It looks like you're new here. If you want to get involved, click one of these buttons!
I might be crazy...that's okay, but I really do love the ideas behind this game, but I won't be playing if 2/3 of the world is open PVP and player made cities are siege ridden. That's why I ask you sign this request the devs to create a PVE only server.
http://www.ipetitions.com/petition/petition-for-the-repopulation-to-include-a-pve
The creators of The Repopulation recently put out a survey asking how you like to play the game and what you find to be important. I truly believe this was ignored since shortly thereafter they stated that 2/3 of the game world would be open PVP. Also, all player created cities were subject to sieges. Another form of forced PVP. This petition requests that the developers of The Repopulation reconsider hosting a PVE server. This game is to good to not fight for. I personally have been following this game for almost 3 years and have been itching to play it. Please sign this petition so they know what we want.
Comments
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
I do get what you're saying, but I dont want any open world forced PVP. I think it automically toxifies a game. As you said, they'd have to do extensive legwork, but shouldn't they have realized by now that alot of the people really looking forward to this game are old SWG players or those looking for a similar experience?
Sadly the only few games that have come or are coming out soon similar to SWG for some unexplained reason to me dont want to have PVE, I am dumbfounded, the amount of just plain PVPers out there is not that big, games like EVE online is a good example of open PVP world. Why not to create an opportunity for those players who could enjoy just that space exploration, crafting, trading and engaging in combat with NPCs (pirates, etc etc). Why this obsession with copying what EVE online already has accomplished is beyond my little brain.
want 7 free days of playing? Try this
http://www.swtor.com/r/ZptVnY
After the numerous posts from JC-Smith and Josh Halls on these forums explaining the PvE-PvP dynamics in the game, I'm a bit dumbfounded to see posts like these again.
The landmass in the game is the equivalent of many times what some other games offer; it's as though they had a PvE + a PvP server maps stitched together on the same server. And there is no forced PvP because ALL of the content tier is accessible from PvE-only zones.
The upside is that the game will be F2P, so players will be able to try it risk-free, without spending a dime and see if it works for them.
There is more exclusively PvE landmass in this game than WoW at release, and it covers all tiers. This is moslty a PvE game where you can go to the other faction's "continent" and fight them, as in WoW, and with a section where you can openly PvP somewhere in the middle (you can think of that in terms of extensive battlegrounds where you can also build stuff).
Unless you're saying WoW was a PvP game?
It is easier for you to change your attitude towards PVP in MMOs than it is for them to provide a PVE only server to cater to you.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
How is it "wrong"? They're making the game they want to make. The "right" decision isn't always the one that brings in more players. That's how you get Michael Bay movies.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Forums are for telling other people what's wrong with their game or why they're wrong and you're right. not reading and learning about games. That's why even after posting what you did...this thread will carry on like you never said a thing.
I'm very interested in this game but if my server doesn't have any bears to farm and craft stuff then there's no way I'm playing, because I won't be interested in doing that shit myself.
I simply can't handle mining in EVE, but I understand that someone has to do it or there won't be any spaceship explosions, so I always help out my bear buddies when they need it. I scout them when they're hauling ore or crafted items from one place to another. I fleet up with them so I can go and kill rats hassling their mining ships when i'm plexing nearby. I sit in help and have spent hours teaching newer players how to 'win' if they've been wardec'd in highsec. Care bears make the universe work and I'm certainly not the only one who understands this and helps them out.
If you see a pvp game as you against a slavering horde of assholes intent on taking your shit then you're simply doing it wrong. Games like these don't just encourage the social interactions that make this genre worth playing, they require it. So make some friends and trivialize the dangers, that's it.
Also, if you think you can take a game with a focus on player crafting and item loss through conflict and just port it over to a pve rule set, you're not really thinking it through.
well said!
So much this...^
if the 'not forced' bit is where you just stay in your own little corner of the world then your right, if however, it means that when you try to explore the other 2/3rd's of the game, you are flagged for PVP, then the reason is valid. in addition, if the 1/3rd of the map that is 'PVE' for your faction can be PVP'd in by one of the opposing factions without the player having a choice in the matter, then the petion is not only valid, its extremely pointed.
There is one reason however why the PVE server will probably never happen, it would be too popular. This would have a knock on effect that the PVP'ers would be unable to play the game either, as the city builders, the industrialists etc. etc. would not be on their server.
By far the majority of players who are the 'world builders' the ones who bring a game to life, are PVE orientated. But its a double edged sword, in order for the PVP servers to function, they need these PVE players, but the PVE players predominantly neither need nor want the PVP players to interfere whilst they are doing this, and its usually the reason why a PVE player will quit a game is because of ganking etc that goes on in PVP.
On the normal servers there is no item loss....not sure what you are talking about.
If all you want to do is kill other players all day, than why are you playing an MMORPG? What the hell does someone wanna be your bitch for? I certainly wouldnt. I like ALL PVE content...I don't just wanna sit in a tent and make stuff for the twitch crowd...no thanks. Go back to CoD where you dont have to build anything or hire more bitches.
they've also stated the the more valuable resources are in the PVP territory.... #forcedopenpvp
Aaah young gamers... Did you heard the word TRAMMEL? Like 20 years ago a pve server ruleset destroyed the best mmorpg of all times called Ultima Online... Wolfs need sheeps but sheeps need wolfs much more and they dont know, remember these words we learned 20 years ago...
But, but, but he attacked me when I was low life!
Yes, HE DID, why you cant do the same to him?
Uf that will take me a lot of time...
HERE IS YOUR QUEST!
I agree. I like to be a care bear in a pvp world, its much more fun and exciting. I dont know much about The Repopulation, but if theres a big part as a safe zone, this petition dont make any sense imo. Look like PvP is optional and not "forced" (hate this word).
this is absolutely correct and I truly think Devs know this...which is why it makes no sense that all devs currently building an MMO (cept Gorgon and Skyforge) are building open PVP worlds....its baffling to me.
thanks, i wish I was young but appreciate the kind gesture. I might not be ancient old, but I was there for EQ's launch and played AO religiously. Open PVP does not work..."sheeps" certainly do not need "wolfs"...overpopulation is a good thing in gaming.
yeah, I dont like the word "forced" either...because i like to be able to pursue happiness without "forced" interference