Prove otherwise. Thats what you need to do, not guesstimate, not make up a fantasy world where you get to still be right, prove the opposite.. prove that sales are "exceeding expectations" like you said. Show me where you see that exact quote in the financial report for the Rift. Start there and get back to me.
Did they report better then expected sales for the Rift SEAN? Yes or no?
let me ask this one more time: would you like me to illustrate how both statements could be true?
I think you should because it will clearly make you feel better.
I also am curious why Zuckerberg would give us proletarians an early prediction of sunshine and puppy farts then much more recently give a less than stellar result to the bourgeoisie. The Illuminati work in mysterious ways that you must understand.
Remember though, you cannot prove Bigfoot does not exist just because nobody has seen him.
I do not want to explain it though to someone who doesnt want to hear it, which in this case is why i need an answer from maskedweasel.
Life lesson, when possible and disciplined about it, never give advice, insight or explanation to someone who is not explicitly asking for it.
point being in this case specifically if he is unwilling to answer that question then its clear he is unwilling to hear my reasoning
Please do not respond to me, even if I ask you a question, its rhetorical.
Prove otherwise. Thats what you need to do, not guesstimate, not make up a fantasy world where you get to still be right, prove the opposite.. prove that sales are "exceeding expectations" like you said. Show me where you see that exact quote in the financial report for the Rift. Start there and get back to me.
Did they report better then expected sales for the Rift SEAN? Yes or no?
let me ask this one more time: would you like me to illustrate how both statements could be true?
Did the report say specifically that they had better than expected sales for the Rift SEAN? Yes? or No? Answer the question.
you have to answer the question I asked first of which you avoided, so nope not going to answer your question. good bye
LOL You are requesting I answer a fantasy question. "Can I show you how both statements COULD be true?" is a fictional fantasy built in your own mind that has no basis on anything apart from your imagination. My question was simple and factual. What does this ACTUALLY say? What did the report ACTUALLY read?
Mine - Factual Yours - Fictional. Answer my question.
sorry but that is still not an answer so not sure I understand what you are saying or why
Here's an idea, how about you make up what I COULD say and then answer the question based on that. That way you can continue with the fantasy and I'll still be based in reality.
if you are not going to allow me to explain myself, which is clearly the case with your refusal to answer that question, then why would I engage in a conversation with you? I mean think that thru. You refuse to let me explain myself but make assertions without letting me rebut them
This is a forum you say plenty of things without my consent. If you feel like it will help you in some way go for it, but it won't change what the report says and it won't change my question to you, a simple yes or no question. You said specifically that all hardware makers say they're at least exceeding expectations, I showed you they weren't and you're refusing to acknowledge that.
I'm not arguing for the sake of arguing I just want you to be real about something.
I think this pretty much sums up VR today. Working hard but not ready for the masses. IMO.
Farpoint especially is one game that I am really interested in playing. At least until something comparable comes out on something more mobile.
They are working on some interesting titles.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Prove otherwise. Thats what you need to do, not guesstimate, not make up a fantasy world where you get to still be right, prove the opposite.. prove that sales are "exceeding expectations" like you said. Show me where you see that exact quote in the financial report for the Rift. Start there and get back to me.
Did they report better then expected sales for the Rift SEAN? Yes or no?
let me ask this one more time: would you like me to illustrate how both statements could be true?
Did the report say specifically that they had better than expected sales for the Rift SEAN? Yes? or No? Answer the question.
you have to answer the question I asked first of which you avoided, so nope not going to answer your question. good bye
LOL You are requesting I answer a fantasy question. "Can I show you how both statements COULD be true?" is a fictional fantasy built in your own mind that has no basis on anything apart from your imagination. My question was simple and factual. What does this ACTUALLY say? What did the report ACTUALLY read?
Mine - Factual Yours - Fictional. Answer my question.
sorry but that is still not an answer so not sure I understand what you are saying or why
Here's an idea, how about you make up what I COULD say and then answer the question based on that. That way you can continue with the fantasy and I'll still be based in reality.
if you are not going to allow me to explain myself, which is clearly the case with your refusal to answer that question, then why would I engage in a conversation with you? I mean think that thru. You refuse to let me explain myself but make assertions without letting me rebut them
This is a forum you say plenty of things without my consent. If you feel like it will help you in some way go for it, but it won't change what the report says and it won't change my question to you, a simple yes or no question. You said specifically that all hardware makers say they're at least exceeding expectations, I showed you they weren't and you're refusing to acknowledge that.
I'm not arguing for the sake of arguing I just want you to be real about something.
to be clear, your inability to answer my question regardless of how injust you feel it is, is a deal breaker for me.
lets try and not circle back again on it.
thanks
Please do not respond to me, even if I ask you a question, its rhetorical.
if you are not going to allow me to explain myself, which is clearly the case with your refusal to answer that question, then why would I engage in a conversation with you? I mean think that thru. You refuse to let me explain myself but make assertions without letting me rebut them
This is a forum you say plenty of things without my consent. If you feel like it will help you in some way go for it, but it won't change what the report says and it won't change my question to you, a simple yes or no question. You said specifically that all hardware makers say they're at least exceeding expectations, I showed you they weren't and you're refusing to acknowledge that.
I'm not arguing for the sake of arguing I just want you to be real about something.
to be clear, your inability to answer my question regardless of how injust you feel it is, is a deal breaker for me.
lets try and not circle back again on it.
thanks
Please do not respond to me, even if I ask you a question, its rhetorical.
if you are not going to allow me to explain myself, which is clearly the case with your refusal to answer that question, then why would I engage in a conversation with you? I mean think that thru. You refuse to let me explain myself but make assertions without letting me rebut them
This is a forum you say plenty of things without my consent. If you feel like it will help you in some way go for it, but it won't change what the report says and it won't change my question to you, a simple yes or no question. You said specifically that all hardware makers say they're at least exceeding expectations, I showed you they weren't and you're refusing to acknowledge that.
I'm not arguing for the sake of arguing I just want you to be real about something.
to be clear, your inability to answer my question regardless of how injust you feel it is, is a deal breaker for me.
lets try and not circle back again on it.
thanks
A post so nice you posted twice? Okeydokey. See the difference here again is, you want me to go down the rabbit hole with you to wonderland where you can prove that Rift sales are booming despite them saying they aren't.
Thats fine.. you can explain that to me all day... I love a good fictional story, and I love to read. Throw in an elf and a satyr and lets make it good. But what in the wide world of gaming can you say that will change what was actually stated by the CEO of the company?
Because if you know some information that Zuckerberg doesn't about his own company and his financials, I think you should be hired.
if you are not going to allow me to explain myself, which is clearly the case with your refusal to answer that question, then why would I engage in a conversation with you? I mean think that thru. You refuse to let me explain myself but make assertions without letting me rebut them
This is a forum you say plenty of things without my consent. If you feel like it will help you in some way go for it, but it won't change what the report says and it won't change my question to you, a simple yes or no question. You said specifically that all hardware makers say they're at least exceeding expectations, I showed you they weren't and you're refusing to acknowledge that.
I'm not arguing for the sake of arguing I just want you to be real about something.
to be clear, your inability to answer my question regardless of how injust you feel it is, is a deal breaker for me.
lets try and not circle back again on it.
thanks
A post so nice you posted twice? Okeydokey. See the difference here again is, you want me to go down the rabbit hole with you to wonderland where you can prove that Rift sales are booming despite them saying they aren't.
Thats fine.. you can explain that to me all day... I love a good fictional story, and I love to read. Throw in an elf and a satyr and lets make it good. But what in the wide world of gaming can you say that will change what was actually stated by the CEO of the company?
Because if you know some information that Zuckerberg doesn't about his own company and his financials, I think you should be hired.
oh to be clear after a walk I noticed I wasnt clear on one thing so I am modifying my question. here goes
'would you like me to explain how the two statements do not contradict each other and are likely to be both true'?
that is the real question. if you would like me to illustrate I will. if doing so makes you uncomfortable I undersatnd but it is a deal breaker for me.
thanks
Please do not respond to me, even if I ask you a question, its rhetorical.
Every VR title ranges from garbage to mediocre. Unless this changes fast VR will be the most expensive blunder in gaming history.
So... you've played every single VR title out there? In your esteemed opinion, they are all "garbage to mediocre"?
...do you even own a VR headset?
Vendetta Online VR (my thoughts) Dreadhalls (AJ's review) Land's End Esper 2 Dead Secret Minecraft VR (The Verge review) (by the way, Minecraft happens to be one of the best-selling video games of all time) Eve Gunjack Quake Annie Amber Jump
...all good to excellent VR titles.
...maybe before posting stop and consider that the experience of playing a VR game isn't like what it looks like 'on the outside'. Unless you want to take down each of those examples one by one, you are embarrassing yourself.
Your perspective is also a bit different as you have stated multiple times that your entry point into VR is a Samsung phone and Gear VR.
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
if you are not going to allow me to explain myself, which is clearly the case with your refusal to answer that question, then why would I engage in a conversation with you? I mean think that thru. You refuse to let me explain myself but make assertions without letting me rebut them
This is a forum you say plenty of things without my consent. If you feel like it will help you in some way go for it, but it won't change what the report says and it won't change my question to you, a simple yes or no question. You said specifically that all hardware makers say they're at least exceeding expectations, I showed you they weren't and you're refusing to acknowledge that.
I'm not arguing for the sake of arguing I just want you to be real about something.
to be clear, your inability to answer my question regardless of how injust you feel it is, is a deal breaker for me.
lets try and not circle back again on it.
thanks
A post so nice you posted twice? Okeydokey. See the difference here again is, you want me to go down the rabbit hole with you to wonderland where you can prove that Rift sales are booming despite them saying they aren't.
Thats fine.. you can explain that to me all day... I love a good fictional story, and I love to read. Throw in an elf and a satyr and lets make it good. But what in the wide world of gaming can you say that will change what was actually stated by the CEO of the company?
Because if you know some information that Zuckerberg doesn't about his own company and his financials, I think you should be hired.
oh to be clear after a walk I noticed I wasnt clear on one thing so I am modifying my question. here goes
'would you like me to explain how the two statements do not contradict each other and are likely to be both true'?
that is the real question. if you would like me to illustrate I will. if doing so makes you uncomfortable I undersatnd but it is a deal breaker for me.
thanks
Let me point to some problems in your question: "do not contradict each other and are likelyto be both true"
When you can do the above and remove the "are likely" portion of it... because them being "likely" and them being "actually" are still two different things. One fictional. One Factual. When you can bring your fictional to factual, lets hear it.
Every VR title ranges from garbage to mediocre. Unless this changes fast VR will be the most expensive blunder in gaming history.
So... you've played every single VR title out there? In your esteemed opinion, they are all "garbage to mediocre"?
...do you even own a VR headset?
Vendetta Online VR (my thoughts) Dreadhalls (AJ's review) Land's End Esper 2 Dead Secret Minecraft VR (The Verge review) (by the way, Minecraft happens to be one of the best-selling video games of all time) Eve Gunjack Quake Annie Amber Jump
...all good to excellent VR titles.
...maybe before posting stop and consider that the experience of playing a VR game isn't like what it looks like 'on the outside'. Unless you want to take down each of those examples one by one, you are embarrassing yourself.
Your perspective is also a bit different as you have stated multiple times that your entry point into VR is a Samsung phone and Gear VR.
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
Please do not respond to me, even if I ask you a question, its rhetorical.
Every VR title ranges from garbage to mediocre. Unless this changes fast VR will be the most expensive blunder in gaming history.
So... you've played every single VR title out there? In your esteemed opinion, they are all "garbage to mediocre"?
...do you even own a VR headset?
Vendetta Online VR (my thoughts) Dreadhalls (AJ's review) Land's End Esper 2 Dead Secret Minecraft VR (The Verge review) (by the way, Minecraft happens to be one of the best-selling video games of all time) Eve Gunjack Quake Annie Amber Jump
...all good to excellent VR titles.
...maybe before posting stop and consider that the experience of playing a VR game isn't like what it looks like 'on the outside'. Unless you want to take down each of those examples one by one, you are embarrassing yourself.
Your perspective is also a bit different as you have stated multiple times that your entry point into VR is a Samsung phone and Gear VR.
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
I still think that's a matter of opinion; many of the titles I listed are also out for PC VR sets.
True - I've never used a PC-VR set, and your point about perceived value is well taken.
However, I find it interesting to see how Gear VR has become a sort of unofficial "test bed", if you will, for what works and what doesn't in VR, and this has allowed some well-designed experiences to rise to the surface and consequently be ported over to PC.
I'm personally glad I didn't fork over ~$1,500 for a VR rig at this point; it wouldn't have been a wise purchase, for me. However, I maintain that some fundamentals of game design remain constant whether an experience is on a PC or a phone; a good game is a good game. I was responding to the assertion that 'all VR games are mediocre to garbage', which I find to be patently untrue.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
Every VR title ranges from garbage to mediocre. Unless this changes fast VR will be the most expensive blunder in gaming history.
So... you've played every single VR title out there? In your esteemed opinion, they are all "garbage to mediocre"?
...do you even own a VR headset?
Vendetta Online VR (my thoughts) Dreadhalls (AJ's review) Land's End Esper 2 Dead Secret Minecraft VR (The Verge review) (by the way, Minecraft happens to be one of the best-selling video games of all time) Eve Gunjack Quake Annie Amber Jump
...all good to excellent VR titles.
...maybe before posting stop and consider that the experience of playing a VR game isn't like what it looks like 'on the outside'. Unless you want to take down each of those examples one by one, you are embarrassing yourself.
Your perspective is also a bit different as you have stated multiple times that your entry point into VR is a Samsung phone and Gear VR.
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
Every VR title ranges from garbage to mediocre. Unless this changes fast VR will be the most expensive blunder in gaming history.
So... you've played every single VR title out there? In your esteemed opinion, they are all "garbage to mediocre"?
...do you even own a VR headset?
Vendetta Online VR (my thoughts) Dreadhalls (AJ's review) Land's End Esper 2 Dead Secret Minecraft VR (The Verge review) (by the way, Minecraft happens to be one of the best-selling video games of all time) Eve Gunjack Quake Annie Amber Jump
...all good to excellent VR titles.
...maybe before posting stop and consider that the experience of playing a VR game isn't like what it looks like 'on the outside'. Unless you want to take down each of those examples one by one, you are embarrassing yourself.
Your perspective is also a bit different as you have stated multiple times that your entry point into VR is a Samsung phone and Gear VR.
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
Please do not respond to me, even if I ask you a question, its rhetorical.
Every VR title ranges from garbage to mediocre. Unless this changes fast VR will be the most expensive blunder in gaming history.
So... you've played every single VR title out there? In your esteemed opinion, they are all "garbage to mediocre"?
...do you even own a VR headset?
Vendetta Online VR (my thoughts) Dreadhalls (AJ's review) Land's End Esper 2 Dead Secret Minecraft VR (The Verge review) (by the way, Minecraft happens to be one of the best-selling video games of all time) Eve Gunjack Quake Annie Amber Jump
...all good to excellent VR titles.
...maybe before posting stop and consider that the experience of playing a VR game isn't like what it looks like 'on the outside'. Unless you want to take down each of those examples one by one, you are embarrassing yourself.
Your perspective is also a bit different as you have stated multiple times that your entry point into VR is a Samsung phone and Gear VR.
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
I still think that's a matter of opinion; many of the titles I listed are also out for PC VR sets.
True - I've never used a PC-VR set, and your point about perceived value is well taken.
However, I find it interesting to see how Gear VR has become a sort of unofficial "test bed", if you will, for what works and what doesn't in VR, and this has allowed some well-designed experiences to rise to the surface and consequently be ported over to PC.
I'm personally glad I didn't fork over ~$1,500 for a VR rig at this point; it wouldn't have been a wise purchase, for me. However, I maintain that some fundamentals of game design remain constant whether an experience is on a PC or a phone; a good game is a good game. I was responding to the assertion that 'all VR games are mediocre to garbage', which I find to be patently untrue.
I agree with most, if not all, of what you have said. I think VR software is improving and will continue to do so so long as it remains a viable market. At this point I do believe the phone or console set ups make more sense for end users and for developers and are, much like you said, a test bed for that viability. I also believe that by the time any games come out that justify the pretty big leap to a PC set up that leap will not be so big. Both in the cost of the headset itself and in the lowering of required rig specs.
Just wanted to point out the perspective thing. I agree completely that not all VR games and experiences are garbage. Some are pretty awesome and I've been blown away more than once.
It takes a technically inferior machine with limited functionality and ease of use (edit for clarification: It's easy to use, not difficult; a big plus for consoles, and PCs back when plug and play was introduced) to sell a gimmick that is still several generations away from being impressive. In other news, candy crush styled games are most popular on cell phones. More news at eleven.
Sarcasm aside, it's only natural that a product that isn't up to snuff with even current technology goes to a console that is almost a decade out of date in terms of hardware (Mildly less so with the PS4 Pro). The console department is so starved of new features and horse-power that such things are like a gold rush -- this is why Nintendo systems typically sell well, since they're mainly a gimmick. I mean, take a look at the newest Nintendo system and how the biggest hype factor wasn't the power of the system, but rather that you can treat it as a mobile device. Even the XBox one was advertised as having TELEVISION. Sports. Call of Duty. TELEVISION. Dogs. TELEVISION. TELEVISION.
Still kind of sad that they had to resell the PS4 just to attain 4k -- much to the detriment of some features, as they say developers have to make "clever compromises" to reach that mark, even with the PS4 Pro's "new" hardware. But, heck, FFXV has no problem jumping on the Virtual and Pro bandwagon. In the end, it will be the games that push the hardware. And current V.R. just isn't impressive enough to warrant much attention; in fact, I doubt it will ever become impressive on the PC or consoles as a whole -- at least not in the next decade or so. My personal theory is that the technology will inspire a new age of Arcades and V.R. Cafés whereby they have large, full-body machines in the future to stimulate most senses and provide a better sense of scale for the things.
Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing). German and French were always easier for me despite my family being U.S. citizens for over a century. Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now). I only debate in English to help me work with it (and limit things). In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while. If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.
Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this. If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own. Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis. Allow me to thank you sincerely for your time.
..... My personal theory is that the technology will inspire a new age of Arcades and V.R. Cafés whereby they have large, full-body machines in the future to stimulate most senses and provide a better sense of scale for the things.
I had predicted many months ago the same thing regarding a resurgence of VR arcades. I was told its not going to happen no way...turns out is is already happening
Please do not respond to me, even if I ask you a question, its rhetorical.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
ok lets isolate this
reasons as a list
1. setup 2. cost 3. ....
etc.
my post regarding HOTAS is addressing number 1 and only number 1 on the list above for the reasons I have given which is that VR is easier to set up for each play session then a HOTAS is. my observation on item 1 is not related to item 2 or any other items after it, just item 1.
I hope that makes it a little more clear.
Please do not respond to me, even if I ask you a question, its rhetorical.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
ok lets isolate this
reasons as a list
1. setup 2. cost 3. ....
etc.
my post regarding HOTAS is addressing number 1 and only number 1 on the list above for the reasons I have given which is that VR is easier to set up for each play session then a HOTAS is. my observation on item 1 is not related to item 2 or any other items after it, just item 1.
I hope that makes it a little more clear.
To be clear, you're number one was little more than an aside in the main point of the original post. To be clearer, set up wasn't even the aside. The fact that it must remain wired to function was.
To be clearest, you took a small subset of a group and changed it's point then argued against the point that you changed that subset to make.
Do you notice that you have to reword and make things clearer in almost every post or thread you make or reply in? I use "almost every" pretty conservatively here. It might not be everybody else...
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
I read a recent article regarding comparable costs from PC to Console. Generally consoles just undercut hardware, even the 3 - 5 year old hardware we're looking at is more expensive building it comparable to the console.
It's just how these things are, they churn out those consoles usually with proprietary hardware built specifically for that platform, even in the test builds for comparable hardware they couldn't get everything 100 percent exact and err'd on the side of performance to cost effectiveness.
I think the success of VR isn't going to be in PC's or Consoles, but increasingly mobile.
I think PC VR specifically isn't going to make waves until we start seeing all inclusive MR devices running windows Creator Edition.
I think this is also where Oculus is trying to go. They don't believe the future of VR is in gaming. They aren't really investing in it for gaming. They believe it's in Social apps primarily, and they're working to capitalize on that. Unfortunately you don't need a PC headset to complete a social agenda.
PC VR as we know it isn't going to succeed. We can only assume that the reason Microsoft is pushing their system out when and how they are is because of it's scalability across console and PC platforms. Who knows, we may even see it tether to mobile.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
ok lets isolate this
reasons as a list
1. setup 2. cost 3. ....
etc.
my post regarding HOTAS is addressing number 1 and only number 1 on the list above for the reasons I have given which is that VR is easier to set up for each play session then a HOTAS is. my observation on item 1 is not related to item 2 or any other items after it, just item 1.
I hope that makes it a little more clear.
To be clear, you're number one was little more than an aside in the main point of the original post. To be clearer, set up wasn't even the aside. The fact that it must remain wired to function was.
To be clearest, you took a small subset of a group and changed it's point then argued against the point that you changed that subset to make.
Do you notice that you have to reword and make things clearer in almost every post or thread you make or reply in? I use "almost every" pretty conservatively here. It might not be everybody else...
ok fair enough , thanks for clarifying. it was an aside
Please do not respond to me, even if I ask you a question, its rhetorical.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
I read a recent article regarding comparable costs from PC to Console. Generally consoles just undercut hardware, .....
the number one Pros argument for consoles has usually always been 'its best option for discount gaming' as if every gamer is looking for the blue light special deal and walmart or somethig
Please do not respond to me, even if I ask you a question, its rhetorical.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
I read a recent article regarding comparable costs from PC to Console. Generally consoles just undercut hardware, .....
the number one Pros argument for consoles has usually always been 'its best option for discount gaming' as if every gamer is looking for the blue light special deal and walmart or somethig
Mobile is the number one option for "discount VR gaming". You can use mobile sets for most current Rift Games, even the "PC Only" ones as long as you have a system with comparable specs.
My point was specifically the costs between consoles and PC's. Consoles often undercut their hardware to make it affordable. Not just that, but a comparable PC to a Console will be more expensive. That is specifically the point of those paragraphs.
I have a HOTAS system. One that sells rather well in fact. I use it to play pretty much one game. Its a hassle to set up and I often just dont play that one game because of that. However the company is doing well and has been selling them for a long time.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
That's completely relevant. Thank you for your input. What are the system requirements for the HOTAS? Do you use it for Minecraft or Esper? I find it a pain to map mine for Annie Amber.
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
I use it for Elite Dangerous however if the point is that the PC VR headsets will not succede because they are a pain to set up I am illustrating with my HOTAS example that its unlikely to be the case. if I had that underlining point incorrect then I am sorry
I think the set up and required wires/space are a small part of it. The cost is probably the biggest roadblock that favors phone and console set ups. Consoles still require the wires at this point though.
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
I read a recent article regarding comparable costs from PC to Console. Generally consoles just undercut hardware, .....
the number one Pros argument for consoles has usually always been 'its best option for discount gaming' as if every gamer is looking for the blue light special deal and walmart or somethig
Mobile is the number one option for "discount VR gaming". You can use mobile sets for most current Rift Games, even the "PC Only" ones as long as you have a system with comparable specs.
My point was specifically the costs between consoles and PC's. Consoles often undercut their hardware to make it affordable. Not just that, but a comparable PC to a Console will be more expensive. That is specifically the point of those paragraphs.
right I got it. consoles are better because they are the better economic choice over PCs for those who are looking for discount gaming. If they want to take discounting gaming further then they should explore mobile or maybe a sack filled with marbles.
yeah I got it.
Please do not respond to me, even if I ask you a question, its rhetorical.
Comments
Life lesson, when possible and disciplined about it, never give advice, insight or explanation to someone who is not explicitly asking for it.
point being in this case specifically if he is unwilling to answer that question then its clear he is unwilling to hear my reasoning
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I'm not arguing for the sake of arguing I just want you to be real about something.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Thats fine.. you can explain that to me all day... I love a good fictional story, and I love to read. Throw in an elf and a satyr and lets make it good. But what in the wide world of gaming can you say that will change what was actually stated by the CEO of the company?
Because if you know some information that Zuckerberg doesn't about his own company and his financials, I think you should be hired.
'would you like me to explain how the two statements do not contradict each other and are likely to be both true'?
that is the real question. if you would like me to illustrate I will. if doing so makes you uncomfortable I undersatnd but it is a deal breaker for me.
thanks
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
If I bought a 500 dollar TV and it had exceptional picture quality, I would be pleased.
If I bought a 2500 dollar TV and it had very similar picture quality, but also required me to use a wired remote, I would be far less pleased.
I have used the Gear VR. Have one, but no Samsung phone other than my work phone. I have used multiple versions of Cardboard headsets. All are neat and relatively easy to justify the price. Even if you bought the phone at full cost and got the Gear VR free in one of the myriad promotions you have still paid less than the cost of one of the PC sets, minus something to connect it to.
That's where that shift in perspective comes into play. If anything, you are making more of a case for phone VR or, to a lesser extent, console VR if the cost is more concern than the wired connection. For someone who is a hardcore gamer, enough so that they want to enrich that experience with a VR set up, none of those games will come close to giving you the experience you were led to believe is coming or that you paid the going rate for a PC VR set and the PC to run it.
When you can do the above and remove the "are likely" portion of it... because them being "likely" and them being "actually" are still two different things. One fictional. One Factual. When you can bring your fictional to factual, lets hear it.
My Oculus Rift which I own is easier and faster to setup then my HOTAS system.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
True - I've never used a PC-VR set, and your point about perceived value is well taken.
However, I find it interesting to see how Gear VR has become a sort of unofficial "test bed", if you will, for what works and what doesn't in VR, and this has allowed some well-designed experiences to rise to the surface and consequently be ported over to PC.
I'm personally glad I didn't fork over ~$1,500 for a VR rig at this point; it wouldn't have been a wise purchase, for me. However, I maintain that some fundamentals of game design remain constant whether an experience is on a PC or a phone; a good game is a good game. I was responding to the assertion that 'all VR games are mediocre to garbage', which I find to be patently untrue.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
I have a Warthog and a G27 that I rarely use because setting up the cockpit for them is a pain in the ass. They are worth it when I do, though, because the software they run with is of a quality that easily justifies their purchase and existence. They also have system specs that a business class laptop covers.
if I had that underlining point incorrect then I am sorry
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Just wanted to point out the perspective thing. I agree completely that not all VR games and experiences are garbage. Some are pretty awesome and I've been blown away more than once.
Sarcasm aside, it's only natural that a product that isn't up to snuff with even current technology goes to a console that is almost a decade out of date in terms of hardware (Mildly less so with the PS4 Pro). The console department is so starved of new features and horse-power that such things are like a gold rush -- this is why Nintendo systems typically sell well, since they're mainly a gimmick. I mean, take a look at the newest Nintendo system and how the biggest hype factor wasn't the power of the system, but rather that you can treat it as a mobile device. Even the XBox one was advertised as having TELEVISION. Sports. Call of Duty. TELEVISION. Dogs. TELEVISION. TELEVISION.
Still kind of sad that they had to resell the PS4 just to attain 4k -- much to the detriment of some features, as they say developers have to make "clever compromises" to reach that mark, even with the PS4 Pro's "new" hardware. But, heck, FFXV has no problem jumping on the Virtual and Pro bandwagon. In the end, it will be the games that push the hardware. And current V.R. just isn't impressive enough to warrant much attention; in fact, I doubt it will ever become impressive on the PC or consoles as a whole -- at least not in the next decade or so. My personal theory is that the technology will inspire a new age of Arcades and V.R. Cafés whereby they have large, full-body machines in the future to stimulate most senses and provide a better sense of scale for the things.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I think PC VR set ups will succeed. I just don't think the time is now. They have the most and biggest hurdles in their way.
PCs are also the best gaming system if you can overcome the entry hurdles. Better graphics/resolutions/framerates. Cheaper games. More peripherals. Still consoles exist and thrive because of their low entry price point. Even with PC prices dropping for... ever, you can just now build a decent PC, with OS and monitor and everything, for the same price as getting into a console that uses the TV you already have and is generally more social. An equivalent PC; not one that will blow anyone away, make them see those better graphics, and sway them to become a PC gamer.
That's where the other two ecosystems win for now. They may not be as good or better, but they are close enough for substantially less.
reasons as a list
1. setup
2. cost
3. ....
etc.
my post regarding HOTAS is addressing number 1 and only number 1 on the list above for the reasons I have given which is that VR is easier to set up for each play session then a HOTAS is. my observation on item 1 is not related to item 2 or any other items after it, just item 1.
I hope that makes it a little more clear.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
To be clearest, you took a small subset of a group and changed it's point then argued against the point that you changed that subset to make.
Do you notice that you have to reword and make things clearer in almost every post or thread you make or reply in? I use "almost every" pretty conservatively here. It might not be everybody else...
It's just how these things are, they churn out those consoles usually with proprietary hardware built specifically for that platform, even in the test builds for comparable hardware they couldn't get everything 100 percent exact and err'd on the side of performance to cost effectiveness.
I think the success of VR isn't going to be in PC's or Consoles, but increasingly mobile.
I think PC VR specifically isn't going to make waves until we start seeing all inclusive MR devices running windows Creator Edition.
I think this is also where Oculus is trying to go. They don't believe the future of VR is in gaming. They aren't really investing in it for gaming. They believe it's in Social apps primarily, and they're working to capitalize on that. Unfortunately you don't need a PC headset to complete a social agenda.
PC VR as we know it isn't going to succeed. We can only assume that the reason Microsoft is pushing their system out when and how they are is because of it's scalability across console and PC platforms. Who knows, we may even see it tether to mobile.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
My point was specifically the costs between consoles and PC's. Consoles often undercut their hardware to make it affordable. Not just that, but a comparable PC to a Console will be more expensive. That is specifically the point of those paragraphs.
yeah I got it.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me