When FFXIV can be ran on a toaster then it can give WoW a run for it's money. Wow is the most popular MMORPG for a reason..anyone can play it...ANYONE.
Originally posted by Lorisha When FFXIV can be ran on a toaster then it can give WoW a run for it's money. Wow is the most popular MMORPG for a reason..anyone can play it...ANYONE.
You got it. That's the only reason why wow is the most popular mmo.
can you just explain to me how so many people who have powerful PCs still decide to play it over other MMOs?
@op, Ffxiv is a good game and the amount of quality they are churning is impressive. But the combat and gw1 style restricted landscape just killed it for me. Playing a healer in Ffxiv was the most mind numbing experience ever. My rotation was disgustingly simplistic.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I played from launch until a month after pvp was introduced, which i found horrible, but FFXIV wasn't meant to be great for its pvp.
I see people talk of how deep crafting is but i was maxed in all within a couple months and found it rather boring. Most people i knew just set up macros and crafted with one button like most other games.
Gathering is horrible, all you do is go to the zone, run small circles over and over until you have the amount of mats you want (personal nodes are not for me)
Housing doesn't interest me at all
The raiding wasn't bad. Had some fun in there. And the story lines are decent enough.
So has much really changed in the past year since i last played that would interest me? Honest question.
It's a game that calls to me every few months, but I find that I don't last more than a few weeks each time. There's always new content but to be honest, I progress so slowly that usually none of it is relevant to me. I think if a couple of real life friends would play then I'd stick around as a regular and get to sink my teeth into the real meat of the game.
I played from launch until a month after pvp was introduced, which i found horrible, but FFXIV wasn't meant to be great for its pvp.
I see people talk of how deep crafting is but i was maxed in all within a couple months and found it rather boring. Most people i knew just set up macros and crafted with one button like most other games.
Gathering is horrible, all you do is go to the zone, run small circles over and over until you have the amount of mats you want (personal nodes are not for me)
Housing doesn't interest me at all
The raiding wasn't bad. Had some fun in there. And the story lines are decent enough.
So has much really changed in the past year since i last played that would interest me? Honest question.
Like what? Crafting isn't some totally different feature, neither is gathering, housing, raiding.. The devs put out massive amounts of content so that's new. But it's not like every patch brings with it a totally unique FFXIV experience like you've never seen before ever. That's simply not realistic.
Using LOL is like saying "my argument sucks but I still want to disagree".
Originally posted by Lorisha When FFXIV can be ran on a toaster then it can give WoW a run for it's money. Wow is the most popular MMORPG for a reason..anyone can play it...ANYONE.
You got it. That's the only reason why wow is the most popular mmo.
can you just explain to me how so many people who have powerful PCs still decide to play it over other MMOs?
@op, Ffxiv is a good game and the amount of quality they are churning is impressive. But the combat and gw1 style restricted landscape just killed it for me. Playing a healer in Ffxiv was the most mind numbing experience ever. My rotation was disgustingly simplistic.
I dont think it is the only reason it is popular but I think it is one of the main reasons. I didn't even start playing WoW until right before the release of WOTLK. I played for about 4 months then left at that time this game was not what I was wanting. I skipped around played other games Runes of Magic (ugh!), RIFT, FFXI, FFXIV, Archeage, and numerous other titles that aren't even worthy of being listed. After all these years of trying other games I said screw it and went back to WoW. I figured why the heck not since in every other game I have tried all I see in that games chat is "WoW does this, this game is like WoW, this is just another WoW clone". Why even bother with all these other games when I can play WoW. So here I am playing WoW again on my crappy all in one non gaming desktop computer...and I'm LOVING IT!
Originally posted by Lorisha When FFXIV can be ran on a toaster then it can give WoW a run for it's money. Wow is the most popular MMORPG for a reason..anyone can play it...ANYONE.
You got it. That's the only reason why wow is the most popular mmo.
can you just explain to me how so many people who have powerful PCs still decide to play it over other MMOs?
@op, Ffxiv is a good game and the amount of quality they are churning is impressive. But the combat and gw1 style restricted landscape just killed it for me. Playing a healer in Ffxiv was the most mind numbing experience ever. My rotation was disgustingly simplistic.
I agree with you here. I've been floating around MMOs for some time now. Lasting years in an MMO (Asheron's Call 1, EQ2, LoTRO) hasn't happened to me for awhile. I've played WoW off and on for several years now. Once at launch, about three years ago, and now just picked up WoD. WoW is like a trusty old friend. The game is incredibly polished at this point, there is oodles of new content that appeals to so many play styles, and the Blizzard team is incredibly responsive to any problems or issues one may have. After my rather lackluster experiences in Archeage, frankly I'm relieved to be playing such a stable, polished game--WoW. Why do so many people play WoW? It is darned fun. You can raid, you can PvP, you can fiddle around in your garrison, you can collect pets, you can dig for artifacts, you can fish all day, and the list goes on. I think they've done a marvelous job appealing to all playstyles. If they ever add fully customizable housing to WoW where you can buy/build different types of dwellings and decorate, I will be in heaven. I really don't see WoW being knocked off its throne anytime soon. They are a quality company and I see them adding buckets of content over the years. I will float around to other games to check them out (love seeing new MMOs) but I know that WoW is sitting there ready to be revisited. Calling WoW players "sheep" or other insulting terms is rather childish in my opinion.
With that all said, I'm excited to see so much content coming to FFXIV. I really enjoyed the six months or so I spent playing the game. I always thought it was a fun game and I absolutely loved the crafting system.
As much as I enjoy FFXIV, I steer clear of making comparisons to WoW. The only thing that will kill WoW is Blizzard themselves.
I understand some people's gripes with the game (slower combat, only interested in raiding which leads to boredom, etc.) but for a lot of people the game has a lot to offer. They just added an amusement park with a bunch of mini-games, along with the two major additions of Triple Triad (card battling game) and Chocobo Racing. (ala FF7)
The producer has also said in recent interviews that now that the framework for the game has been laid that the dev team wants to take some risks with some of the content going forward instead of staying with the safe approach to things. This is definitely something i'm looking forward to, because things can only stay status quo for so long before a game feels bland. (gear itemization is one of the big things they need to look at)
Ff14 has very low player numbers, wow has no threats on the market and least of all ffxiv. Ffxiv isnt even in the same league.
Its great you enjoy it but dont confuse personal bias with it actually being something anywhere near wow, you just look silly.
While FFXIV;ARR might have nowhere near WoW's numbers, they are far from being 'low' unless of course you think over a million is 'low' in which case you might be both weird and right
Do agree though that the WoW comparisons do make them look a bit silly, no matter how good FFXIV;ARR is, i don't think we'll ever be seeing over 5 million, i am not even sure the game will even hit 2 million anytime soon, if ever. Not that any game having over 1 million players should be considered as being anything other than a success imo
FFXIV has 500k subscribers for 3 regions, ESO (for comparison) had 760k for 2 regions. So a game that had to go b2p had more subscribers in less countries.
Those numbers are awful given the massive budget this game had.
Originally posted by Kiyoris I don't get it, I thought gaming sites said P2P was dead....yet FFXIV is doing fine and people are jumping F2P like Arecheage faster than rats from a sinking ship.
Because when you create a good game, people will pay for it. when you create a crap game, you can't give it away.
Hahahahahahaha, what game are you playing? Nobody buys anything except after a patch. Gear literally has no purpose until you hit level cap, and even then crafted gear is garbage compared to raid/dungeon gear. You literally never have to buy gear in the game ever and if you do it will make a minimal at best difference in performance.
Quests give you everything you will ever need until endgame, and then some. The only thing that gets bought on a regular basis is crafting materials by those who love to craft (the crafting mechanics are amazing), and food.
Even the best materia is nothing compared to gear from primals/raids.
I played ffxiv since it launched and quit recently for exactly this reason. There is nothing to do once you hit level cap except raid for PvE content.
Originally posted by LeGrosGamerV2 With patch 2.51 out just a few hours ago, SE is bringing FF14 : ARR to a whole new level of playability never before seen in a MMORPG. The main feature of patch 2.51 is the Golden Saucer, a kind of attraction where you can now train a chocobo to race with 7 other players AKA Mario Kart!! And with the expansion coming out in a few months adding 3 new classes, including the DARK KNIGHT! , FF14 : ARR is moving full speed at being crowned the top MMO. With tons of new players pouring in every week, it just shows that if you want a quality MMORPG, and I've been saying this for years, you've got to P2P, and FF14 : ARR is the perfect example!! Well, my patch download finished a minute, so off to try out this new chocobo racing system!! Enjoy your day y'all!
No way! ARR expansion is gonna add classes that FFXI had at launch? That's amazing!
Chocobo races don't counter the fact that FFXIV feels like a huge gimmick; in fact, all the mini games will end up being better then the actual game. They stole many features from GW2, made them worse, then expect you to pay monthly for them. Just like EQ2 is an insult to EQ1, the same is true for ARR and FFXI.
With everything from cheesy over exaggerated battle animations to mind numbing fate spam leveling there's very few reasons to play this over the free GW2 besides maybe FF nostalgia, music and/or pretty graphics.
Originally posted by LeGrosGamerV2 With patch 2.51 out just a few hours ago, SE is bringing FF14 : ARR to a whole new level of playability never before seen in a MMORPG. The main feature of patch 2.51 is the Golden Saucer, a kind of attraction where you can now train a chocobo to race with 7 other players AKA Mario Kart!! And with the expansion coming out in a few months adding 3 new classes, including the DARK KNIGHT! , FF14 : ARR is moving full speed at being crowned the top MMO. With tons of new players pouring in every week, it just shows that if you want a quality MMORPG, and I've been saying this for years, you've got to P2P, and FF14 : ARR is the perfect example!! Well, my patch download finished a minute, so off to try out this new chocobo racing system!! Enjoy your day y'all!
No way! ARR expansion is gonna add classes that FFXI had at launch? That's amazing!
Chocobo races don't counter the fact that FFXIV feels like a huge gimmick; in fact, all the mini games will end up being better then the actual game. They stole many features from GW2, made them worse, then expect you to pay monthly for them. Just like EQ2 is an insult to EQ1, the same is true for ARR and FFXI.
With everything from cheesy over exaggerated battle animations to mind numbing fate spam leveling there's very few reasons to play this over the free GW2 besides maybe FF nostalgia, music and/or pretty graphics.
The fact that you mention FATE leveling shows that you have no idea what you're talking about.
And it isn't necessarily your fault, because that has changed a great deal, but you are in fact very very wrong.
Hahahahahahaha, what game are you playing? Nobody buys anything except after a patch.
I guess that's why my retainers are sold out overnight all the time, hmm...
Originally posted by Thebeasttt
Chocobo races don't counter the fact that FFXIV feels like a huge gimmick; in fact, all the mini games will end up being better then the actual game. They stole many features from GW2, made them worse, then expect you to pay monthly for them. Just like EQ2 is an insult to EQ1, the same is true for ARR and FFXI.
FFXIV was never meant to be a sequel to FFXI, so to expect them to play the same is foolish.
This game is just awful from a MMORPG standpoint at least, sorry dude.
Nobody said sub games are dead, they said new sub games are dead. You need to be drawing from a very large existing base of players to get away with a sub fee or be a game like EVE which is really built around a sub fee.
FFXIV isn't a pure sub fee game anymore either anyway, they lock content behind paywalls and even make people pay for content that was paid for by sub payers money.
The whole point of being p2p is that you get everything for your sub, that's not the case here. You pay a sub and get locked out of things.
Originally posted by Kajidourden Originally posted by FoomerangRobust player driven economy
Hahahahahahaha, what game are you playing? Nobody buys anything except after a patch. Gear literally has no purpose until you hit level cap, and even then crafted gear is garbage compared to raid/dungeon gear. You literally never have to buy gear in the game ever and if you do it will make a minimal at best difference in performance.
Quests give you everything you will ever need until endgame, and then some. The only thing that gets bought on a regular basis is crafting materials by those who love to craft (the crafting mechanics are amazing), and food.
Even the best materia is nothing compared to gear from primals/raids.
I played ffxiv since it launched and quit recently for exactly this reason. There is nothing to do once you hit level cap except raid for PvE content.
You're most likely trolling but I will indulge since I'm just chillin at work anyway.
Crafted items which are always in demand: Food Potions Dyes Glamours Levemete items Daily GC supplies and provisions Retainer gear Musical instruments Furniture Spiritbond gear Desynthesis gear And of course the best gear in the game right now is currently crafted. At least the top raiding guilds think so since they outfit in all crafteds for end game raiding. And all those items take crafted subcomponents. And those subcomponents are provided by other crafters, miners, botanists, fishers, and even gardening.
You're probably just not very good at playing the economy tbh.
FFXIV isn't a pure sub fee game anymore either anyway, they lock content behind paywalls and even make people pay for content that was paid for by sub payers money.
The whole point of being p2p is that you get everything for your sub, that's not the case here. You pay a sub and get locked out of things.
Now you're just being spiteful and looking ignorant.
There's only one thing that can maybe be considered "content" in the cash shop, and that's the higher tier character wedding services. Everyone can partake in the free ones, you just don't get extra cosmetic items from the gold and platinum services.
Everything else in the cash shop is either cosmetic (mounts, minions, item dyes) or something that's a standard service charge in other games. (server transfers, major character modifications, name changes)
FFXIV isn't a pure sub fee game anymore either anyway, they lock content behind paywalls and even make people pay for content that was paid for by sub payers money.
The whole point of being p2p is that you get everything for your sub, that's not the case here. You pay a sub and get locked out of things.
Now you're just being spiteful and looking ignorant.
There's only one thing that can maybe be considered "content" in the cash shop, and that's the higher tier character wedding services. Everyone can partake in the free ones, you just don't get extra cosmetic items from the gold and platinum services.
Everything else in the cash shop is either cosmetic (mounts, minions, item dyes) or something that's a standard service charge in other games. (server transfers, major character modifications, name changes)
It's content locked behind a paywall in a p2p title.
Comments
You got it. That's the only reason why wow is the most popular mmo.
can you just explain to me how so many people who have powerful PCs still decide to play it over other MMOs?
@op, Ffxiv is a good game and the amount of quality they are churning is impressive. But the combat and gw1 style restricted landscape just killed it for me. Playing a healer in Ffxiv was the most mind numbing experience ever. My rotation was disgustingly simplistic.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
It's a game that calls to me every few months, but I find that I don't last more than a few weeks each time. There's always new content but to be honest, I progress so slowly that usually none of it is relevant to me. I think if a couple of real life friends would play then I'd stick around as a regular and get to sink my teeth into the real meat of the game.
Like what? Crafting isn't some totally different feature, neither is gathering, housing, raiding.. The devs put out massive amounts of content so that's new. But it's not like every patch brings with it a totally unique FFXIV experience like you've never seen before ever. That's simply not realistic.
I dont think it is the only reason it is popular but I think it is one of the main reasons. I didn't even start playing WoW until right before the release of WOTLK. I played for about 4 months then left at that time this game was not what I was wanting. I skipped around played other games Runes of Magic (ugh!), RIFT, FFXI, FFXIV, Archeage, and numerous other titles that aren't even worthy of being listed. After all these years of trying other games I said screw it and went back to WoW. I figured why the heck not since in every other game I have tried all I see in that games chat is "WoW does this, this game is like WoW, this is just another WoW clone". Why even bother with all these other games when I can play WoW. So here I am playing WoW again on my crappy all in one non gaming desktop computer...and I'm LOVING IT!
I agree with you here. I've been floating around MMOs for some time now. Lasting years in an MMO (Asheron's Call 1, EQ2, LoTRO) hasn't happened to me for awhile. I've played WoW off and on for several years now. Once at launch, about three years ago, and now just picked up WoD. WoW is like a trusty old friend. The game is incredibly polished at this point, there is oodles of new content that appeals to so many play styles, and the Blizzard team is incredibly responsive to any problems or issues one may have. After my rather lackluster experiences in Archeage, frankly I'm relieved to be playing such a stable, polished game--WoW. Why do so many people play WoW? It is darned fun. You can raid, you can PvP, you can fiddle around in your garrison, you can collect pets, you can dig for artifacts, you can fish all day, and the list goes on. I think they've done a marvelous job appealing to all playstyles. If they ever add fully customizable housing to WoW where you can buy/build different types of dwellings and decorate, I will be in heaven. I really don't see WoW being knocked off its throne anytime soon. They are a quality company and I see them adding buckets of content over the years. I will float around to other games to check them out (love seeing new MMOs) but I know that WoW is sitting there ready to be revisited. Calling WoW players "sheep" or other insulting terms is rather childish in my opinion.
With that all said, I'm excited to see so much content coming to FFXIV. I really enjoyed the six months or so I spent playing the game. I always thought it was a fun game and I absolutely loved the crafting system.
As much as I enjoy FFXIV, I steer clear of making comparisons to WoW. The only thing that will kill WoW is Blizzard themselves.
I understand some people's gripes with the game (slower combat, only interested in raiding which leads to boredom, etc.) but for a lot of people the game has a lot to offer. They just added an amusement park with a bunch of mini-games, along with the two major additions of Triple Triad (card battling game) and Chocobo Racing. (ala FF7)
The producer has also said in recent interviews that now that the framework for the game has been laid that the dev team wants to take some risks with some of the content going forward instead of staying with the safe approach to things. This is definitely something i'm looking forward to, because things can only stay status quo for so long before a game feels bland. (gear itemization is one of the big things they need to look at)
FFXIV has 500k subscribers for 3 regions, ESO (for comparison) had 760k for 2 regions. So a game that had to go b2p had more subscribers in less countries.
Those numbers are awful given the massive budget this game had.
I think you mean WoW has FFXIV beat by miles, FFXIV does nothing better than wow.
FFXIV excels at nothing at all, not one single thing.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Because when you create a good game, people will pay for it. when you create a crap game, you can't give it away.
*puts on his helmet and gets the popcorn*
First PC Game: Pool of Radiance July 10th, 1990. First MMO: Everquest April 23, 1999
Just goes to show you, you don't need to reinvent the wheel to create a successful and fun game.
I just renewed my sub and was shocked to attempt to log in and find myself in a queue. And that half the NA server are still population locked.
PVP.
Combat.
Raids.
Community.
Balance.
Game Engine.
Number of players.
Loot progression.
Leveling quests.
I could go on.
Hahahahahahaha, what game are you playing? Nobody buys anything except after a patch. Gear literally has no purpose until you hit level cap, and even then crafted gear is garbage compared to raid/dungeon gear. You literally never have to buy gear in the game ever and if you do it will make a minimal at best difference in performance.
Quests give you everything you will ever need until endgame, and then some. The only thing that gets bought on a regular basis is crafting materials by those who love to craft (the crafting mechanics are amazing), and food.
Even the best materia is nothing compared to gear from primals/raids.
I played ffxiv since it launched and quit recently for exactly this reason. There is nothing to do once you hit level cap except raid for PvE content.
No way! ARR expansion is gonna add classes that FFXI had at launch? That's amazing!
Chocobo races don't counter the fact that FFXIV feels like a huge gimmick; in fact, all the mini games will end up being better then the actual game. They stole many features from GW2, made them worse, then expect you to pay monthly for them. Just like EQ2 is an insult to EQ1, the same is true for ARR and FFXI.
With everything from cheesy over exaggerated battle animations to mind numbing fate spam leveling there's very few reasons to play this over the free GW2 besides maybe FF nostalgia, music and/or pretty graphics.
The fact that you mention FATE leveling shows that you have no idea what you're talking about.
And it isn't necessarily your fault, because that has changed a great deal, but you are in fact very very wrong.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I guess that's why my retainers are sold out overnight all the time, hmm...
FFXIV was never meant to be a sequel to FFXI, so to expect them to play the same is foolish.
This game is just awful from a MMORPG standpoint at least, sorry dude.
Nobody said sub games are dead, they said new sub games are dead. You need to be drawing from a very large existing base of players to get away with a sub fee or be a game like EVE which is really built around a sub fee.
FFXIV isn't a pure sub fee game anymore either anyway, they lock content behind paywalls and even make people pay for content that was paid for by sub payers money.
The whole point of being p2p is that you get everything for your sub, that's not the case here. You pay a sub and get locked out of things.
Hahahahahahaha, what game are you playing? Nobody buys anything except after a patch. Gear literally has no purpose until you hit level cap, and even then crafted gear is garbage compared to raid/dungeon gear. You literally never have to buy gear in the game ever and if you do it will make a minimal at best difference in performance.
Quests give you everything you will ever need until endgame, and then some. The only thing that gets bought on a regular basis is crafting materials by those who love to craft (the crafting mechanics are amazing), and food.
Even the best materia is nothing compared to gear from primals/raids.
I played ffxiv since it launched and quit recently for exactly this reason. There is nothing to do once you hit level cap except raid for PvE content.
You're most likely trolling but I will indulge since I'm just chillin at work anyway.
Crafted items which are always in demand:
Food
Potions
Dyes
Glamours
Levemete items
Daily GC supplies and provisions
Retainer gear
Musical instruments
Furniture
Spiritbond gear
Desynthesis gear
And of course the best gear in the game right now is currently crafted. At least the top raiding guilds think so since they outfit in all crafteds for end game raiding.
And all those items take crafted subcomponents. And those subcomponents are provided by other crafters, miners, botanists, fishers, and even gardening.
You're probably just not very good at playing the economy tbh.
Agreed. If you wanna contend WoW you better make ALL of your levels super dull, not just the first 20.
Now you're just being spiteful and looking ignorant.
There's only one thing that can maybe be considered "content" in the cash shop, and that's the higher tier character wedding services. Everyone can partake in the free ones, you just don't get extra cosmetic items from the gold and platinum services.
Everything else in the cash shop is either cosmetic (mounts, minions, item dyes) or something that's a standard service charge in other games. (server transfers, major character modifications, name changes)
It's content locked behind a paywall in a p2p title.
1 or 10 it's still correct.