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Star Citizen - 60 million $ in crowdfunding

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Comments

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Erillion

    "The Revolution"

    http://www.pcgameshardware.de/Kickstarter-Event-239378/Specials/Kickstarter-Revolution-der-Gamescom-1132838/

    If you cannot read German --> Google Translator

    Its not only Star Citizen .. its all the big Kickstarter projects, with SC by far being the largest.

    As I said: Other than finding a few thousand people who like spending thousands of dollars each month  ;)

    ..Cake..

  • MensurMensur Member EpicPosts: 1,531
    Originally posted by sgel
    Originally posted by Erillion

    "The Revolution"

    http://www.pcgameshardware.de/Kickstarter-Event-239378/Specials/Kickstarter-Revolution-der-Gamescom-1132838/

    If you cannot read German --> Google Translator

    Its not only Star Citizen .. its all the big Kickstarter projects, with SC by far being the largest.

    As I said: Other than finding a few thousand people who like spending thousands of dollars each month  ;)

    mmorpg junkie since 1999



  • rochristrochrist Member UncommonPosts: 134
    Originally posted by Mensur

    I do not think that SC needs more funding than it arleady has. Look at the different goals..i have been in development of games for many years and i can tell you...that  60 mil USD is enough to make 2x SC. Why are they keeping on stretching their goals..i mean they get tons of money pured in..not only by the community but by companies. I donated personally 1K USD but seriously..how far are they going to take the goal...everyone knows that 60MIl USD is enough to make 2 games..considering the facts that they already have the technology and tools..

     

    Please correct me if you feel i am wrong..but this is looking like a monney greedy project..they have enough..! period!

     

    I call bullshit on someone claiming to 'be in the development of games for many years' but can't construct a coherent paragraph. As to the money, it's quite clear where it goes. They release /extremely/ detailed status reports that show exactly how many people are working on the title, and exactly what they're working on. 

    Yes, everyone knows that 60 mil is enough to make two Fezs. Pretty sure SC is a little more complicated that that.

  • rochristrochrist Member UncommonPosts: 134
    Originally posted by sgel
    Originally posted by Erillion
    Originally posted by Ballsout
    [mod edit]

    Or maybe liked Wing Commander, Freelancer and EVE.

    And thinks that a small revolution in the video game industry is long overdue, with SC being an example for that coming change.

     

    I'm still waiting to hear what exactly they have revolutionized or are going to revolutionize.

    Other than finding a few thousand people who like spending thousands of dollars each month :P

    The revolution is being able to fund and develop a AAA game without involving a publisher.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by MoreOfTheSame
    Originally posted by Mensur

    I do not think that SC needs more funding than it arleady has.

    Please correct me if you feel i am wrong..but this is looking like a monney greedy project..they have enough..! period!

    meh.. a game budget can never be big enough especially with a huge scope game like SC

     

    Greedy, how? You mean a company that pays for the life expenses of almost 300 highly skilled game developers needs more money?

    They won´t stop developing the game when it´s released, it will require patches, updates, expansions, new missions, new episodic content, more voiceovers, more motion capturing, music , story writers etc.

    Upwards of 250 Million like SWTOR, that´s a big budget .................. and look how that one looks like. It is far less ambitious than SC.

     

    60 million is nothing. There are Asian MMOs with a 60+ million $ budget and they are developed in Korea.

    It will take YEARS before anyone makes "profit" from SC.

     

    that is what every mmo dev say to get away with the same crap. And we always end up with the same results... a game that lacks content or have heavy repetitive gameplay (due to lack of content) and anything new is just based on an in game store for players to keep "supporting" the game. Its all about our money going to the company, not their content coming to us. EDIT: i personally wont buy any hype until i see the game launched and being actually good. The amount of money they want people to spend on mounts and other irrelevant stuff (to cover a development that is already covered) is ridiculous.





  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by rochrist
    Originally posted by sgel
    Originally posted by Erillion
    Originally posted by Ballsout
    [mod edit]

    Or maybe liked Wing Commander, Freelancer and EVE.

    And thinks that a small revolution in the video game industry is long overdue, with SC being an example for that coming change.

     

    I'm still waiting to hear what exactly they have revolutionized or are going to revolutionize.

    Other than finding a few thousand people who like spending thousands of dollars each month :P

    The revolution is being able to fund and develop a AAA game without involving a publisher.

    And you can bet the big publishers and their shareholders are not amused. Their agents are everywhere but their methods don´t work on this one. Let´s hope they don´t send out their Special Forces team or something...

     

  • MensurMensur Member EpicPosts: 1,531
    Originally posted by rojoArcueid
    Originally posted by MoreOfTheSame
    Originally posted by Mensur

    I do not think that SC needs more funding than it arleady has.

    Please correct me if you feel i am wrong..but this is looking like a monney greedy project..they have enough..! period!

    meh.. a game budget can never be big enough especially with a huge scope game like SC

     

    Greedy, how? You mean a company that pays for the life expenses of almost 300 highly skilled game developers needs more money?

    They won´t stop developing the game when it´s released, it will require patches, updates, expansions, new missions, new episodic content, more voiceovers, more motion capturing, music , story writers etc.

    Upwards of 250 Million like SWTOR, that´s a big budget .................. and look how that one looks like. It is far less ambitious than SC.

     

    60 million is nothing. There are Asian MMOs with a 60+ million $ budget and they are developed in Korea.

    It will take YEARS before anyone makes "profit" from SC.

     

    that is what every mmo dev say to get away with the same crap. And we always end up with the same results... a game that lacks content or have heavy repetitive gameplay (due to lack of content) and anything new is just based on an in game store for players to keep "supporting" the game. Its all about our money going to the company, not their content coming to us. EDIT: i personally wont buy any hype until i see the game launched and being actually good. The amount of money they want people to spend on mounts and other irrelevant stuff (to cover a development that is already covered) is ridiculous.

    Man SC is also grinding my gears!

    mmorpg junkie since 1999



  • MensurMensur Member EpicPosts: 1,531
    Originally posted by rochrist
    Originally posted by Mensur

    I do not think that SC needs more funding than it arleady has. Look at the different goals..i have been in development of games for many years and i can tell you...that  60 mil USD is enough to make 2x SC. Why are they keeping on stretching their goals..i mean they get tons of money pured in..not only by the community but by companies. I donated personally 1K USD but seriously..how far are they going to take the goal...everyone knows that 60MIl USD is enough to make 2 games..considering the facts that they already have the technology and tools..

     

    Please correct me if you feel i am wrong..but this is looking like a monney greedy project..they have enough..! period!

     

    I call bullshit on someone claiming to 'be in the development of games for many years' but can't construct a coherent paragraph. As to the money, it's quite clear where it goes. They release /extremely/ detailed status reports that show exactly how many people are working on the title, and exactly what they're working on. 

    Yes, everyone knows that 60 mil is enough to make two Fezs. Pretty sure SC is a little more complicated that that.

    (To the admin - this is not retatiation)

    Listen up..and listen really good!

    I am from Denmark...in Denmark..we speak Danish...I am slo half Bosnian...and speak Serbo-Croatian and German, Polish and Spanish. Excuse me if i cant write well - but i am a bit occupied learing and perfecting the manny otehr languages..

    That said..You do not have to be able to spell like a english teacher to be understood. Yes i work in the industry..to be precise..i work for IO-Interactive, working on games since you were in dipers..so please dont give me that bullshit.

    My friend..if you want to participate in this debate..dont attack people..i would never have done it to you..

    Have a great day!

     

    mmorpg junkie since 1999



  • TuchakaTuchaka Member UncommonPosts: 468

    It's only too much money when your not the one getting it. If people wanna keep paying for ships then they have a right to , personally i am a backer i have bought ships but i am not buying any more etc.

     

    Frankly I see the publishing/development company relationship as being hit and miss its produced some great titles but its also tanked a lot of games. As others have mentioned there are countless of examples of games that spent just as much if not more on advertising than on the game, guess what they don't care about the game. This is the alternative to crowd funding, no one is making people give CIG money.

  • MensurMensur Member EpicPosts: 1,531
    Originally posted by Tuchaka

    It's only too much money when your not the one getting it. If people wanna keep paying for ships then they have a right to , personally i am a backer i have bought ships but i am not buying any more etc.

     

    Frankly I see the publishing/development company relationship as being hit and miss its produced some great titles but its also tanked a lot of games. As others have mentioned there are countless of examples of games that spent just as much if not more on advertising than on the game, guess what they don't care about the game. This is the alternative to crowd funding, no one is making people give CIG money.

    True my friend.

    I backed with 1k USD. For same reasons as you did..i want to play this game..due to the fact that i respect the developers. Whats grinding my gears is the ammount that keeps being raised without any justifications (imo)

    call me a hyportic...or what ever the real for this is..but i just think they have enough, unless  they have a full reaport out on costs for future projects and securities.

     

    God bless!

    mmorpg junkie since 1999



  • TuchakaTuchaka Member UncommonPosts: 468
    Originally posted by Mensur
    Originally posted by Tuchaka

    It's only too much money when your not the one getting it. If people wanna keep paying for ships then they have a right to , personally i am a backer i have bought ships but i am not buying any more etc.

     

    Frankly I see the publishing/development company relationship as being hit and miss its produced some great titles but its also tanked a lot of games. As others have mentioned there are countless of examples of games that spent just as much if not more on advertising than on the game, guess what they don't care about the game. This is the alternative to crowd funding, no one is making people give CIG money.

    True my friend.

    I backed with 1k USD. For same reasons as you did..i want to play this game..due to the fact that i respect the developers. Whats grinding my gears is the ammount that keeps being raised without any justifications (imo)

    call me a hyportic...or what ever the real for this is..but i just think they have enough, unless  they have a full reaport out on costs for future projects and securities.

     

    God bless!

    Ya I think more than anything they else they have run out of ideas for stretch goals, they still have ideas on the back burner like atmospheric flight.

    which i think brings up 3 problems

    1. What stretch goal can they come up with that won't delay the game and that people will care about, well they are out of ideas i think and just dangling shiny ships as a motivation for people to keep funding.

    2. Possible expansion ideas can't be put into stretch goals since that's giving away something they are gonna charge for later ( i think )

    3. How well is my money being spent CIG , well normally that would be a internal conversation between publisher and developer, well people wanna know their money is being spent on the game and not a new house for Chris etc.

    I think they are doing a good job talking to the community and showing the work but frankly if i was CIG i would just try to keep the trust flowing and not show specific financial details, some of us gamers are reasonable some are gonna complain no matter what striking the balance between enough details for the community and not giving trolls more to complain about is not easy. ( they have told us things like more of your money is going into the game vs. advertising etc. But i don't expect CIG to actually show us the budget )

        But you do raise some points that are valid and i do understand why people are concerned , I am just so tired of playing the same game over and over again, with some minor feature change that I have almost quit co-op / MMO's forever.  And all problems in MMO land are not caused by heavy handed publishers i have seen creative teams blow it to.

  • YamotaYamota Member UncommonPosts: 6,593
    I think, once released, this game will be the most over-hyped game of the century.
  • [Deleted User][Deleted User] UncommonPosts: 0
    The user and all related content has been deleted.
  • ThestrainThestrain Member CommonPosts: 390
    Originally posted by MoreOfTheSame
    Originally posted by Mensur

    I do not think that SC needs more funding than it arleady has.

    Please correct me if you feel i am wrong..but this is looking like a monney greedy project..they have enough..! period!

    meh.. a game budget can never be big enough especially with a huge scope game like SC

     

    Greedy, how? You mean a company that pays for the life expenses of almost 300 highly skilled game developers needs more money?

    They won´t stop developing the game when it´s released, it will require patches, updates, expansions, new missions, new episodic content, more voiceovers, more motion capturing, music , story writers etc.

    Upwards of 250 Million like SWTOR, that´s a big budget .................. and look how that one looks like. It is far less ambitious than SC.

     

    60 million is nothing. There are Asian MMOs with a 60+ million $ budget and they are developed in Korea.

    It will take YEARS before anyone makes "profit" from SC.

     

    I agree 60 million is nothing. So i suggest you guys open your wallet and get the funding upto 100 million. And if that isn't enough..200 million.

    I will be waiting here to play this game when it is finished (chuckles). So keep funding that bad boy for rest of us.

    image

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by Kyleran

    Originally posted by Mensur
    I do not think that SC needs more funding than it arleady has. Look at the different goals..i have been in development of games for many years and i can tell you...that  60 mil USD is enough to make 2x SC. Why are they keeping on stretching their goals..i mean they get tons of money pured in..not only by the community but by companies. I donated personally 1K USD but seriously..how far are they going to take the goal...everyone knows that 60MIl USD is enough to make 2 games..considering the facts that they already have the technology and tools.. Please correct me if you feel i am wrong..but this is looking like a monney greedy project..they have enough..! period!

    Once they realized their top end budget could likely be much greater than first envisioned odds are good that they put together a development plan with enough features in it to require $100M or even more of funding to be fully delivered.

    So now with every new funding goal reached, they can just reference the master plan and see what else can be added to the product. (and when)

    My only concern is on the impact of the release dates with never ending scope creep, but odds are they've got a multi-release date plan in place already and are pretty clear on what content the initial release should be targeting, and other features will have to follow on in later phases.

    They do appear to know what they are doing, so I wouldn't worry too much about them "grabbing" your money, be happy, looks like they are trying to deliver a truly amazing MMO. 

    Can they pull it off? I don't know, but at least when it's all said and done, "We didn't have enough money to finish" will not likely be an excuse if less successful than hoped for.

     

    Well, imagine some kind of "lawsuit" happens and the end result is the business shuttering. Not saying it is a conspiracy...but it would be if it happens. And with a lawsuit as "the cause" what are consumers going to be able to do about it?
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • jcrg99jcrg99 Member UncommonPosts: 723

    Anyone noticed the new play of CR?

    Eric Peterson "leaved" CIG.

    Officially, he said that the reason was that CR is becoming tired from the travels from LA to Austin, making more difficult to manage and decided that all the "bosses" should move to LA. And then, due not abandoning his family, Eric and CR decided that the better for the project was he to leave.

    (because its impossible to change roles, or to make conferences, and despite his leaving a new Austin lead was hired to stay not in LA, but Austin ehehhehee, and not any other lead moved to LA, from any CIG office :D)

    Anyway... couldexist more pathetic explanation? It's really funny how these people bash the publishers to be evil, but treat their customers as true idiots, almost like kids definitely, in all that they do and act.

    Anyway... to avoid any suspision, he started saying that any logic explanation that fits with the real world, or suspision was unfounded conspiracies :D

    That the true is the "Wonderland" tale that he told in his bye bye letter.

    That's a nice way to hide the true, you know... call anything "conspiracy".

    In any case, they are doing fine in their plans, after all, the worst thing that happened was a couple of guys thinking that the problem could be some fight between Sandi and Eric to be the "face of CIG" in their weekly shows. Ha!

    Can have more naivety than that? Apparently, these people that are backers are so naive that they really presume that these guys are so kind of kids, not business man, thinking and obsessed of how to make more money...

     

    Anyway... The true is that, as they have been noticing that their project will have very difficulties to keep itself after release or to attract more people (you know, real people, not fake accounts), because the competition is coming strong and more effective, faster than CIG ever will be capable to be on delivering complete/meaningfull stuff, what these guys are doing...

    Well... They are going to create another game. Maybe something more easy, quick and accessible, popular, that could generate a new level of income for the company. They can even invest a part of the funding on this new thing, but the returns could help both games.

    But there was an issue here for this plan to see the light of the day... How to convince the backers that it would be a good idea, or a need, without making them losing all their feeling of "we win all the time", "we are sending the msg to the publishers" vibe that they created form the beginning to keep the whales delusional and feeding them with a lot of insane quantity of dollars for a freaking game?

    And besides that, splitting the team to make any other stuff that is not SC, even if it was a tiny part of the team, making the backers very angry, and even more if knowing that they are taking a part of the SC funds to make the new project?

    And besides that, taking advantage of the charisma of Wingman, presuming that he could have a similar potential to bring millions due his popular face between the whales gathered, in another project, instead 2 "powerful" faces in one single project?

    So... they couldn't make it under the CIG name now.

    So ... What they did? "Oh, Wingman is leaving the company with a couple of guys together"... "But hey, he is going to make a new funding campaing for a new project... watch it tomorrow... just to let you know"

    So... nobody knows, that behind the doors, the new company of those guys which leaved is just a Cloud Imperium branch disguised.

    Ha!

    Smart play CR and Eric.

    A new and fresh money grabbing scheme is about to start to feed the future of the never ending development of SC...

    Because they never will quit to milk the tiny group of whales that they gathered. But even the whales are minimizing their expenses and starting to worry too, even that not openly saying... So... why not to make this play and give them another good reason to spend a lot, in "other" game. Definitely a lot of those that stopped to give us money because presume that will be enough here, will give there, presuming that they are in need there... and in the end, profit profit profit!

    :D

     

     

     

     

     

  • jcrg99jcrg99 Member UncommonPosts: 723
    Originally posted by DocBrody
    Originally posted by rochrist
    Originally posted by sgel
    Originally posted by Erillion
    Originally posted by Ballsout
    [mod edit]

    Or maybe liked Wing Commander, Freelancer and EVE.

    And thinks that a small revolution in the video game industry is long overdue, with SC being an example for that coming change.

     

    I'm still waiting to hear what exactly they have revolutionized or are going to revolutionize.

    Other than finding a few thousand people who like spending thousands of dollars each month :P

    The revolution is being able to fund and develop a AAA game without involving a publisher.

    And you can bet the big publishers and their shareholders are not amused. Their agents are everywhere but their methods don´t work on this one. Let´s hope they don´t send out their Special Forces team or something...

     

     

    You people are so naive. The best thing that could happen to the publishers is the entire game public was formed by people that do not demand results and all the games became an eternal development where people are milked eternally with no compromise of delivering, just in exchange to "watch behind the scenes"

    The best thing is that it was largely acceptable and ok, to sell a in-game asset - earlier access to that -  by 1000, 400, 600, 300, 265 dollars in a bi-weekly basis.

    The best thing that could happen is that the Space Sim genre became a strong new market to explore, very popular, etc.

    And if its a matter to do not put them in public face to finance projects disguised as "crowdfudning", do you think that they would care? Do you think that they are already not doing that in some "funding" campaigns?

    You guys are seriously naive when you buy this ridiculous speech of CR of "oh, we are going to send the message to the publishers" and "oh, the publishers are in fear that we have success and are willing us to fail"...

    How more naive you people can be? Don't you see that he is just want to say what you want to hear, because they know that you people puts all the guilty for things on publishers? Just that my friend. They say what  you wnat to hear. They pretend to be just like you, to approach to you, so you give them more money.... and you people think that its all legit.

    LoL

    Heh! These guys are hopeless. I just hope that all these people falling in their marketing traps and false speech, be, for real, rich... really people with disposable income. I feel sorry for those that will just fall like kids in their speech and spend more dollars than could, just like those people makes personal sacrificies to give money to false televangelists.

     

  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,387
    Originally posted by Erillion

    https://robertsspaceindustries.com/funding-goals

    As expected ... with the FPS module introduction and demo, Star Citizen crowdfunding again reached a new unprecedented record, this time the 60 M$ mark. No goodies for the next  mark(s) have been announced, but I think we can expect to hear about them when the current PAX Australia is over (like last time).

    Those poor Guiness Book guys ... have to constantly revise their crowdfunding records page ;-)

    Have fun

    Meanwhile, Elite: Dangerous is already fully playable in it's beta 3 form, with more detailed physics, and keeps on adding more stuff, at a fraction of the funding.

     

    I backed both but I think Elite: Dangerous is the clear winner atm in terms of value for money and promises kept so far.

  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,387
    Originally posted by jcrg99
    Originally posted by aRtFuLThinG
    Originally posted by Erillion

    https://robertsspaceindustries.com/funding-goals

    As expected ... with the FPS module introduction and demo, Star Citizen crowdfunding again reached a new unprecedented record, this time the 60 M$ mark. No goodies for the next  mark(s) have been announced, but I think we can expect to hear about them when the current PAX Australia is over (like last time).

    Those poor Guiness Book guys ... have to constantly revise their crowdfunding records page ;-)

    Have fun

    Meanwhile, Elite: Dangerous is already fully playable in it's beta 3 form, with more detailed physics, and keeps on adding more stuff, at a fraction of the funding.

     

    I backed both but I think Elite: Dangerous is the clear winner atm in terms of value for money and promises kept so far.

    But didn't you feel tempted to get those 1000 dollar ship , 500 dollar ship, 265 dollar ship, 60 dollar ship, etc., with exclusive earlier access available only for real money and no gameplay acquisition option before release, that Frontier offered  in Elite: Dangerous to make their funds raising no matter the consequences?

    Oh... Sorry... wrong dimension. :D

     

    :P

     

    Here is Elite's cash shop vs SC's cash shop side by side lol just for fun:

     

    https://store.zaonce.net/elite-dangerous-cat.html

     

    https://robertsspaceindustries.com/pledge

     

  • volttvoltt Member UncommonPosts: 432
    all i ahve to say is that im sure its nice to get 60m of funding for your game you dont have to pay back to anyone. I think its already gone to far for "kickstarter". Time to find real investors 
  • ErillionErillion Member EpicPosts: 10,329

    >>>The simple and clever marketing strategy of the game led to its success.>>>

    http://tableofvisions.com/en/mit-eigener-crowdfunding-software-zum-erfolg-star-citizen/

    (if the text is in German, you can switch to english at the upper right edge of the page)

     

    I find it fascinating that the CGI Marketing Team  (director and only member = Sandi , as has been posted on the official RSI forum by Ben) seems to be QUITE successful, in contrast to all the bashing and slandering by certain people on many forums. And that this success has already been acknowledged by the press (e.g. see link above).

    Have fun

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by jcrg99
    Originally posted by Erillion

    >>>The simple and clever marketing strategy of the game led to its success.>>>

    http://tableofvisions.com/en/mit-eigener-crowdfunding-software-zum-erfolg-star-citizen/

    (if the text is in German, you can switch to english at the upper right edge of the page)

     

    I find it fascinating that the CGI Marketing Team  (director and only member = Sandi , as has been posted on the official RSI forum by Ben) seems to be QUITE successful, in contrast to all the bashing and slandering by certain people on many forums. And that this success has already been acknowledged by the press (e.g. see link above).

    Have fun

    We can say the same thing about people from Ponzi schemes, drug dealers, mafia, coup men, deceivers, televangelists... and so on... all they are quite successful and profit with what they do. Maybe they should win a prize for their marketing approach too?

     

    What about Jim Jones? This one would deserve the nobel of marketing then for what he was capable to convince people to do.

    LMAO.

    Are you serious or just seriously deranged ?

     

    I'm not aware that RSI are trying to convince people that their game will transform people's lives, or "double their investment value in 6 months" or any such dubious persuasion tactic.

     

    They are simply promising me that they will deliver a game at some point in the future, because they have the design, the money and some parts to demo as proof.

    You are promising me that they won't, because you don't think they will deliver.

    Why should I believe your promises (based on nothing) as opposed to theirs (based on demonstrable facts) ?

     

    Star Citizen has a fairly high public profile due to the amount of cash it has raised. If there's any real possibility of taking that from them, don't you think some enterprising lawyers wouldn't have jumped at the chance ?

     

     

  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by jcrg99

    We can say the same thing about people from Ponzi schemes, drug dealers, mafia, coup men, deceivers, televangelists... and so on... all they are quite successful and profit with what they do. Maybe they should win a prize for their marketing approach too?

    What about Jim Jones? This one would deserve the nobel of marketing then for what he was capable to convince people to do.

    Lets go through this:

    1) Ponzi scheme:

    http://en.wikipedia.org/wiki/Ponzi_scheme

    "A Ponzi scheme is a fraudulent investment operation where the operator, an individual or organization, pays returns to its investors from new capital paid to the operators by new investors, rather than from profit earned by the operator."

    Done by CGI ? No !  At least I did not get any dollars yet ;-)

     

    2) Drug dealers

    Have I been offered some pot by Chris Roberts ?  Not yet !

     

    3) Mafia

    Has Chris Roberts murdered someone ? Hmmm ... to my knowlege ... not yet ....

    Is the Mafia good at marketing ? Hmmm ... have you ever been to southern Italy ?

     

    4) Coup Men

    Has Chris Roberts downed a corrupt regime somewhere in the world. Hmmm ... to my knowlege ... not yet ....

    Unless you count in game publishers  ..... THAT may happen in the future

     

    5) Deceivers

    IMHO they do not have a valid marketing strategy. What those people make is small change. If you want some real cash, start a bank or - better yet - start a religion   (i wont point any fingers here .. cough ... cough ... *** hums Impossible Mission movie theme***)

     

    6) Televangelists

    see above .... they are on the right path. Immoral ... for sure. Good marketing .... unfortunately yes.

     

    7) Jim Jones

    Bad marketing. No long term customer retention policy.

     

    Have fun

     

  • jcrg99jcrg99 Member UncommonPosts: 723
    Originally posted by SpottyGekko
    Originally posted by jcrg99
    Originally posted by Erillion

    >>>The simple and clever marketing strategy of the game led to its success.>>>

    http://tableofvisions.com/en/mit-eigener-crowdfunding-software-zum-erfolg-star-citizen/

    (if the text is in German, you can switch to english at the upper right edge of the page)

     

    I find it fascinating that the CGI Marketing Team  (director and only member = Sandi , as has been posted on the official RSI forum by Ben) seems to be QUITE successful, in contrast to all the bashing and slandering by certain people on many forums. And that this success has already been acknowledged by the press (e.g. see link above).

    Have fun

    We can say the same thing about people from Ponzi schemes, drug dealers, mafia, coup men, deceivers, televangelists... and so on... all they are quite successful and profit with what they do. Maybe they should win a prize for their marketing approach too?

     

    What about Jim Jones? This one would deserve the nobel of marketing then for what he was capable to convince people to do.

    LMAO.

    Are you serious or just seriously deranged ?

     

    I'm not aware that RSI are trying to convince people that their game will transform people's lives, or "double their investment value in 6 months" or any such dubious persuasion tactic.

     

    They are simply promising me that they will deliver a game at some point in the future, because they have the design, the money and some parts to demo as proof.

    You are promising me that they won't, because you don't think they will deliver.

    Why should I believe your promises (based on nothing) as opposed to theirs (based on demonstrable facts) ?

     

    Star Citizen has a fairly high public profile due to the amount of cash it has raised. If there's any real possibility of taking that from them, don't you think some enterprising lawyers wouldn't have jumped at the chance ?

     

     

    I didn't "promise" you anything (but saying "based on nothing" was a fun argument). I didn't say that they are not going to release. And you people all come with your accusations that I am the one who twist arguments and blablabla... You people are not capable to look to yourselves, right?

    About what you mentioned about lawyers... and "if there's any real possibility" who knows... maybe they are waiting them to make a little more money? Why the rush?

     

  • jcrg99jcrg99 Member UncommonPosts: 723
    Originally posted by Erillion
     

    5) Deceivers

    IMHO they do not have a valid marketing strategy. What those people make is small change. If you want some real cash, start a bank or - better yet - start a religion   (i wont point any fingers here .. cough ... cough ... *** hums Impossible Mission movie theme***)

     

    6) Televangelists

    see above ....  Immoral ... for sure

     Bad marketing. No long term customer retention policy.

     

     

    Quoted for true. Exactly what is the CIG marketing, except that definitely it cannot be considered "good marketing" because lead to the "no long term customer retention", as well as other of their attitudes to encourage their current money grabbing scheme, that leads to the same that you considered (curiously) bad marketing.

This discussion has been closed.