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Is this another Credit Card game ?

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Comments

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    n/a
  • screecwescreecwe Member UncommonPosts: 128
    Originally posted by GeezerGamer

    I guess the difference in our outlooks is that you are betting on Chris Roberts being different from everything else that's come out recently, where as, I'm betting on Chris Roberts being more of the same . Nothing more. Nothing less.

     

    Nothing about this game or the development has been "more of the same". 

  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by GeezerGamer
    Originally posted by Erillion
    Originally posted by screecwe

     

    And let's be honest here, anyone who is spouting off that Star Citizen is a scam and that they want to see the books, would just claim the books are a lie if they ever did see them. That's the problem with conspiracy theorists. They don't let facts get in the way of their nutjob rantings.

    +1

    Its amazing how much some people rant and wail with next to nothing in facts behind it. And they do not even take a few minutes of time to google the minimum information necessary to participate in a meaningful way.

     

    @Arglebargle ... w.r.t. to the "cult" thing you mentioned. This has been mentioned for the last two years and it has not become any more noteworthy since then. And game journalists asked this question too. There are official answers to that e.g. http://www.tentonhammer.com/features/interviews/chris-roberts-responds-to-cult-of-star-citizen

     

    @Arglebargle .... i agree that Chris Roberts is working his team hard and not everyone may have liked that in the past, especially when there was not enough time and money. This time he has both. In all the many posts and videos and JumpPoint articles I have seen, one thing became apparent .... at CIG Chris Roberts is the ONE filter that ensures that a unified picture forms out of many diverse parts. Yes, this could seem like micromanaging, as almost everything at one time has to go through CR and be approved. Often more than once. But if they NOT do it like that, those people that say that different studios and different modules won't work together once they are combined, may well be correct. Furthermore CR has hired some talented people, especially in the producer position. Anything that slips by CR, they can handle on their own when the boss is doing the inevitable PR tours. It is also interesting to see how a game is produced basically 24/7 over different continents, time-zones and teams. So yes, there is of course the chance that my first impression from CR was wrong .... however, everything i see and read from people working on the project for the last two years (and that is plenty) hints at my impression being correct. And yes, we DO expect it to take longer and we DO expect that not everything will be ready at launch. But THIS time ... its ok. Most of the backers say time and time again: take as much time as needed to make it the best space sim ever.

     

    @Tuchaka ... some excellent points you made in your post. Especially about people expecting EVERYTHING promised to be there and balanced and fully polished in a pre-Alpha (!) build.

     

    @GeezerGamer .... will there be wailing and teeth-gnashing at launch ? Sure there will be. With 705.000 backers it will NEVER be possible that the game turns out 100% perfect for 100 % of the backers. Because there are 705.000 DIFFERENT opinions what this game should be. And many of them are mutually exclusive. Will that make SC a bad game. IMHO no. But your statement "there are no exceptions" will be confirmed ... tears and wailing will commence, because its human nature.

    @TyrianPrime .... 10 years ago there was plenty of wailing and teeth-gnashing around WoW. And yes, it is a good game despite that wailing and rivers of tears. So in that case I have to agree with GeezerGamer w.r.t. "no exceptions", but i follow your reasoning that this does not rule out that such a game "still" can become a huge success :-)

     

    Broooklyn .... lets not forget that you can bribe the dev team also with cookies, cigars, spirits and other goodies. Plenty of pictures of those from 2013 ;-)    So its NOt ONLY a credit card game.

     

    Have fun

     

     

     

     

    I guess the difference in our outlooks is that you are betting on Chris Roberts being different from everything else that's come out recently, where as, I'm betting on Chris Roberts being more of the same . Nothing more. Nothing less.

    personally I can live very well with Privateer/Freelancer series + multiplayer + more of the same (all wrapped up in 2015 top notch graphics). What else to expect? The only new thing is the whole FPS aspect focus, which is pretty cool too.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by screecwe
    Originally posted by GeezerGamer

    I guess the difference in our outlooks is that you are betting on Chris Roberts being different from everything else that's come out recently, where as, I'm betting on Chris Roberts being more of the same . Nothing more. Nothing less.

     

    Nothing about this game or the development has been "more of the same". 

    You are right, there simply hasn't been enough of it yet to be "more of the same".

  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by GeezerGamer
    Originally posted by screecwe
    Originally posted by GeezerGamer

    I guess the difference in our outlooks is that you are betting on Chris Roberts being different from everything else that's come out recently, where as, I'm betting on Chris Roberts being more of the same . Nothing more. Nothing less.

     

    Nothing about this game or the development has been "more of the same". 

    You are right, there simply hasn't been enough of it yet to be "more of the same".

    well what do you expect, it has only been in development for relatively short time, huge games like this with avatars, FPS, huge universe and voiceovers dont come out in 12 month rather 36-48 months

     

    Gamers are sometimes really ignorant on the fact that games of the size and scope of GTA V take like 3-5 years to build

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