Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

General: Debate: Power Leveling Services

24567

Comments

  • DragoFireDragoFire Member Posts: 8

    I've played a number of games over the years some angels others complete dog's, but had never struck the "payed lvl'ing service" till just this year.

    As has been said already, most games state in the contract of licence accounts can't be tranfer'd to another. This is where a lot of people get catch-out.

    Atm alot of MMO's are having issues with this problem, and some have gone to the stage of banning players you have been throught to fall into this area, no questions asked.

    And I hate to say it but these "payed lvl'ing service" and "RMT"(real money trading) in games has started to kill some of the up and coming games before they have the time to build a client base. These two things alone cause players to quit MMO's because these "Money Players" (for an better word) farm areas with lower lvl players would normal gain XP/Skills and they kill the lower lvl players to gain the fame (depending on game) and once they get the character to near "end game status" sale it to some player that knows nothing of the game world and what effect his/her character has done to the game growth.

    I say you'd better read the fine print of the game licence before you think about buying an "power lvl'd character and/or items" from these companies. As you might be just wasting your money as the MMO's developer's ARE cracking down on these company and players that buy from them.

    Just an warning for your own protection.

  • LokimerLokimer Member Posts: 89

    I'm pretty apathetic about the player leveling services or gold farming services.

    What I'm more focused on how this might be some sort of dark commentary on where the quality of our modern MMORPG's have become. TO get to a point where some players choose to pay others to "Play a game" for them? How is that not giving us a clue to how "Fun" our mmorpg's are nowadays? Are We all doomed to grinds and gold reliance in these games?

  • Bama1267Bama1267 Member UncommonPosts: 1,822

    Alot of people who have problems with so called leveling services or any kind of ebaying are gamers with TOO much time on their hands. Gamers that play easily as much time as most people work for a living in a week. They dont like to see what they accomplished with so much hard work, effort,and time just given to someone just because they have the money.

     If the player is in your guild and cna not play their class effectively because of ebaying for it, deguild them if it is a problem. In the overall scheme of things ...it really doesnt matter. Unless of course you like to measure your e-peen against all the other noobs...that just dont have the time to level as much as some.

  • Ranma13Ranma13 Member Posts: 747

    Most people play MMORPGs like they're robots. Whether someone does it themselves or hires someone to do it for them doesn't really matter. If you found out your coworker hired someone else to do his work for him, would you tell your boss that he was 'cheating'?

  • docminusdocminus Member Posts: 717
    one can consider it as cheating, yes. just like buying gold from say ebay. but then, aside from bots, that is the only kind of cheat (i guess, maybe i am naiv) - look at how fast and how many cheats come out for single player games! that seems to be accepted....


    no matter what one says, it's always gonna be liked and equally disliked.....


    imageimage

  • StalinfalconStalinfalcon Member Posts: 77
    I can't believe we are wasting breath on an idiot topic like this. And Carolyn, I really hope you are playing Devil's Advocate. Powerlevelling companies are as big a scam as snakeoill. Period. If people want an end-game character, then for God's sake just BUY one off IGE. I can actually respect that more than someone who is stupid enough to pay a scam company like the one you have on your ad banners on MMORPG.COM for PL services. I generally don't like posts that are pure emotion and no substance, but I'm breaking the rule here. Go away with your fool a$$ topic. PL services are a friggin JOKE. Good bye MIZ Koh.
  • mindmeldmindmeld Member UncommonPosts: 229
    To me pl is the same as buying a max lvl char from ebay or what not.
    equally bad, but it usally doesnt affect the game .

    And remember many gamers that have a maxed main with every gear possibly.
    And wants do make a new char may feel that a pl service is more fun than to
    gp through all the lvling and questing that they already have done.

    I feel buying gold if the game has a good economic market is far worse.


    -Semper ubi sub ubi!
    always wear underwear

  • ddevddev Member Posts: 165
    Simply, these companies violate EULAs in more ways than one. It's more a matter of game companies to take legal action against them, unless all they really want is:
    1. Another one exploit their game or use it as a means for other exploits
    2. Destroy gameplay of their products, by avoiding all the grinding that's supposed to take place.
    3. Destroying months of work to create worlds needed for equipment and skill
  • trillientrillien Member Posts: 4


    Powerleveling, by commercial services or by other players in game, is absurd. It is the babyish Fisher-Price way of playing. If you don't have the 'intestinal fortitude' to put in the effort to level yourself and learn the game thoroughly, then you don't belong there. These are games, challenges, not rushing to the end, so you can say, 'I'm l33t, ubah, I have better gear than you, hahaha.' The world is suffering enough from the demand for instant gratification...keep it out of games. Someone who would pay for powerleveling is someone who finds cheating at solitaire fun...sure, you're going to win everytime...but that gets really, really boring. These are virtual worlds...just think of all the things you would have missed if you were born in real life and two days later were an adult...

    I might add that I go through the grind with every character I make, even though I have reached end game with one...every one is different, different play styles, different quests, different friends...it's almost like a new game with each one...that's fun. I don't buy your arguments, Ms. Koh.

    Bah, powerleveling is cheating...there is NO other word for it.  




  • DoompahDoompah Member Posts: 11
    what I dont understand is why people bother playing a game they hate playing. It is overwhelmingly obvious why they buy leveled up characters, they dont want to play the game and do it themselves. so that means they dont like the game. If you dont like the game, why are they playing it?? go pick a new game. Try a race car game. 

  • ElandrialElandrial Member UncommonPosts: 179
    THERE IS ONE SIMPLE THING THE ARGUMENTS OVERLOOK.if the game approves it thens its okay,but in every case powerlrbrling is in violation of the eula.therefore the moment they transfer the character ,the account is subject to deletion.
  • LignerLigner Member Posts: 59

    Power leveling first took place as event (such as questing) when players were setting meeting time and were running leveling groups as quild's events. That is when players higher level were able to take lower levels out on big hunts and enjoi time with friends.
    Today purpose of power leveling is changed as you mentioned earlier as people trying to get to the level cap as soon as possible. Playing mmorpgs for over 10 years I can see few reasons leading to that issue, but most important one is:

    Majority of games are not what they claim to be - MMORPG. They created with leveling idea in mind such as WoW. Yes its massive, muliplayer and online but it isn't exsactly Role Playing as most of its wonderful features designed to "get out there and crash and smash things" - leveling. As addition to that player get most of the game features at top level such as raids hunts for exsample. Today great number of players while leveling "dreaming" to get to that high level to finaly ENJOI all the game features. Middle levels become something people trying to by pass  as quick as possible.
    FIX: Gameplay must allow guildies to be able to help their friends level up. It needs to be interesting and benefitial for both sides (making game it self interesting and enjoyable at ALL levels is obvious).
    Benefits: Makes guildies work together and involve more in the guild. High level players receive benefits which they wont be able to receive otherwise. Lower level players getting legal "boost". Finally that will reduce if not illiminate power leveling as we know it today.
    Moral: If players are CHOOSING to pay for power level then this it self serve as perfect indicator what players require. Game developers must "read" simptomps which lead to the answer of improving the game and use it to their advantage. Power leveling would never be an issue if that would be allowed by gameplay on game's conditions.

    Yours faithfully
    Ligner

    image
    _________________________________
    Played:
    AC, AC2, UO, AO, EQ, EQ2, Shadowbane, DAoC, Horisons, SWG, EVE, L2, GW, WoW, DDO, LotRO
    Beta tested:
    AC, AC2, EQ2, SWG, Horisons, WoW, Archlord, LotRO, Espado Granada, Vanguard
    Currently playing: AoC

  • PlanetNilesPlanetNiles Member Posts: 101


    Has anyone else noticed that the report button appears to have been disabled in this thread?

    I mean MMORPG.com appear to be condoing what amounts to a violation of their terms of use (namely advertising, exchange of game goods for real money and criminal activities).  So does this mean that the rest of us can go trolling?  I doubt it.

    We can't pretend that power leveling services don't exist but there's a broad vast gulf between debating them and condoning them.

    If you don't like it. as I don't, then contact MMORPG.com and tell them of your displeasure.  There's a link at the bottom of every page.  I've already fired off an email to them myself and expect my account to be pulled if the rot has set in as far as it appears.

    Powerleveling services amounts to using chemical enhancers in sport or any other form of cheating.  It's unsporting and unlawful.  We must stamp down on it and anyone who encourages it.

    NB:I don't care about people who power level themselves; I think that they're fools who are missing the best bits of the game but other than that I really don't give a damn.




    "Two roads diverged in a wood, and I--
    I took the one less traveled by,
    And that has made all the difference."
    -- The Road Not Taken by Robert Frost

  • _Seeker_Seeker Member Posts: 175

    I Agree ligner.

    I Agree TheAdlerain.

    I myself flirted with the idea of a power leveling service in WoW. After about level 12 things get very repetitive. I had a level 51 mage and i couldnt stand doing 1 more quest. But i soon realised that i was going to have to pay for it. Pay someone else to do something for me in a game i was already paying for. It was then i realised that it was just a gimmick of a game. No real enjoyment, just an endless treadmill, with the prospect of fun. Despite what alot of people have posted here, the skills needed to play in games currently out there are not that high and lots of people use bots and code alot of customised skill buttons to do multiple acts at once. (another rant/debate in itself).

    Just get rid of leveling. Make the game realy enjoyable and stop thinking about fat profit margins. Simple.

    But what am i thinking, we are capitalist after all. Hire the movie "The Corporation" and you'll get an idea.

  • YukkioneYukkione Member Posts: 618
    Not only does the game end up with players that are weak in actually playing their toons, but the people who do the lvling do not communicate or add to the community within the game. I object to this service almost as much as services that farm and sell currency. Both mess up the natural economy and balance of the game. I also have disdane for "game loving" websites that accept advertising from services that degrade the quality of the games they claim to support. I've heard all the arguments for accepting such advertising, and they are all based on greed and weak marketing.

  • ElandrialElandrial Member UncommonPosts: 179
    by your argument why not just make everyone lvl 60 at start.ihave played mmorpg for years and yes its boring to get to the cap,but at the end you know a little bit about the spells and how they work and not work. the bottom line is you also signed an agreement with the company that runs the game to abide by certain rules,one of which is its illegal to transfer a character to another person.sure you can pay to power level ,but dont whine if you account gets deleted.i bet you most of the people who whine about stuff paid for power leveling.the bottom line is if the game is so boring that you have to pay someone to play for you ,why are you playing it.
  • ReklawReklaw Member UncommonPosts: 6,495

    Just a few simple words " either you play a game or don't play it" that my motto, so cheats powerleveling or any of the kind doesn't have anything to do with playing a game, if these sorts of things would be playing the game then the creators of that game would have implemented it into their game, this is  totaly my opinion about the subject.

    I recently got myself hooked on WoW decided to go to a RP realm as when i play a game i want to get absorbed by its world, but instead walking into a lifely fantasy world with its life on it i walk into a wonderfull world but see only people like in real people instead of the so called races wich can be played in WoW, why i say people, cause maybe 1 out of 20 play's, act's and lives like they should do in a MMO on a rp realm, even on fresh new servers you start to see lvl60 people just after not even a week (transfer char. not possible on these realms) so must have been those people that shouldn't play a game or the people that already made it to the top on other realms and wanted to play with some friends on the new realm, only then i can and will understand if one would buy of a high level character, as stated earlyer by someone, most bought high lvl's don't know squad what to do, see tthe results in Star Wars Galaxies wich when it started (even thou the many bugs at start) was in my opinion one of the best mmorpg i ever played(untill they made it more of a Counterstrike kind of game for Jedi's)

    But even if i'm against powerleveling in what form what so ever i know for a fact that it will stay and maybe even become greater, as us real gamers, the one's that truly dig the game from the ground up, are always and will be the lowest %  out there, as even powerlevelers have to pay when playing a sub.MMo there for the MMO company's will not fight against that as they still recieve their sub.fees and might lose many subs if they try to prevent any form of powerleveling.

  • LilithIshtarLilithIshtar Member Posts: 667


    Originally posted by LordCaptain
    You know, some people lvl up their first charecter, but have their second one power lvled. Whats so bad about that?




    I don't have a problem if you p-lvl your OWN chars. It's when you pay someone else to do it for you that's wrong.

    Independant, Shinto, Lesbian, and Proud!
    image

  • Vertex1980Vertex1980 Member Posts: 951


    Originally posted by LilithIshtar

    Originally posted by LordCaptain
    You know, some people lvl up their first charecter, but have their second one power lvled. Whats so bad about that?

    I don't have a problem if you p-lvl your OWN chars. It's when you pay someone else to do it for you that's wrong.



    Power leveling when you have to pay is just stupid.  I thought you buy a game and play it to enjoy every part of that game, not just the end game.

    If you want something easy to play and don't want hours and hours of your time wasted, go play Guild Wars.

    image
  • AmatheAmathe Member LegendaryPosts: 7,630


    Originally posted by Mercurius100

    Mr. Tierney's fault seems to be that he takes these games a little too seriously. These after all are games, made for players to have an enjoyable time playing them.

    Michael Widmer
    Founder, MMO Supplies


    You seem only to care about the "fun" of whoever pays you. What about the fun for the rest of us whose games you are screwing up?

    And what is your next project? Selling people exam answers who don't like to take tests? College, after all, should be fun. Or how about just selling them fake diplomas and skip that? Cheaters always rationalize what they do so that it is someone else's fault they are "having" to cheat. In fact, hackers and people who make computer viruses justify what they do by saying "well, if you made better code I would not be doing this." Bullshit. You are doing it because you are a loser.


    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • qbangy32qbangy32 Member Posts: 681

    Having a company Powerlevel you from 1 to whatever misses the whole point of playing a social game, you are there to build friendships and along the way share similar experiences.

    I've met players that are being powerleveled and they join my ignore list, the reason is simple, if they are willing to take the short cut to the top level then these ppl are not willing to put in the effort when required in a raid, long raids are out of the question because obviously these ppl don't have the time, tactical encounters are out of the question because these ppl do not have the patience to read up on the encounter and properly prepare for it, unless ofc their powerleveling service also provides Raid helpers (Sarcasm).

    Once a player was found to have used a service to help them achieve the top rank they where invariably ridiculed and shunned by the top tier guilds as being a worthless player, even if this person did understand their character the concept to most players is abhorrent and demeans their own hard work.

    However the games companies are fighting back with offering mentoring services to help those that have less time and who's friends have out leveled them, so there really is no reason to buy your lvls, what really is the point in buying a game whereby you miss 99 percent of the game material, because in realistic terms the end game content is only marginal.

  • d74046d74046 Member Posts: 10

    im a pvper so it doesnt realy bother me...

    in item based games like Blizzards WoW this can be a problem, but i stopped playing these new generations of "dumb" mmorpgs and went to skill based

    but i dont see it like a problem with services, i see it as a problem with the MMORPG genre, more and more games are being simplified/itemized/instanced with only nice grafix painted on..

    SUN and all those "manga" type L2 clones are lvl grinds and most itemized, WoW and the massive amount of copies that are being developed are itemized and instanced... only the pvp games comming will bring new things to the genre development, and most of the new technology are being done by small companies, just like CCP with their eve-online their commited to development, its wierd they all happen to be pvp games huh? well pvpers are fuzzy, and most fo the devs are pvp players and like pvp. since they think about the same as me that the instance box in WoW is the worse pvp ever made, or worse fix to a problem ever made i like them and their ideas..

    i think CCP is against isntancing quite alot, and so are most of the devs making the new pvp games, well Warhammer and games like that i dont know about, but i would think warhammer will be instanced, but its made from a "big" company too so there you have it... the "smal" guys making these comming pvp mmorpgsl, they pretty mutch say the same things. their watching the genre going backwards as more and more games are being simplified and instanced and theres little to none development for unique or advanced servers, clustering etc.. most of the games comming do not do anything at all, except add new textures, make a gamecode, and reuse old methods and gameplay... i think ALOT of game devs are against instancing tbh.. sure its a fast fix to seperate players to reduce lag, but a mmorpg is all about playing together, and because players are on other servers and not realy connected games like GW and D&D shouldnt be called mmorpgs, they should have a own genre or something.

    i mean... take Red Alert, add lvling(lol), then add a map that acts like a lobby, everyone logs in and ends at that map, they then have portals to the other maps that are on other servers and are not connected in any way, the players that is.. it shouldnt be allowed to be called a mmorpg. thats GW/D&D..

    no wonder people pay for services to skip all that boring lvling stuff again so they can start doing the fun stuff right away, and the fun stuff is called pvp for my part (witch btw carebears ruin when they whine about getting killed because they were alone in the woods killing rabbits so game devs adds penlaties to pvpers so when they kill someone they get a penaltie but the one that died gets nothing  *takes breath*) ...

    omfg is all i can say to the wow copies... atleast the manga lvl grind games are a bit fun as they "sometimes" have penalties for the ones stupid enough to get themselves killed... anyways my input was in this post somewhere... hehe..

    edit: in short lvling has become so boring and the games are just copies with empty content and the game genre needs to evolve, most people that buy these services wants to pvp or skip the lvling. also teh red alert thing was simplified to extreme ofc :) but there should be rules for being able to call a game a mmorpg imo..

    *Cookie powa*

  • DrakonusDrakonus Member Posts: 135


    Originally posted by Ligner

    Power leveling first took place as event (such as questing) when players were setting meeting time and were running leveling groups as quild's events. That is when players higher level were able to take lower levels out on big hunts and enjoi time with friends.
    Today purpose of power leveling is changed as you mentioned earlier as people trying to get to the level cap as soon as possible. Playing mmorpgs for over 10 years I can see few reasons leading to that issue, but most important one is:
    Majority of games are not what they claim to be - MMORPG. They created with leveling idea in mind such as WoW. Yes its massive, muliplayer and online but it isn't exsactly Role Playing as most of its wonderful features designed to "get out there and crash and smash things" - leveling. As addition to that player get most of the game features at top level such as raids hunts for exsample. Today great number of players while leveling "dreaming" to get to that high level to finaly ENJOI all the game features. Middle levels become something people trying to by pass  as quick as possible.
    FIX: Gameplay must allow guildies to be able to help their friends level up. It needs to be interesting and benefitial for both sides (making game it self interesting and enjoyable at ALL levels is obvious).
    Benefits: Makes guildies work together and involve more in the guild. High level players receive benefits which they wont be able to receive otherwise. Lower level players getting legal "boost". Finally that will reduce if not illiminate power leveling as we know it today.
    Moral: If players are CHOOSING to pay for power level then this it self serve as perfect indicator what players require. Game developers must "read" simptomps which lead to the answer of improving the game and use it to their advantage. Power leveling would never be an issue if that would be allowed by gameplay on game's conditions.

    Yours faithfully
    Ligner


    As I said in my first post that's the only way I've ever powerlvled. I never paid anyone to do it for me.  It was always done within the guild or between friends.  In return, I'd do the same favor for someone else.  And if there was payment involved (which was not the usual case) it was in-game currency, not real money (this is not a violation of most EULA's) and it's only fair that it be in-game currency.

    image

  • vengeful85vengeful85 Member Posts: 65

      I agree completely with Kevin on this one there fact that a person is able to buy a service to have a toon leveled up is just wrong, and the idea that a good player can somehow learn how to use a high level toon with any success without the practice and experience gained along the way is total rubbish. We all know and see atleast one e-bayed or powerleveled player everytime we play  ( the dead lvl 60 in a low level dungeon etc)  it just makes me laugh when i see tham and i rarely do anything to help these players because i know that if they had actually played thier toon they wouldn't be in that situation anyway.  Next point is about the garnering of high level ingame items  gained through power leveling this is both unfair to the regular gamers who have to fight  thier hearts out to get the items not just have them gained by a very highly skilled player (in a certain area or dungeon) that has gained each item 27 times that day (as power level services have players that are specialized in different areas of the games). This just goes to show the poor gameplay skill on the player that buys the services and the idea that all the gear and levels are going to make a decent player on one game a good player on another that they have no skill playing is ludicris.  Ya gotta learn to crawl before ya learn to walk,  no one starts out running.

     I won't even get into the whole who can afford what when it comes to spending real world money for in-game services either, some people can just afford a sub fee.

  • LongswdLongswd Member Posts: 155
    Too me, the journey itself is the fun in MMOs. The endgame itself is rarely enjoyable, at least not for long.

    I just don't understand the mentality behind paying someone to deprive you of developing your character and the sense of accomplishment it brings.

    It's like paying someone to raise your children, play with your dog, drive your Dodge Viper or have sex with your girlfriend. What's the point of even having them, then? What's the point of playing?

    Not only is it sleezy at best, it's just plain stupid.




Sign In or Register to comment.