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Brenlo on Who is to blame.

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Comments

  • CastleGoobCastleGoob Member Posts: 134

     Just registering a game classes me as a user???

    Didn't know that will look twice at any satistic being used to promote a game in future.

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by CastleGoob

    (holds up hand) dont mean to keep gettiong on your case obraik, you not a bad old sort reaaly
    but dos'nt registerd user mean they have registerd an are using. The link you have posted just claims they have sold a million units?


    Read the wording, it says 500,000 users to date, ie. cumulative up to that point. 

    In the case of SWG (and any other MMO), 1million sold copies equals (roughly, some may never open it) the same number of registered users.

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  • MX13MX13 Member Posts: 2,489


    Originally posted by Obraik

    Originally posted by MX13

    Originally posted by pirrg
    Um, no it wasnt. Not even remotely so. It wasnt even SOE's most successful mmo, EQ2 was. SWG has never had more then 300k subscribers so, it never was that successful to begin with.


    ROFL.... hows making *BLEEP* up working out for ya? Please, just stop lieing...

    CLICKY4U

    From the LA Website: June 28, 2004 - "Launched a year ago, Star Wars Galaxies: An Empire Divided quickly became the fastest growing massively multiplayer online role playing game (MMORPG) in North America and today boasts over 500,000 registered users, with more than 115,000 players logging into the game every day."

    ERRRRRRRRAAAAAA...... LIAR!!!! LOL!!!!


    Yes, and SWG today has over 1 million registered users (http://www.gamasutra.com/php-bin/news_index.php?story=6303).  Notice how it says registered users?  That means they've installed the game and registered it to play at some point.  That doesn't mean there was 500k active subscribers at the time.


    No it doesn't... and now you're making stuff up? It says 1 million copies sold, it says NOTHING about Registered USERS... On top of that, those words came from Lucas Arts, not a third party site...

    And think about this.... they hit 500 ACTIVE Users 2 YEARS ago, but they just hit 1 million copies sold? LOL... Yeah, players are flooding in for the NGE, lmao....

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • MX13MX13 Member Posts: 2,489


    Originally posted by CastleGoob

    (holds up hand) dont mean to keep gettiong on your case obraik, you not a bad old sort reaaly
    but dos'nt registerd user mean they have registerd an are using. The link you have posted just claims they have sold a million units?


    Whoops, did see this one.... Good Show  

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • MX13MX13 Member Posts: 2,489


    Originally posted by Obraik

    Originally posted by CastleGoob

    (holds up hand) dont mean to keep gettiong on your case obraik, you not a bad old sort reaaly
    but dos'nt registerd user mean they have registerd an are using. The link you have posted just claims they have sold a million units?

    Read the wording, it says 500,000 users to date, ie. cumulative up to that point. 

    In the case of SWG (and any other MMO), 1million sold copies equals (roughly, some may never open it) the same number of registered users.


    Register USERS.... not Registered Current & FORMER Users.... USERS = Actively USING....

    And now you just make up what you wish it meant... Oh, and it's the reallity for all MMO, BEACUSE OBI WILLS IT!!!!

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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  • TookyGTookyG Warhammer Online CorrespondentMember UncommonPosts: 1,115


    Originally posted by MX13
    Register USERS.... not Registered Current & FORMER Users.... USERS = Actively USING....
    And now you just make up what you wish it meant... Oh, and it's the reallity for all MMO, BEACUSE OBI WILLS IT!!!!


    They can spin registered users in various ways.  If SWG really had 500,000 active accounts they would be making that known a bit more.

    Until you cancel your subscription, you are only helping to continue the cycle of mediocrity.

  • ObraikObraik Member, Newbie CommonPosts: 7,261


    Originally posted by MX13

    Originally posted by Obraik

    Originally posted by CastleGoob

    (holds up hand) dont mean to keep gettiong on your case obraik, you not a bad old sort reaaly
    but dos'nt registerd user mean they have registerd an are using. The link you have posted just claims they have sold a million units?

    Read the wording, it says 500,000 users to date, ie. cumulative up to that point. 

    In the case of SWG (and any other MMO), 1million sold copies equals (roughly, some may never open it) the same number of registered users.


    Register USERS.... not Registered Current & FORMER Users.... USERS = Actively USING....

    And now you just make up what you wish it meant... Oh, and it's the reallity for all MMO, BEACUSE OBI WILLS IT!!!!


    Here's the LA press release, http://www.lucasarts.com/press/releases/92.html, note how it says to date when it mentions the 500k? 

    Are you trying to tell me that you can buy and play the game and not be a registered user?

    Oh, and if you notice the date on the 1mil press release, it's August 2005 ;)

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  • dacia72dacia72 Member Posts: 80
    I had 4 accounts, and most of my friends at least 2

    DAKSHA - the Weaponsmith
    proud member of KDS

    SWG- DAKSHA, Quietus, Decebal, Deceneu -retired
    EVE - Daksha - retired
    WOW - Daksha - retired
    COV - Daksha - retired
    EQ2- Daksha - retired
    SOR- Daksha - retired
    Vanguard - Daksha - retired
    LOTRO - Daksha - retired
    AOC - Daksha - retired
    Warhammer - Daksha - retired
    Aion - Daksha -almost retired
    Waiting for SWTOR

  • FormathorFormathor Member Posts: 53

    Well I think they would count your 4 accounts as 4 people with a single account. There really is no way they can tell you are not 4 different users. If if they could, I seriously don't think they would do anything to lower the press release numbers. Its just corperate advertising.

    what It does show even if an estimated number, is that there far fewer players now then the was. But You do'nt need me to tell you this i'm sure. 

  • AxisstormAxisstorm Member UncommonPosts: 19

    Quote

    There was nothing wrong with Jedi being alpha at that point or any point as long as the risks for being so where balanced with the reward and where far and above what NORMAL players would ever face. As soon as perma death went away and the village arrived it opened up a whole new door to a profession that until then had remained mostly underground. Those who didn’t use caution paid the price. The risks for being so powerful where pretty hardcore, and I agree but it was done so for people who had the nads to take that risk, not just any joe who wanted to look cool.

    I agree that there were some screw ups with alot of things they did to this game. this statement here though is hard for me to agree with because when jedi first came to fruition in the game they were far from more powerful than other classes. Matter of fact they were gimped horribley. It was'nt till later that they made them way to powerful, so much so that they couild take out several people at once. I as well as others are holding out for a classic server to be placed in the game. The perma death thing was completely ridiculous for what you had to go through to get a jedi. I hated the village, it was still a grind. I had 3 people unlock they're jedi inside of a week within my guild.......the only guild at the time to have more than 1 jedi on Bria I might add. and they did so within a couple of weeks from the first one unlocking on the server. No one knew what it really took to unlock......I hated that as much as I loved it. They ruined the game when they made it known how to do it. I still believe however that the whole profession grind was BS for unlocking. they should have had something set in place that no one knew and that made you unlock. It never should have been where you had to grind a profession only to drop it and start over the next day. I get so bent when I think of what the game could have been from what it became with all the lore available to them through movies and books.

    I wish they would have had more meaningful content that actually got you somewhere outside of the whole pvp arena. SOE stated early on that we the players were there to create the content ourselves not them. I can't quote anything to that end, but I remember reading it somewhere after first year or so and people started bitching about nothing left to do in the game. I remember what it took to go to Dathmir and actually survive there. You had to have a group of 10 or more just to get bye. Buffs were'nt perfected or people just did'nt know how to really make them I guess, but that was fun. It became a friggin grind fest when the whole holocron craze hit and you had to go out and blow out this profession or that. I think the majority of us fell into that sinc. Anyway it is what it is. I wish they would open up a classic server built around the original game with a few changes.........a way to get a jedi without messing with your liked profession. If i want to be a TKM, I should'nt have to drop it and move to another profession simply because that's the only way to unlock a jedi. Pick a way to do it outside of that. All these people working on these games should be able to put there heads together and come up with some idea of how to do it and keep it under raps. if it takes 2 or 3 years for the first jedi to pop up....so be it. make the game content filled and give us a reason to come back and play Star Wars the way it was meant to be played.........GOOD AGAINST EVIL.....make it a game where you are afraid to walk around as a rebel for fear of being stopped by the landing party.

     I remember the first time i was running across Dantooine and seen a ship full of dark troopers drop out of the sky, I almost sh*t myself. That was cool. I remember when those same jedi from my guild were running from planet to planet stirring up Sh*t in a bunch of different star ports only for a gm to catch them and drop a ship full of troopers on them. They ran back to our city on Dantooine and when they arrived they were followed by 3 of those ships. We had 30 of those troopers in our city at one time. That was amazing that they did that. We had the half the rebels on Bria come out to help us clear them out. Anyway. we all have had some great times in that game, we all made some friends there and some enemies, I really dont care for the new system even though i have been recently poking around on it lately. I'm still holding out for a server of old to come back. It will be instantly populated with those of us whom played from the beginning......even those of you who have become SOE haters lately. This has become long and I"m sure boring. But I too miss what the game was and could have been.

    Odenious

  • 0over00over0 Member UncommonPosts: 488
    SOP for SOE--apologize for anything the playerbase wants to complain of, then screw them over right after the apology. Hope anyone still playing has their lube ready because you're about to be bent over.

    Apply lemon juice and candle flame here to reveal secret message.

  • lordhavoc450lordhavoc450 Member Posts: 23

    does that mean SOE will condone another one of thier games being totally redesigned after 3 years of game play?

    Brenlo says hes happy to work for a company that makes such "bold" moves... with that additude ill never risk wasting my time in another SOE product again.

    I tried to post a response on the SWG forums but for some reason since the Brenlo post came out i cannot log on to SOE site.

  • iskareotiskareot Member Posts: 2,143


    Originally posted by zepear
    Here's a post from what one my guildie's posted on my guild's forums. Best sums this up of what Brenlo said.



    Brenlo said ...
    Where did we go wrong? Delivery, we failed in our timing and communication. That is where we let you down most, SWG faithful, and for that I truly apologize.


    Hmmm.. why do I find this so funny?

    If you order a Meat-Lovers' pizza, (as ATO members oh-so-often-do!) and you get a pizza of Goat Anus... does.. does saying it was "a delivery error" really "catch the gist" of the problem?
    A communication error? does that imply that they should have called you, to tell you they were sending Goat-Anus Pizza your way? instead of the meat-thing you ordered?

    A timing issue? We know now, we shouldn't have tried to get you to eat this, while you were awake and alert.. we fully intend, to make all of our stupid-ass mistakes in the future, during holidays, when no one is paying attention.








    Stevo thanks man now I am freaking Hungry --

    Hope all of you guys are doing well BTW, miss the people of Bria... we did have fun though...

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • wardog250wardog250 Member Posts: 249
    SWG has become a gaming icon around the globe, used as an example of how bad a MMORPG can go wrong.  I played the game since release until after the NGE.  I watched as the game slowly crumbled to pieces right before everyone's eyes.  Sure thousands of players protested the actions of SOE, but they ignored them.  SOE created a new customer relations strategy that they are always right and their customers will give them their money no matter what.  Well we can see how far that concept took them. 

    The original game was great.  Its what lured me into the game that I loved dearly.  It had flaws, just like any MMORPG.  Had the developers been a little smarter, they could have dealt with the issues rather than scrapping the system and creating a new one.  The game had a lot of depth as far as roleplaying went and this attracted many people to the game.  Everytime the developers scrapped a system and implimented a new one, that depth was degenerated.  They began by destroying the interlooped player economy.  Everyone in the game had a purpose and they all benefited from one another in some way.  After CU this was no longer the case.

    CU added a lot of factional items which made the game interesting but they took away more than they gave back with the introduction to the CU.  The game would have never needed CU had the devs kept the original system and just tweaked it so that all weapons had balance.  If you had noticed pre-CU certain weapons in the game were vertually useless across the galaxy due to resistances and such.  The one thing that game Jedi the huge advantage was nonthing was resistant to lightsaber damage.  There were minor problems balancing the melee and ranged combat professions.  The Melee mainly Tera Kasi dominated the game in the beginning.  After CU melee and ranged combat had traded places.  Now ranged had all the power.  Personally I think it added a little bit more logic to combat.  I mean who in their right mind would get in someones face if they had a rifle?  Its increadibly stupid.  But now melee combat is useless because everyone has guns.  They just added a list of new professions that are now worthless to the game.

    The biggest deal throughout the game was the existance of the Jedi.  Why were they even there?  It was suppose to be the GCW, jedi were all slaughtered by that period of SW history.  If anything they should have left them as a hidden ability to unlock, but nothing more.  When people started seeing gank squads of Jedi roaming the galaxy it really killed it for many.  Now you had this all mighty race of super beings who flaunted themselves across the game to no end.  Originally when Jedi came into the game it was a rariety to witness one roaming around, and if you saw them they ran like hell because death was just around the corner for them.  Why take that away from the role?  Jedi were suppose to be in hidding, running like hell from everyone, because no where was safe.  It was my opinion that if you wanted to be an all powerful Jedi there are plenty of games out there to fill your ego with.  The game could have gone so much further if they listened to their customers rather than muting the ones who didn't kiss their butts.  You can see where that has taken the game to now. 

    NGE is an electronic heep of crap.  All the professions, all of the diverstiy is now gone.  You no longer need other professions to accomplish anything in the game.  Jedi?  Oh now the entire galaxy is flooded with Jedi.  According to SOE Star Wars Episode 3 never even happened!  Whats this Jedi Purge you speak of?  If they wanted to have a MMORPG based on Star Wars, they could have at least kept it inline with the chronological storey line.  If they really wanted to allow anyone to start off as a Jedi, why not use thier noggins and have the game take place in a different period of time, lets say during the Legacy period, way after the Vong invasion.  Jedi roamed the galaxy in various forms, working for the Jedi Order, Imperial Knights, and the New Sith Order.

    If the Devs reallyed wanted to unjack this catastraphe, they should scrap SWG and create a new one based on the classic system, taking place in the "Now" present period of the Star Wars expanded universe.  If everyone is lucky they would be smart and listen to the advice of the players.  Sure thats a far fetched idea, but its never a crime to dream. 


    I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei

  • ShaydeShayde Member Posts: 4,529
    I think Brenlo Bixieboffer meant "bald" moves. As in Baldfaced Lie.

    Shayde - SWG (dead)
    Proud member of the Cabal.
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    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • jrscottjrscott Member Posts: 1,252

    How much longer will this thread keep getting responses?  This goes to show you how significant the statement is.  I still figured something would have happened late Friday PM to take our focus away from this.  Sigh, there's always Monday I guess.

    I realize I said I quit. I never said it was forever :)

  • AxisstormAxisstorm Member UncommonPosts: 19
    I have recently been poking around in SWG again. Not alot, but enough to notice that cantina's are running with several people in them, Not like the days of old, but a hell of alot more than I once seen before this Hated NGE revamp took place. Starports have people in them and there are alot of new low lvl people running around in this game that everyone hates so much now. Maybe i'm wrong but is it those of us that miss what it was that are all pissed and hate the new system so much that we can't get over the fact that maybe it did infact bring in a new player base? I can't say I really like or Dislike the new system.........I have'nt played it that much. I do know i like the very beginning way the game was set up where you had to go out in parties of 10 or more or get your ass handed to you. The holo grind and the introduction of mega buffs screwed the game up so much that it got ridiculous to play. Rancors were impossible to beat solo when I started playing, and by the time the holo grind came out people were so busy grinding profession after profession they had to bring imvincibility into the game so we could all solo cause groups were non-existent. Maybe they need to re-introduce a server for all of us that dont like change???

    Odenious

  • AutemOxAutemOx Member Posts: 1,704

    Its just hard to believe that the NGE has brought a new playerbase when the server loads are lighter than ever. 

    http://www.mmorpg.com/dsp/dspScreenViewer.cfm?gameId=6&screenId=7659&type=2&mode=1

    Even if the NGE has managed to replace some of the SWG vets who left, do you really think that these new players are going to be as deticated to the game?  Will they maintain their subscriptions much longer?

    Maybe it was a last ditch attempt to get some people to pay full retail price for SWG.  A short influx of new players to help bring in some quick cash as opposed to a deticated long term playerbase...

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • PerciplePerciple Member Posts: 8

    I was like so many of you, extremely upset when the NGE went live. I didnt even updated the game launcher, I simply went to WoW(6 Million People cant be wrong). What makes people come back? "they are btw" The cities are growing again, cantinas are been used, even the GCW has picked up momentum. I think all this is happening because SWG was made by us; the community, the forum trolls, PvPers,  the Shims with Purple hair. We created the content and the friendships that will last a lifetime while playing the game. Sure we bitched about the system back them and how unbalance it was(Rifleman---Headshot ftw). I lost count how many times I was busy doing something and I had to drop everything cause I had to go to base defense

    I have returned to SWG simply cause I was bored of the instance grind for XP, gear, pvp; you name it. So after some re-keymaping of my keyboard, CU UI mod, I went back in. Sure it took me a while to learn what they have changed (I hate Spy's btw). The Devs are taking some good steps, to bad it took them how long? SWG will probably never be the Pre-cu that we all want, but the friends,community and the fun I have a everytime a wtfpwn a Rebel in a pvp makes it worth it in my book.

  • bedolla3401bedolla3401 Member Posts: 293


    Originally posted by Axisstorm
    I have recently been poking around in SWG again. Not alot, but enough to notice that cantina's are running with several people in them, Not like the days of old, but a hell of alot more than I once seen before this Hated NGE revamp took place. Starports have people in them and there are alot of new low lvl people running around in this game that everyone hates so much now. Maybe i'm wrong but is it those of us that miss what it was that are all pissed and hate the new system so much that we can't get over the fact that maybe it did infact bring in a new player base? I can't say I really like or Dislike the new system.........I have'nt played it that much. I do know i like the very beginning way the game was set up where you had to go out in parties of 10 or more or get your ass handed to you. The holo grind and the introduction of mega buffs screwed the game up so much that it got ridiculous to play. Rancors were impossible to beat solo when I started playing, and by the time the holo grind came out people were so busy grinding profession after profession they had to bring imvincibility into the game so we could all solo cause groups were non-existent. Maybe they need to re-introduce a server for all of us that dont like change???

    i remember when at the MO on dant was filled with 1000+ people everynite, that was fun
  • GallaidGallaid Member Posts: 118
    I played this game way back when and i stoped right before the first major droid patch came out. then i deceied to try it again. at first i was alittle like wtf and i hated it. but i kinda grow on me. but not to much. the bad thing about it is that every one will be the same skills and the same guns an same lay out. there is not way to be the best in that game if you dont want to look just like the other guy. and have the same weapon. if they changed it back to the old skill system and also made some tweaks with that then i would think about paying for it.

  • FonzieguyFonzieguy Member Posts: 16
    I also found myself in galaxies again, I liked it before all the changes, bantha hunting was sweet.
    Now i find you can start as a jedi.............it used to be cool when it was reaaaal hard to be  a jedi
    because it meant something, but now anyone can start on the path, and there are a ton of loser jedi's hanging around.

    Jump to lightspeed i never really liked because it takes about a million shots to take out a tie fighter even, i can understand they didnt want it to be to realistic but come on.

    Anyway the game really holds your hand now, which im not sure is a good thing or not...

    One thing i think is an improvement is you actually gain hitpoints now.  The combat feels about the same, and the speeders too, but now they dont get hurt by just using them, which was ridiculous.  So some of the changes have been good, but when they actually got rid of professions like creature handler, that was absurd. Anyway its a wierd game and it used to be pretty good, but now i dont even know what to say.



  • AxisstormAxisstorm Member UncommonPosts: 19


    Originally posted by wormywyrm

    Its just hard to believe that the NGE has brought a new playerbase when the server loads are lighter than ever. 
    http://www.mmorpg.com/dsp/dspScreenViewer.cfm?gameId=6&screenId=7659&type=2&mode=1
    Even if the NGE has managed to replace some of the SWG vets who left, do you really think that these new players are going to be as deticated to the game?  Will they maintain their subscriptions much longer?
    Maybe it was a last ditch attempt to get some people to pay full retail price for SWG.  A short influx of new players to help bring in some quick cash as opposed to a deticated long term playerbase...


    Good screen shot, but I was in the game yesterday and created a new character and had medium showings almost across the board. I Don't know if it was because it was sunday or what, but I was on there at 12:30 est when i created this new character. I swear that not 10 min. after i created I walked into the cantina in mos eisley and it was almost packed with dancers and musicians and combatants standing around watching them all. Maybe its an aborition, but I can't believe that all these people are just wasting their time playing a game they hate like everyone believes. Dono, only time will tell I guess.

    Odenious

  • iskareotiskareot Member Posts: 2,143


    Originally posted by Axisstorm

    Originally posted by wormywyrm

    Its just hard to believe that the NGE has brought a new playerbase when the server loads are lighter than ever. 
    http://www.mmorpg.com/dsp/dspScreenViewer.cfm?gameId=6&screenId=7659&type=2&mode=1
    Even if the NGE has managed to replace some of the SWG vets who left, do you really think that these new players are going to be as deticated to the game?  Will they maintain their subscriptions much longer?
    Maybe it was a last ditch attempt to get some people to pay full retail price for SWG.  A short influx of new players to help bring in some quick cash as opposed to a deticated long term playerbase...

    Good screen shot, but I was in the game yesterday and created a new character and had medium showings almost across the board. I Don't know if it was because it was sunday or what, but I was on there at 12:30 est when i created this new character. I swear that not 10 min. after i created I walked into the cantina in mos eisley and it was almost packed with dancers and musicians and combatants standing around watching them all. Maybe its an aborition, but I can't believe that all these people are just wasting their time playing a game they hate like everyone believes. Dono, only time will tell I guess.


    If this was the case then more then 45 people would have shown up for the last Fan Fest/Summit meeting.

    Not to mention the game is free -- to try, yes free and has been for a while.

    Now then, let's also through in a few things.. each (Pub) does make people think or the HOPE factor kicks in for a few old players... some sub AGAIN just in hopes of catching a old friend online or some sort of salvation from what we once had.

    BUT sooner then later they quit again due to the loss, I myself was more of a fan then you-- and 90% of the people here I can proudly say.   However, once they were able to clear out a long list of friends and cities, guilds, game diversity, complexity, challenge and in game goals, ala SIM part of it and turned it into a ARCADE fps wannabe joke of a game to the gamming community I found myself on the other side of things.. once I incurred enough loss, it was time to go the other way.  

    It seems with the latest finger pointing that somthing is not going to well, after 8 months of this crap they just now realized this is failing.  They said at 6 months they would know, well I think at 8 it is safe to say the population is no where near what it was, the games reviews are by all means the worst ever and the response from the fans at summits and or forums pretty much tells you where this game is at.

    Right now all you have to do is read and look around.   If the game was in good shape NONE of us would be here, we would be in the game from work, from home, from school, from a city coffee shop on your laptop.

    Now, ---- now we have kids mad because they cannot be a Elder Jedi and do not know why.....

    Thank you for your time....

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • MX13MX13 Member Posts: 2,489


    Originally posted by iskareot

    Right now all you have to do is read and look around.   If the game was in good shape NONE of us would be here, we would be in the game from work, from home, from school, from a city coffee shop on thier laptop.

    Thank you for your time....



    Well said. 2 Points:

    1) You make me sick

    2) There are many things that tip off all to the NGE's failure, but beyond all others there is one major reality: Where are the NGE Players?

    They aren't coming in at the number that SOE / LA gambled on, infact, even those that are trying it aren't staying long. The Players numbers currently aren't going up, and are infact, still sliding slowly (according to my RP friends still playing). And when the RP'ers stop logging in, you know things are not looking good. They're the hard of the hardcore.

    But back to the point- The NGE was designed to bring in WoW Blood, but where are they? That alone shows the future of the NGE. If SOE / LA wasn't happy with the Pre-CU numbers, does anyone think they'll be happy with this mess?

    I'll start my own SWG... with Black Jack... and Hookers!!!

    In fact, forget the SWG!!!!

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