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What are the top 5 classes you want to see in EQN?

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  • Musket-SquidMusket-Squid Member UncommonPosts: 386
    All for a skill based game that means you get better as you use it, but they have to be able to stop macro bots quickly or perma ban 1st time offenders or first time ones to make it clear that it won't be tolerated.

    How many delicate flowers have you met in Counterstrike?

    I got a case of beer and a chainsaw waiting for me at home after work.

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480

    Well Smed has mention Druids so i'll take that as a chance that EQN will most lightly have a class system.

    Beastlord.. This class was not your ranger/hunter class that late mmo comers would think. More of a Shammy with a pet, similar class i can think of is Vanguards Tuurgen Shaman.

    Bard.. What can we say about the EQ bard other than WOW! Only bard that can come close is the Vanguard bard.

    Wizard.. Yes i loved my EQ wizard, it was my first caster class and i learned how to kite. I also loved his gate spells and having other players rely on me before Luclin and the Nexus expansion.

    I would also like some new classes along the lines of Vanguards Disciple and Bloodmage.




  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by Bruise187
    All for a skill based game that means you get better as you use it, but they have to be able to stop macro bots quickly or perma ban 1st time offenders or first time ones to make it clear that it won't be tolerated.

    EQ was semi skill based game in the sense that the more you used a spell the better you became at using it.

    Remember "fizzle" perhaps not if you didn't play the game.




  • Storm_CloudStorm_Cloud Member UncommonPosts: 401
    Originally posted by SavageHorizon
     

    Remember "fizzle" perhaps not if you didn't play the game.

    Ohhh, I forgot about fizzle...

    I gotta add this to my list...

    Anyways, I hope this will be in for the "hardcore" servers atleast. Well, it's really nothing hardcore about it, so should be in for both versions...

     

  • PhoenixC13PhoenixC13 Member UncommonPosts: 119

    If they do classes I would like to see all the original classes from EQ they all had a use. If I had to pick my top 5 classes it would be:

    Chanter

    Bard

    Shammy

    Ranger

    Monk

    SK

     

    I like that every class was wanted in a group.

    image
  • TelondarielTelondariel Member Posts: 1,001

    Necro

    Coercer/Illy  (I imagine it will be one control focused class)

    SK

    Wiz

    Druid

     

    Necro has been my #1 for a while now.  EQ just seems to do them right.  I LOVE control classes, so I will also absolutely be rolling one of those.  SK's are just fun to stomp everything with, and EQ2 made them AOE monsters.  The other two..I can't imagine EQN without a Wiz or a Druid.  If transportation in the game at release is more dependent on hoofing it across the world, getting a boat, or plying the services of someone who can port, for sure I will be rolling a Wiz.  I used to have a pretty good source of income porting people around from EC tunnel.

     

     

     

     

    image
  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Wizard

    Shadow Knight

    Fury

    Monk / Bruiser

    Coercer

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • JigawattsJigawatts Member UncommonPosts: 48

    Druid

    Bard

    Shaman

    Enchanter

    Red Mage :P

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by Electro057
    Originally posted by coretex666
    Originally posted by bcbully
    ninja

    No ninjas please :)

    Don't worry if they're good at their class you won't even realize they're there. 

     So if they don't allow PC ninjas can we assume we are constantly surrounded by NPCs ninjas? :D

    My list:

    Necro, Enchanter, Bard, Paladin, Ranger

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • Electro057Electro057 Member UncommonPosts: 683
    Originally posted by waynejr2
    Originally posted by Electro057
    Originally posted by coretex666
    Originally posted by bcbully
    ninja

    No ninjas please :)

    Don't worry if they're good at their class you won't even realize they're there. 

     So if they don't allow PC ninjas can we assume we are constantly surrounded by NPCs ninjas? :D

    My list:

    Necro, Enchanter, Bard, Paladin, Ranger

    That is indeed the safest assumption. 

    --Custom Rig: Pyraxis---
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    Kingston HyperX Fury Blue 16GB

  • TelilTelil Member Posts: 282
    Originally posted by MajiinX

    Obviously not naming all of them but what are the 5 classes you really want in EQN. 

    My top picks are:

     

    Paladin

    Shadow Knight

    Berserker

    Warlock

    Druid

    Ranger = Favourite class ever.

    Paladin

    Necro

    Cleric

    Warrior

    If there is no Ranger then im not playing, ever.....never ever! not ever......and ill moan and complain forever, and ever, always.

  • ariestearieste Member UncommonPosts: 3,309

    Assuming that any class is a go:

    Herald of Xotli (AoC) - melee based mage dps

    Blood Mage (Vanguard)  / Chloromancer (Rift) - healer/mage hybrid that heals by linking to mob and doing dps.

    Burglar (LoTRO) - extreme versatility, scout-type dps, mezzing, invisibility, group coordination

    Fixer (AO) - scout dps, speed, HoTs, travel, disarm, trap-open

    Entertainer (SWG) - viable non-combat classes are a must and SWG is the only game to do them right.

     

    If you only want EQ/EQ2 classes - honestly, i am not hugely attached to any particular one.

    Defiler - because that's what i play and enjoy.  Hopefully they'll get rid of the pet though, i never wanted to be a pet class.

    Beastlord - i don't play one and probably wouldn't play one, but people really seem to like them and the idea of taming different pets is pretty cool.

    I can't really name anymore.  Most EQ2 classes are pretty standard fare that can be found in any fantasy MMO.

     

     

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • EntinerintEntinerint Member UncommonPosts: 868

    NO CLASSES

    Titles, sure, but only skills and attributes should exist with point caps a la UO.  No classes, no levels. 

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by coretex666
    Originally posted by waynejr2
    Originally posted by Electro057
    Originally posted by coretex666
    Originally posted by bcbully
    ninja

    No ninjas please :)

    Don't worry if they're good at their class you won't even realize they're there. 

     So if they don't allow PC ninjas can we assume we are constantly surrounded by NPCs ninjas? :D

    My list:

    Necro, Enchanter, Bard, Paladin, Ranger

    Still better than to be constantly surrounded by ninja looters

     OR the PJF:  http://www.youtube.com/watch?v=gb_qHP7VaZE

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • dandurindandurin Member UncommonPosts: 498

    Top 17 classes I don't want to see in EQN:

     

    Troubadour

    Dirge

    Defiler

    Mystic

    Coercer

    Illusionist

    Fury

    Warden

    Templar

    Inquisitor

    Brigand

    Swashbuckler

    Guardian

    Berserker

    Warlock

    Bruiser

    Assassin

  • UproarUproar Member UncommonPosts: 521

    Enchanter

    Bard

    Monk

    Shaman

    Necromancer

     

     

    image

  • UproarUproar Member UncommonPosts: 521
    k -- forgot SK -- those are my top 6!

    image

  • jdlamson75jdlamson75 Member UncommonPosts: 1,010
    If it's a sandboxy kind of game we're going for, then a classless system with a skill cap suits my fancy.  There would have to be tons of useful spells/abilities, and I mean really useful, or everyone will have the same stuff.  If done right, it could be pretty damn awesome.
  • 32823233282323 Member Posts: 9

    Mage/Wizard

  • MartinmasMartinmas Member UncommonPosts: 239

    Monk

    Beastlord

    Warrior Priest (From Warhammer Online)

    Enchanter

    Necro

     

  • DandalusDandalus Member Posts: 13

    1. Shaman

    2. Shadowknight

    3. Necromancer

    4. Bard

    5. Paladin

  • kjempffkjempff Member RarePosts: 1,760

    I want classless but not roleless, with option to switch roles and build role subsets combined with skills.. owait that is what they are making :). Aside from that, on an abstract level:

    Various CC, mind, root, snare, stun, confuse, fear.

    Versatile buffers, interesting debuffing, songs (real songs not eq2 crap), auras, melee and ranged pet classes.

    Healers of all kinds, brute force, pro-active healing, shielders, regenerators, battle clerics, healing based on damage or combos (like vanguard), bloodmagic.

    Tanks who doesn't just taunt but actively has to block creatures way and LoS, throw nets or magic to pull mobs away from squishies, pushback and so on. Basically be more about positioning themselves and working with the groups positioning, more than hit taunt button and grab aggro.

  • Nurf3dukNurf3duk Member Posts: 35

    1. Enchanter

    2. Cleric

    3. Bard

    4. Druid

    5. Monk

  • JigawattsJigawatts Member UncommonPosts: 48
    Originally posted by dandurin

    Top 17 classes I don't want to see in EQN:

     

    Troubadour

    Dirge

    Defiler

    Mystic

    Coercer

    Illusionist

    Fury

    Warden

    Templar

    Inquisitor

    Brigand

    Swashbuckler

    Guardian

    Berserker

    Warlock

    Bruiser

    Assassin

    Agreed.

    EQ1 should be the inspiration from which the classes in Next are drawn.

  • UproarUproar Member UncommonPosts: 521
    Oh yeah!  Mage too!  Ok, ok, that's my top 7!  hehe

    image

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