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Guild Wars 2: Don't Count Them Out Yet

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  • Swids2010Swids2010 Member Posts: 244

     I was really excited when I seen a mmorpg is being developed that does away with the holy trinity. Then I bought the game and reality sunk in no holy trinity sucks.

    What would bring me back simple, A expansion that reintroduces the holy trinity with lots of new abillty's

    image
  • LittleBootLittleBoot Member Posts: 326

    I think there were a number of design faults with this game: -

    • it seemed to concentrate on short term distraction rather than long term immersion.  Be that the trivial quests, the auto-grouping and discarding (which imo reduces the social experience), fast-travel, heavily instanced rectangular world, jumping puzzles etc etc.  
    • the limited character customization, and you have pretty much seen it all by level 10.  The freedom to build your character as you want to in GW1 was also removed in its entirety- which imo was insanity.      
    • the lack of specialised classes (possibly trinity or other alternative).  
    Some of these issues could have been fixed to some extent or other by large patches, a DLC or an expansion (which would have also earnt additional revenue); but instead they concentrated on the amateurish living story.  This simply compounded all their other mistakes.  The fact the living story is time limited simply means I will never play it consistently- I don't like having my free time dictated to me by developers.    
     
    They would need to make some large changes for me to ever consider returning.  
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by LittleBoot

    I think there were a number of design faults with this game: -

    •   
    • the limited character customization, and you have pretty much seen it all by level 10.  The freedom to build your character as you want to in GW1 was also removed in its entirety- which imo was insanity.      
    •  

    What?

    You don't know how much about GW2 builds do you?

    Builds are dependent on traits. You have no traits at level 10.

    The stat combos you have available at level 10 gear are limited to the primary attributes.

    Some builds are only possible with grandmaster traits, that you only unlock at level 60.

    Superior glyphs and superior runes enable certain builds. Again you have no superior builds/runes by level 10.

    Foods and utility consumables can make quite a difference.

    There are tons of customization - the problem of GW2 is that some game designs reduce the viability of a large majority of builds in PvE (namely dungeons and fractals). By reduced viability I mean they are much slower.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Gaia_Hunter

    AFAIK GW2 revenue was higher than EVE by some 60% in 2013. Anet has 350 workers. CCP has 550.

    I'm sure GW2 is very very scared.

    Irrelevant to the point. EVEs population is healthy, and they show you on the login page. GW2 might not be, they claim otherwise, and wont prove it. Hence, they must be afraid of transparency.

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by GeezerGamer

     

    Sounds like excuses. The only possible reason they cant tell us exactly how many people are logged into a given server at a given time is that some people would think it looks bad, thus hurting their sales.

    AFAIK EVE is the only MMO out there that isn't scared.

    No, EVE hides theirs too. It just works to EVE's advantage to show the numbers of all those PLEX accounts being controlled by 1 person. But the fact is, The number of Subs in EVE are way over bloated when compared to the number of unique players.

    No they don't. Log in right now and youll see exactly how many other people are logged in. No one is talking about subs because GW2 doesn't have subs. We're talking about their claim that gW2 population is healthy. Based on what evidence?

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Meowhead
    Originally posted by mCalvert

    Sounds like excuses. The only possible reason they cant tell us exactly how many people are logged into a given server at a given time is that some people would think it looks bad, thus hurting their sales.

    AFAIK EVE is the only MMO out there that isn't scared.

    WoW doesn't post exact numbers either.  They NEVER have.  Getting exact numbers for WoW population has always been difficult.  (They'll cherry pick and post various highs, but they don't break it down or show fluctuation)

    I believe Second Life also posts concurrent users, but like EVE, there's a rather large amount of multiboxing going on.  How large, I don't know.  They know, but they're not going to tell you.  And even the level of transparency EVE does have is extremely atypical among  MMORPGs.

    I'm not saying 'GW2 is innocent of numbers tomfoolery', I'm just saying that it's incredibly common, EVEN with extremely successful companies.

    Even companies like Sony and Microsoft, which could eat even Activision alive and barely slow down.... when they're releasing console sales, there's a bit of obfuscation and cherry picking going on in posted numbers.

    That's just what businesses do, and that's not really a decision that's being made on the game developer level, it's more of an upper management thing.  Pretty sure they have some sort of class in business college 'How to lie with statistics 101'  It doesn't show that a business is failing (Or succeeding.  Don't get me wrong, I'm not saying 'playing with numbers shows GW2 is succeeding fabulously!), it just shows that the business is ran with employees who know how to post good numbers.

     

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

  • MeowheadMeowhead Member UncommonPosts: 3,716
    Originally posted by mCalvert

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    Well, they're still making a lot of money.  Less money, yes, but since they haven't released an expansion or anything expansion like, or any compelling reason to spend a lot of money, that's only to be expected.

    Healthy is so... so... vague.  Is there a numerical value associated with it?  People would say EVE is healthy, and it's made less money than GW2 over the past year.

    I personally would say a game like say.... Everquest 2 is still healthy.  They're still supporting it, they haven't shut it down.  It's too vague of terminology, it's sort of silly that people are arguing over it. :)

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by orbitxo

    Terrible statement "don't count us out yet"...

    dont make a big issue of this quote or by the end of the year there will be an article retracting ..

    'what i meant by 'dont count us out yet' was that....

    just like their 'wont be any expansion' retracting...

    <.<

     

    If you have noticed MMORPG.com already changed the title of this new articles to

    "don't count them out yet".

    So who is Anet saying shouldn't be counted out yet?

    About the expansion.

    Are you saying them telling you there would be no expansion make you either play the game or leave the game?

    I've to reach the conclusion that hype just means "I'm an idiot that can't think for myself and so I take everything as gospel".

    Anyone that likes to use their brains would conclude that having 50-100 people of a 300 (350 now apparently) company working in the Live Team (not Living Story alone) left 200-250 doing nothing.

    Besides any expansion would take 1-2+ years to materialize, so I'm not sure how much immediate interest in the game it would generate opposed to something that was immediate.

    Adding to that earlier comments before Living Story stating an expansion was under production plus NCSoft talking about GW2 expansion in their financial reports, it is clear that "no expansions" was very doubtful.

    People that dislike GW2 were very happy with that, saying that the game had no future since no expansions were planned.

    Of course the same people that were saying that are now trying to use the more than predictable expansion as a proof that GW2 has no future.

    If no expansion - GW2 has no money to develop an expansion, stupid B2P model should have gone P2P..

    If expansion - GW2 has no money and so it is desperately devolopping an expansion, stupid B2P model should have gone P2P.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by mCalvert
     

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    And is there any facts proving otherwise?

    Which facts?

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Meowhead
    Originally posted by mCalvert

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    Well, they're still making a lot of money.  Less money, yes, but since they haven't released an expansion or anything expansion like, or any compelling reason to spend a lot of money, that's only to be expected.

    Healthy is so... so... vague.  Is there a numerical value associated with it?  People would say EVE is healthy, and it's made less money than GW2 over the past year.

    I personally would say a game like say.... Everquest 2 is still healthy.  They're still supporting it, they haven't shut it down.  It's too vague of terminology, it's sort of silly that people are arguing over it. :)

    That's exactly the point. Give us the number and let us decide.

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by Gaia_Hunter
    Originally posted by mCalvert
     

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    And is there any facts proving otherwise?

    Which facts?

    Cant prove a negative. My own experience is that most zones are empty, and so is WvW a lot of the time. Which makes their claims irrelevant. Whether they are right or not doesn't improve my experience.

  • plat0nicplat0nic Member Posts: 301
    Originally posted by mCalvert
    Originally posted by Meowhead
    Originally posted by mCalvert

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    Well, they're still making a lot of money.  Less money, yes, but since they haven't released an expansion or anything expansion like, or any compelling reason to spend a lot of money, that's only to be expected.

    Healthy is so... so... vague.  Is there a numerical value associated with it?  People would say EVE is healthy, and it's made less money than GW2 over the past year.

    I personally would say a game like say.... Everquest 2 is still healthy.  They're still supporting it, they haven't shut it down.  It's too vague of terminology, it's sort of silly that people are arguing over it. :)

    That's exactly the point. Give us the number and let us decide.

    It's times like this that I wish mmocharts.com had kept going and updated

    image
    Main Game: Eldevin (Plat0nic)
    2nd Game: Path of Exile (Platonic Hate)

  • d_20d_20 Member RarePosts: 1,878
    Please -- Just no more RISEN content. Thank you.


  • illutianillutian Member UncommonPosts: 343

    The problem started when the game was erroneously called Guild Wars instead of World Wars. I have yet to be able to fight other guilds.

    ....and no sPVP doesn't count. If you haven't played the first game, then don't say anything; you already know nothing about the topic.

    Our greatest glory is not in never falling but in rising everytime we fall.

  • goemoegoemoe Member UncommonPosts: 290

    I wonder, what this managing crew of ArenaNet is smoking to totally ignore all that fans say, what the market says and what their very own number say.

    Really great story? Expansion worth of content? Even politicians could learn much from them: how to say nothing over and over again with lots of words. The whole interview has not been worth the time of the people involved.

    Dear ArenaNet! (if you really are the same people who have released such a good game 18 months ago)

    It is a real shame what you have done to your game and your gaming community. Go out, find a new job and give the game to someone who really cares! Perhaps then, the world of tyria might have a chance.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326
    Originally posted by mCalvert
    Originally posted by Meowhead
    Originally posted by mCalvert

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    Well, they're still making a lot of money.  Less money, yes, but since they haven't released an expansion or anything expansion like, or any compelling reason to spend a lot of money, that's only to be expected.

    Healthy is so... so... vague.  Is there a numerical value associated with it?  People would say EVE is healthy, and it's made less money than GW2 over the past year.

    I personally would say a game like say.... Everquest 2 is still healthy.  They're still supporting it, they haven't shut it down.  It's too vague of terminology, it's sort of silly that people are arguing over it. :)

    That's exactly the point. Give us the number and let us decide.

    Why do you think you're entitled to that information? Why don't you start by giving us the numbers on how much YOU made in the past year, the year before that and what your prospects are for this year. Then we can decide whether we just want to ignore you or not. The entitlement of some people...

    They'll tell you what they want to tell you. It's their prerogative. If you don't like it, tough.

    Blizzard doesn't give out Western subscription numbers, just overall sub numbers, including Eastern subs that could be earning them as little as a few cents.

    Companies are companies, accept it. They have nothing to gain by throwing all their details on the street, so they won't do it.

    imageimage
  • stevebombsquadstevebombsquad Member UncommonPosts: 884
    Originally posted by JoeyMMO
    Originally posted by mCalvert
    Originally posted by Meowhead
    Originally posted by mCalvert

     

    Companies are companies, accept it. They have nothing to gain by throwing all their details on the street, so they won't do it.

    They do though....if the numbers are good. It is exactly why Blizzard and Eve both do it. Oddly enough, Blizzard keeps doing it even when they are losing millions of subscribers. It is the same exact reason that ANet and SquareEnix released their numbers when their games first launched.  

    James T. Kirk: All she's got isn't good enough! What else ya got?

  • wolfsumotowolfsumoto Member Posts: 27
    Arenanet is talking about expanding their sales of GW2 to China, Russia, etc. Gee great! Nothing like looking forward to getting spammed by gold farmers! Hope they put them on servers together China v. Russia so they can gold spam each other and leave us to play lol. Arenanet had better realize that expanding their customer base to those countries will be more headache than it's worth. Good luck to them if they do = fallout of present players. Gold spamming was 1 big reason why I left WoW. That and them hacking your account to steal all your gold, items etc. It will be your downfall Areananet, mark my words!
  • cheyanecheyane Member LegendaryPosts: 9,405

    The black Lion trading is across servers right so if they expand it further to China and all that won't the market be affected by the gold sellers and in turn affect the gem to gold prices and vice versa.

    Garrus Signature
  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by cheyane

    The black Lion trading is across servers right so if they expand it further to China and all that won't the market be affected by the gold sellers and in turn affect the gem to gold prices and vice versa.

    I don't thing it matters where the game is being played, the gold farmers will have to be fought. Just because it's being played in China doesn't mean there will be more because its there, it will mean there will be more players though. Hopefully the measures that are being used now will be good enough or at least a good start in deterring them. /shrug

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • mCalvertmCalvert Member CommonPosts: 1,283
    Originally posted by JoeyMMO
    Originally posted by mCalvert
    Originally posted by Meowhead
    Originally posted by mCalvert

    I understand their rationale. Im just saying their claim of healthy is not backed up with facts.

    Well, they're still making a lot of money.  Less money, yes, but since they haven't released an expansion or anything expansion like, or any compelling reason to spend a lot of money, that's only to be expected.

    Healthy is so... so... vague.  Is there a numerical value associated with it?  People would say EVE is healthy, and it's made less money than GW2 over the past year.

    I personally would say a game like say.... Everquest 2 is still healthy.  They're still supporting it, they haven't shut it down.  It's too vague of terminology, it's sort of silly that people are arguing over it. :)

    That's exactly the point. Give us the number and let us decide.

    Why do you think you're entitled to that information? Why don't you start by giving us the numbers on how much YOU made in the past year, the year before that and what your prospects are for this year. Then we can decide whether we just want to ignore you or not. The entitlement of some people...

    They'll tell you what they want to tell you. It's their prerogative. If you don't like it, tough.

    Blizzard doesn't give out Western subscription numbers, just overall sub numbers, including Eastern subs that could be earning them as little as a few cents.

    Companies are companies, accept it. They have nothing to gain by throwing all their details on the street, so they won't do it.

    Because the story isn't about me, duh. But, youre right, AN has nothing to GAIN.

  • well99well99 Member Posts: 1
    Originally posted by ThomasN7
    Counted ArenaNet out when I played GW2 the first month never to return again. You see ArenaNet screwed up big time. They had a winning formula with the original Guild Wars and then they completely changed how greatness worked. Why ? Who knows ? Maybe they fell in love with their gem shop or whatever they call it. Maybe it was greed ? The lesson here is do not ever mess with a winning formula.

    I agree.GW 1 I played for 7 years.Why they changed what was working I have no idea.

  • plat0nicplat0nic Member Posts: 301
    Originally posted by well99
    Originally posted by ThomasN7
    Counted ArenaNet out when I played GW2 the first month never to return again. You see ArenaNet screwed up big time. They had a winning formula with the original Guild Wars and then they completely changed how greatness worked. Why ? Who knows ? Maybe they fell in love with their gem shop or whatever they call it. Maybe it was greed ? The lesson here is do not ever mess with a winning formula.

    I agree.GW 1 I played for 7 years.Why they changed what was working I have no idea.

    To make more money?

    image
    Main Game: Eldevin (Plat0nic)
    2nd Game: Path of Exile (Platonic Hate)

  • fiontarfiontar Member UncommonPosts: 3,682

    I think the most discouraging thing to come out of Arenanet this month was the comment that things would have to continue to slide another year before they would consider giving up on the Living Story concept and do something different.

    That shows me that they are so self deluded and unwilling to admit what has been a massive blunder that we just can not expect things to get any better any time soon.

    The game had massive potential. Seriously, could have seen continued growth, rather than decline and over $1billion revenue over six years. Key people left, the current crew is clueless and hundreds of millions of dollars has been squandered. The game's potential continuing to slip away, because they are just to damn stubborn to admit their mistakes and get back on course. Or, they know they are wrong, but also know it's beyond their abilities to fix it.

    Sad.

     

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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