I have no opinion, I never got to play or see Titan. Blizz's opinion is that Titan was not fun. Point me to where Blizz said MMORPG's were not fun or where they said that they won't make anymore MMORPG's.
and i quote ""We didn't find the fun", "We didn't find the passion". So Blizz cannot find the fun in their latest mmorpg (note that they can do ANYTHING for their mmorpg), and they have no passion for it.
and i quote, "Are we the MMORPG company?", "We don't want to identify ourselves with a particular genre."
Clearly implying they do not want to be identified with the mmorpg genre.
lol
Only one game out of their whole catalogue is an MMORPG, of course they would not want to be identified within only a single genre, they makes games for many genres.
Here... let me add some more quotes from the same interview you linked:
"I wouldn't say no to ever doing an MMO again," Morhaime said. "But I can say that right now, that's not where we want to be spending our time."
Metzen clarified that Blizzard will continue supporting World of Warcraft. "My hope personally is that we'll support it forever," he said.
Sounds like Blizzard does not see themselves leaving the MMORPG business anytime soon.
I don't think this is ever going to sink in, lol. He's just going to believe what he wants to and continue to paint his odd and inaccurate picture. Even with Morhaime himself laying it out he still can't let it go. Funny stuff.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
I would be shocked if any Blizzard game flopped...They spend so much on marketing and have such a rabid following, that failure just doesnt seem like an early option.....If Hearthstone can succeed there was no way Overwatch was going to fail.
Are you even playing Nari, it costs money? And putting a halo on your head to be a trustee for the "admins", you do come it at times.
We have MMOFPS's, not sure OW is even that, the line is blurring. Some are shooters with multiplayer content, I would not even call them MMOFPS. But glad we have them, we need more variety not less.
Something like PS2 is a real MMOFPS to me, that's the bar. You do not have to have huge faction battles, but many that don't have normal MMO attacks masquerading as guns like in TSW.
It is an area that developers are pushing into with survival MMOish games and more arcade versions.
Will MMOs take on more MMO FPS gameplay? Doubt it they are too distinct, and we as players want distinct genres not a mish mash, one type of gameplay suits all approach.
Overwatch has no effect on MMORPG. The ability to sell MMORPG is whats going to effect MMORPG.
Right now there is a saturation of themepark MMORPG that haven't changed much in 12 years. Its been a good run.
I think if we see a new MMORPG from someone with a budget its going to be something that's more player sustainable sandbox. Pure themeparks are content unfriendly and oversaturated.
Overwatch has no effect on MMORPG. The ability to sell MMORPG is whats going to effect MMORPG.
You do know of a thing called competition, right? You don't think the ability to sell mmorpg is affected by how much players want to switch to some OTHER genre?
I would be shocked if any Blizzard game flopped...They spend so much on marketing and have such a rabid following, that failure just doesnt seem like an early option.....If Hearthstone can succeed there was no way Overwatch was going to fail.
In fact, none of their games flopped. Every single one is a success, except may be heart of the storm, which is just doing ok.
Overwatch has no effect on MMORPG. The ability to sell MMORPG is whats going to effect MMORPG.
You do know of a thing called competition, right? You don't think the ability to sell mmorpg is affected by how much players want to switch to some OTHER genre?
No. There is market saturation(themepark clones) and extreme production cost. Not a good combination.
There is a real posibility that there are MMORPG being made just not WoW branch nor announced until there is something to show. Most games now are pre-alpha being shown for funding indie games.
Overwatch has no effect on MMORPG. The ability to sell MMORPG is whats going to effect MMORPG.
You do know of a thing called competition, right? You don't think the ability to sell mmorpg is affected by how much players want to switch to some OTHER genre?
No. There is market saturation(themepark clones) and extreme production cost. Not a good combination.
There is a real posibility that there are MMORPG being made just not WoW branch nor announced until there is something to show. Most games now are pre-alpha being shown for funding indie games.
Really .. no? You don't think some players stop playing mmorpgs, and are playing MOBAs now? or single player games? You don't really need a PhD in economics to know what competition is, right?
hahaha .. indie games .. right. In fact, i would wager no indie mmorpg released in the next year (if any released at all) is going to be as big as OW.
This thread is so weird. For the thousandth time: OVERWATCH IS NOT AN MMORPG. Why would it have some kind of massive effect on the genre? It's a friggin' shooter.
Overwatch is like the WoW of this genre; there's going to be so many god-awful attempts to re-create that success, which we're already seeing in Battleborn, Gigantic, Paladins, Paragon, etc.
All of those games are horrible abominations which are struggling to make it. This is rightly so, as Overwatch is so vastly superior to all 4 of those games summed that it deserves to shine. It took chances, it challenged/created it's own genre. The rest were just cheap imitators which tried to play it safe and cash in on being "like Overwatch but not Overwatch"
Waiting for something fresh to arrive on the MMO scene...
Overwatch is like the WoW of this genre; there's going to be so many god-awful attempts to re-create that success, which we're already seeing in Battleborn, Gigantic, Paladins, Paragon, etc.
All of those games are horrible abominations which are struggling to make it. This is rightly so, as Overwatch is so vastly superior to all 4 of those games summed that it deserves to shine. It took chances, it challenged/created it's own genre. The rest were just cheap imitators which tried to play it safe and cash in on being "like Overwatch but not Overwatch"
Do we know where these 10mil are from (i.e. country breakdown)? And are the ACTIVE players right this instance?
I know Blizzard has been accused of inflating it's numbers on WoW by counting anyone that EVER had a sub or trial account no matter if it was active or not. Also wasn't only 5mil (which is good no doubt about it) from Europe & NA with the bulk being from China?
I'm also wondering how much Company loyalty plays into this.
After trying WoW's legion changes on PTR, the OP might be on to something. The upcoming Legion combat resembles an FPS game (i'm exaggerating :awesome: ). They pruned so many skills and talents and the combat is very quick now, with some classes dying in 3-5 hits. It's insane.
This type of game seems to have been done before. It may introduce a few new elements, but the basic premise seems to be an arena shooter. You run around, kill people, and are killed by people almost endlessly. This is one of the things I didn't like about PvP in WoW. You would run in, die, and respawn to fight again almost immediately. I never found this very interesting in any game.
Ummm... How is Overwatch an MMO? Its an arena based FPS with simple RPG elements. It has more in common with a MOBA than an MMO. And how is this a "trend"? Blizzard could can shit, make a bunch of flashy advertisements for said can of shit. And people would buy it. This has nothing to do with a trend. Battleborn and Overwatch released pretty much simultanously. Battleborn failed and Overwatch succeeded. That will more than likely be the end of this "trend" because Blizzard is now on top of this genre. And we have all seen how competing with Blizzard goes. Overwatch is not even a good game, it is terribly unbalanced, play of the game goes to bastion 70% because your team is usually full of 12 year olds who just run into his turret fire over and over again. The idea of the game is certain heroes counter other heroes just like a moba. There is no MMO in this game. If its being reported on MMORPG.com and other MMORPG sites it is because of the RPG elements in the game... This should have been obvious.
Overwatch has no effect on MMORPG. The ability to sell MMORPG is whats going to effect MMORPG.
You do know of a thing called competition, right? You don't think the ability to sell mmorpg is affected by how much players want to switch to some OTHER genre?
No. There is market saturation(themepark clones) and extreme production cost. Not a good combination.
There is a real posibility that there are MMORPG being made just not WoW branch nor announced until there is something to show. Most games now are pre-alpha being shown for funding indie games.
Really .. no? You don't think some players stop playing mmorpgs, and are playing MOBAs now? or single player games? You don't really need a PhD in economics to know what competition is, right?
hahaha .. indie games .. right. In fact, i would wager no indie mmorpg released in the next year (if any released at all) is going to be as big as OW.
Do you have poll of people quiting MMORPG for MOBA or you just talking? MMORPG audience probably does overlap but I doubt there is direct competition between in or shooters.
No MMORPG will match up to any mainstream shooter in numbers. A more fair comparison would be OW to CoD or Battlefield. Do you think it will compare?
Do we know where these 10mil are from (i.e. country breakdown)? And are the ACTIVE players right this instance?
I know Blizzard has been accused of inflating it's numbers on WoW by counting anyone that EVER had a sub or trial account no matter if it was active or not. Also wasn't only 5mil (which is good no doubt about it) from Europe & NA with the bulk being from China?
I'm also wondering how much Company loyalty plays into this.
Accused by whom? Blizzard, whenever they post their numbers always posts a clear overview together with those numbers that describes what these numbers consist of, which is always active full accounts, which you either need a subscription for (the west) or an acces card (china).
Inflating its numbers would be considered accounting fraud. Googling on the internet i don't see any credible information that they did that, no magazine or financial paper that makes that claim, just a lot of forum posts of frustrated preteens that are green with envy of Blizzards success and have no idea what they are talking about.
Also consider that for many years Blizzard made more then 1 billion dollars a year, even in 2012 they where taking in more then a 100 million dollars of income a month. As a public company these figures are publicly available and have been audited. Obviously they don't earn that kind of money by "inflating numbers" and "counting everyone that ever had a sub or trial account". If that was true then a lot of other MMO's (that actually do count every sub and trial account) should be making more then a 100 million dollars a month as well.
Do you have poll of people quiting MMORPG for MOBA or you just talking? MMORPG audience probably does overlap but I doubt there is direct competition between in or shooters.
Just talking, of course. Here is an internet forum. What else would we do?
So you don't think a lot of those 13M WoW players (what ... 5M left by now) switched to MOBAs or shooters?
I would suggest you ask, politely, the admin here, since OW is classified as such on the game list here.
If the admins told you to jump off a bridge, that grass was purple, and that Trump was a qualified candidate for presidency, would you believe them about those things too?
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Comments
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Let's party like it is 1863!
Are you even playing Nari, it costs money? And putting a halo on your head to be a trustee for the "admins", you do come it at times.
We have MMOFPS's, not sure OW is even that, the line is blurring. Some are shooters with multiplayer content, I would not even call them MMOFPS. But glad we have them, we need more variety not less.
Something like PS2 is a real MMOFPS to me, that's the bar. You do not have to have huge faction battles, but many that don't have normal MMO attacks masquerading as guns like in TSW.
It is an area that developers are pushing into with survival MMOish games and more arcade versions.
Will MMOs take on more MMO FPS gameplay? Doubt it they are too distinct, and we as players want distinct genres not a mish mash, one type of gameplay suits all approach.
Right now there is a saturation of themepark MMORPG that haven't changed much in 12 years. Its been a good run.
I think if we see a new MMORPG from someone with a budget its going to be something that's more player sustainable sandbox. Pure themeparks are content unfriendly and oversaturated.
How can I be not paying if I play single player games?
and is there a problem showing some appreciation to the admin, and defending them, when they are the ones who make this forum possible?
There is a real posibility that there are MMORPG being made just not WoW branch nor announced until there is something to show. Most games now are pre-alpha being shown for funding indie games.
hahaha .. indie games .. right. In fact, i would wager no indie mmorpg released in the next year (if any released at all) is going to be as big as OW.
All of those games are horrible abominations which are struggling to make it. This is rightly so, as Overwatch is so vastly superior to all 4 of those games summed that it deserves to shine. It took chances, it challenged/created it's own genre. The rest were just cheap imitators which tried to play it safe and cash in on being "like Overwatch but not Overwatch"
Waiting for something fresh to arrive on the MMO scene...
I know Blizzard has been accused of inflating it's numbers on WoW by counting anyone that EVER had a sub or trial account no matter if it was active or not. Also wasn't only 5mil (which is good no doubt about it) from Europe & NA with the bulk being from China?
I'm also wondering how much Company loyalty plays into this.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
No MMORPG will match up to any mainstream shooter in numbers. A more fair comparison would be OW to CoD or Battlefield. Do you think it will compare?
Inflating its numbers would be considered accounting fraud. Googling on the internet i don't see any credible information that they did that, no magazine or financial paper that makes that claim, just a lot of forum posts of frustrated preteens that are green with envy of Blizzards success and have no idea what they are talking about.
Also consider that for many years Blizzard made more then 1 billion dollars a year, even in 2012 they where taking in more then a 100 million dollars of income a month. As a public company these figures are publicly available and have been audited. Obviously they don't earn that kind of money by "inflating numbers" and "counting everyone that ever had a sub or trial account". If that was true then a lot of other MMO's (that actually do count every sub and trial account) should be making more then a 100 million dollars a month as well.
So you don't think a lot of those 13M WoW players (what ... 5M left by now) switched to MOBAs or shooters?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver