counted them out long ago , GW2 is a bad MMO in every conceivable way , and just a matter of time now as new releases come this year and its just left behind forgotten..
Originally posted by Vutar When a company has to make a statement saying "don't count us out yet," it is time to count them out. GW2 must be doing even worse than most people thought.
No one at ANet has said "Don't count us out yet", so no worries there. It's just something the person that wrote the article used for a title. Anet's still growing, with 350 people now working on GW2 (up from 300), so this is a company and a game that is far from being "counted out".
Oh, and "don't count them out" refers to expansions, not the game itself.
More promises? What happened to that big list of stuff that was going into the game by the end of 2013? it seems they love PR more than actually developing the game.
Actually, most of it is in the game now. Stuff that was pushed out will be coming soon... there's a major update coming after the Scarlett arc of the Living Story ends.
No one at ANet has said "Don't count us out yet", so no worries there. It's just something the person that wrote the article used for a title. Anet's still growing, with 350 people now working on GW2 (up from 300), so this is a company and a game that is far from being "counted out".
And with a very small portion of them working on the living story, as well. So much of their staff... is busy... doing something mysterious. HMM. Mysterious.
Though I'm sure some of the people here would tell you that the 300 odd people are obviously all working on the cash shop.
No one at ANet has said "Don't count us out yet", so no worries there. It's just something the person that wrote the article used for a title. Anet's still growing, with 350 people now working on GW2 (up from 300), so this is a company and a game that is far from being "counted out".
And with a very small portion of them working on the living story, as well. So much of their staff... is busy... doing something mysterious. HMM. Mysterious.
Though I'm sure some of the people here would tell you that the 300 odd people are obviously all working on the cash shop.
Well, "don't count them out" is referring to expansions (not the game or company itself) so yeah, you have to wonder on what the "big" stuff is. They get real hushed when someone mentions Cantha for example.
Although I can say I got my moneys worth of content out of it at launch, the post launch 'living story' nonsense as well as the dramatic changes away from the infamous manifesto, has lead me to believe only a full relaunch plus lore retcon can save this game.
I just think they gave too many people a bad taste after they effectively went back on their word on how the game would be innovative and not at all a gear grind, etc. etc. (you heard this story plenty of times already). As for expansions, you're speculating. I have not seen any direct quote confirming they are even working on one. They are keeping you on a leash.
Although I can say I got my moneys worth of content out of it at launch, the post launch 'living story' nonsense as well as the dramatic changes away from the infamous manifesto, has lead me to believe only a full relaunch plus lore retcon can save this game.
I just think they gave too many people a bad taste after they effectively went back on their word on how the game would be innovative and not at all a gear grind, etc. etc. (you heard this story plenty of times already).
News flash... it's not a gear grind still. Ascended is the top tier and that's it. Having to put in some grind to get the final tier is not the same as a gear grind (which involves the cyclical replacement of gear to give the player the illusion of greater power over content that is scaled at the same pace the extra power is, rendering it moot).
Although I can say I got my moneys worth of content out of it at launch, the post launch 'living story' nonsense as well as the dramatic changes away from the infamous manifesto, has lead me to believe only a full relaunch plus lore retcon can save this game.
I just think they gave too many people a bad taste after they effectively went back on their word on how the game would be innovative and not at all a gear grind, etc. etc. (you heard this story plenty of times already).
News flash... it's not a gear grind still. Ascended is the top tier and that's it. Having to put in some grind to get the final tier is not the same as a gear grind (which involves the cyclical replacement of gear to give the player the illusion of greater power over content that is scaled at the same pace the extra power is, rendering it moot).
The Ascended gear grind isn't just "some grind". It's horribly one sided and time gated, but more importantly it went against what they said they would do.
You're entitled to your opinion to enjoy it, just as much as I am entitled to my opinion to believe ArenaNet lied to its customers to earn launch day sales.
Don't get me wrong - it's a good game. With bloody aweful updates that are destroying it (for me at least). And yeah, Anet is getting better in what they are doing, step by step with every LS. The problem lies in "I DON"T LIKE WHAT THEY ARE DOING".
I love the game they were making, advertising, selling. I really liked the game I bought. I hate the path the game is following, so nope.
Well, "don't count them out" is referring to expansions (not the game or company itself) so yeah, you have to wonder on what the "big" stuff is. They get real hushed when someone mentions Cantha for example.
Nah, I can tell you right now it's not going to be Cantha. They've said things to that effect, or close to it, though they're pretty vague in general.
They're concentrating on the map that you can see right now. But if you look around the borders of the map you can see there's actually quite a lot.
But people have asked Arenanet employees about living story numbers, and while they can't be specific, it's definitely on the very small side. Just a handful of people per team, with the majority of employees busy elsewhere.
This whole 'Oh no! GW2 will never come out with an expansion!' thing is mostly being spread by people who are 1. Parroting other people or 2. Bad at reading comprehension.
They've got the content made, they're just working with NCSoft on exactly how they're going to monetize it, whether it's being released as a traditional box expansion, something in the cash shop, or free through living story with various other cash shop additions.
I'm actually sort of impressed how hush-hush they've managed to keep everything, closest we've seen to people talking about it is a couple tweets from game journalists who have otherwise clammed up. A little TOO good at keeping it quiet since people seem 100% convinced that Arenanet isn't doing anything at all.
News flash... it's not a gear grind still. Ascended is the top tier and that's it. Having to put in some grind to get the final tier is not the same as a gear grind (which involves the cyclical replacement of gear to give the player the illusion of greater power over content that is scaled at the same pace the extra power is, rendering it moot).
The Ascended gear grind isn't just "some grind". It's horribly one sided and time gated, but more importantly it went against what they said they would do.
You're entitled to your opinion to enjoy it, just as much as I am entitled to my opinion to believe ArenaNet lied to its customers to earn launch day sales.
Yes, you're entitled to have an opinion, no matter how wrong it is. What does "horribly one-sided" even mean in this context? It looks like you're just throwing words out there without even having a clue as to how the game actually is.
as a GW1 player since beta test. i'm again the living story crap.
there are thing like jewel, which need time to polished to get shiny. i think Anet either arrogant or forced to release living story every 2 weeks. plz stop throwing junks at us and say " here , new content every 2 weeks". our life time and your life time is short. dont waste it.
we better go with an expansion every 10 months or 1 year like guild wars 1 did. we get like 2 new class, tons of new skill, whole new continent ,story and many PVP area. plus we still get new content on event like halloween, christmas.
just look at 1 year and a half of GW2. what did we get ? junk, unpolished living story content with tons of bugs. copy and paste of halloween and christmas event with nothing new at all.
Guild Wars 2 is a 10/10 game, and anyone who did not like the game either a) did not play it or b) never played WoW or any other MMORPG before and doesn't know what to do.
I played WoW. I played GW2. I didn't like GW2. Don't tell me what my opinion should be.
I thought the quest system was childish and the combat was weak. And the monetization scheme really turned me off. I tried to get into crafting and ran out of inventory space very quickly. To get more, I had to pay for it. I don't mind paying a sub for a game. I don't mind DLCs. I know how much I'm paying and if I don't feel it's worth the cost, I stop paying. With GW2, I had no idea what or when I would be charged until I ran up against a wall in-game. I don't like the lack of transparency. I don't like being nickle and dimed to death.
Originally posted by Vutar When a company has to make a statement saying "don't count us out yet," it is time to count them out. GW2 must be doing even worse than most people thought.
I'll say this again for all the people who were calling me and others "BitterVets" for calling out GW2 for exactly what it was, last year: Told Ya So.
These games HAVE NO LEGS. They cannot last for longer than 3 months for many people, and maybe 6 months for people taking their time. ANET was smart enough that they should have planned for horizontal gameplay / progression, but they didn't, so here you have yet another theme park that people are walking away from. Don't even get me started on the temporary content thing...
Furthermore, one of the main things people want these days is character customization; a way to make yourself stand out. There's *nothing* in this game for that either. They didn't even try relatively simple things like pet visual customizations.
As a huge fan of GW1, which had and still has far more soul than GW2, I walked away from this game after two months of casual play. It was immediately apparent how lifeless the whole thing was, even if it was pretty.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
I played WoW. I played GW2. I didn't like GW2. Don't tell me what my opinion should be.
I thought the quest system was childish and the combat was weak. And the monetization scheme really turned me off. I tried to get into crafting and ran out of inventory space very quickly. To get more, I had to pay for it. I don't mind paying a sub for a game. I don't mind DLCs. I know how much I'm paying and if I don't feel it's worth the cost, I stop paying. With GW2, I had no idea what or when I would be charged until I ran up against a wall in-game. I don't like the lack of transparency. I don't like being nickle and dimed to death.
Wait... what? How did you run out of inventory space while crafting? The only craft I can think of where that's an issue is cooking.
I ran out of inventory space in WoW. I did it in FFXI. I did it in Champions Online. Actually, it happens to me in EVERY MMO. In GW2 it just happens that the way of least resistance is to buy more space, rather than to learn how to be efficient (Many MMOs force you to throw things away, or learn how to get only what you need). But you can actually use the exact same skills you have in other MMOs to keep your inventory tidy. There's also some extremely cheap in-game methods of increasing your storage.
A popular method is creating guild banks. For just a few gold you can add 50 slots of storage. You can do this multiple times as well. I have 200 slots worth of storage between my two guild banks. Increasing your bag size also helps a lot.
Not that I think this'll make you go back to the game, but there's actually lots of VERY cheap (In game money) methods of having ridiculous amounts of storage.
It's also possible you quit before some of the quality of life changes they made (100% free), such as making fine materials deposit to collectibles, and taking almost every single type of currency (Such as dungeon tokens) and making those go into your wallet. It freed up large amounts of space in most people's inventory's.
Anytime one reads a comment about how horribly bad GW2 is without any reasons or explanation, one can only surmise that the person making such a comment has never even played the game. Also, one can assume the same when they do give the 'shoot from the hip' reasons.....like ' the game lacks A, B. or C'...when the game clearly has A,B, or C. If you don't like the game, fine. It's not for everyone. Most people that currently play and enjoy the game admit that the game could use some improvements, added features, etc. It's ok to have an opinion, but let's please back up such opinions with facts. Thank you.
Even the most conservative estimates put the western subs at least over 3.5 million, either way, more than total box sales of GW2, of which we know that only a fraction of which are even active any more. And then there is FF XIV:ARR, hugely successful at relaunch, and still doing exceptionally well, whichever way you look at it, both World of Warcraft and FF XIV;ARR are more popular than GW2, and thats just in the fantasy genre, if you add the rest, both SW;TOR - contentious maybe, but imo, the game is far better, and if you include both sub and f2p player numbers, also more popular than GW2, and then there is Eve, my other favourite, 450k - 500k active subs, and possibly more active players than GW2, but if you add in games like Planetside 2, which definitely has way more players, even if it is a F2P/P2P hybrid, which does the whole RvRvR PvP in a way that is not only more fun, but a hell of a lot more meaningful than you get in GW2's WvWvW PvP.
The only way Arenanet is going to improve things, is to add a significant Expansion to the game, and fast, there is a very good reason why the game is still in decline, and thats because after a certain point it gets pretty boring fast.
How the heck is a game without a sub fee making 70% more revenue than one with a sub fee if the sub fee one has more players?
Lets look at FF14.
600K subs as of November 2013.
Here we go again using outdated info for GW2 revenue to prove a point lets wait until February to see the real picture. Will it be another big loss in revenue or have they stopped the slide downwards?
Outdated information?
The truth is GW2 2013 revenue will beat 2013 revenue by some 60% or $40M.
And that is the best EVE to the date.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I do not mean that the servers will shut down or anything of that sort, but its best days are behind it without a doubt. They lack any direction, any inspiration, any strategy with how to combat old MMOs which they failed to over-take - let alone how to fight upcoming big mmos like wildstar eso and eqn.
GW2 will be remembered in MMO history as the failure that taught everyone a valuable lesson about believing the hype, and that removing the trinity is a bad idea until its proven that it works in your game specifically, and finally that F2P is not the savior of quality MMOs.
The fact that its even titled "Dont count them out yet" just goes to show how most people already view GW2.. yes, they are out. Count them out, they lied to their fans and they made a terrible game. Lesson learned, I will not buy anything from arenanet or "guildwars" every again, no matter what.
Comments
Everyone quick! GW2 is going left, so lets go right!
lol
No one at ANet has said "Don't count us out yet", so no worries there. It's just something the person that wrote the article used for a title. Anet's still growing, with 350 people now working on GW2 (up from 300), so this is a company and a game that is far from being "counted out".
Oderint, dum metuant.
Actually, most of it is in the game now. Stuff that was pushed out will be coming soon... there's a major update coming after the Scarlett arc of the Living Story ends.
Oderint, dum metuant.
And with a very small portion of them working on the living story, as well. So much of their staff... is busy... doing something mysterious. HMM. Mysterious.
Though I'm sure some of the people here would tell you that the 300 odd people are obviously all working on the cash shop.
Well, "don't count them out" is referring to expansions (not the game or company itself) so yeah, you have to wonder on what the "big" stuff is. They get real hushed when someone mentions Cantha for example.
Oderint, dum metuant.
Although I can say I got my moneys worth of content out of it at launch, the post launch 'living story' nonsense as well as the dramatic changes away from the infamous manifesto, has lead me to believe only a full relaunch plus lore retcon can save this game.
I just think they gave too many people a bad taste after they effectively went back on their word on how the game would be innovative and not at all a gear grind, etc. etc. (you heard this story plenty of times already). As for expansions, you're speculating. I have not seen any direct quote confirming they are even working on one. They are keeping you on a leash.
One option would be to wait a bit after a hypothetical expansion is released and get a feel for what's actually in there before spending a dime.
Oderint, dum metuant.
News flash... it's not a gear grind still. Ascended is the top tier and that's it. Having to put in some grind to get the final tier is not the same as a gear grind (which involves the cyclical replacement of gear to give the player the illusion of greater power over content that is scaled at the same pace the extra power is, rendering it moot).
Oderint, dum metuant.
The Ascended gear grind isn't just "some grind". It's horribly one sided and time gated, but more importantly it went against what they said they would do.
You're entitled to your opinion to enjoy it, just as much as I am entitled to my opinion to believe ArenaNet lied to its customers to earn launch day sales.
Nope.
I count the out the day I finished my Eternity.
Don't get me wrong - it's a good game. With bloody aweful updates that are destroying it (for me at least). And yeah, Anet is getting better in what they are doing, step by step with every LS. The problem lies in "I DON"T LIKE WHAT THEY ARE DOING".
I love the game they were making, advertising, selling. I really liked the game I bought. I hate the path the game is following, so nope.
Nope.
Nah, I can tell you right now it's not going to be Cantha. They've said things to that effect, or close to it, though they're pretty vague in general.
They're concentrating on the map that you can see right now. But if you look around the borders of the map you can see there's actually quite a lot.
But people have asked Arenanet employees about living story numbers, and while they can't be specific, it's definitely on the very small side. Just a handful of people per team, with the majority of employees busy elsewhere.
This whole 'Oh no! GW2 will never come out with an expansion!' thing is mostly being spread by people who are 1. Parroting other people or 2. Bad at reading comprehension.
They've got the content made, they're just working with NCSoft on exactly how they're going to monetize it, whether it's being released as a traditional box expansion, something in the cash shop, or free through living story with various other cash shop additions.
I'm actually sort of impressed how hush-hush they've managed to keep everything, closest we've seen to people talking about it is a couple tweets from game journalists who have otherwise clammed up. A little TOO good at keeping it quiet since people seem 100% convinced that Arenanet isn't doing anything at all.
Yes, you're entitled to have an opinion, no matter how wrong it is. What does "horribly one-sided" even mean in this context? It looks like you're just throwing words out there without even having a clue as to how the game actually is.
Oderint, dum metuant.
Will have too be something much bigger then that too win back my trust.
...? Not that I personally care whether or not you play GW2, but that statement piqued my curiousity.
What exactly would be much bigger than an expansion? How big does it have to be?
as a GW1 player since beta test. i'm again the living story crap.
there are thing like jewel, which need time to polished to get shiny. i think Anet either arrogant or forced to release living story every 2 weeks. plz stop throwing junks at us and say " here , new content every 2 weeks". our life time and your life time is short. dont waste it.
we better go with an expansion every 10 months or 1 year like guild wars 1 did. we get like 2 new class, tons of new skill, whole new continent ,story and many PVP area. plus we still get new content on event like halloween, christmas.
just look at 1 year and a half of GW2. what did we get ? junk, unpolished living story content with tons of bugs. copy and paste of halloween and christmas event with nothing new at all.
I played WoW. I played GW2. I didn't like GW2. Don't tell me what my opinion should be.
I thought the quest system was childish and the combat was weak. And the monetization scheme really turned me off. I tried to get into crafting and ran out of inventory space very quickly. To get more, I had to pay for it. I don't mind paying a sub for a game. I don't mind DLCs. I know how much I'm paying and if I don't feel it's worth the cost, I stop paying. With GW2, I had no idea what or when I would be charged until I ran up against a wall in-game. I don't like the lack of transparency. I don't like being nickle and dimed to death.
I'll say this again for all the people who were calling me and others "BitterVets" for calling out GW2 for exactly what it was, last year: Told Ya So.
These games HAVE NO LEGS. They cannot last for longer than 3 months for many people, and maybe 6 months for people taking their time. ANET was smart enough that they should have planned for horizontal gameplay / progression, but they didn't, so here you have yet another theme park that people are walking away from. Don't even get me started on the temporary content thing...
Furthermore, one of the main things people want these days is character customization; a way to make yourself stand out. There's *nothing* in this game for that either. They didn't even try relatively simple things like pet visual customizations.
As a huge fan of GW1, which had and still has far more soul than GW2, I walked away from this game after two months of casual play. It was immediately apparent how lifeless the whole thing was, even if it was pretty.
A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.
Wait... what? How did you run out of inventory space while crafting? The only craft I can think of where that's an issue is cooking.
I ran out of inventory space in WoW. I did it in FFXI. I did it in Champions Online. Actually, it happens to me in EVERY MMO. In GW2 it just happens that the way of least resistance is to buy more space, rather than to learn how to be efficient (Many MMOs force you to throw things away, or learn how to get only what you need). But you can actually use the exact same skills you have in other MMOs to keep your inventory tidy. There's also some extremely cheap in-game methods of increasing your storage.
A popular method is creating guild banks. For just a few gold you can add 50 slots of storage. You can do this multiple times as well. I have 200 slots worth of storage between my two guild banks. Increasing your bag size also helps a lot.
Not that I think this'll make you go back to the game, but there's actually lots of VERY cheap (In game money) methods of having ridiculous amounts of storage.
It's also possible you quit before some of the quality of life changes they made (100% free), such as making fine materials deposit to collectibles, and taking almost every single type of currency (Such as dungeon tokens) and making those go into your wallet. It freed up large amounts of space in most people's inventory's.
Outdated information?
The truth is GW2 2013 revenue will beat 2013 revenue by some 60% or $40M.
And that is the best EVE to the date.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Fun facts:
1. This site reports almost everyday something completely useless but far too positive about GW2.
2. So many haters here who just spread stupid lies about this game.
Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need.
I'm terrified by reading interview, three times + translating it to my monther tongue just to be sure what the hell I read about.
No questions remain unanswered. No doubts linger. You are Earth's greatest liars!
GW2 is in a death spiral, as simple as that.
I do not mean that the servers will shut down or anything of that sort, but its best days are behind it without a doubt. They lack any direction, any inspiration, any strategy with how to combat old MMOs which they failed to over-take - let alone how to fight upcoming big mmos like wildstar eso and eqn.
GW2 will be remembered in MMO history as the failure that taught everyone a valuable lesson about believing the hype, and that removing the trinity is a bad idea until its proven that it works in your game specifically, and finally that F2P is not the savior of quality MMOs.
The fact that its even titled "Dont count them out yet" just goes to show how most people already view GW2.. yes, they are out. Count them out, they lied to their fans and they made a terrible game. Lesson learned, I will not buy anything from arenanet or "guildwars" every again, no matter what.