for people that do wish to have one.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
I agree. I think that they will do just as wonderful a job on an rp server in this game as they did in DAoC. All we have to do is convince them to make the server! If we all work together and get as many role players and non-roleplayers alike to support this as we can, then I'm sure Mark will make it for us!
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Hmm yes I definitely don't want a 200 lbs viking sitting on my head.:P
That made me laugh after I re-read my post and realized what you meant. XD
Another Backer chiming in to show my support. I also think a RP server would be a fun option and would like to see that offered please!
Thanks - John
Thank you for the support!
As I ask everyone, please pass this on if you can.
I healed Mistwraith and all I got was this stupid tee-shirt!
You absolutely do NOT need PvE whatsoever to develop a roleplaying community. Some of the most serious roleplaying groups I've known were playing games with absolutely zero pve content.
Count me in for the RP server. Would be willing to shell out a few extra bucks to avoid the immature crowd.
Was it really stated somewhere that backers need to campaign for an RP server this early? Do not get me wrong, I would love to see one get done, and I have nothing at all against requesting one, but this seems at least a year, maybe two years, too early.
Right now I think CSE is more worried about getting $2M pledged and a game built. A ruleset, which is actually quite simple for RP servers since it is generally not about changing code but rather about policing jackasses, can easily be developed and implemented in the last few months of development.
Anyway, good luck all the same!
I support the RP server idea.
I myself has thrown in a backing on the game and I usually do not do PvP/RvR except as a side thing to do in other games I have played. I stand behind the vision of this game and Mark's stance on various subjects in his blog so I have gone ahead and supported it. I think in my case getting a chance to get back in to some sort of RP would help increase the enjoyment of the game, though based on what has been said already I imagine I will actually have a lot of fun in this game as it is.
Be it a crafter or a healer type character, which are the two most likely for me, I'm looking forward to giving this game a go and the chance to RP within the world would be awesome.