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[Column] Elder Scrolls Online: The Reason I Canceled My Subscription

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Comments

  • XundiinXundiin Member UncommonPosts: 12
    Originally posted by wgc01

    I could care less why someone subs or unsubs, it is all a personal choice, mmorpg has nitpicked ESO since day one and almost always negative.

     

    But to me the real issue is the fact they put the whole PC player base on the shelf now for so long, we were the paying and loyal customers that kept the door open, this is biting them in the butt now and will in the future, I still play the game and I still have fun, but after consoles release I hope they start the wheels of content rolling, me and my friends won't be lasting much longer, which with the sub being an option really means nothing to them any longer.

    I would not be surprised to see them close the pc mega servers if the consoles are a hit and do not suffer from the same lag issues as the pc does, I kinda doubt it but would not be surprised.

     

    They will, I'm pretty sure they have like the next 2-3 DLC's already done. They are just waiting for the console release to start releasing them. I would venture a guess that you'll see the first one within a month of the console release. then maybe 2 months after that.

     
  • Sassy_Gay_UnicornSassy_Gay_Unicorn Member UncommonPosts: 316
    I let my sub lapse as well. I see no reason to continue it. They need to look at The Secret World and how Funcom does it if they want to keep subscribers. The current incentives are lackluster to use the kindest word possible.
  • FlyinDutchman87FlyinDutchman87 Member UncommonPosts: 336

    I actually think your entitled to some whining when your paying a sub....

     

    It's supposed to be a premuim service. To me that means good content and mechanics updates, with at least bi-monthly frequency. It doesn't have to be ALOT of changes and additons, but make us feel like paying customers.  

  • FlyinDutchman87FlyinDutchman87 Member UncommonPosts: 336

    I actually think your entitled to some whining when your paying a sub....

     

    It's supposed to be a premuim service. To me that means good content and mechanics updates, with at least bi-monthly frequency. It doesn't have to be ALOT of changes and additons, but make us feel like paying customers.  

  • time007time007 Member UncommonPosts: 1,062
    i thought ESO was free now? you dont gotta pay 15 bucks now. 

    IMPORTANT:  Please keep all replies to my posts about GAMING.  Please no negative or backhanded comments directed at me personally.  If you are going to post a reply that includes how you feel about me, please don't bother replying & just ignore my post instead.  I'm on this forum to talk about GAMING.  Thank you.
  • Nathan43082Nathan43082 Member Posts: 1
    I've played since pre-release and I just re-subbed for another six months a couple days ago. Why? Because 1. I love the game, 2. I am still researching Nirnhoned traits, 3. I find the 10% XP bonus very useful while earning a "base level" of Champion Points (currently at 170). Once you hit about 300, the usefulness of further points has slowed down greatly, at least for a primary build. It was a tough call. I had cancelled last week, then decided the day before the sub was about to expire to re-sub.
  • KinchyleKinchyle Member Posts: 309
    Originally posted by Sabaticus
    Wow really got to dig deep to put together an article. Yes we are , as PC players, on the back burner until the console release. Your not seemly whining like a toddler YOU ARE WHINING LIKE A TODDLER. I'm enjoying my ESO Plus subscription getting my Blacksmithing to nine-traits, becoming a multi-millionaire using the trade guilds, collecting crowns from the subscriptions, etc. etc.. I know after the console dust clears that the game will rise to even greater heights. The only thing I'm quietly promoting is the Solo play in Orsinium Wrothgas DLC before the Imperial City DLC. The PvP and Groupies can wait there turn. As I tell those that are disenchanted; leave my game and fulfill  your gaming needs somewhere else and yes that includes writers from MMORPG trying to find a story that meets deadline.

    Pretty much what I think. Most have not played ESO. Others played it early on and quit. Either way, these threads are full of bloated egos and BS about the game they do not even know. So go somewhere else and stop trying to post crap against a game you know nothing about.

     

    The road ahead looks great to those who know. The rest can go play something else...simple as that.

     

    "and yes that includes writers from MMORPG trying to find a story that meets deadline."

  • rodarinrodarin Member EpicPosts: 2,611

    remember two years ago when we were all in beta and saying the game wasnt worth a sub? Well congrats you figured out something we all knew two years ago.

     

    Irony is the game is light years better now than it was then (obviously) and it STILL isnt worth a sub.

     

    Its exactly what it should be, a buy to pay game you go to when you have soem free tie to kill. I payed it right after I got it for peanuts off steam in Dec and I got the free time, I have only been back for a short look after it went free to play and havent gone back since.

     

    Not that it isnt a decent game, it is, just that it is just another game. Nothing special about it, so therefore no real draw.

  • HrimnirHrimnir Member RarePosts: 2,415

    So basic TL:DR is:

    Solo focused story driven mmo runs out of content and isnt actually an mmo.

    Why is anyone still surprised at this.  Single player games existed for a reason.  To deliver story.  Multiplayer existed for a reason, for players to play against or with each other in some capacity.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    Originally posted by Hrimnir

    So basic TL:DR is:

    Solo focused story driven mmo runs out of content and isnt actually an mmo.

    Why is anyone still surprised at this.  Single player games existed for a reason.  To deliver story.  Multiplayer existed for a reason, for players to play against or with each other in some capacity.

    Obviously one of the ones who knows nothing about the game.

     

    I've been playing for a year and still not completed all the content (solo or group).   The group content is challenging and I have yest to complete all Veteran Dungeons. PvP is some of the best I've ever seen. 

     

    In my opinion the best game on the market. 

  • KinchyleKinchyle Member Posts: 309
    Originally posted by NomadMorlock
    Originally posted by Hrimnir

    So basic TL:DR is:

    Solo focused story driven mmo runs out of content and isnt actually an mmo.

    Why is anyone still surprised at this.  Single player games existed for a reason.  To deliver story.  Multiplayer existed for a reason, for players to play against or with each other in some capacity.

    Obviously one of the ones who knows nothing about the game.

     

    I've been playing for a year and still not completed all the content (solo or group).   The group content is challenging and I have yest to complete all Veteran Dungeons. PvP is some of the best I've ever seen. 

     

    In my opinion the best game on the market. 

    ^This

     

    May not be the best...but no other can top it by far.

     

    Just so silly to see what lengths people will go to act like a game is no good.

  • KothosesKothoses Member UncommonPosts: 931

    The moment you held Blizzard up as a shining example of what makes a sub value for money you lost ALL credibility.

     

    Basically you are complaining that the hype train is too slow, if you had complained over a lack of actual CONTENT I would be with you, but you have given up on that part of the game it seems

     

    Now I am not a teso or a wow fan at this moment in time, but really, holding blizzard up as an example of a value for money sub is just sad.

  • SetzerSetzer Member UncommonPosts: 261
    Good article and I agree with pretty much everything you said except the part about ESO being the best MMORPG on the market.
  • KinchyleKinchyle Member Posts: 309
    Originally posted by Easyfutco

    Want to know about the content can click on the following:

    http://goo.gl/3yO4Qn  

    http://goo.gl/2xgUbu  

    http://goo.gl/U6ZHNM

    http://goo.gl/lvR4Rj

    http://goo.gl/DOPLFd

    Not going to clickee anything on your post. You are some kinda scammer who has 4 posts of gargage...

  • KinchyleKinchyle Member Posts: 309
    Originally posted by Setzer
    Good article and I agree with pretty much everything you said except the part about ESO being the best MMORPG on the market.

    Because there are so many better options...srsly, the options are as bleak

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by Kinchyle
    Originally posted by Setzer
    Good article and I agree with pretty much everything you said except the part about ESO being the best MMORPG on the market.

    Because there are so many better options...srsly, the options are as bleak

    With all the available options these days, i would say its far from bleak, if anything the reason ESO was forced to go B2P is because the alternatives were for the most part, much better, of course what is classed as better is a matter of personal preference, but even if you just use numerics, there are at least 3 or 4 games off the top of my head that could be classed as being better just because of the player numbers involved, its possible that ESO will establish itself as a 'niche' game in much the same way as Eve Online has, but before that can happen, it needs to stabilise its playerbase, and we won't know how that worked out for a few months yet, so until then even, never mind best, ESO has yet to establish itself as a successful game.image

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Hrimnir

    So basic TL:DR is:

    Solo focused story driven mmo runs out of content and isnt actually an mmo.

    Why is anyone still surprised at this.  Single player games existed for a reason.  To deliver story.  Multiplayer existed for a reason, for players to play against or with each other in some capacity.

    What do people want in place of story in these games? Secondly why does the existence of story undermine the ability to just not follow the story? ESO has all of Cyrodil to play in a dangerous environment where you're free game, you can experience PVP, PVE, or a combination of the two if you so prefer, all in one open world environment. There's also little in the way of Story questing there. Is it the realization that if people have something to do, they're going to do that rather than sit around in one area killing spawns all day long... Should we therefor get rid of that stuff to do, so we have nothing but spawn camping to do?

    BTW Multiplayer means you can do stuff together, including experience stories...

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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