"Can you set the Prospector to mine while you go out and explore the asteroid, or does it require an active pilot in his seat?
When in the landed mining state you will be able to leave your laser
going while you take care of other business, but your productivity will
suffer for it. You will have to effectively manage your heat and power
on the laser, otherwise your mining rate will slow or you could risk
damaging your laser.
Is there an emergency exit/escape hatch on the Prospector?
The interior is relatively compact, so the door to enter/exit is easy to reach in the case of an emergency.
Since there are 4 containers, does that mean the ship can sort and harvest 4 different types of ore at the same time?
We haven’t drilled down into too much detail on organising between
the containers at the moment. Ideally you will be able to mine as many
different types of ore as you want, and organise them as you see fit.
Will you be able to eject your containers for a speed boost in case of emergency?
The containers will have a mass value depending on what is stored in
them and how full they are. So if you jettisoned some full containers in
space, you might notice a slight improvement in ship responsiveness.
What will the maneuverability be like for the Prospector?
It will be on the poorer side of average. The Prospector only needs
to maneuver among asteroids to get to specific mineral pockets and so
will be in precision mode most of the time.
Is the ore filtering the same refining technique that the Orion has,
or just a first reduction step to do a coarse removal of useless rock?
The Prospector will only be removing things like useless rock, the processing equipment on the Orion is much more advanced.
Do Prospector pilots risk the chance for gas pockets in asteroids to combust, or is this an Orion-only risk?
If the surface is big enough to land on and you start mining, you
will encounter different hazards depending on the location and which
minerals you’re mining.
Will the Prospector have any interaction with the Orion, like docking or easy ore drop-off?
There is no special interaction planned between the two. The Orion
should be capable of taking crates from the Prospector though, so it
should be able to give a full mineral load to the Orion and use its
reserve crates to go and fill up again. It does synergise well with the
Hull series ships though, being able to drop loads of cargo off for the
Hull to take for selling while the Prospector can continue to mine a
while longer.
In the concept art, what is the large disc beneath the ship used for?
The large disc is acting as a conduit for the ship’s scanners. A
large part of mining will be in scanning and finding the resources you
want to mine in space, but especially planetside.
Can you tell us a bit about self-defense/weaponry that the ship has if the Prospector were to find itself in a sticky situation?
Unfortunately the Prospector doesn’t come well equipped for combat,
but has just enough to potentially warn off attackers and withstand some
light fire. If you plan on mining in dangerous areas it might be worth
paying for a fighter escort to save risking going alone and being found.
It will come with two size one laser repeaters, a light shield
generator and some basic countermeasures.
Will there be variants for salvage/repair? i.e. swapping out the arm for a repair arm.
There is nothing planned currently.
Is landing on a surface required in order to begin mining?
You will be able to mine both when flying in space and when landed.
In space, you will be mining from pockets on the outer surface of
asteroids. When landed, it allows you to reach deeper pockets under the
surface that are potentially larger or more valuable.
Does the bed function as an escape pod?
No, it will have a bed similar to the one found in the Starfarer.
Will there be some type of cage/cover available to outfit the cockpit glass to allow it more protection?
It originally had a cage around the cockpit, but we wanted to keep high visibility and the exterior bars didn’t match the MISC ship style."
You know my opinion of the whole project -- but they sure do produce nice looking designs.
Sometimes even nice models! If you're lucky.....
Our opinion on the project management might be different, but given time this team produces some pretty nice stuff - would you agree ?
I - like many others - am still looking forward to some true SPACE design. Which does not take into account the requirements for aerodynamics in planetary atmospheres.
In Germany (and for a time worldwide) there is a Sci Fi series that is running CONTINOUSLY since September 1961 EVERY WEEK. Its called "Perry Rhodan". Thats 55 years now. 66 pages per week. Thats 188,760 pages of lore so far. Many of the space ships in that series are spheres. http://www.takvorian.de/science/bilder/raumer.jpg With multiple redundant engines and therefore highly maneuverable. The bridge is in the heavily armored CENTER of the ship, not exposed and behind vulnerable glass on the top of a ship in plain view of the heavy weapons of the enemy. That would be something different. No trailing at the enemy's six .... the ship would shoot back in ANY direction. Damaged shields would just be rotated out of the line of fire.
Interesting! Had no idea Rhodan had achieved that amount of longevity. Wow!
Yeah, space-only designs shouldn't have any of the constraints of atmospheric considerations. I've read arguments that square ships would be even better than spheres, though mostly due to ease of construction. My take would be to have an 'aircraft carrier' filled with atmospheric fighters having no ftl, for use on planets; accompanied by space-designed craft to escort and do the major space fighting.
It goes back to the roots of WC, which literally was Lucasarts WWII airplane games translated to space. That paradigm is still here. (And it certainly didn't hurt Star Wars, eh?) Also suspect that spheres and cubes aren't sexy enough as designs.
If you are holding out for the perfect game, the only game you play will be the waiting one.
The Bucaneer will be a pure fighter. No space to live in, no bed, no cargo space beyond a FPS weapon rack behind your seat. Quantum drive capable. Most likely no standard issue jump drive, but jumping module as an upgrade (which means you will most likely trade it in for missiles or a gun hardpoint).
Again! Why this person copy paste from star citizen website? We can all go and read original site.
Many people do not regularily check out the official website and other SC related articles. They appriciate a short notice and link that something new exists. And said so here in this forum.
If if you are one of those people that DO visit the website and read the news yourself - GREAT! More power to you :-)
Furthermore, a lot of the pictures i post here appear in the subscriber picture "Vault" first. They appear on the official webpage a bit later.
Comments
Idris Auto Turrets (one of several types - from "The Vault" picture archive)
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https://robertsspaceindustries.com/comm-link//15319-MISC-Prospector-Q-A-Part-2
"Can you set the Prospector to mine while you go out and explore the asteroid, or does it require an active pilot in his seat?
When in the landed mining state you will be able to leave your laser going while you take care of other business, but your productivity will suffer for it. You will have to effectively manage your heat and power on the laser, otherwise your mining rate will slow or you could risk damaging your laser.
Is there an emergency exit/escape hatch on the Prospector?
The interior is relatively compact, so the door to enter/exit is easy to reach in the case of an emergency.
Since there are 4 containers, does that mean the ship can sort and harvest 4 different types of ore at the same time?
We haven’t drilled down into too much detail on organising between the containers at the moment. Ideally you will be able to mine as many different types of ore as you want, and organise them as you see fit.
Will you be able to eject your containers for a speed boost in case of emergency?
The containers will have a mass value depending on what is stored in them and how full they are. So if you jettisoned some full containers in space, you might notice a slight improvement in ship responsiveness.
What will the maneuverability be like for the Prospector?
It will be on the poorer side of average. The Prospector only needs to maneuver among asteroids to get to specific mineral pockets and so will be in precision mode most of the time.
Is the ore filtering the same refining technique that the Orion has, or just a first reduction step to do a coarse removal of useless rock?
The Prospector will only be removing things like useless rock, the processing equipment on the Orion is much more advanced.
Do Prospector pilots risk the chance for gas pockets in asteroids to combust, or is this an Orion-only risk?
If the surface is big enough to land on and you start mining, you will encounter different hazards depending on the location and which minerals you’re mining.
Will the Prospector have any interaction with the Orion, like docking or easy ore drop-off?
There is no special interaction planned between the two. The Orion should be capable of taking crates from the Prospector though, so it should be able to give a full mineral load to the Orion and use its reserve crates to go and fill up again. It does synergise well with the Hull series ships though, being able to drop loads of cargo off for the Hull to take for selling while the Prospector can continue to mine a while longer.
In the concept art, what is the large disc beneath the ship used for?
The large disc is acting as a conduit for the ship’s scanners. A large part of mining will be in scanning and finding the resources you want to mine in space, but especially planetside.
Can you tell us a bit about self-defense/weaponry that the ship has if the Prospector were to find itself in a sticky situation?
Unfortunately the Prospector doesn’t come well equipped for combat, but has just enough to potentially warn off attackers and withstand some light fire. If you plan on mining in dangerous areas it might be worth paying for a fighter escort to save risking going alone and being found. It will come with two size one laser repeaters, a light shield generator and some basic countermeasures.
Will there be variants for salvage/repair? i.e. swapping out the arm for a repair arm.
There is nothing planned currently.
Is landing on a surface required in order to begin mining?
You will be able to mine both when flying in space and when landed. In space, you will be mining from pockets on the outer surface of asteroids. When landed, it allows you to reach deeper pockets under the surface that are potentially larger or more valuable.
Does the bed function as an escape pod?
No, it will have a bed similar to the one found in the Starfarer.
Will there be some type of cage/cover available to outfit the cockpit glass to allow it more protection?
It originally had a cage around the cockpit, but we wanted to keep high visibility and the exterior bars didn’t match the MISC ship style."
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(Timestamp 46 min 38 seconds)
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Seems a little op
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It's awesome to see the different stations take shape and new mechanics.
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Frank 'Spankybus' Mignone
www.spankybus.com
-3d Artist & Compositor
-Writer
-Professional Amature
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47 page in depth article on the development of the Starfarer, from the pages of the "Jump Point" magazine.
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You know my opinion of the whole project -- but they sure do produce nice looking designs.
Sometimes even nice models! If you're lucky.....
If you are holding out for the perfect game, the only game you play will be the waiting one.
I - like many others - am still looking forward to some true SPACE design. Which does not take into account the requirements for aerodynamics in planetary atmospheres.
In Germany (and for a time worldwide) there is a Sci Fi series that is running CONTINOUSLY since September 1961 EVERY WEEK. Its called "Perry Rhodan". Thats 55 years now. 66 pages per week. Thats 188,760 pages of lore so far. Many of the space ships in that series are spheres.
http://www.takvorian.de/science/bilder/raumer.jpg
With multiple redundant engines and therefore highly maneuverable. The bridge is in the heavily armored CENTER of the ship, not exposed and behind vulnerable glass on the top of a ship in plain view of the heavy weapons of the enemy. That would be something different. No trailing at the enemy's six .... the ship would shoot back in ANY direction. Damaged shields would just be rotated out of the line of fire.
Have fun
Interesting! Had no idea Rhodan had achieved that amount of longevity. Wow!
Yeah, space-only designs shouldn't have any of the constraints of atmospheric considerations. I've read arguments that square ships would be even better than spheres, though mostly due to ease of construction. My take would be to have an 'aircraft carrier' filled with atmospheric fighters having no ftl, for use on planets; accompanied by space-designed craft to escort and do the major space fighting.
It goes back to the roots of WC, which literally was Lucasarts WWII airplane games translated to space. That paradigm is still here. (And it certainly didn't hurt Star Wars, eh?) Also suspect that spheres and cubes aren't sexy enough as designs.
If you are holding out for the perfect game, the only game you play will be the waiting one.
https://robertsspaceindustries.com/comm-link/transmission/15350-The-Drake-Buccaneer-Sets-Sail
With "Drake multi-day Market Research Quiz"
And no ... Drake is NOT a supplier of pirate ships. No Sir ! Surely not ! ;-)
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https://www.robertsspaceindustries.com/comm-link//15358-Drake-Buccaneer-Q-A-Part-1
The Bucaneer will be a pure fighter. No space to live in, no bed, no cargo space beyond a FPS weapon rack behind your seat. Quantum drive capable. Most likely no standard issue jump drive, but jumping module as an upgrade (which means you will most likely trade it in for missiles or a gun hardpoint).
Have fun
https://robertsspaceindustries.com/comm-link//15359-Drake-Buccaneer-Q-A-Part-2
No ejection seat ?! --> "Die Trying, Die Flying, or Run."
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Item "X" for the Bucaneer will be the :
Behring C-788 “COMBINE” BALLISTIC CANNON
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So much spam and not discussion!
If if you are one of those people that DO visit the website and read the news yourself - GREAT! More power to you :-)
Furthermore, a lot of the pictures i post here appear in the subscriber picture "Vault" first. They appear on the official webpage a bit later.
Have fun
* more info, screenshots and videos here