During this poll I somewhat realized how many MMORPG's I play. xD
In all seriousness though I have to give this one to LOTRO and TSW. For LOTRO its more a thing of loyalty, I played that game for so many damn hours and I was subscribed through some interesting times in my life, plus I didn't even play all the way through ESO's beta cause it didn't really grab my attention like I thought it might.
And I voted for TSW mostly because even though I haven't played it (yet) it seems like a game I'd enjoy more than I enjoyed EVE, which isn't really my niche.
You only have one life. Are you living it the way you should?
Originally posted by Alphashado I log in to ESO every day and I never saw anything like that.
Same here.
Same here. I checked my log in screen a couple hours later and didn't see it. Photoshop crossed my mind aswell.
ESO - Look at it.
EVE - Even though I didn't play EVE long, I gained a healthy respect for what it was about. TSW is the best written mmorpg ever, but the pvp was equally as bad. PvP is very important to me.
Like I said earlier both TSW and ESO let their players know about the contest because they need the publicity, otherwise they wouldn't do it.
No matter how much you "don't need it", never turn down free publicity or advertising regardless of how significant or insignificant you may think it is.
OK - my vote is in , I was having trouble deciding, but then I heard ESO and TSW both needed help with publicity, so I voted for ESO and TSW respective.
TSW in part looks like how World of Darkness would be... so its extra funny that its up against EVE.
I play TSW, I played EVE both are awesome, both should be the finalists. I would vote TSW but I will vote EVE because its the only game alive that still respects the word MASSIVELY by means of player interactions in the MMORPG genre.
Voted ESO - the only MMORPG that hooked me since vanilla WoW back in 2004. And for the money spent it keeps on giving.
Can't vote for TSW or EvE as neither ever looked like something I wanted to play. I'm sure they are great games however, so good luck to them. LOTRO is a Veteran on the scene, so I don't think they need luck.
TSW in part looks like how World of Darkness would be... so its extra funny that its up against EVE.
I play TSW, I played EVE both are awesome, both should be the finalists. I would vote TSW but I will vote EVE because its the only game alive that still respects the word MASSIVELY by means of player interactions in the MMORPG genre.
Also, anti-vote for ESO
The lower the polygon count, the easier it is to do Massively Multiplayer... empty space is...umm... empty.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
What do these accounts have in common? All created recently and all voting for ESO........ESO fans seem desperate.
Havrim - Member since December 30, 2014 Goresnort - Member since December 23, 2014 oolou - Member since December 4, 2014 TequilaFire - Member since December 23, 2014 Alphashado - Member since December 16, 2014 factory_666 - Member since December 24, 2014
TSW in part looks like how World of Darkness would be... so its extra funny that its up against EVE.
I play TSW, I played EVE both are awesome, both should be the finalists. I would vote TSW but I will vote EVE because its the only game alive that still respects the word MASSIVELY by means of player interactions in the MMORPG genre.
Also, anti-vote for ESO
The lower the polygon count, the easier it is to do Massively Multiplayer... empty space is...umm... empty.
Thats why i said player interactions. Its not only about the battle scale, its the interactions you have with the other players.
What do these accounts have in common? All created recently and all voting for ESO........ESO fans seem desperate.
Havrim - Member since December 30, 2014 Goresnort - Member since December 23, 2014 oolou - Member since December 4, 2014 TequilaFire - Member since December 23, 2014 Alphashado - Member since December 16, 2014 factory_666 - Member since December 24, 2014
And they all only have posts in this thread.
I guess they missed the message that you run MMORPG and made this a closed election. Go straighten them out.
After a 3 month hiatus, coming back to the elder scrolls has been a blast. They have improved the game greatly, removed the bugs and optimised. 1.6 just around the corner, aint no better time to be playing.
TSW in part looks like how World of Darkness would be... so its extra funny that its up against EVE.
I play TSW, I played EVE both are awesome, both should be the finalists. I would vote TSW but I will vote EVE because its the only game alive that still respects the word MASSIVELY by means of player interactions in the MMORPG genre.
Also, anti-vote for ESO
The lower the polygon count, the easier it is to do Massively Multiplayer... empty space is...umm... empty.
Thats why i said player interactions. Its not only about the battle scale, its the interactions you have with the other players.
By that criteria, this site is an MMO. Being able to trade or chat with each other does not pose a challenge to being Massively Multiplayer - any lobby game can do that.
The term is meaningless unless you're talking about capacity for a massive amount of players to concurrently occupy rendered space in the game world along with all the rendered ambient objects.
If you're going to praise one game for being a single-server massively multiplayer game you have to at least acknowledge why the more graphic intensive games can't match that - it's not a badge of honor, just a product of the lower tech demands EVE has.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Do you have a screen shot of that accusation? I log in to ESO every day and I never saw anything like that. The only thing I've seen from the staff is a forum moderator on one thread pop in to say great job.
Yeah, i never saw that. ESO haiters Photoshop?
If somebody, except screen author proves this, then i will believe.
TSW in part looks like how World of Darkness would be... so its extra funny that its up against EVE.
I play TSW, I played EVE both are awesome, both should be the finalists. I would vote TSW but I will vote EVE because its the only game alive that still respects the word MASSIVELY by means of player interactions in the MMORPG genre.
Also, anti-vote for ESO
The lower the polygon count, the easier it is to do Massively Multiplayer... empty space is...umm... empty.
Thats why i said player interactions. Its not only about the battle scale, its the interactions you have with the other players.
By that criteria, this site is an MMO. Being able to trade or chat with each other does not pose a challenge to being Massively Multiplayer - any lobby game can do that.
The term is meaningless unless you're talking about capacity for a massive amount of players to concurrently occupy rendered space in the game world along with all the rendered ambient objects.
If you're going to praise one game for being a single-server massively multiplayer game you have to at least acknowledge why the more graphic intensive games can't match that - it's not a badge of honor, just a product of the lower tech demands EVE has.
Chat is not player interaction. When we are talking about gameplay, player interactions are the interactions caused by game mechanics. As example consider the implications pvp has in EVE and in TSW/GuildWars2. So, what you say is that TSW couldnt be made in a way that has more player interactions and with more meaning? So if we had a client that 500.000 people walk around with an avatar with no interactions between them that makes it an MMO?
In my mind its the meaningful direct or indirect interactions between lots of players that make it an MMO. (indirect -> not necessarily on the same virtual space)
Comments
During this poll I somewhat realized how many MMORPG's I play. xD
In all seriousness though I have to give this one to LOTRO and TSW. For LOTRO its more a thing of loyalty, I played that game for so many damn hours and I was subscribed through some interesting times in my life, plus I didn't even play all the way through ESO's beta cause it didn't really grab my attention like I thought it might.
And I voted for TSW mostly because even though I haven't played it (yet) it seems like a game I'd enjoy more than I enjoyed EVE, which isn't really my niche.
You only have one life. Are you living it the way you should?
Deleted
Same here. I checked my log in screen a couple hours later and didn't see it. Photoshop crossed my mind aswell.
ESO - Look at it.
EVE - Even though I didn't play EVE long, I gained a healthy respect for what it was about. TSW is the best written mmorpg ever, but the pvp was equally as bad. PvP is very important to me.
Eeh, at this point I almost think it was the illuminati or one of those cheeky Dragons spreading misinformation
No matter how much you "don't need it", never turn down free publicity or advertising regardless of how significant or insignificant you may think it is.
Hell yeah!
TSW in part looks like how World of Darkness would be... so its extra funny that its up against EVE.
I play TSW, I played EVE both are awesome, both should be the finalists. I would vote TSW but I will vote EVE because its the only game alive that still respects the word MASSIVELY by means of player interactions in the MMORPG genre.
Voted ESO - the only MMORPG that hooked me since vanilla WoW back in 2004. And for the money spent it keeps on giving.
Can't vote for TSW or EvE as neither ever looked like something I wanted to play. I'm sure they are great games however, so good luck to them. LOTRO is a Veteran on the scene, so I don't think they need luck.
The lower the polygon count, the easier it is to do Massively Multiplayer... empty space is...umm... empty.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
What do these accounts have in common? All created recently and all voting for ESO........ESO fans seem desperate.
Havrim - Member since December 30, 2014
Goresnort - Member since December 23, 2014
oolou - Member since December 4, 2014
TequilaFire - Member since December 23, 2014
Alphashado - Member since December 16, 2014
factory_666 - Member since December 24, 2014
And they all only have posts in this thread.
Thats why i said player interactions. Its not only about the battle scale, its the interactions you have with the other players.
I guess they missed the message that you run MMORPG and made this a closed election. Go straighten them out.
By that criteria, this site is an MMO. Being able to trade or chat with each other does not pose a challenge to being Massively Multiplayer - any lobby game can do that.
The term is meaningless unless you're talking about capacity for a massive amount of players to concurrently occupy rendered space in the game world along with all the rendered ambient objects.
If you're going to praise one game for being a single-server massively multiplayer game you have to at least acknowledge why the more graphic intensive games can't match that - it's not a badge of honor, just a product of the lower tech demands EVE has.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
If somebody, except screen author proves this, then i will believe.
LOTRO and TSW!
Chat is not player interaction. When we are talking about gameplay, player interactions are the interactions caused by game mechanics. As example consider the implications pvp has in EVE and in TSW/GuildWars2. So, what you say is that TSW couldnt be made in a way that has more player interactions and with more meaning? So if we had a client that 500.000 people walk around with an avatar with no interactions between them that makes it an MMO?
In my mind its the meaningful direct or indirect interactions between lots of players that make it an MMO. (indirect -> not necessarily on the same virtual space)
ESO is still growing, while Lotro is on the decline. I loved Lotro, but as with most of the RP community I've switched to ESO.
Kind of the same deal for Eve and TSW. And I never liked TSW, it had no polish at all when I played it.