I did not state not imply all is well and good. Nor did i imply anything about the goal of playing games. The fact remains that in a free to play game you choose how much you spend. Whether it is nothing or $2000.
Back in the days games came with box price + 30 days free to play, which was sufficient for the players to choose if they want to continue paying a sub for that product or not. Now games like WOW adapted different tactics like unlimited free to play trials.
Finally, in a sub based game after the initial trial period you have that same choice how much you are going to spend, but instead of being nothing to $2000 it will be nothing to $25.
I did not state not imply all is well and good. Nor did i imply anything about the goal of playing games. The fact remains that in a free to play game you choose how much you spend. Whether it is nothing or $2000.
Back in the days games came with box price + 30 days free to play, which was sufficient for the players to choose if they want to continue paying a sub for that product or not. Now games like WOW adapted different tactics like unlimited free to play trials.
Finally, in a sub based game after the initial trial period you have that same choice how much you are going to spend, but instead of being nothing to $2000 it will be nothing to $25.
Yeah, but if you pay nothing, you don't get to play the game, so it's not quite the same value as F2P.
Cool! Too bad you don't trust me. So when do I get to start running the place?
I've got my bachelor of applied technology so you can trust me more. Although mine is in biotechnology so instead of taking your money I will just fuck with every living cell in your body :awesome:
Clearly if you payed attention and you actually earned that MBA, you would be taking money while fucking with every living cell in my body. See why he does not trust you MBA types . No only do you mess with my cells, I also end up paying you do to so!
@Tasslehoff35, if you actually could read what I wrote, you would see that my fact relates on the sentence that "most of us would gladly pay good price for something we see ourselves spend most of our time in our lives" and if you are not in the most category...then you have a lot of gaming to do before you see what you are getting vs what you could be getting.
The genre has not passed me by because I've been part of it and adapted to it. I'll be always a gamer and no one will take that away from me. If they don't/need my money then good for all of these producers that failed to take a cent from me in the last 6-7 years....from what they choose to invest in.
THE FACT IS I came as the WINNER I always am because my wallet is fatter than ever while also being more happy for not spending in these P2W cash shops than actually spending and these producers would be out of jobs today (in this sector at least) or delivering something with far superior quality if most has same spending principles as I.
I did my part and I'm proud of my decisions and the genre has not passed me, it simply has not did it job well, which is to present me with a product I would be inclined to open my wallet for...after all, all these cash shops clearly show CASH is something they are very interesting in. Sadly, rather than with actual quality product, they prey on different type of audience, one that's more inclined to spend on whatever its presented to them. I too was this audience in my early childhood years and I was ripped hard, spending more than anyone else...
My veteran experience how has its merits and rewards.
Here we go off into that alternate universe...we've gone through this the mmorpgs with a sub model are NOT p2w stop lying.
See you write this upbeat Kumbaya too long to read post that is exactly the opposite of the truth. Every other day you create a post about how the genre needs to change because YOU are not happy with any game. You claim quality is down, they prey on people when the facts are more people are playing video games then ever before.
If you were a "WINNER" you wouldn't create a new thread every other day about how sad you are about the current state of the genre.
Its clear they don't need, want, care, give a damn about you not spending a dime on a video game in 7 years.
Now only if you paid MMORPG per identical thread you create about how unhappy you are they would be rich (who knows maybe you do).
It's like giving more money to the Detroit school system and expecting anything different. Do you really trust game devs (in general) to deliver more if you throw more money at them???
Yes. It is the MBAs I don't trust. Too bad they usually run the place.
Cool! Too bad you don't trust me. So when do I get to start running the place?
Pretty funny. Lynn University is 10 minutes from my house
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Pretty funny. Lynn University is 10 minutes from my house
I live just off SW18th and Military
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
For $25/month, that game's code had better be made of ice cream and strippers.
Really, think about it, $25.00 a month is such a small amount of money.
Heck, my monthly EVE bill breaks down to about $60 a month, but only because I pay for annual subs
Lets not talk about the cost of a membership to a decent country club
Dude, on average I spend less than $25/month on games period and still have more games than I have time to play said games. (And that isn't for lack of money to spend. I could afford it).
No one game can justify $25/month in mandatory subscription costs. We have yet to see anything of that quality in the general gaming market, much less the MMO market. So I repeat my statement. That game better come with icecream and strippers. And while it's at it, it had best do my taxes for me too; maybe then I'd have more time to get my money's worth on the subscription.
For $25/month, that game's code had better be made of ice cream and strippers.
Really, think about it, $25.00 a month is such a small amount of money.
Heck, my monthly EVE bill breaks down to about $60 a month, but only because I pay for annual subs
Lets not talk about the cost of a membership to a decent country club
Dude, on average I spend less than $25/month on games period and still have more games than I have time to play said games. (And that isn't for lack of money to spend. I could afford it).
No one game can justify $25/month in mandatory subscription costs. We have yet to see anything of that quality in the general gaming market, much less the MMO market. So I repeat my statement. That game better come with icecream and strippers. And while it's at it, it had best do my taxes for me too; maybe then I'd have more time to get my money's worth on the subscription.
My thoughts as well... I can't see much they could do that would make a game worth 25 a month.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Honestly, if the price point were higher, you'd have less interest in playing it. It's the fact that it has a low price point of entry that gets you to suffer through it because, get this, it's better than watching paint dry.
If they launched a DX11 version of the original EQ , through Velious expansion , with live GM's to ban idiots on the spot if any showed up , I'd gladly pay 50 a month.
I am at a point in life where my time is worth the money I have to pay for better things that I enjoy. I take the family to pricier restaurants now so I don't have to deal with the loud and crowded ones I once would have gone to. I have a better experience as a result.
I pay for better and more comfortable seats at a stadium to watch a football game with my son than I once did because we have the disposable income to do so and its value is worth it to me , and so on.
Value is relative to a persons wealth and situation , and just as every restaurant doesn't need to have a dollar menu a drive through , every game doesn't have to go for the same crowd.
Thankfully for me , there are niche mmos coming out that charge both a box and sub price , and so far on Camelot Unchained's private forums for backers only , it's easily apparent the crowd who wants that is far more friendly and mature than any other mmo community I've seen since in many years.
For $25/month, that game's code had better be made of ice cream and strippers.
Really, think about it, $25.00 a month is such a small amount of money.
Heck, my monthly EVE bill breaks down to about $60 a month, but only because I pay for annual subs
Lets not talk about the cost of a membership to a decent country club
Dude, on average I spend less than $25/month on games period and still have more games than I have time to play said games. (And that isn't for lack of money to spend. I could afford it).
No one game can justify $25/month in mandatory subscription costs. We have yet to see anything of that quality in the general gaming market, much less the MMO market. So I repeat my statement. That game better come with icecream and strippers. And while it's at it, it had best do my taxes for me too; maybe then I'd have more time to get my money's worth on the subscription.
Huh? If I played a game for an hour a day that would be less than a dollar an hour. My take on value is apparently quite different than yours. Heck, for the cost of a lunch I could get a months gaming.. unlimited time played? That's a heck of a deal.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
For $25/month, that game's code had better be made of ice cream and strippers.
Really, think about it, $25.00 a month is such a small amount of money.
Heck, my monthly EVE bill breaks down to about $60 a month, but only because I pay for annual subs
Lets not talk about the cost of a membership to a decent country club
Dude, on average I spend less than $25/month on games period and still have more games than I have time to play said games. (And that isn't for lack of money to spend. I could afford it).
No one game can justify $25/month in mandatory subscription costs. We have yet to see anything of that quality in the general gaming market, much less the MMO market. So I repeat my statement. That game better come with icecream and strippers. And while it's at it, it had best do my taxes for me too; maybe then I'd have more time to get my money's worth on the subscription.
Huh? If I played a game for an hour a day that would be less than a dollar an hour. My take on value is apparently quite different than yours. Heck, for the cost of a lunch I could get a months gaming.. unlimited time played? That's a heck of a deal.
Yeah these guys and their entitlement mentality will call those who spend money on a hobby they enjoy "whales" "fanbois" "or a million other names. Video gaming is one of the cheapest form of entertainment $/hr and they still cry about spending money it's crazy.
Devs have a hard enough time coming up with a game that people are willing to pay 15 dollars a month for, what makes you think they can come up with one that people would pay 25 a month for?
Huh? If I played a game for an hour a day that would be less than a dollar an hour. My take on value is apparently quite different than yours. Heck, for the cost of a lunch I could get a months gaming.. unlimited time played? That's a heck of a deal.
Yeah these guys and their entitlement mentality will call those who spend money on a hobby they enjoy "whales" "fanbois" "or a million other names. Video gaming is one of the cheapest form of entertainment $/hr and they still cry about spending money it's crazy.
I have no issue spending money on games, yet as holden said, most devs have a hard enough time fulfilling the worth of 15 bucks a month over time, and again I don't see much they could do that would raise the bar enough to be worth $25 or more. Costing more doesn't make something more fun...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Why do people think offering more money is going to make a better game? If that was true, WoW would still have over 7+ million subscribers. Money is irrelevant to great design.
Sure... that's why all cars are the same quality too.
Terrible analogy. Both are designed entirely different in purpose, concept, and function.
Really Distopia, you could not see what kind of MMORPG can be developed if they had good funding? Well, let me enlighten you what you could be getting and compare that with what are you getting right now to make your conclusion
1) Open world without instances with thousands of players online at a time across multiple planets, all featuring player driven cities, markets, vendors, player built houses, and many other structures.
2) A choice of between 30-50 professions you can pick from to make your character truly unique in what you can do from being a dancer, entertainer, thief, bounty hunter, ship maker, tailor, armor or weapon smith, tamer, fencer, rifleman, smuggler, detective, politician, as some examples....
3) A world where there is constantly new quests, journeys for you to take or create depending on your needs, wars to engage in, peace to broker between factions or guilds, etc.
4) Minimum bugs to detect thanks to highly skilled professionals that a company with bigger budget would have a better chance of affording. Live support, as well as strong security with game designs that further discourage anti hacking/botting systems in place.
5) A world where risks will be high on many things, choices you do, but that is how you have balance between supply and demand, simply a functional economy similar to real life. You won't have NPC's with unlimited missions that constantly fuel you with easy currency for example. When you die you lose stuff or pay hefty price to insure some.
6) A world where the combat is balanced between 50% skill/gear and totally unbalance on everything else like builds/professions as it should be. This is how real life works too. You want to go in someone elses house, steal some loot? You are welcome to, but don't expect later on if evidence left behind players wont be chasing you for whatever bounty others have placed on your head.
7) There will be also environment, an actual PvE where when people kill creatures they don't just respawn and there can be all kinds of different creatures cross breeding, evolving and learning players behavior.
8) Access to in game voice, so you are allowed to voice chat with whoever you meet in the world, not needing to kill your fingers typing.
And these are just some of the basic things. There can be so much more added and given to the players as tools/features consistently in the game to give them more choices, more freedom to feel immersed in a true virtual world, where the more there is for them to do. Where the limit of what you can do to solely depend on your creativity and abilities, as well as effort and dedication.
And to add the best part, there would be also official site where players would be freely allowed to sell/buy their stuff for real $. Bots and other 3rd party, shady sites wont be prospering in this case like they do now and with a strong security they won't even exist. Also it would be up to the player if they prefer to gain more in real life or in the game. I'm bringing this up because every multiplayer game is P2W out there since you can approach anyone and ask to buy his stuff, his account or simple google gold or w/e.
All of this can be done and implemented and I would pay top $ to be part of it, especially in one amazing IP.
Really Distopia, you could not see what kind of MMORPG can be developed if they had good funding? Well, let me enlighten you what you could be getting and compare that with what are you getting right now to make your conclusion
1) Open world without instances with thousands of players online at a time across multiple planets, all featuring player driven cities, markets, vendors, player built houses, and many other structures.
2) A choice of between 30-50 professions you can pick from to make your character truly unique in what you can do from being a dancer, entertainer, thief, bounty hunter, ship maker, tailor, armor or weapon smith, tamer, fencer, rifleman, smuggler, detective, politician, as some examples....
3) A world where there is constantly new quests, journeys for you to take or create depending on your needs, wars to engage in, peace to broker between factions or guilds, etc.
4) Minimum bugs to detect thanks to highly skilled professionals that a company with bigger budget would have a better chance of affording. Live support, as well as strong security with game designs that further discourage anti hacking/botting systems in place.
5) A world where risks will be high on many things, choices you do, but that is how you have balance between supply and demand, simply a functional economy similar to real life. You won't have NPC's with unlimited missions that constantly fuel you with easy currency for example. When you die you lose stuff or pay hefty price to insure some.
6) A world where the combat is balanced between 50% skill/gear and totally unbalance on everything else like builds/professions as it should be. This is how real life works too. You want to go in someone elses house, steal some loot? You are welcome to, but don't expect later on if evidence left behind players wont be chasing you for whatever bounty others have placed on your head.
7) There will be also environment, an actual PvE where when people kill creatures they don't just respawn and there can be all kinds of different creatures cross breeding, evolving and learning players behavior.
8) Access to in game voice, so you are allowed to voice chat with whoever you meet in the world, not needing to kill your fingers typing.
And these are just some of the basic things. There can be so much more added and given to the players as tools/features consistently in the game to give them more choices, more freedom to feel immersed in a true virtual world, where the more there is for them to do. Where the limit of what you can do to solely depend on your creativity and abilities, as well as effort and dedication.
And to add the best part, there would be also official site where players would be freely allowed to sell/buy their stuff for real $. Bots and other 3rd party, shady sites wont be prospering in this case like they do now. Also it would be again in players choices if they want to gain more in real life or in the game. I'm bringing this up because every multiplayer game is P2W out there since you can approach anyone and ask to buy his stuff, his account or simple google gold or w/e.
All of this can be done and implemented and I would pay top $ to be part of it, especially in one amazing IP.
Most of what you just described was essentially SWG... even though it was my favorite game of all time, I still don't think it would be worth 25 a month.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
For $25/month, that game's code had better be made of ice cream and strippers.
Really, think about it, $25.00 a month is such a small amount of money.
Heck, my monthly EVE bill breaks down to about $60 a month, but only because I pay for annual subs
Lets not talk about the cost of a membership to a decent country club
Dude, on average I spend less than $25/month on games period and still have more games than I have time to play said games. (And that isn't for lack of money to spend. I could afford it).
No one game can justify $25/month in mandatory subscription costs. We have yet to see anything of that quality in the general gaming market, much less the MMO market. So I repeat my statement. That game better come with icecream and strippers. And while it's at it, it had best do my taxes for me too; maybe then I'd have more time to get my money's worth on the subscription.
My thoughts as well... I can't see much they could do that would make a game worth 25 a month.
You guys are not looking for a premium experience, you are happy with the current offerrings and not the target audience.
I pay for EVE because it offers a unique experience, with no acceptable alternative.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
Finally, in a sub based game after the initial trial period you have that same choice how much you are going to spend, but instead of being nothing to $2000 it will be nothing to $25.
See you write this upbeat Kumbaya too long to read post that is exactly the opposite of the truth. Every other day you create a post about how the genre needs to change because YOU are not happy with any game. You claim quality is down, they prey on people when the facts are more people are playing video games then ever before.
If you were a "WINNER" you wouldn't create a new thread every other day about how sad you are about the current state of the genre.
Its clear they don't need, want, care, give a damn about you not spending a dime on a video game in 7 years.
Now only if you paid MMORPG per identical thread you create about how unhappy you are they would be rich (who knows maybe you do).
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Heck, my monthly EVE bill breaks down to about $60 a month, but only because I pay for annual subs
Lets not talk about the cost of a membership to a decent country club
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
No one game can justify $25/month in mandatory subscription costs. We have yet to see anything of that quality in the general gaming market, much less the MMO market. So I repeat my statement. That game better come with icecream and strippers. And while it's at it, it had best do my taxes for me too; maybe then I'd have more time to get my money's worth on the subscription.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
If they launched a DX11 version of the original EQ , through Velious expansion , with live GM's to ban idiots on the spot if any showed up , I'd gladly pay 50 a month.
I am at a point in life where my time is worth the money I have to pay for better things that I enjoy. I take the family to pricier restaurants now so I don't have to deal with the loud and crowded ones I once would have gone to. I have a better experience as a result.
I pay for better and more comfortable seats at a stadium to watch a football game with my son than I once did because we have the disposable income to do so and its value is worth it to me , and so on.
Value is relative to a persons wealth and situation , and just as every restaurant doesn't need to have a dollar menu a drive through , every game doesn't have to go for the same crowd.
Thankfully for me , there are niche mmos coming out that charge both a box and sub price , and so far on Camelot Unchained's private forums for backers only , it's easily apparent the crowd who wants that is far more friendly and mature than any other mmo community I've seen since in many years.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
1) Open world without instances with thousands of players online at a time across multiple planets, all featuring player driven cities, markets, vendors, player built houses, and many other structures.
2) A choice of between 30-50 professions you can pick from to make your character truly unique in what you can do from being a dancer, entertainer, thief, bounty hunter, ship maker, tailor, armor or weapon smith, tamer, fencer, rifleman, smuggler, detective, politician, as some examples....
3) A world where there is constantly new quests, journeys for you to take or create depending on your needs, wars to engage in, peace to broker between factions or guilds, etc.
4) Minimum bugs to detect thanks to highly skilled professionals that a company with bigger budget would have a better chance of affording. Live support, as well as strong security with game designs that further discourage anti hacking/botting systems in place.
5) A world where risks will be high on many things, choices you do, but that is how you have balance between supply and demand, simply a functional economy similar to real life. You won't have NPC's with unlimited missions that constantly fuel you with easy currency for example. When you die you lose stuff or pay hefty price to insure some.
6) A world where the combat is balanced between 50% skill/gear and totally unbalance on everything else like builds/professions as it should be. This is how real life works too. You want to go in someone elses house, steal some loot? You are welcome to, but don't expect later on if evidence left behind players wont be chasing you for whatever bounty others have placed on your head.
7) There will be also environment, an actual PvE where when people kill creatures they don't just respawn and there can be all kinds of different creatures cross breeding, evolving and learning players behavior.
8) Access to in game voice, so you are allowed to voice chat with whoever you meet in the world, not needing to kill your fingers typing.
And these are just some of the basic things. There can be so much more added and given to the players as tools/features consistently in the game to give them more choices, more freedom to feel immersed in a true virtual world, where the more there is for them to do. Where the limit of what you can do to solely depend on your creativity and abilities, as well as effort and dedication.
And to add the best part, there would be also official site where players would be freely allowed to sell/buy their stuff for real $. Bots and other 3rd party, shady sites wont be prospering in this case like they do now and with a strong security they won't even exist. Also it would be up to the player if they prefer to gain more in real life or in the game. I'm bringing this up because every multiplayer game is P2W out there since you can approach anyone and ask to buy his stuff, his account or simple google gold or w/e.
All of this can be done and implemented and I would pay top $ to be part of it, especially in one amazing IP.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I pay for EVE because it offers a unique experience, with no acceptable alternative.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon