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Crowfall: "Buy Once, Play Forever" Revealed as Revenue Model

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Comments

  • achesomaachesoma Member RarePosts: 1,768
    Originally posted by Nightbringe1
    Originally posted by Kyleran

    Because B2P is just F2P with an upfront cost, this is in improvement exactly how?

     

    Before spamming, botting, or griefing you'll be making an investment.

    This.  At least it forces people to pay money to be a jerk.

     

    Boy, this game keeps saying all the right things.  I think there's some kind of Inception thing going on.

     

     

    Preaching Pantheon to People at PAX  PAX East 2018 Day 4 - YouTube
  • rodingorodingo Member RarePosts: 2,870

    I'm glad to see more and more companies follow Anet's lead

    *hops in flame proof suit*

    "If I offended you, you needed it" -Corey Taylor

  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by greenreen

    Aaaaand that one goes off the list of something I would play.Sub or nothing. Buy to play is just free to play with a box price, nothing more. The model is subject to 90% of the issues free games are, it just maintains a complacency period when boxes are selling. After that they have to ramp up the cash shop for compensation - why? Because people pick up money off the street and don't turn it in, that's why.It's pretty basic really, if you don't think your game is worth a sub price, why should the players? And with that farcical sub model you suggest that not only will people choose to pay you monthly but they'll choose to frequent your cash shop to make up for people who will never pay. To think people won't take freebies or won't abuse things is not to understand people or kids who refuse to work who carry cellphones and wear designer clothes. We didn't get millions of new people playing MMOs because they got better, it was because they got easier - both in time, commitment, and money.  So, now every MMO has 100 players and 10 payers, nothing changed, the same people who paid still do, why subject yourself to the 90 people who never intend on paying you, that's what is being done. It continues to confound me.  

     


    Go to the faq, look at number 2, f2p shops are not like what is being described, this is not a buy to play with a cash shop, the cash shop will sell nothing in game, I repeat nothing. Virtually all other cash shops including GW2 can not say that.
  • JabasJabas Member UncommonPosts: 1,249

    Juts another hype train where no one, include myself, know how it goes to end.

    Doenst matter what payment model they "promise" during this fase, everthing can radical change at any moment. I want to see the game working, i will worry about payment model in the day i decide to play, if that become the case ofc.

  • vandal5627vandal5627 Member UncommonPosts: 788
    Yup, Devs and companies have promised many things.........
  • ComanComan Member UncommonPosts: 2,178
    Originally posted by Battlerock
    Go to the faq, look at number 2, f2p shops are not like what is being described, this is not a buy to play with a cash shop, the cash shop will sell nothing in game, I repeat nothing. Virtually all other cash shops including GW2 can not say that.

    You mean nothing beside cosmetics items and a monthly subscription you can trade in the game for items and resources?

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  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by greenreen

    Originally posted by Battlerock
    Originally posted by greenreen
    Aaaaand that one goes off the list of something I would play. Sub or nothing. Buy to play is just free to play with a box price, nothing more. The model is subject to 90% of the issues free games are, it just maintains a complacency period when boxes are selling. After that they have to ramp up the cash shop for compensation - why? Because people pick up money off the street and don't turn it in, that's why. It's pretty basic really, if you don't think your game is worth a sub price, why should the players? And with that farcical sub model you suggest that not only will people choose to pay you monthly but they'll choose to frequent your cash shop to make up for people who will never pay.  To think people won't take freebies or won't abuse things is not to understand people or kids who refuse to work who carry cellphones and wear designer clothes. We didn't get millions of new people playing MMOs because they got better, it was because they got easier - both in time, commitment, and money.  So, now every MMO has 100 players and 10 payers, nothing changed, the same people who paid still do, why subject yourself to the 90 people who never intend on paying you, that's what is being done. It continues to confound me.    

     

    Go to the faq, look at number 2, f2p shops are not like what is being described, this is not a buy to play with a cash shop, the cash shop will sell nothing in game, I repeat nothing. Virtually all other cash shops including GW2 can not say that.

    All cash shops grow over time. They have to once box sales drop to continue making the same income. You just admitted it yourself, you've seen them grow. So, you think you'll be happy for two months and move and let the next game do the same thing to you. Stuck in a perpetual cycle, spinning around in the hopes that this one will be different. This one will somehow make people pay the sub by guilt - not going to happen. Every cash shop has changed over time. This one is not immune. It competes with all the others and when it adopts their strategy it adopts their histories. 

    You justify it all you want for yourself. You want to take the leap into free games and you want to comfort yourself about it by saying things will stay as they are and that means you'll ignore the history of every other cash shop in every other game. I wish you luck being accepting but I'm not.

    Those who ignore history are doomed to repeat it - someone wise.

    Don't drag us into ramblings - you like it I don't - that's that, two different people thinking two different things.

     

    No development has hard committed, it will be interesting to see if the Crowfall team will commit to a static cash shop, I think they should and are in a position to do just that, if they do, with a money back guarantee if they do not, history will not have repeated itself, rather history will be made as Crowfall will be the game to finally break the stranglhold that cash shops have imposed on consumers. History is in the making.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,908
    Originally posted by Overlord_Neizir

    It looks like it's basically the exact same as ESO's :)

    Hopefully we'll see more MMOs adopt the B2P with optional sub model!

    100% agree

  • PemminPemmin Member UncommonPosts: 623
    seems like a smart model for a pvp centric game.
  • fivorothfivoroth Member UncommonPosts: 3,916
    Smart move. It's much better to go straight into b2p and using this as a selling point than being seen as a failed p2p which was forced to go b2p.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • WizardryWizardry Member LegendaryPosts: 19,332

    I went to IGN  ,not one word on Crowfall

    Went to Gamespot Not one word

    went to Kotaku nothing again

    SO i goto Gamesradar they have a ton of games,click the C section scroll through 4 pages ,yep you guessed it nothing.

    It seems nobody cares about this game at all.I guess this budget developer could only afford to pay this site to hype it's game up.

    Should the market be all about marketing and not gaming?No of course not but it does say one of three things.

    1 NONE of the media sites cannot be trusted because they ONLY post articles on advertisers.

    2 Perhaps those other sites really don't care about this game?

    3 MMORPG is the smartest media site going and the only one who knows this game is a gem?

    For a game that has absolutely ,well almost nothing of game play to share with us,they sure get a lot of attention.So why this game getting so much attention over the 100's of other games out there?Most sites have a massive plethora of information on just about every game in the market ,except this game.

    So now more important than the actual game is the monetary system?odd very odd.

    Never forget 3 mile Island and never trust a government official or company spokesman.

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  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by greenreen

    Originally posted by Battlerock
    Originally posted by greenreen
    Originally posted by Battlerock
    Originally posted by greenreen
    Aaaaand that one goes off the list of something I would play. Sub or nothing. Buy to play is just free to play with a box price, nothing more. The model is subject to 90% of the issues free games are, it just maintains a complacency period when boxes are selling. After that they have to ramp up the cash shop for compensation - why? Because people pick up money off the street and don't turn it in, that's why. It's pretty basic really, if you don't think your game is worth a sub price, why should the players? And with that farcical sub model you suggest that not only will people choose to pay you monthly but they'll choose to frequent your cash shop to make up for people who will never pay.  To think people won't take freebies or won't abuse things is not to understand people or kids who refuse to work who carry cellphones and wear designer clothes. We didn't get millions of new people playing MMOs because they got better, it was because they got easier - both in time, commitment, and money.  So, now every MMO has 100 players and 10 payers, nothing changed, the same people who paid still do, why subject yourself to the 90 people who never intend on paying you, that's what is being done. It continues to confound me.    

     

    Go to the faq, look at number 2, f2p shops are not like what is being described, this is not a buy to play with a cash shop, the cash shop will sell nothing in game, I repeat nothing. Virtually all other cash shops including GW2 can not say that.

    All cash shops grow over time. They have to once box sales drop to continue making the same income. You just admitted it yourself, you've seen them grow. So, you think you'll be happy for two months and move and let the next game do the same thing to you. Stuck in a perpetual cycle, spinning around in the hopes that this one will be different. This one will somehow make people pay the sub by guilt - not going to happen. Every cash shop has changed over time. This one is not immune. It competes with all the others and when it adopts their strategy it adopts their histories. 

    You justify it all you want for yourself. You want to take the leap into free games and you want to comfort yourself about it by saying things will stay as they are and that means you'll ignore the history of every other cash shop in every other game. I wish you luck being accepting but I'm not.

    Those who ignore history are doomed to repeat it - someone wise.

    Don't drag us into ramblings - you like it I don't - that's that, two different people thinking two different things.

     

    No development has hard committed, it will be interesting to see if the Crowfall team will commit to a static cash shop, I think they should and are in a position to do just that, if they do, with a money back guarantee if they do not, history will not have repeated itself, rather history will be made as Crowfall will be the game to finally break the stranglhold that cash shops have imposed on consumers. History is in the making.

    Not true. LOTRO and ESO both said they were making sub only games and that the games wouldn't change. Both did. Those were commitments. How can you not know this? The ESO thing just happened.

    The only game that stood firm was Warhammer, they shut it down rather than make it free to play.

    You are wishing on a dream. I'm going to stop wishing you luck now because it's fantasy. If you really think you are a psychic, take the Randi challenge. http://www.skepdic.com/randi.html

    If you aren't a psychic then show some evidence how you come up with your predictions. This is magical thinking, it's not based in fact - give fact.

    Ah Ha! You are wrong, I know for a fact eso did not hard commit to a sub only game, go back and read everything you can find, I guarantee you the language is written in such a way that there was indeed no hard commitment.

     

  • eye_meye_m Member UncommonPosts: 3,317
    well, if it's b2p I will take a look at it. I won't even bother wasting the time to look into a game that scams people with a subscription.

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

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  • vandal5627vandal5627 Member UncommonPosts: 788
    Originally posted by Battlerock

    Ah Ha! You are wrong, I know for a fact eso did not hard commit to a sub only game, go back and read everything you can find, I guarantee you the language is written in such a way that there was indeed no hard commitment.

    Looks like someone's got the case of the HYPE VIRUS.  :)

  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by vandal5627

    Originally posted by Battlerock
    Ah Ha! You are wrong, I know for a fact eso did not hard commit to a sub only game, go back and read everything you can find, I guarantee you the language is written in such a way that there was indeed no hard commitment.

    Looks like someone's got the case of the HYPE VIRUS.  :)

     

    I'm hyped to see if the Crowfall team has the balls to come out and hard commit to something, if they can do that, it will speak volumes, right now that's what I am hyped for, the game itself is a different subject, right now it's about what kind of backbone, how much confidence, what kind of lifespan should we expect from Crowfall and the team, the time to do it is now.
  • observerobserver Member RarePosts: 3,685
    I really hate tiered subscription models.  If i'm reading this correctly, there will only be 3 character slots total?  That's unacceptable.  If these mmo's want to compete with the standard model, which is WoW currently, then they need to increase their character slots to at least 10.  It always baffles me that all these mmo's limit their slots.  It's one of the reasons why WoW is so popular, because they give you 11 slots total per server, up to 100 total characters across all servers.  
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    So B2P is the new "thing" ?

     

    All the joys of F2P but now with an upfront cost !

     

    How long before the mob reaches for the pitchforks to complain about the "paywall" that prevents them even trying the game before having to pay money ?

  • vadio123vadio123 Member UncommonPosts: 593

    Well 

    i realy dont know whats i going say 

    lets market adjust itself and players to 

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by Battlerock
    Originally posted by vandal5627
    Originally posted by Battlerock

    Ah Ha! You are wrong, I know for a fact eso did not hard commit to a sub only game, go back and read everything you can find, I guarantee you the language is written in such a way that there was indeed no hard commitment.

    Looks like someone's got the case of the HYPE VIRUS.  :)

     

    I'm hyped to see if the Crowfall team has the balls to come out and hard commit to something, if they can do that, it will speak volumes, right now that's what I am hyped for, the game itself is a different subject, right now it's about what kind of backbone, how much confidence, what kind of lifespan should we expect from Crowfall and the team, the time to do it is now.

    Lol, the only thing they will commit to is that "things are subject to change" !

     

    But they'll probably commit to the fact that the game will always be called Crowfall. At least the first version, that is...

     

  • NanfoodleNanfoodle Member LegendaryPosts: 10,908
    Originally posted by SpottyGekko

    So B2P is the new "thing" ?

     

    All the joys of F2P but now with an upfront cost !

     

    How long before the mob reaches for the pitchforks to complain about the "paywall" that prevents them even trying the game before having to pay money ?

    There will be some but most gamers like the gate like this. Keeps out most of the kiddy trolls. Accounts are not throw away, so lowers hackers and bots. B2P with sub option IMO is the best pay model we can have. It should be the new gold standard.  

  • BattlerockBattlerock Member CommonPosts: 1,393
    Originally posted by SpottyGekko

    So B2P is the new "thing" ? All the joys of F2P but with an upfront cost ! How long before the mob reaches for the pitchforks to complain about the "paywall" that prevents them even trying the game before having to pay money ?

     

    You better go back and read the threads. Cash shops are not equal, but I havea dream that one day, my children's children will be able to play video games, and judge the game not by the components of it's cash shop, but by the content of its gameplay.
  • KyleranKyleran Member LegendaryPosts: 44,070
    Originally posted by achesoma
    Originally posted by Nightbringe1
    Originally posted by Kyleran

    Because B2P is just F2P with an upfront cost, this is in improvement exactly how?

     

    Before spamming, botting, or griefing you'll be making an investment.

    This.  At least it forces people to pay money to be a jerk.

     

    Boy, this game keeps saying all the right things.  I think there's some kind of Inception thing going on.

     

     

    Yeah, I understand the theory, the practice doesn't really match the expectation has been my experience, heck look at my MMORPG of choice, EVE, plenty of people pay big money to spam, bot and be jerks, no shortage that I can see at least.

    Heck, I'm probably one of them. image

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  • JamesGoblinJamesGoblin Member RarePosts: 1,242

    Finally a caster! I hoped for something bit less Paladinish :(    (with curses,witchery, demons, raising dead and all that...)

    PS I´d prefer subs, but IF they manage to convince enough people to keep on VIP-ing, this might work very well in the long run.

     

     W...aaagh?
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