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Star Citizen | Death of a Salesman | MMORPG

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Comments

  • ExcessionExcession Member RarePosts: 709
    This is a blog post. Some guys opinion. No evidence to back up many of the assertions. Same problem as most of the conspiracy theorists shitting on the game. 90% "I'll pull this 'fact' out of my ass" and make dogmatic statements using said bullshit, 10% actual facts. If it could be proven that CIG has no money left or won't be able to finish the game, I'd understand the outrage. If it could be proven that CIG is a toxic work environment, I'd understand the outrage. If it could be proven that CIG has misused backer money, I'd understand the outrage. Because there is zero proof of any of these things, this is just more tabloid bullshit, conspiracy theories and conjecture. People who read shit online and think that some basement-dwellers forum post is scientific, factual evidence in of itself, are pretty funny characters. Using the logic of most Star Citizen detractors, I could assassinate the author's character by asserting that he is a tranny living in his mom's basement. According to these forums, the author needs to disprove my statement. The onus of proof is on the author to show he is not guilty, rather than for me (the accuser) to show that he is guilty. So yeah, this blog post is just another joke that will no affect on anything, aside from riling up a few more irrational crazies on MMORPG.
    If he was a "tranny living in his moms basement", how would that "assassinate the author's character"?

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • ThourneThourne Member RarePosts: 757
    Excession said:
    This is a blog post. Some guys opinion. No evidence to back up many of the assertions. Same problem as most of the conspiracy theorists shitting on the game. 90% "I'll pull this 'fact' out of my ass" and make dogmatic statements using said bullshit, 10% actual facts. If it could be proven that CIG has no money left or won't be able to finish the game, I'd understand the outrage. If it could be proven that CIG is a toxic work environment, I'd understand the outrage. If it could be proven that CIG has misused backer money, I'd understand the outrage. Because there is zero proof of any of these things, this is just more tabloid bullshit, conspiracy theories and conjecture. People who read shit online and think that some basement-dwellers forum post is scientific, factual evidence in of itself, are pretty funny characters. Using the logic of most Star Citizen detractors, I could assassinate the author's character by asserting that he is a tranny living in his mom's basement. According to these forums, the author needs to disprove my statement. The onus of proof is on the author to show he is not guilty, rather than for me (the accuser) to show that he is guilty. So yeah, this blog post is just another joke that will no affect on anything, aside from riling up a few more irrational crazies on MMORPG.
    If he was a "tranny living in his moms basement", how would that "assassinate the author's character"?
    He chose his example extremely poorly I would agree. 
    His overall point though you likely understood.
    He would certainly do himself a favor editing that as it reeks of intolerance.
  • AnnaTSAnnaTS Member UncommonPosts: 600
    Thourne said:
    Roin said:
    AnnaTS said:

    When or if SC will be released are questions nobody can answer. how much money SC have is also something only they know.

    Now about the proof that SC is being mismanaged. Just look at their release schedule of features that still havent been implemented. Whos responsible for that? Backers? Media?

    Second hostile environment. You can argue how credible the sources are but the fact remains people are coming forward with some information about this.

    Saying there is no proof  is just like this:


    I agree emphatically they have missed their deadlines, does that mean that every piece of delayed software was a sign of mismanagement though? Since that would be nearly the entire software industry it is unlikely.

    Is there a hostile work place? I'm open to the idea but someone telling me they talked to people who said it is true is not the same as "Hi I'm Bob. I worked there. It's hostile. Check my credentials."

    So in short no, there is no proof. 
    I am not afraid of proof. I want proof. I want to make a fact based judgement.
    Read the article some people can't even fly their ships, yet they keep producing more, why not sort what ever the problem is so people can fly their ships.

    There has been a lot of advertising for a game that isn't finished, why not put the money into the game instead of advertising and get it finished. 
  • TalonsinTalonsin Member EpicPosts: 3,619
    Thourne said:
    No one rational has said there "can't" be problems but some of us like to make our judgments based on actual fact. 
    I'd love some facts to come our way. I really would.
    I wish someone would publicly go on the record with a statement, that could then be investigated and verified.
    I wish something shown at the upcoming convention would make us all go, "Well so much for the no game argument".
    I wish we had something tangible to make a solid judgement on but we only have speculation.
    What exactly are you expecting?  Do you honestly think an ex-employee is going to publicly speak out and then kill their chances of ever getting another job at a game studio?  Do you think Chris will come out and say "well, sorry we cant make the game"?

    Here is some evidence:
    1. They are way past the date Chris said the game would be launched
    2. We have no video of gameplay other than a few of the modules
    3. Several top people have walked away from the project
    4. Several ex-employees that were visually verified have spoken out about wrong doings at the company

    While this is purely circumstantial it is none the less a good indicator that something is wrong at CIG.  To expect Chris to admit to anything or acknowlege a problem or an employee to come out and shoot their career in the foot is asking too much and that wont happen even if everything that has been reported is true.  In todays corporate culture of CYA you wont ever see anything tangible.  The supporters of greedmonger said the same thing (show us something tangible) right up until the day James told everyone it was dead.

    At this point I believe what people are saying about what we will see at the upcoming convention.  Some demo footage of S24 (which is way overdue) and maybe some cutscenes and stuff thrown together at the last minute to make it appear there is more progress than there actually is.  I have decided to take a similar position to you, if I dont see something "tangible" from CIG at the convention, I will be asking for a refund. For me, something tangible is actual gameplay footage of the game that was promised and not just a demo of a new module.
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • ThourneThourne Member RarePosts: 757
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    When or if SC will 
    I agree emphatically they have missed their deadlines, does that mean that every piece of delayed software was a sign of mismanagement though? Since that would be nearly the entire software industry it is unlikely.

    Is there a hostile work place? I'm open to the idea but someone telling me they talked to people who said it is true is not the same as "Hi I'm Bob. I worked there. It's hostile. Check my credentials."

    So in short no, there is no proof. 
    I am not afraid of proof. I want proof. I want to make a fact based judgement.
    Read the article some people can't even fly their ships, yet they keep producing more, why not sort what ever the problem is so people can fly their ships.

    There has been a lot of advertising for a game that isn't finished, why not put the money into the game instead of advertising and get it finished. 

    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it. 

    The shows, magazine, etc that most refer to as advertising are paid for by the subscriptions people chose to carry. The subscribers money is supposed to be used for those things and not game development. They are subscribing specifically to have those things.
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    I won't comment on the quality of the articlr, as anyone has kept track of my posts in that big ole SC thread over on the game forums knows Red pretty much writes exactly how I feel about CIG and this project. Selling new ship designs whIle older sold ones still aren't even developed into functional models and delivered to buyers is.... Awful. It's a shady practice, regardless of the reasoning behind it. Restaurants don't try to sell you dessert before they even bring out your entree.

    image
  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496
    @salaciouscrumbs:

    Okay now. Lets go to a laboratory and use a "scientific experiment" with a double blind methodology to demonstrate a toxic environment in a company.

    dude please, you can believe or not The Escapist, DS, OP or any other source but there is not and maybe never will be an unified scientific method to determine the "level of toxicity in a company"

  • ThourneThourne Member RarePosts: 757
    I won't comment on the quality of the articlr, as anyone has kept track of my posts in that big ole SC thread over on the game forums knows Red pretty much writes exactly how I feel about CIG and this project. Selling new ship designs whIle older sold ones still aren't even developed into functional models and delivered to buyers is.... Awful. It's a shady practice, regardless of the reasoning behind it. Restaurants don't try to sell you dessert before they even bring out your entree.
    Actually sometimes restaurants do :)
    Sorry, just found that part personally comical do to recent dining experiences.

  • AnnaTSAnnaTS Member UncommonPosts: 600
    edited October 2015
    Thourne said:
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    When or if SC will 
    I agree emphatically they have missed their deadlines, does that mean that every piece of delayed software was a sign of mismanagement though? Since that would be nearly the entire software industry it is unlikely.

    Is there a hostile work place? I'm open to the idea but someone telling me they talked to people who said it is true is not the same as "Hi I'm Bob. I worked there. It's hostile. Check my credentials."

    So in short no, there is no proof. 
    I am not afraid of proof. I want proof. I want to make a fact based judgement.
    Read the article some people can't even fly their ships, yet they keep producing more, why not sort what ever the problem is so people can fly their ships.

    There has been a lot of advertising for a game that isn't finished, why not put the money into the game instead of advertising and get it finished. 

    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it. 

    The shows, magazine, etc that most refer to as advertising are paid for by the subscriptions people chose to carry. The subscribers money is supposed to be used for those things and not game development. They are subscribing specifically to have those things.
    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it.

    Like i said it's in the article, i am assuming you haven't read it.

    please don't tell me you haven't read it but decided to post here anyway. lol

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Talonsin said:
    Thourne said:
    No one rational has said there "can't" be problems but some of us like to make our judgments based on actual fact. 
    I'd love some facts to come our way. I really would.
    I wish someone would publicly go on the record with a statement, that could then be investigated and verified.
    I wish something shown at the upcoming convention would make us all go, "Well so much for the no game argument".
    I wish we had something tangible to make a solid judgement on but we only have speculation.
    What exactly are you expecting?  Do you honestly think an ex-employee is going to publicly speak out and then kill their chances of ever getting another job at a game studio?  Do you think Chris will come out and say "well, sorry we cant make the game"?

    Here is some evidence:
    1. They are way past the date Chris said the game would be launched
    2. We have no video of gameplay other than a few of the modules
    3. Several top people have walked away from the project
    4. Several ex-employees that were visually verified have spoken out about wrong doings at the company

    While this is purely circumstantial it is none the less a good indicator that something is wrong at CIG.  To expect Chris to admit to anything or acknowlege a problem or an employee to come out and shoot their career in the foot is asking too much and that wont happen even if everything that has been reported is true.  In todays corporate culture of CYA you wont ever see anything tangible.  The supporters of greedmonger said the same thing (show us something tangible) right up until the day James told everyone it was dead.

    At this point I believe what people are saying about what we will see at the upcoming convention.  Some demo footage of S24 (which is way overdue) and maybe some cutscenes and stuff thrown together at the last minute to make it appear there is more progress than there actually is.  I have decided to take a similar position to you, if I dont see something "tangible" from CIG at the convention, I will be asking for a refund. For me, something tangible is actual gameplay footage of the game that was promised and not just a demo of a new module.



    1) It's not WAY past the date they said it would be released. They only announced feature freeze earlier this year. The earliest date I saw quoted for the release of SC in the current state was 2016 which came from a SC Wiki (can't look it up right now), but it did have a source attached to it. 

    2) The game is a modular design so.......yeah...... you'll pretty much get playable modules because when all the modules are done, then you've got the whole game. 

    3) I can't disagree that a mass exodus of talent is a bad thing. Can't really say what it means, either, though. 

    4) Several ex-employees were visually verified? Who were they? I'd be interested in seeing the video. Just sayin'! Not even the supposed David Jennings letter has been taken responsibility for. Also, I'd be very interested in knowing the timings around when these people all decided to contact a single media source. Does that not seem like they colluded? Why does The Escapist have 9 verified sources and all other magazines in the Universe have zero? Why has nobody on Just a thought. I see 113 people on LinkedIn who USED to work for CIG (although it also says that 16 still do *scratch head*), so withstanding the oddities, you'd imagine that someone would come forward and actually take responsibility for corroborating these stories? Oh yeah, except once you've done that then you have to prove it still. See the difficult paradox? It works both ways, unfortunately. I'd imagine if this stuff is substantiated, in some way, there will, hopefully, be some investigation but if there are not any complaints on file with HR then I get the feeling that there would be no disciplinary action, as there shouldn't. We have these processes in place for a reason and if people choose NOT to use them then it's really not up to the court of public opinion to pass judgement. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • ThourneThourne Member RarePosts: 757
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    .
    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it.

    Like i said it's in the article, i am assuming you haven't read it.

    please don't tell me you haven't read it but decided to post here anyway. lol

    Are you refering to the Drake Caterpillar?
    That ship is listed as being in concept. 

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited October 2015
    Thourne said:
    I won't comment on the quality of the articlr, as anyone has kept track of my posts in that big ole SC thread over on the game forums knows Red pretty much writes exactly how I feel about CIG and this project. Selling new ship designs whIle older sold ones still aren't even developed into functional models and delivered to buyers is.... Awful. It's a shady practice, regardless of the reasoning behind it. Restaurants don't try to sell you dessert before they even bring out your entree.
    Actually sometimes restaurants do :)
    Sorry, just found that part personally comical do to recent dining experiences.

    I would advise avoiding those restaurants then, haha. 

    I've never been asked to buy a dessert before I was ready for the wait staff to take my dinner plate.  For obvious reasons, it seems a little silly unless the dinner price includes the dessert as a course.

    image
  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496
    edited October 2015
    CrazKanuk said:
    3) I can't disagree that a mass exodus of talent is a bad thing. Can't really say what it means, either, though.
    Hmmm maybe it means ...wait ...a bad thing?

    p.s. I mean seriously. People have all the dots aligned in a fcking line and they just cant draw it. There is no proof, I cant see it, nothing is wrong.


  • ThourneThourne Member RarePosts: 757
    Thourne said:
    I won't comment on the quality of the articlr, as anyone has kept track of my posts in that big ole SC thread over on the game forums knows Red pretty much writes exactly how I feel about CIG and this project. Selling new ship designs whIle older sold ones still aren't even developed into functional models and delivered to buyers is.... Awful. It's a shady practice, regardless of the reasoning behind it. Restaurants don't try to sell you dessert before they even bring out your entree.
    Actually sometimes restaurants do :)
    Sorry, just found that part personally comical do to recent dining experiences.

    I would advise avoiding those restaurants then, haha. 

    I've never been asked to buy a dessert before I was ready for the wait staff to take my dinner plate.  For obvious reasons, it seems a little silly unless the dinner price includes the dessert as a course.
    Short version: They make all their deserts fresh daily and only one of each cake, pie, etc. So they regularly inform people if one is almost gone when they seat you.
  • AnnaTSAnnaTS Member UncommonPosts: 600
    edited October 2015
    Thourne said:
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    .
    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it.

    Like i said it's in the article, i am assuming you haven't read it.

    please don't tell me you haven't read it but decided to post here anyway. lol

    Are you refering to the Drake Caterpillar?
    That ship is listed as being in concept. 

    Take it up with the person who wrote the article i didn't write it.

    They seem to be a fan of Star Citizen i doubt they want the game to fail just like a lot of others.
  • ThourneThourne Member RarePosts: 757
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    .
    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it.

    Like i said it's in the article, i am assuming you haven't read it.

    please don't tell me you haven't read it but decided to post here anyway. lol

    Are you refering to the Drake Caterpillar?
    That ship is listed as being in concept. 

    Take it up with the person who wrote the article i didn't write it.
    The person who wrote the article didn't ask me the question.
    You did.
    Of course you've edited your post now as well.
  • TsaboHavocTsaboHavoc Member UncommonPosts: 435
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    .
    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it.

    Like i said it's in the article, i am assuming you haven't read it.

    please don't tell me you haven't read it but decided to post here anyway. lol

    Are you refering to the Drake Caterpillar?
    That ship is listed as being in concept. 

    Take it up with the person who wrote the article i didn't write it.

    They seem to be a fan of Star Citizen i doubt they want the game to fail just like a lot of others.
     Where is ma shep!?
  • Red_ThomasRed_Thomas Member RarePosts: 666
    Thourne said:

    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it. 

    The shows, magazine, etc that most refer to as advertising are paid for by the subscriptions people chose to carry. The subscribers money is supposed to be used for those things and not game development. They are subscribing specifically to have those things.
    The best example is the Caterpillar: https://robertsspaceindustries.com/pledge/ships/drake-caterpillar/Caterpillar

    It was in the original campaign and one of the core ships, meaning you bought it as the sole ship in your package.  It's still not even in the hangar, but there are a lot of ships announced later that are in DFM already.  Yes, it's in development.  It's been in development for three years, though.  It's not fair to folks who bought it.

    But I would say that I agree with folks about the Escapist article.  Whether it's true or not is irrelevant.  Tips and unnamed sources are the tools you use to find problems, but they shouldn't be the foundation for the article.  They should at most be used as ancillary points to confirm what investigative research has turned up.

    That's why I've tried really hard to be fair and only use points that are fact for my piece.

    • Ships purchased in the original campaign are not available in DFM while new ones announced much more recently are.
    • There's been no significant release of content since DFM in what was supposed to be a modular development. (and btw, I personally saw the original timeline in Eric's office in Austin and had multiple conversations with him about where development was going and have spoken with Chris multiple times about it in the past.  They are insanely behind where they were supposed to be.)
    • Multiple people in leadership positions have left the company, and not to go to another project.  In fact, are there ANY original team leads left in CIG?  I think Ben and Skelton may be the only two from Austin left besides one who's now just consulting.
    • 300 employees means about a $35 million/year budget.  That tells us they've spent money at about the rate they've pulled it in.  Do we have ~$70-80 million worth of content available?  I don't think so, but that's just opinion.

    Disagree with me all you want, guys.  That's cool.  Unlike CR, I have no problem with folks thinking I'm wrong.  =)

    Just before you accuse me of making stuff up, take a look above.  Maybe I'm interpreting it wrong, but those are all true statements, and they seem to me to suggest problems.  Good businessmen look for problems and try to get them addressed.  They don't pretend they're not problems.

    Some of you keep saying you want facts, not innuendos...  well, those are facts.  Maybe it's not enough to convince you, which is fine.  Just don't ignore facts because it doesn't fit your modeled expectations.  That's where you get into trouble.
  • ExcessionExcession Member RarePosts: 709
    The fact that it is still in concept is the point.

    They have sold people concept's, and instead of creating them, just created more concept ships to sell.

    Sure, nobody was forced to buy them, and yes, people should have been aware of what they were buying, but how long are people expected to wait for their purchase to make it into their hangar before it is alright for them to be pissed off about it?

    A creative person is motivated by the desire to achieve, not the desire to beat others.

  • ThourneThourne Member RarePosts: 757
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    AnnaTS said:
    Thourne said:
    Roin said:
    AnnaTS said:

    .

    Are you refering to the Drake Caterpillar?
    That ship is listed as being in concept. 

    Take it up with the person who wrote the article i didn't write it.

    They seem to be a fan of Star Citizen i doubt they want the game to fail just like a lot of others.
     Where is ma shep!?
    Actually they directed a question to me then edited their post. I was simply answering them.
  • AnnaTSAnnaTS Member UncommonPosts: 600
    Thourne said:

    Although I may have missed something and would be happy to have a link to the contrary, I have been lead to believe the ships currently not working were listed as in development and not promised as functional at the time. There is lots to dig through on their site so as I said please give me a link if that is not true. I'll be happy to read it. 

    The shows, magazine, etc that most refer to as advertising are paid for by the subscriptions people chose to carry. The subscribers money is supposed to be used for those things and not game development. They are subscribing specifically to have those things.
    The best example is the Caterpillar: https://robertsspaceindustries.com/pledge/ships/drake-caterpillar/Caterpillar

    It was in the original campaign and one of the core ships, meaning you bought it as the sole ship in your package.  It's still not even in the hangar, but there are a lot of ships announced later that are in DFM already.  Yes, it's in development.  It's been in development for three years, though.  It's not fair to folks who bought it.

    But I would say that I agree with folks about the Escapist article.  Whether it's true or not is irrelevant.  Tips and unnamed sources are the tools you use to find problems, but they shouldn't be the foundation for the article.  They should at most be used as ancillary points to confirm what investigative research has turned up.

    That's why I've tried really hard to be fair and only use points that are fact for my piece.

    • Ships purchased in the original campaign are not available in DFM while new ones announced much more recently are.
    • There's been no significant release of content since DFM in what was supposed to be a modular development. (and btw, I personally saw the original timeline in Eric's office in Austin and had multiple conversations with him about where development was going and have spoken with Chris multiple times about it in the past.  They are insanely behind where they were supposed to be.)
    • Multiple people in leadership positions have left the company, and not to go to another project.  In fact, are there ANY original team leads left in CIG?  I think Ben and Skelton may be the only two from Austin left besides one who's now just consulting.
    • 300 employees means about a $35 million/year budget.  That tells us they've spent money at about the rate they've pulled it in.  Do we have ~$70-80 million worth of content available?  I don't think so, but that's just opinion.

    Disagree with me all you want, guys.  That's cool.  Unlike CR, I have no problem with folks thinking I'm wrong.  =)

    Just before you accuse me of making stuff up, take a look above.  Maybe I'm interpreting it wrong, but those are all true statements, and they seem to me to suggest problems.  Good businessmen look for problems and try to get them addressed.  They don't pretend they're not problems.

    Some of you keep saying you want facts, not innuendos...  well, those are facts.  Maybe it's not enough to convince you, which is fine.  Just don't ignore facts because it doesn't fit your modeled expectations.  That's where you get into trouble.
    Thanks for putting the effort in for making that post.
  • dsmartdsmart Member UncommonPosts: 386

    Game developers are just human beings who happen to make games for a living.
    If you want to hold us up to higher standards of conduct, then go ahead
    ...but don't be surprised if we don't uphold them.

  • eye_meye_m Member UncommonPosts: 3,317
    I'm just going to avoid this game, game company and anything to do with Derek Smart entirely.

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • ThourneThourne Member RarePosts: 757
    Thourne said:

    It was in the original campaign and one of the core ships, meaning you bought it as the sole ship in your package.  It's still not even in the hangar, but there are a lot of ships announced later that are in DFM already.  Yes, it's in development.  It's been in development for three years, though.  It's not fair to folks who bought it.

    But I would say that I agree with folks about the Escapist article.  Whether it's true or not is irrelevant.  Tips and unnamed sources are the tools you use to find problems, but they shouldn't be the foundation for the article.  They should at most be used as ancillary points to confirm what investigative research has turned up.

    That's why I've tried really hard to be fair and only use points that are fact for my piece.

    • Ships purchased in the original campaign are not available in DFM while new ones announced much more recently are.
    • There's been no significant release of content since DFM in what was supposed to be a modular development. (and btw, I personally saw the original timeline in Eric's office in Austin and had multiple conversations with him about where development was going and have spoken with Chris multiple times about it in the past.  They are insanely behind where they were supposed to be.)
    • Multiple people in leadership positions have left the company, and not to go to another project.  In fact, are there ANY original team leads left in CIG?  I think Ben and Skelton may be the only two from Austin left besides one who's now just consulting.
    • 300 employees means about a $35 million/year budget.  That tells us they've spent money at about the rate they've pulled it in.  Do we have ~$70-80 million worth of content available?  I don't think so, but that's just opinion.

    Disagree with me all you want, guys.  That's cool.  Unlike CR, I have no problem with folks thinking I'm wrong.  =)

    Just before you accuse me of making stuff up, take a look above.  Maybe I'm interpreting it wrong, but those are all true statements, and they seem to me to suggest problems.  Good businessmen look for problems and try to get them addressed.  They don't pretend they're not problems.

    Some of you keep saying you want facts, not innuendos...  well, those are facts.  Maybe it's not enough to convince you, which is fine.  Just don't ignore facts because it doesn't fit your modeled expectations.  That's where you get into trouble.
    Thanks for the post.
    Figured it was the Caterpillar.
    I absolutely agree that either they should get the ship finished or at least offer an explanation of the issue if one is preventing such.
  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496
    dsmart said:
    Here it comes another self promotion. =)
    Let me be frank with you : you dont have a stellar history in this area. Am I wrong? Pass.
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