I have one simple question separate from everything else: when are they going to / planning to release the game in completed form?
I don't need excuses as to why not, and I don't need plans, and visions, and the release of 20 new ships....
When will the game be released?
(And with all the BS and press stuff, I have not seen an answer...)
Chris said he will not make a statement on release dates. You can see that towards the end of the video. So basically: "When it's ready"
It's funny that the post right above yours says the exact opposite.
"The single player game is out next year and the multiplayer hopefully the following year.
(from what i read, which has been said like 500 times already)" - Herase
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
" No Drama Please " If you can not saying anything positive then do not post on there froums.
Do not join a conversation and/or debate if you can't handle criticism.
This is a kind advice and no offense.
Wheres the debate? This is just people taking what a woman said out of context, then laugh and jeering. She's already been called a f'ing idiot by someone.
It's just people taking the piss out of her, nothing more, nothing less.
You missed the first part that also says conversation. We are not taking anything out of context, we are listening/reading what she said and interpreting it as we understand it. If you don't like the conclusions some of us come to then you need thicker skin.
I said in my opinion she sounds like a f'ing idiot. You make a comment that I think sounds extremely stupid I will tell you so.
" No Drama Please " If you can not saying anything positive then do not post on there froums.
Do not join a conversation and/or debate if you can't handle criticism.
This is a kind advice and no offense.
Wheres the debate? This is just people taking what a woman said out of context, then laugh and jeering. She's already been called a f'ing idiot by someone.
It's just people taking the piss out of her, nothing more, nothing less.
Yeah, we need more context, you guys only provided a link to an article with a paragraph long quote from her and a video of the speech.
I said in my opinion she sounds like a f'ing idiot. You make a comment that I think sounds extremely stupid I will tell you so.
[mod edit]
Not really. You can be the smartest or most skilled person in the world and you can still say or do stupid things. If you happen to do it while talking to me then I will call you on it just like I expect others to do the same when I screw up or have a brain fart.
[mod edit]
Also I thought it was the backers who spread the word and were responsible for the success of the crowdfunding campaign?
I said in my opinion she sounds like a f'ing idiot. You make a comment that I think sounds extremely stupid I will tell you so.
[mod edit]
I cant be assed to find it (you post a lot...), but I am fairly sure you made the "masterminded a successful xx M$ crowdfunding campaign" argument for the laywer part of the founder team when someone thought it was questioning what he was bringing this project. Can't play that argument for every non CR founder...
I cant be assed to find it (you post a lot...), but I am fairly sure you made the "masterminded a successful xx M$ crowdfunding campaign" argument for the laywer part of the founder team when someone thought it was questioning what he was bringing this project. Can't play that argument for every non CR founder...
Also I thought it was the backers who spread the word and were responsible for the success of the crowdfunding campaign?
It is correct that the backers are responsible for the success of the crowdfunding campaign.
However, someone had the idea to continue the crowdfunding campaign beyond the initial Kickstarter campaign. That brought the funding level from 6 to 93 M$ and made it possible to reach world record levels in crowdfunding. THAT is what i call "masterminding a successful crowdfunding campaign". One does not have to agree with that idea, does not have to like it .... but one thing is sure ... it was and still is a successful marketing idea.
Now ... let me see ... in 2012 with the 7 employees of CIG .... who was the only one in marketing ? Ah yes ... Sandi Gardiner.
Also I thought it was the backers who spread the word and were responsible for the success of the crowdfunding campaign?
It is correct that the backers are responsible for the success of the crowdfunding campaign.
However, someone had the idea to continue the crowdfunding campaign beyond the initial Kickstarter campaign. That brought the funding level from 6 to 93 M$ and made it possible to reach world record levels in crowdfunding. THAT is what i call "masterminding a successful crowdfunding campaign". One does not have to agree with that idea, does not have to like it .... but one thing is sure ... it was and still is a successful marketing idea.
Now ... let me see ... in 2012 with the 7 employees of CIG .... who was the only one in marketing ? Ah yes ... Sandi Gardiner.
[mod edit]
Well if I were in her place I probably would have raised 93 million by now as well since you don't need to be in marketing to say "let's continue to raise money via our own website."
Hell I was doing it 18 years ago when a retreat centre I worked at asked me to make a website and I put in a "donate" button on the front page. They took donations from people in person when they stayed there and they donated when they visited the website.
Comparing SC to Star Wars or Star Trek in regards to why it should be considered a religion is a huge train wreck of an analogy. Neither Star Wars nor Star Trek have been accused of scamming thousands of people financially, employee harassment or outlandish spending of company resources. If you want to compare SC to a religion, you might have better luck with Scientology.
What the hell are you talking about? George Lucas has had his fair share of people claiming he's an asshole. Go ahead and google it. Shoot, right here Terrance Stamp says "I didn't feel he was a director of actors, he was more interested in stuff and effects."
As far as scamming people, financially, I can tell you right now that I have spent more money on Star Wars films, film re-releases, and digitally-perfected film re-releases than what I have, or ever would, on SC. Not to mention the countless action figures. I mean it obviously wasn't good enough that we had nearly 100 figures, but we also needed multiple VERSIONS of them, too. Call it what you like, but it really isn't any different from SC. It's capitalizing on a successful brand. That's all! It's no more or less evil than any other product. In the grand scheme of things, you've got a very small window in which to sell your product and any company with the same opportunity to capitalize on a popular brand would do exactly the same. I can not think of a single company who ever said they were going to turn down money.
Again, your money invested in Star Wars products yielded an end result. Anyone currently invested in Star Citizen has absolutely nothing to show for it, so there is a difference. It's one thing to capitalize on a popular IP, but it's entirely different to capitalize on a vision lead by a self proclaimed prophet and his secret mistress. Yes, I definitely enjoyed that part where she effortlessly joked about her marriage to Chris, as if they hadn't been hiding that fact, thus lying about it, since it was revealed so very long ago. As far as I know, nothing has come to light about the employee harassment or racial discrimination charges either. So let's not be political about the issues at hand by sweeping it under the rug with a dog and pony show.
Sure, as is the case for every other crowdfunding project on the market. Whether you're willing to accept it or not, this model is showing to be viable. That doesn't mean you have to like it, but it's completely viable. Also, I am buying something tangible, it's just not made yet. There are, actually, plenty of on-demand services which create products customized for you which don't actually have any precedent for what I've requested (like a customized bobblehead of ME!!), yet they'll gladly take my money and deliver the product to me. Whether or not I'll like it or not is secondary. It's really a question of risk/reward. Regardless whether it ships or not, they have executed the most successful crowd-funding campaign ever and will either show that they are going to deliver, or will go down in annals as the most infamous project in history.
Also, I don't know what you're talking about sweeping stuff under the rug. I'm not sure which country you live in, but in Murica people are innocent until proven guilty. I'm really sorry if that doesn't align with your argument, but that's just how it is. Done worry your pretty little head about it, though. I'm sure that we're certain to have some Bill Cosby-esque confessions soon enough. You know, from real people who aren't fictitious.
Well if I were in her place I probably would have raised 93 million by now as well since you don't need to be in marketing to say "let's continue to raise money via our own website."
Hell I was doing it 18 years ago when a retreat centre I worked at asked me to make a website and I put in a "donate" button on the front page. They took donations from people in person when they stayed there and they donated when they visited the website.
lmao, ok, you go ahead and create a kickstarter and get people to spread the word and see how easy it is. I will personally give you $1000 if you are able to raise 1% of what they've raised.
This might be the most ignorant statement I've heard here....possibly ever. It really is. There will be a lot of coat-tail riding, but to raise like 15 times more than any other crowd-funded game ever is not trivial. Also, if this was simply word-of-mouth, the KS campaign would have been much more successful. As it stands, SC sits just inside the top 15 most funded video games on Kickstarter, which means that well over 90% of their funding has come from their independent crowd-funding initiatives. Again, it's not trivial. It's also not one person.
all this time I've been searching for answers and it turns out a video game is my purpose in life. im glad I found this article otherwise I might have wasted the rest of my life just looking for purpose. where can I sign up?
[mod edit]
Yeah, I really didn't get that at all from the article. In the context of the author's phrasing, it appears as though she is emphatically speaking about Star Citizen:
The first paragraph is about Sandi's tenure as marketing director, the fundraising effort, the emotional rollercoaster it has been, and the setting of CitizenCon 2015.
The full quote from the second paragraph is:
"'It really makes my heart and soul and spirit very happy to know that I’m doing something that means so much to so many people,' she says. 'Star Citizen is and always will be more than a triple-A game; so much more. Star Citizen speaks to the pure essence of humanity and the purpose of human beings, and I firmly believe that this is why there are so many passionate people on both sides of the fence.'"
Nowhere in the article does it mention humankind's desire to actually explore space; the article is about PC gaming in general and Star Citizen in particular, start to finish.
Your interpretation would be a much more sane outlook, though. Hopefully, that's what she meant? As I interpreted it, that quote jumped out at me as having startling hubris (although it's important to remember this is a conference for Star Citizen fans), and it's possible the author didn't provide necessary context for the "more than a triple-A game" and "pure essence of humanity and the purpose of human beings" quotes.
Take from it what you will.
Post edited by Amana on
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
Wheres the debate? This is just people taking what a woman said out of context, then laugh and jeering. She's already been called a f'ing idiot by someone.
It's just people taking the piss out of her, nothing more, nothing less.
Context? What context? There is no context for this statement. That's the problem with it. What exactly did she say? Nothing. Her statement was created to generate an emotional response with nothing substantial behind it.
You walk away feeling like "Wow!" but what did she say about the game?
Well if I were in her place I probably would have raised 93 million by now as well since you don't need to be in marketing to say "let's continue to raise money via our own website."
Hell I was doing it 18 years ago when a retreat centre I worked at asked me to make a website and I put in a "donate" button on the front page. They took donations from people in person when they stayed there and they donated when they visited the website.
lmao, ok, you go ahead and create a kickstarter and get people to spread the word and see how easy it is. I will personally give you $1000 if you are able to raise 1% of what they've raised.
This might be the most ignorant statement I've heard here....possibly ever. It really is. There will be a lot of coat-tail riding, but to raise like 15 times more than any other crowd-funded game ever is not trivial. Also, if this was simply word-of-mouth, the KS campaign would have been much more successful. As it stands, SC sits just inside the top 15 most funded video games on Kickstarter, which means that well over 90% of their funding has come from their independent crowd-funding initiatives. Again, it's not trivial. It's also not one person.
Well the mods dropped the edit hammer on alot of posts so what I was replying to isnt there anymore so this could be not word for word.
It was originally posted that Sandi is a marketing genius because SC has raised 93 million crowdfunded dollars due to her marketing campaign. Its not her marketing campaign since it has been stated multiple times by SC fans that they (the fans) are doing the marketing for the game. Sandi isn't some visionary for coming up with the bright idea to keep raising money on a personal website since its been done before by amateurs and professionals.
The reason SC has raised 93 million dollars so far is because Chris Roberts is attached to it. I give credit where credit is due and he is a very creative man when it comes to gaming (my issues with him come from other areas) but to laud Sandi as some marketing genius is a ignorant statement. The KS campaign went 4 times over what they were asking for so I would say it was successful. From there the fans and the hype machine took over, with some help from Chris Roberts, who in my opinion could convince nuns to buy condoms, and it snowballed from there.
You want me to try and create a kickstarter and raise at least 1% of what they have? No thanks since I dont make video games and even if I did my name wouldn't be as well known (if at all) by gamers. I'll throw one back right at you though. If Sandi is so good then go convince her to market for Derek Smart's LoD game and see how well that turns out.
This free money campaign has been amazing to follow. It is an incredible example of effective marketing. I tried to find a page that would best explain some of the masterpieces at play here, and this page seems to cover most of them.
Mind you, I'm not commenting at all on if it will release, how it will release, or anything regarding development itself. My interest has primarily been in the marketing and so far, they've knocked it out of the ballpark.
Sandi Gardiner, VP of Marketing, is clearly doing a poor job. Nepotism!
This free money campaign has been amazing to follow. It is an incredible example of effective marketing. I tried to find a page that would best explain some of the masterpieces at play here, and this page seems to cover most of them.
Mind you, I'm not commenting at all on if it will release, how it will release, or anything regarding development itself. My interest has primarily been in the marketing and so far, they've knocked it out of the ballpark.
Sandi Gardiner, VP of Marketing, is clearly doing a poor job. Nepotism!
There are a lot of things I that don't look right to me with this project. This is not one of them. Hire family all day if they can do the job.
I remember history a little differently than you. I remember the initial postings being charges of nepotism and in defense it was stated that Sandi was behind the marketing campaign and that she had earned her position.
I remember history a little differently than you. I remember the initial postings being charges of nepotism and in defense it was stated that Sandi was behind the marketing campaign and that she had earned her position.
My mind is crappy at times so if that's the case then perhaps it has some truth to it. I am basing all of this on the comments by the SC supporters saying that they are the ones marketing. I still stand behind my remark though that it doesnt take a genius to suggest crowdfunding on a personal website.
This free money campaign has been amazing to follow. It is an incredible example of effective marketing. I tried to find a page that would best explain some of the masterpieces at play here, and this page seems to cover most of them.
Mind you, I'm not commenting at all on if it will release, how it will release, or anything regarding development itself. My interest has primarily been in the marketing and so far, they've knocked it out of the ballpark.
Sandi Gardiner, VP of Marketing, is clearly doing a poor job. Nepotism!
There are a lot of things I that don't look right to me with this project. This is not one of them. Hire family all day if they can do the job.
Well, I definitely agree here. Their targeted graphical level is EXTREMELY HIGH for a MMO, for example. Having a lot of characters moving on screen with that level of graphics will require a beefy system. Then again, that doesn't mean that they're not planning on having lower-end graphics settings.
Also, I completely agree with the argument that they're selling concepts of ships that aren't even in the game (as far as we know).
However, I absolutely do not agree with demands to release financial information. There's a lot of valid reasons why not.
I remember history a little differently than you. I remember the initial postings being charges of nepotism and in defense it was stated that Sandi was behind the marketing campaign and that she had earned her position.
My mind is crappy at times so if that's the case then perhaps it has some truth to it. I am basing all of this on the comments by the SC supporters saying that they are the ones marketing. I still stand behind my remark though that it doesnt take a genius to suggest crowdfunding on a personal website.
I think the idea was obvious, and it was probably conscience that prevented other crowd-funding games from using it... i.e. they had received the funding for their various goals, therefore they should produce the promised game before begging for more. I find the SC campaign uncomfortable to say the least. The idea of offering more and more promises for money without delivering on the earlier ones first, or on using backers resources to create more items to sell, rather than spending it on game development... I find it disturbing that so many people are willing to defend these practices.
As others have said, without hyperbole, this game does have some of the hallmarks of a cult, including the manner in which it extracts money from its followers. To be fair, that does take marketing aptitude.
The idea of offering more and more promises for money without delivering on the earlier ones first
Fun Fact: Star Citizen by itself was a stretch goal. Yes, the whole PU thing? Stretch goal. Early one, hit immediately, but nevertheless. The whole FPS thing? Early stretch goal, hit 2-3 weeks in.
The 2 million base game was a very bare bones single player campaign called Squadron 42.
Which is coming out with fantastically bigger scale than ever hoped for.
BONUS: People get much more than that for the exact same amount of money they donated.
But hey, that´s just me being a glass half full guy, I know, that´s out of fashion. So I´ll just say it EVERYTHING IS DOOOOOOOOOOOOOOOOOOOOOMED ! :chuffed:
The idea of offering more and more promises for money without delivering on the earlier ones first
Fun Fact: Star Citizen by itself was a stretch goal. Yes, the whole PU thing? Stretch goal. Early one, hit immediately, but nevertheless. The whole FPS thing? Early stretch goal, hit 2-3 weeks in.
The 2 million base game was a very bare bones single player campaign called Squadron 42.
Which is coming out with fantastically bigger scale than ever hoped for.
BONUS: People get much more than that for the exact same amount of money they donated.
But hey, that´s just me being a glass half full guy, I know, that´s out of fashion. So I´ll just say it EVERYTHING IS DOOOOOOOOOOOOOOOOOOOOOMED ! :chuffed:
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
I remember history a little differently than you. I remember the initial postings being charges of nepotism and in defense it was stated that Sandi was behind the marketing campaign and that she had earned her position.
My mind is crappy at times so if that's the case then perhaps it has some truth to it. I am basing all of this on the comments by the SC supporters saying that they are the ones marketing. I still stand behind my remark though that it doesnt take a genius to suggest crowdfunding on a personal website.
I think the idea was obvious, and it was probably conscience that prevented other crowd-funding games from using it... i.e. they had received the funding for their various goals, therefore they should produce the promised game before begging for more. I find the SC campaign uncomfortable to say the least. The idea of offering more and more promises for money without delivering on the earlier ones first, or on using backers resources to create more items to sell, rather than spending it on game development... I find it disturbing that so many people are willing to defend these practices.
As others have said, without hyperbole, this game does have some of the hallmarks of a cult, including the manner in which it extracts money from its followers. To be fair, that does take marketing aptitude.
I don't know why conscience would factor into it. Aren't all F2P games nothing but filthy P2W whores?
There are actually plenty of games which implement these types of campaigns after all is said and done. Pathfinder Online was one (and actually asked you for a subscription), same goes for Pantheon. Shroud of the Avatar migrated from a KS campaign over to Early Access where they seem to remain, now collecting funds for the past couple years. Landmark is a great example of a publisher-driven campaign which went sour. They've even admitted to moving people OFF development of the game, and they're still selling it.
I cannot disagree with you that I would have liked to see some focus, but I do have to admit that the, seemingly, modular design actually allowed them to deliver Arena Commander relatively quickly and seems to have allowed them to make positive progress without strict dependencies, which could lead to other delays.
The community is the one who drove the scope of the game, really, not CR. Here's the reality of the situation, let's say that I was going to give you $10,000 to buy your favourite car, that's a pretty restricted budget, but I'm sure you'll find something nice. Now, if 100 people came along and said they'd also chip in the same, then all of a sudden, you can build the car you've always dreamed of, probably custom, with your own freakin' hood ornament, custom paint job, stereo, etc., etc. All you have to do is take them for a ride in it when it's done. Would you take it? I mean it means more responsibility, but if it's all I've ever dreamed about doing, then I'd probably take the chance.
As far as the cult thing goes, I would say SC has all the same characteristics as any popular game. Skyrim, ES in general, GTA, Fallout, Minecraft, gawd WoW! The main difference is that they've managed to create their community having not delivered anything, let alone a quality product (yes, even you Bethesda, bugs and all). So, yeah, from a marketing standpoint, it's pretty impressive. Also, I'd really be interested to see some numbers, but I would venture to guess that SC has sold more pre-orders (like 1 million) than any other Wing Commander game in history.
Comparing SC to Star Wars or Star Trek in regards to why it should be considered a religion is a huge train wreck of an analogy. Neither Star Wars nor Star Trek have been accused of scamming thousands of people financially, employee harassment or outlandish spending of company resources. If you want to compare SC to a religion, you might have better luck with Scientology.
Not only that. Star Wars and Star Trek developed their cult status legitimately, organically, over time, AFTER the fans had experienced what had been produced.
SC has produced nothing other than tech demos and one hell of a marketing campaign revealing just how far whales are willing to go for something that has some future delivery date.
There is an illness in the gaming fan base... people putting way too much faith in hype and opening their wallets to give their discretionary (one hopes) funds to anyone with a good line that hits the right note with the usual buzz phrases like "it's a world, not a game!" "sandbox" etc.
SC is by no means the only one cashing in on the pollyannish gamer mindset, but they are the biggest by a wide margin.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
As far as the cult thing goes, I would say SC has all the same characteristics as any popular game. Skyrim, ES in general, GTA, Fallout, Minecraft, gawd WoW! The main difference is that they've managed to create their community having not delivered anything, let alone a quality product (yes, even you Bethesda, bugs and all).
Snipped most as I agreed with it. The difference you identify here is exactly why it is akin to a cult, they are asking you to believe in something that doesn't exist.
Comments
It's funny that the post right above yours says the exact opposite.
"The single player game is out next year and the multiplayer hopefully the following year.
(from what i read, which has been said like 500 times already)" - Herase
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I said in my opinion she sounds like a f'ing idiot. You make a comment that I think sounds extremely stupid I will tell you so.
Have fun.
[mod edit]
Also I thought it was the backers who spread the word and were responsible for the success of the crowdfunding campaign?
Have fun
However, someone had the idea to continue the crowdfunding campaign beyond the initial Kickstarter campaign. That brought the funding level from 6 to 93 M$ and made it possible to reach world record levels in crowdfunding. THAT is what i call "masterminding a successful crowdfunding campaign". One does not have to agree with that idea, does not have to like it .... but one thing is sure ... it was and still is a successful marketing idea.
Now ... let me see ... in 2012 with the 7 employees of CIG .... who was the only one in marketing ?
Ah yes ... Sandi Gardiner.
[mod edit]
Hell I was doing it 18 years ago when a retreat centre I worked at asked me to make a website and I put in a "donate" button on the front page. They took donations from people in person when they stayed there and they donated when they visited the website.
Sure, as is the case for every other crowdfunding project on the market. Whether you're willing to accept it or not, this model is showing to be viable. That doesn't mean you have to like it, but it's completely viable. Also, I am buying something tangible, it's just not made yet. There are, actually, plenty of on-demand services which create products customized for you which don't actually have any precedent for what I've requested (like a customized bobblehead of ME!!), yet they'll gladly take my money and deliver the product to me. Whether or not I'll like it or not is secondary. It's really a question of risk/reward. Regardless whether it ships or not, they have executed the most successful crowd-funding campaign ever and will either show that they are going to deliver, or will go down in annals as the most infamous project in history.
Also, I don't know what you're talking about sweeping stuff under the rug. I'm not sure which country you live in, but in Murica people are innocent until proven guilty. I'm really sorry if that doesn't align with your argument, but that's just how it is. Done worry your pretty little head about it, though. I'm sure that we're certain to have some Bill Cosby-esque confessions soon enough. You know, from real people who aren't fictitious.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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lmao, ok, you go ahead and create a kickstarter and get people to spread the word and see how easy it is. I will personally give you $1000 if you are able to raise 1% of what they've raised.
This might be the most ignorant statement I've heard here....possibly ever. It really is. There will be a lot of coat-tail riding, but to raise like 15 times more than any other crowd-funded game ever is not trivial. Also, if this was simply word-of-mouth, the KS campaign would have been much more successful. As it stands, SC sits just inside the top 15 most funded video games on Kickstarter, which means that well over 90% of their funding has come from their independent crowd-funding initiatives. Again, it's not trivial. It's also not one person.
Crazkanuk
----------------
Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
----------------
The first paragraph is about Sandi's tenure as marketing director, the fundraising effort, the emotional rollercoaster it has been, and the setting of CitizenCon 2015.
The full quote from the second paragraph is:
"'It really makes my heart and soul and spirit very happy to know that I’m doing something that means so much to so many people,' she says. 'Star Citizen is and always will be more than a triple-A game; so much more. Star Citizen speaks to the pure essence of humanity and the purpose of human beings, and I firmly believe that this is why there are so many passionate people on both sides of the fence.'"
Nowhere in the article does it mention humankind's desire to actually explore space; the article is about PC gaming in general and Star Citizen in particular, start to finish.
Your interpretation would be a much more sane outlook, though. Hopefully, that's what she meant? As I interpreted it, that quote jumped out at me as having startling hubris (although it's important to remember this is a conference for Star Citizen fans), and it's possible the author didn't provide necessary context for the "more than a triple-A game" and "pure essence of humanity and the purpose of human beings" quotes.
Take from it what you will.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
You walk away feeling like "Wow!" but what did she say about the game?
Well the mods dropped the edit hammer on alot of posts so what I was replying to isnt there anymore so this could be not word for word.
You want me to try and create a kickstarter and raise at least 1% of what they have? No thanks since I dont make video games and even if I did my name wouldn't be as well known (if at all) by gamers. I'll throw one back right at you though. If Sandi is so good then go convince her to market for Derek Smart's LoD game and see how well that turns out.
I remember history a little differently than you. I remember the initial postings being charges of nepotism and in defense it was stated that Sandi was behind the marketing campaign and that she had earned her position.
"Be water my friend" - Bruce Lee
Also, I completely agree with the argument that they're selling concepts of ships that aren't even in the game (as far as we know).
However, I absolutely do not agree with demands to release financial information. There's a lot of valid reasons why not.
As others have said, without hyperbole, this game does have some of the hallmarks of a cult, including the manner in which it extracts money from its followers. To be fair, that does take marketing aptitude.
this is about the article
Fun Fact:
Star Citizen by itself was a stretch goal. Yes, the whole PU thing? Stretch goal. Early one, hit immediately, but nevertheless. The whole FPS thing? Early stretch goal, hit 2-3 weeks in.
The 2 million base game was a very bare bones single player campaign called Squadron 42.
Which is coming out with fantastically bigger scale than ever hoped for.
BONUS: People get much more than that for the exact same amount of money they donated.
But hey, that´s just me being a glass half full guy, I know, that´s out of fashion. So I´ll just say it
EVERYTHING IS DOOOOOOOOOOOOOOOOOOOOOMED ! :chuffed:
Here are the quotes from the CitizenCon:
Chris Roberts: "I don't want to give you dates. Everyone gives me shit for giving you dates", "soon"
Chris Roberts: "In the near future"
PS: The [mod edit] on these forums is [mode edit]. I have never seen a forum that was [mod edit] like this one.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
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I don't know why conscience would factor into it. Aren't all F2P games nothing but filthy P2W whores?
There are actually plenty of games which implement these types of campaigns after all is said and done. Pathfinder Online was one (and actually asked you for a subscription), same goes for Pantheon. Shroud of the Avatar migrated from a KS campaign over to Early Access where they seem to remain, now collecting funds for the past couple years. Landmark is a great example of a publisher-driven campaign which went sour. They've even admitted to moving people OFF development of the game, and they're still selling it.
I cannot disagree with you that I would have liked to see some focus, but I do have to admit that the, seemingly, modular design actually allowed them to deliver Arena Commander relatively quickly and seems to have allowed them to make positive progress without strict dependencies, which could lead to other delays.
The community is the one who drove the scope of the game, really, not CR. Here's the reality of the situation, let's say that I was going to give you $10,000 to buy your favourite car, that's a pretty restricted budget, but I'm sure you'll find something nice. Now, if 100 people came along and said they'd also chip in the same, then all of a sudden, you can build the car you've always dreamed of, probably custom, with your own freakin' hood ornament, custom paint job, stereo, etc., etc. All you have to do is take them for a ride in it when it's done. Would you take it? I mean it means more responsibility, but if it's all I've ever dreamed about doing, then I'd probably take the chance.
As far as the cult thing goes, I would say SC has all the same characteristics as any popular game. Skyrim, ES in general, GTA, Fallout, Minecraft, gawd WoW! The main difference is that they've managed to create their community having not delivered anything, let alone a quality product (yes, even you Bethesda, bugs and all). So, yeah, from a marketing standpoint, it's pretty impressive. Also, I'd really be interested to see some numbers, but I would venture to guess that SC has sold more pre-orders (like 1 million) than any other Wing Commander game in history.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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SC has produced nothing other than tech demos and one hell of a marketing campaign revealing just how far whales are willing to go for something that has some future delivery date.
There is an illness in the gaming fan base... people putting way too much faith in hype and opening their wallets to give their discretionary (one hopes) funds to anyone with a good line that hits the right note with the usual buzz phrases like "it's a world, not a game!" "sandbox" etc.
SC is by no means the only one cashing in on the pollyannish gamer mindset, but they are the biggest by a wide margin.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED