Games are expensive to make. I'd like to see you make a game, then when offered a fat check for putting this small additional feature in the installation process, decline it.
If a developer can't cover their budget without hard selling someone else's crapware then that Isn't my problem. I don't want it. I don't want to be hassled with it. I don't appreciate having this shit thrown in my face and if that means I have to play on consoles to avoid this sleazy shit then so be it. Advertising is what is done in proxy of actually paying for something. If I'm paying for it, then there shouldn't be any fucking ads. Comprende amigo?
If you've been alive at all for at least the past year, you'll know that ads are everywhere. EVERYWHERE. You pay for cable, you get ads on TV, and yes I know the TV stations don't get the money you pay, but you're still paying. You pay for internet, there's ads on most of the websites, same situation as TV. If you pay for a shirt with the company's logo on it, that's advertising. Advertising = money, and everyone likes money. I've also seen many console games with product placement advertising in it, even though you pay $60 for the game. It'll only get worse, so you'll need to get used to it. I have seen console games crash, I've seen PC games crash. I've also had console games that never crash, and I've had PC games that have never crashes. The thing about this is making a game for a console is simple, in that every single machine that this game will run on is a carbon copy of eachother. In the case of a PC, all PCs are different, which means that while it may crash on someone's PC, it'll never crash on someone else's. You've seen a console crash? That's a new one on me and I've been playing games since the Atari 2600. I've seen consoles not work due to aging hardware. If you've played any NES games on the original hardware lately you'll know the joys of blowing into the cartridge repeatedly to get everything working for example. Likewise, the system battery in my Dreamcast died long ago and now I have to reset the date and time everytime I turn it on. But Crash? No, I've never seen anything like that on a console. If the hardware and software are in mint condition, then everything either runs or doesn't run. If the system is less than five years old and the disc isn't scratched, then everything will work 99.99% of the time. Reliability DOES matter. And if the problem with PCs is that there are too many configurations for developers to cover then I'll just avoid the problem altogether and game on a standardized platform. The main reason of most PC vc Console debates isn't the reliability. For consoles, that's not a big deal, for for PCs it is. However, being an avid PC gamer, PC enthusiast, and being certified in several PC-related aspects, MOST issues people have with games and PCs, are a user error. Whether it be not meeting the minimum requirements, incompatible hardware/software, incorrect/out-of-date drivers, or general stupidity, most issues are user-related. Although, that doesn't mean that sometimes, a game just doesn't work, which happens. Moving on to consoles, they do indeed crash. Mostly because of hardware errors, but sometimes due to software issues. The reason why consoles are so reliable though is because they're idiot-proof. Just look at all the kids on Xbox Live, and their lack of common sense. PCs on the other hand are not idiot proof, and require a decently knowledgeable person to operate games on them correctly and fix any issues. The main difference between PCs and consoles is that PCs generally attract a more mature, more intelligent audience. That's not to say console gamers are stupid, because I enjoy playing on consoles also. Another difference is the game selection. Most games you see for consoles, you also see for PCs. This is not the case for the other way around. The PC gam catalogue is vastly superior to a console's. You can also run PC games at higher graphics setting that consoles, depending on your hardware. There also happens to be console emulators on the PC that can run every game for every console prior to the Xbox/PS2/Gamecube generation. In my opinion, PC gaming is far better than console gaming, but what it all comes down to is preference and your opinion.
I dont know aobut you but, i concider the red ring of death to be an epic crash...Had my xbox crap out 3 times on me in the first 3months, after replacement number 4 ive never actuallybought a game for it again.
Not to get all semantic and everything but crashes are generally software issues. The blue screen of death is a crash. The infinitely spinning color wheel in OS X is a crash. The red ring of death is a revision A hardward defect.
I bought my 360 last year and haven't had any problems with it. Many of the people that I know held out for about year after launch before buying theirs and haven't had any problems. This is the reason you never, never, never buy hardware at launch. Especially overly hyped hardware. The PSP had dead pixel issues and problems with the UMDs ejecting at high speed randomly. The iPhone had various software and hardware defects directly after launch. Microsoft not only had hardware defects, but they kept replacing RMA'd 360s with refurbished units rather than new stock. As a result, many of the FUBAR'd XBox 360s are still in circulation.
Seriously, the XBox 360 is the only console that I recomend people buy new rather than used. Well, I also made that recomendation with the original Playstation since games wouldn't run after year unless you turned the whole thing upside down....
Pulled strait from dictionary.com, "crash-to shut down because of a malfunction of hardware or software."
The lines between Consoles and PCs are thinning. The PS3 Hard Drive can be upgraded. It's a Seagate. Just get another Hard Drive of the same size of whatever capacity you desire and put it in.
By the next 3 consoles I figure, either Consoles will completely dominate the PC market, or they will be simply considered a fancy PC, such as the kind you see in Lain, the Navi.
Personally, I'll take a Playstation operating system over windows ANY day.
These days, you can even use a mouse and keyboard with your Playstation 3.
Consoles are the future of PCs. They just took a while to catch up.
If you've been alive at all for at least the past year, you'll know that ads are everywhere. EVERYWHERE. You pay for cable, you get ads on TV, and yes I know the TV stations don't get the money you pay, but you're still paying. You pay for internet, there's ads on most of the websites, same situation as TV. If you pay for a shirt with the company's logo on it, that's advertising. Advertising = money, and everyone likes money. I've also seen many console games with product placement advertising in it, even though you pay $60 for the game. It'll only get worse, so you'll need to get used to it.
No, I don't have to get used to it. I have ad blockers installed on my computer so I don't have to look at that shit. I don't subscribe to cable TV, nothing on it that I want to watch really, so I don't have to deal with it there. I make it a point to not buy clothes with ads on them. If I get a free T-shirt with an ad on it, I'll still wear it, but I'm not going to pay for the "privilege" of being a human billboard. Product placement in movies and games is one of those things that you can get around if you're cleaver. It's kinda hard for advertisers to fit their products into certain settings and genres. Indie films and games are also less prone to this kind of thing since the little guy has to pay the owner of any trademarks that show up in their products for some strange ass reason. If you're Touchstone pictures, Mc Donalds pays you to put one of their restaurants in the shot. If you're Troma productions, you have to blur out the golden arches or pay up. Strange world we live in huh?
The main difference between PCs and consoles is that PCs generally attract a more mature, more intelligent audience. Yes because we all know that Quake 3 and The Witcher are prime examples of both maturity and intellect. <sarcasm> That's not to say console gamers are stupid, Um, you just did... And you called them childish as well.... because I enjoy playing on consoles also. But if you didn't then they'd be the drooling, paste eating retards that you previously portrayed them as. Another difference is the game selection. Most games you see for consoles, you also see for PCs. Then where's the difference in selection? This is not the case for the other way around. Sim City, Sim Earth, Warcraft and Warcraft 2, Diablo, Command & Conquer, C&C Red Alert, Civ2 got ported to the Playstation, Starcraft was on the N64, Quake and Quake 2 on the N64, Quake 2 also got ported to the playstation, Tribes on the PS2, Uprising, Battlezone, etc... These games may have suffered because of the port to console land, but there was apparently demand for these games on the console side. CIV2 ran on the PSX without a hitch, but it was a bitch to controll. Starcraft didn't work because of the low resolution of the TV and the limited memory of the N64 cartridge (controll was adequate, but just barely). Diablo was almost a pixel perfect remake, but they decided to keep the point and click mouse interface with the Playstation controller, DOH!! Thankfully, Snowblind Studios came around during the PS2 years and did it right with Baldur's Gate: Dark Alliance. And then there's the overwhelming number of old school strategy games on the Nintendo DS. The problem isn't that console gamers don't want deeper games; they do. The problem is that developers don't know how to deliver that depth when they're dealing with genres outside their comfort zone. Final Fantasy Tactics? Fire Emblem? Disgaea? No problem! Civ 4? Um... We'll have to streamline this a bit and get back to you.... The PC gam catalogue is vastly superior to a console's. opinion You can also run PC games at higher graphics setting that consoles, depending on your hardware. Great graphics do not make a great game. There also happens to be console emulators on the PC that can run every game for every console prior to the Xbox/PS2/Gamecube generation. This undermines your previous argument and your stance that PC is first, last and always the greatest thing since the lava lamp. In my opinion, PC gaming is far better than console gaming, but what it all comes down to is preference and your opinion. And that basically sums it up.
I can honestly say I've never ever encountered half the hassles others seem to have getting Pc games working over the years, I guess it's because I've been building my own Pc's as most long time Pc gamers do, and know what's going on underhood as most long tme Pc gamers do.
The last two decades of Pc gaming meant keeping up with the hardware or getting out. Pc gaming always pushed the gaming envelope then some years later consoles would follow in the PC's innovative and creative wake.
The Xbox360 and PS3 has allowed game developers to reach a level of interactive gaming Pc's had been at for years. With the cost of game development increasing a lot we've seen a string of game developers not exclusively developing for the PC and pushing the gaming envelope, but instead developed multi cross platform games for Pc & consoles, which results in games that have to achieve a middle ground, and that means for Pc gamers we've seen it all before, been there done that time to move on.
Pc's are now moving in to the DirectX10 API era, 2010/11/12 will see true dx10 Pc exclusives that will have the console world looking over our shoulder. Pc gaming is far from defeated by today's consoles. Pc games sales today are only counting store sales, Pc gamers has moved on to the digital download for the most part.
You can use steam to download a game and play it with just as much ease as a console download service, steam has more active accounts than there are xbox360 and PS3 combined! Pc gaming has never been for the simple minded or impatient, hence why Pc exclusives have more depths and learning curves, like Empire total War for example. Most issues you've heard people have with not getting a game to work is based on their ignorance with Pc's and they often exaggerate cons like the OP. Look at MMO's their home is mainly on the Pc.
The differences between console and PC development stem from the different characteristics of the platforms. Some of the key differences that have a direct impact on programmers developing for consoles include:
Fixed console hardware vs. endlessly variable PC configurations.
Minimal or no operating system on console vs. large and general purpose OS on PC.
Hard memory limits on consoles vs. disk backed virtual memory on PC.
Relatively stable and robust tool chains on PC vs. less mature tools on consoles.
Running games directly from read only media on console vs. hard drive on PC.
Specialized hardware on consoles vs. more general purpose hardware on PC.
Cross compiling on consoles - targeting a different CPU architecture.
I'll cover each of these areas in turn and discuss some of the implications of these differences on the way developers must approach the task of programming for the platforms.
Fixed console hardware vs. endlessly variable PC configurations
One of the most obvious and most important differences between console and PC development is that console hardware is fixed whereas PCs are very variable in what CPU, graphics hardware and memory they have. With console hardware being fixed and developers being covered by NDAs with the console manufacturers, developers will usually have much more direct hardware access and much more detailed information on the low level design of the hardware than on the PC.
Targeting a fixed, known hardware platform makes life easier for programmers in some respects. If the game runs well on the development kits then it should run just as well on every customer's box. This is in contrast to the PC where the different performance characteristics of different CPUs and graphics cards and the varying amounts and speeds of memory on different systems mean that developers must test many different configurations and provide options for performance scaling and sometimes entirely different code paths for different hardware.
On the other hand, in order to deliver the quality of experience consumers expect on a console, programmers must be comfortable with low level hardware details that developers on the PC don't have to deal with (even if sometimes they wish they could!). In order to compete with other titles on the market, console programmers will need intimate knowledge of the hardware at a level which is generally not even available to PC developers. Not every programmer on the team will need to be a low level hardware expert but a successful console team will need some programmers who are very knowledgeable about the hardware.
I'll have more to say about some of the specific technical implications of fixed console hardware in future posts.
Minimal or no operating system on console vs. large and general purpose OS on PC
Modern consoles generally have a minimal OS that provides low level system services but this OS is extremely cut down and special purpose compared to an OS on a PC. Older consoles often had no OS at all - everything was done through direct hardware access or through a minimal set of libraries provided by the console vendor.
The minimal nature of the OS on a console makes a game developer's life easier in many respects. On the PC a heavyweight, multi-tasking OS allows users to run multiple applications simultaneously which means that even discounting the variable hardware configurations discussed above, PC developers will never have full control over the performance of their game. At any time the OS can take resources away from the game for its own use or for the use of another running application. This is one of the reasons why PC games rarely attempt to target a fixed frame rate of 30 or 60 FPS the way many console games do.
On older consoles it was not uncommon for games to depend on very specific details of timing - something only practical when there is no risk of a multi-tasking OS interrupting at any time. As games have got larger and more complex and consoles have introduced OSs that may perform some background tasks not directly under the game's control, console games have come to rely less on very precise timing of sections of code. It is still much more feasible to aim for a fixed frame rate on a console than on a PC however.
Hard memory limits on consoles vs. disk backed virtual memory on PC
This is perhaps the most important difference between console and PC development and the one that typically causes the most pain for developers transitioning to console development from the PC. On the PC the only hard memory limit is determined by the amount of virtual address space available to an application. On 32 bit Windows this is generally 2GB and until recently few games had to worry about exceeding this limit unless they had a serious memory leak. Although running out of virtual address space is now a concern for some PC games on a 32 bit OS, with 64 bit OSs becoming common the 2GB limit increases to 4GB for 32 bit apps and a generous 8TB for 64 bit apps (8TB should be enough for anybody...). On a console on the other hand, the hard memory limit is just the amount of physical memory available on the system - this ranges from 32MB to 512MB for current consoles. A console game that doesn't take a much stricter approach to managing memory than is typical for a PC game will soon run into problems.
The only penalty for exceeding the amount of physical memory available to your game on PC is a performance penalty as memory accesses start page faulting and hitting the page file on the hard drive. While this performance penalty can be severe (as anyone who has experienced disk thrashing while playing a game on a PC can attest) it will not result in a crash. On a console on the other hand, once you've filled physical memory you simply won't be able to allocate any more until you free up some space yourself.
To Jimmy_Scythe: For the sake of not quoting all that again, I'm not going to. Anyone with a 5th grade education could make sense of my response, which you clearly, did not. I never called consolse gamers immature, or stupid, I merely said the opposite of that towards PC gamers. If I call the sun yellow, does that mean the moon MUST be purple, it's contrasting color? No. Also, about the PC game catalogue being bigger than a console's, how the hell is that opinion? 50<100=opinion? No. About my difference in game selection sentences...you split two sentences with the same idea and called them seperate.
To Jimmy_Scythe: For the sake of not quoting all that again, I'm not going to. Anyone with a 5th grade education could make sense of my response, which you clearly, did not. I never called consolse gamers immature, or stupid, I merely said the opposite of that towards PC gamers. Huh? Let me break this down: 1) You point out that consoles are "idiot proof" and then talk about all the kids on Xbox live 2) You point out that PCs are not "idiot proof" and then go on to say they: "require a decently knowledgeable person to operate games on them correctly"
3) You then proceed to tell us that: "PCs generally attract a more mature, more intelligent Audience"
Now how is that not claiming that console gamers are stupid and PC users are "intelligent?" In case you can't tell from the sentence fragment that I highlighted: you need to work on your grammar because it does not parse in a logical manner. If I call the sun yellow, does that mean the moon MUST be purple, it's contrasting color? No. But that is exactly what you said, in your own words. scroll up and read your post again. Also, about the PC game catalogue being bigger than a console's, how the hell is that opinion? You didn't say bigger. You said "superior," meaning better. Seriously, you aren't fooling anyone. But if you want to go there.... Through backward compatibility, several consoles can use a decades long library of games, just like PCs. The GBA could play the games from every gameboy that had been made up to that point, which was about 11 years worth of games. The PS3 can play PSX games and I can even get PSX games on my PSP. The Wii has games going all the way back to the NES and there are rumors that they're going to include Atari 2600 and Intellivision games soon. Yes, backward compatibility is very hit or miss on consoles, but no more so than on the PC. DOSbox doesn't always run right and I haven't even tried to use it under vista. I have an Amiga emulator, but finding games for it is impossible. Even If I found some games to run under UAE, there's always the possibility that it wouldn't run because the emulation isn't 100%. 50<100=opinion? No. About my difference in game selection sentences...you split two sentences with the same idea and called them seperate. Uh, yeah... That's why they're complete sentences. If two sentences have the same thought then you're repeating yourself. The two sentences in question were seperate enough that they didn't provide a linear stream of information and could be treated seperately. That's part of argumentation. You break the other sides arguments down to it's basic talking points and then address those talking points. I don't want to be an ass or anything.... but please.... learn to write....
Days later I come back and this argument is still going on and will continue for years if people just keep posting, because no one will "win" the argument.
PC gamers obviously prefer PC gaming, console gamers obviously prefer consoles. Which one is more advanced depends on what your uses for the machine are, what your preferences are, and how much money you have and want to spend. You will never get a PC lover to say consoles are better, and you will never get a console lover to ADMIT that PCs are superior. (I had to throw that in there. lol)
Why are we all wasting time even discussing it? Every possible argument has already been made, and you console fans have yet to convince even ONE PC gamer/user in this thread that your "way" is better. Same to the PC users. It's like religion. It's really no one else's business, and preaching at people does NOTHING in the way of making them want your "god."
Man I know we all must have something better to be arguing about or discussing.
Oh, by the way, my favorite ice cream is mint chocolate chip. If yours is vanilla, that's great. I'm not going to argue that they aren't both ice cream or that mine is "better." Mine is better to and for ME. I couldn't care LESS what your ice cream preference is, why you like it, or how "advanced" you think it is. I pretty much feel the same about computers and consoles. If you want to sit in your living room and shove Cheetos into your mouth with one hand while fumbling with a controller in the other....who am I to deprive you of your joys? You're entitled to "think" or "like" whatever. Just shut the fuck up already about those of us who prefer sitting at an ergonomically correct desk sipping coffee while using OUR choice of technology. WHY does it really matter to you console users that not all of us agree with your assessment of what is "best" and what YOU consider "the truth?"
The "Truth" is....that we each have our own perceptions and preferences, and while technology will continue to advance for the console, it will also continue to advance for the PC. Ultimately it will always boil down to preference.
And yet.....
This thread will go on and on and on and in another week I'll come back and the posts will have kept coming. Man, we must all really be bored. I think once Darkfall finally released....everyone had to come up with something else to argue about. Jeebus....go to law school if you like arguing so much. We're wasting an incredible amount of bandwidth over nothing here. LOL
Console: 1) I put in game 2) Play game 3) Get bored of game after a week 4) Waste 60 bucks PC: 1) Download game 2) Install 3) Sleep patch 4) Have fun next day 5) Enjoy game for two years
I didn't know clicking a few buttons using about 2 muscles of the human finger was really all that bad and worth writing down.
i agree with you! in my side i am much enjoying playing pc games especially playing mmorpg like atlantica,ragnarok,luminary,rohan,cabal and other new mmorpg that are available in the market. It takes a time before i got bored in pc games or mmorpg. While in console games like palying psp or xbox or other paltforms, it makes me easily bored because there is no ineteraction and no other players inside that game that you're currently playing in the console games.
Man I know we all must have something better to be arguing about or discussing.
And yet you keep coming back and posting. If you think this thread is some kind of a problem, then why do you keep contributing to it?
This is a gaming forum and nothing that we discuss here is of earth shattering importance. This is a place that we come to in order to dick around and avoid work. If we're lucky, we get some info on a game we've never heard of or we get some insight into a game that we were interested in. But for the most part, this is the internet and exists for no other reason than to waste time.
LOL I agree with pretty much everything you stated.
One thing as far as MMOs on consoles are concered is you do have an installtion process to go through. I remember FFXI took quite a while to install on PS2 but afterwards all you had to do was turn on your PS2 and click the HDD icon, the FFXI icon and you where in.
I can accept PC elitist prefernce for using a keyboard and mouse for MMOs because I personally would not like playing a fighting game like SFIV using a keyboard. The thing is I would not object to a fighting game being developed for PC and I wouldnt object to to the option of playing with them on my console. PC elitst bash MMOs being developed for consoles often because they say it ruins the interface system for PC users but fail to realize that FFXI is STILL a succeful game for PC users and console gamers and the ability to set macros and use a keyboard is available for PC and console.
Notice how the OP lists every single possible thing that can go wrong with a PC Game install, in worst case scenario mode, and then tries to pass it off as if that's what happens each and every time you install a game. It fact, many on these things on this stupid list may happen but 1% of the time.
1) I buy, becuase you can't rent, a game.
The most valid point you make. No arguments here.
2) I turn on the console, put the game in and the game runs.(on console, compared to PC install).
Being able to run any game I want to, on demand, after it installs ONCE, just by clicking an icon on the desktop (PC) > Having to switch Cd's always when I want to play a different game (Console).
Granted, there are still some PC games out there that need the disc to play, but this is mostly a thing of the past.
3) I am then required to aggree to an End User License Agreement before the game asks me to enter a 25 digit alphanumeric key located on the CD sleave / case.
Which, in all, takes a grand total of about 30 seconds. About the same amount of time it takes to remove an Xbox 360 game from the packaging.
4) At this point, the game begins installing. If I'm lucky, the install will take about ten minutes.
One word: Upgrade!
5) If I'm not lucky, the install will stop every five minutes and ask me to insert another CD
Two DVD's/Cd's at the most. And as I stated in #2, its for the better in the longrun, since on most games, you won't need the CD anymore after installing.
6) After the last CD has installed, I'm then asked to insert Disk 1 and am asked if I want to install Gamespy Arcade, Xfire, Yahoo toolbar, or any other crapware that the developer is getting a gratuity check from.
Either post a PAID PC game where this happened to you, or you are concocting a story. I've NEVER had an issue with being requested to install other freeware shit when installing a game. Maybe you're installing some freeware game, but I've never had it with installing a PAID game.
7) I click the finish button with the launch game radio button clicked.
Which is selected for you by default!
8) The game loads to the title menu at a whopping 4 frames per second.
If you're trying to launch crysis on a $200 wal-mart junkbox, that is.
9) I then spend the next two hours in the graphics options adjusting resolution, ....
No comment. :-|
10) Back at the title menu now, I start up the game and get told that I need to patch to the latest version and the game dumps me to the desktop and starts the updater that spends the next three hours downloading shit.
If you're installing World of Warcraft, i can see this. But many games don't require these updates upon install. And many who do do it in a more efficient way than by the "Blizzard Downloader".
11) With the update finally installed, I restart the game and click on "new game" on the title menu. I then get to see the opening cinematics using the in-game engine and play the first ten seconds of tutorial when the game crashes and I find myself back on my desktop.
On a properly configured PC, maybe 0.25% of the time at best (1 out of every 400). Not going to say it can't happen.......
The Steam version foregoes the first 7steps and doesn't allow you to play your games offline.
I've played Left 4 Dead offline before. Another poster above has confirmed this.
PC elitists can call console gamers retards all they want. Take a look at that list and tell me who is really the retard in this situation.
Nobody is a retard, but your argument has some serious holes.
There are very valid poitns to both sides but ultimately it is all about preference. Though I will say that a console will be more user friendly and cost efficient compared to pcs which is probably a huge factor when wanting to buy a pc or console.
There is a huge game modding community for PC games. So have fun with your Oblivion on the toy 360 without mods, because your missing out on thousands of Oblivion mods. And that's just one game.
As a grown up that's married and has sex on a regular basis....
It's gonna take more than virtual titties and ass to get my attention and make me spend $500+ a year on upgrades.
Being marrfied, I look for the chance to look at a different set of titties on a regular basis, the ones i see everyday have lost there flare.
There are very valid poitns to both sides but ultimately it is all about preference. Though I will say that a console will be more user friendly and cost efficient compared to pcs which is probably a huge factor when wanting to buy a pc or console.
True, consoles are cheaper than PC's, but also much more limited. While consoles are good for playing games, PC's are better for playing games, and can do so much more than that.
I personally don't even bother with consoles any more. My sister bought a WII so I play that some times, but being a Computer Science major, and enjoying tinkering with computer hardware, I don't have much need for a console.
Also, the line between consoles and PC's is thinning. As consoles get more and more hi tech, their prices are getting higher and higher too. The more consoles can do(pushing them closer to what a PC can do), the closer their price will get to a comparable PC, and eventually I think it will get to the point where consoles are just game oriented PCs.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic Played: SWG, Guild Wars, WoW Playing: Eve Online, Counter-strike Loved: Star Wars Galaxies Waiting for: Earthrise, Guild Wars 2, anything sandbox.
There are very valid poitns to both sides but ultimately it is all about preference. Though I will say that a console will be more user friendly and cost efficient compared to pcs which is probably a huge factor when wanting to buy a pc or console.
True, consoles are cheaper than PC's, but also much more limited. While consoles are good for playing games, PC's are better for playing games, and can do so much more than that.
Playing games better is just a prefrence of control schemes and graphics, though PC does have better graphics (You get what you pay for). Every computer game I play feels "clunky", therefore I perfer playing a console because the controls just feel better to me, a PC controller just doesnt compare to a console controller.
Console: 1) I put in game 2) Play game 3) Get bored of game after a week 4) Waste 60 bucks PC: 1) Download game 2) Install 3) Sleep patch 4) Have fun next day 5) Enjoy game for two years
I didn't know clicking a few buttons using about 2 muscles of the human finger was really all that bad and worth writing down.
This. I'm so glad I didn't get Oblivion for Xbox because the mods on the PC Oblivion still make me play the game to this day.
1. PC will ALWAYS look better graphical then Consoles ( I don't mind spending the extra money to get better graphics)
2. PC has better mods
3. Mouse and keyboard are way better then controller (RTS on a console is fail)
It comes down to whether you have money and are willing to spend it. Console fanbois get mad at PC gamers because it's just pure jealousy that we have more money to spend on a better system.
There are very valid poitns to both sides but ultimately it is all about preference. Though I will say that a console will be more user friendly and cost efficient compared to pcs which is probably a huge factor when wanting to buy a pc or console.
True, consoles are cheaper than PC's, but also much more limited. While consoles are good for playing games, PC's are better for playing games, and can do so much more than that.
Playing games better is just a prefrence of control schemes and graphics, though PC does have better graphics (You get what you pay for). Every computer game I play feels "clunky", therefore I perfer playing a console because the controls just feel better to me, a PC controller just doesnt compare to a console controller.
You don't compete in FPS tournaments professionally, I take it. I can think of some (like almost all) professional gamers that disagree and find keyboard and mouse to be superior in precision and control to a handheld controller. But here again....we have.....an opinion. And we all know that everyone has opinions.
Daggumit why can't I stop posting in this thread?? Arggghhh. Okay....I'm not posting any more about this, I'm starting to repeat myself and I'm sure that's annoying to everyone...even myself. LOL
Originally posted by girlgeekOriginally posted by sanders01
Originally posted by Abrahmm
Originally posted by SaintViktor
You don't compete in FPS tournaments professionally, I take it.
Do you?
I can think of some (like almost all) professional gamers that disagree and find keyboard and mouse to be superior in precision and control to a handheld controller. But here again....we have.....an opinion. And we all know that everyone has opinions.
I've been playing UT3 on the PC with an Xbox 360 controller (sensitivity: 15, autoaim: off) for quite some time now and I perform a little better with the gamepad. Could it be that Pro FPS gamers just cut their teeth on PCs and are therefore just uncomfortable with the gameapd?
These "PC vs Console" threads make my head hurt lol.
As some one said earlier I am a true gamer. I own a gaming pc, a PS3 and an Xbox 360. I don't have to make myself feel better by tryng to point out which platform is better because I own them all(besides wii). If a game comes out that I think looks fun I buy it regardless of platform. In the end it should be about the games not the sytems you play them on....
Console games may be simpler to play, but pc games are more mod friendly. Take dota for warcraft3 or counterstrike for example. You can't do that on a console game.
Fuck off with the console fanboism and PC is shit already?
Seriously? Are you expecting to play crysis with over than 24fps with ur crapy system? Why complain about games running crap when ur pc is terrible that doesnt mean PC's in general are bad. And dont say that u need a billion $$$$ PC to run games cause you dont!
Comfort is another bullshit reason since you can have one for PC and u can have a 360 controller + more variety.
Upgrading is the fun part about having a PC you can upgrade any part whenever u want to suit your needs instead of having 1 machine that is useless after the new one comes out.
PC is just one of those things that people need for work,communication etc. why not pay a little extra and play games on medium/high with AF and AA off since console games dont have AA or AF enabled anyway.
Whats that gonna cost you like 200-300 quid more than a console but you get so much more, why not add gaming to a platform you use everyday? Download a CD-crack and u dont even need a CD in ur drive, problem solved.
I dont have to pay for using windows monthly,annualy whatever.
I can agree that todays games are shit for PC cause of all companies shitting their pants about piracy yet their DRM solutions havent solved anything.
I dont hate consoles i dislike the console community. You are the reason we get half arsed games and arcade mode generic shooters and games in general, you know teenagers don't need to think much or have depth to the game they just wanna sit down and blow things up for 5 minutes. Some people like to have good games rather than generic garbage that you complete in 3 hors.
Dont you just hate it when u see people on youtube commenting on say video of a weapon. a comment something like "Oohh thats sikk i saw that on CoD 4, its good gun 1 shot kill barret its called" Which is stupid cause barret is a make not the model of the weapon. (this is just an example)
Consoles should have stuck with the good old shit like PS2 fighting games, racing games, arcade games, adventure games that were actually good. Not generic rubbish we get today from some developer like EA who bought everyone else.
I cant stand people who make posts on forums about this shit. So please keep your own opinions to your self. I'm not gonna write anymore cause i can go on for ages.
Fuck off with the console fanboism and PC is shit already? I like where this post is going! Although I'm pretty sure that was a statement and not a question. Seriously? Are you expecting to play crysis with over than 24fps with ur crapy system? Why complain about games running crap when ur pc is terrible that doesnt mean PC's in general are bad. And dont say that u need a billion $$$$ PC to run games cause you dont! Actually I get about 45 fps at medium settings on my most current computer. Thanx for making assumptions though. Comfort is another bullshit reason since you can have one for PC and u can have a 360 controller + more variety. Yeah, but unless you're using a laptop you really can't play while stretched out on the couch. Upgrading is the fun part about having a PC Games?.... not so much.... you can upgrade any part whenever u want to suit your needs instead of having 1 machine that is useless after the new one comes out. Tell me about it! Why my Dreamcast actually caught on fire the day that the PS2 launched. Hell, my dad still walks with a limp from the injury he received when my SNES exploded on the N64 launch day.... PC is just one of those things that people need for work,communication etc. why not pay a little extra and play games on medium/high with AF and AA off since console games dont have AA or AF enabled anyway. Um, I'm pretty sure that the 360 and PS3 both do hardware anti-aliasing and filtering by default. Whats that gonna cost you like 200-300 quid more than a console but you get so much more, why not add gaming to a platform you use everyday? Download a CD-crack and u dont even need a CD in ur drive, problem solved. Yeah, and I could spend some extra money to put a full sized water bed in my car! Or maybe add a calculator to my microwave!! Or even add gaming to my 54" HDTV!!! Oh.... wait... I already did that last one... I dont have to pay for using windows monthly,annualy whatever. Yeah, because $150 to $300 every three years for a new version isn't anything like paying for Xbox Live. I can agree that todays games are shit for PC cause of all companies shitting their pants about piracy yet their DRM solutions havent solved anything. I dont hate consoles i dislike the console community. You are the reason we get half arsed games and arcade mode generic shooters and games in general, you know teenagers don't need to think much or have depth to the game they just wanna sit down and blow things up for 5 minutes. Some people like to have good games rather than generic garbage that you complete in 3 hors. Portal was a bad game? I thought it was pretty good myself. But it must be horrible because it only lasted about three hours. You said so and everything!! And what about those of us that want good games that we can play over a lunch break. Yeah, thank Xenu for the PSP and DS on that regard. But really, what's wrong with wanting a good game that you can enjoy in 45 minutes or less? Dont you just hate it when u see people on youtube commenting on say video of a weapon. a comment something like "Oohh thats sikk i saw that on CoD 4, its good gun 1 shot kill barret its called" Which is stupid cause barret is a make not the model of the weapon. (this is just an example) DUDE!!! WTF does this have to do with the topic?! Consoles should have stuck with the good old shit like PS2 fighting games, racing games, arcade games, adventure games Adventure games started on the PC.
They also died on the PC... that were actually good. Not generic rubbish we get today from some developer like EA who bought everyone else. I cant stand people who make posts on forums about this shit. So please keep your own opinions to your self. Great idea! We can all sit here in total silence and not communicate at all. I'm not gonna write anymore cause i can go on for ages. Obviously
Comments
I've actually made posts on this very forum from a Nintendo Wii before.
True story.
I dont know aobut you but, i concider the red ring of death to be an epic crash...Had my xbox crap out 3 times on me in the first 3months, after replacement number 4 ive never actuallybought a game for it again.
Not to get all semantic and everything but crashes are generally software issues. The blue screen of death is a crash. The infinitely spinning color wheel in OS X is a crash. The red ring of death is a revision A hardward defect.
I bought my 360 last year and haven't had any problems with it. Many of the people that I know held out for about year after launch before buying theirs and haven't had any problems. This is the reason you never, never, never buy hardware at launch. Especially overly hyped hardware. The PSP had dead pixel issues and problems with the UMDs ejecting at high speed randomly. The iPhone had various software and hardware defects directly after launch. Microsoft not only had hardware defects, but they kept replacing RMA'd 360s with refurbished units rather than new stock. As a result, many of the FUBAR'd XBox 360s are still in circulation.
Seriously, the XBox 360 is the only console that I recomend people buy new rather than used. Well, I also made that recomendation with the original Playstation since games wouldn't run after year unless you turned the whole thing upside down....
Pulled strait from dictionary.com, "crash-to shut down because of a malfunction of hardware or software."
The lines between Consoles and PCs are thinning. The PS3 Hard Drive can be upgraded. It's a Seagate. Just get another Hard Drive of the same size of whatever capacity you desire and put it in.
By the next 3 consoles I figure, either Consoles will completely dominate the PC market, or they will be simply considered a fancy PC, such as the kind you see in Lain, the Navi.
Personally, I'll take a Playstation operating system over windows ANY day.
These days, you can even use a mouse and keyboard with your Playstation 3.
Consoles are the future of PCs. They just took a while to catch up.
H A D O K E N !
I can honestly say I've never ever encountered half the hassles others seem to have getting Pc games working over the years, I guess it's because I've been building my own Pc's as most long time Pc gamers do, and know what's going on underhood as most long tme Pc gamers do.
The last two decades of Pc gaming meant keeping up with the hardware or getting out. Pc gaming always pushed the gaming envelope then some years later consoles would follow in the PC's innovative and creative wake.
The Xbox360 and PS3 has allowed game developers to reach a level of interactive gaming Pc's had been at for years. With the cost of game development increasing a lot we've seen a string of game developers not exclusively developing for the PC and pushing the gaming envelope, but instead developed multi cross platform games for Pc & consoles, which results in games that have to achieve a middle ground, and that means for Pc gamers we've seen it all before, been there done that time to move on.
Pc's are now moving in to the DirectX10 API era, 2010/11/12 will see true dx10 Pc exclusives that will have the console world looking over our shoulder. Pc gaming is far from defeated by today's consoles. Pc games sales today are only counting store sales, Pc gamers has moved on to the digital download for the most part.
You can use steam to download a game and play it with just as much ease as a console download service, steam has more active accounts than there are xbox360 and PS3 combined! Pc gaming has never been for the simple minded or impatient, hence why Pc exclusives have more depths and learning curves, like Empire total War for example. Most issues you've heard people have with not getting a game to work is based on their ignorance with Pc's and they often exaggerate cons like the OP. Look at MMO's their home is mainly on the Pc.
The differences between console and PC development stem from the different characteristics of the platforms. Some of the key differences that have a direct impact on programmers developing for consoles include:
Fixed console hardware vs. endlessly variable PC configurations.
Minimal or no operating system on console vs. large and general purpose OS on PC.
Hard memory limits on consoles vs. disk backed virtual memory on PC.
Relatively stable and robust tool chains on PC vs. less mature tools on consoles.
Running games directly from read only media on console vs. hard drive on PC.
Specialized hardware on consoles vs. more general purpose hardware on PC.
Cross compiling on consoles - targeting a different CPU architecture.
I'll cover each of these areas in turn and discuss some of the implications of these differences on the way developers must approach the task of programming for the platforms.
Fixed console hardware vs. endlessly variable PC configurations
One of the most obvious and most important differences between console and PC development is that console hardware is fixed whereas PCs are very variable in what CPU, graphics hardware and memory they have. With console hardware being fixed and developers being covered by NDAs with the console manufacturers, developers will usually have much more direct hardware access and much more detailed information on the low level design of the hardware than on the PC.
Targeting a fixed, known hardware platform makes life easier for programmers in some respects. If the game runs well on the development kits then it should run just as well on every customer's box. This is in contrast to the PC where the different performance characteristics of different CPUs and graphics cards and the varying amounts and speeds of memory on different systems mean that developers must test many different configurations and provide options for performance scaling and sometimes entirely different code paths for different hardware.
On the other hand, in order to deliver the quality of experience consumers expect on a console, programmers must be comfortable with low level hardware details that developers on the PC don't have to deal with (even if sometimes they wish they could!). In order to compete with other titles on the market, console programmers will need intimate knowledge of the hardware at a level which is generally not even available to PC developers. Not every programmer on the team will need to be a low level hardware expert but a successful console team will need some programmers who are very knowledgeable about the hardware.
I'll have more to say about some of the specific technical implications of fixed console hardware in future posts.
Minimal or no operating system on console vs. large and general purpose OS on PC
Modern consoles generally have a minimal OS that provides low level system services but this OS is extremely cut down and special purpose compared to an OS on a PC. Older consoles often had no OS at all - everything was done through direct hardware access or through a minimal set of libraries provided by the console vendor.
The minimal nature of the OS on a console makes a game developer's life easier in many respects. On the PC a heavyweight, multi-tasking OS allows users to run multiple applications simultaneously which means that even discounting the variable hardware configurations discussed above, PC developers will never have full control over the performance of their game. At any time the OS can take resources away from the game for its own use or for the use of another running application. This is one of the reasons why PC games rarely attempt to target a fixed frame rate of 30 or 60 FPS the way many console games do.
On older consoles it was not uncommon for games to depend on very specific details of timing - something only practical when there is no risk of a multi-tasking OS interrupting at any time. As games have got larger and more complex and consoles have introduced OSs that may perform some background tasks not directly under the game's control, console games have come to rely less on very precise timing of sections of code. It is still much more feasible to aim for a fixed frame rate on a console than on a PC however.
Hard memory limits on consoles vs. disk backed virtual memory on PC
This is perhaps the most important difference between console and PC development and the one that typically causes the most pain for developers transitioning to console development from the PC. On the PC the only hard memory limit is determined by the amount of virtual address space available to an application. On 32 bit Windows this is generally 2GB and until recently few games had to worry about exceeding this limit unless they had a serious memory leak. Although running out of virtual address space is now a concern for some PC games on a 32 bit OS, with 64 bit OSs becoming common the 2GB limit increases to 4GB for 32 bit apps and a generous 8TB for 64 bit apps (8TB should be enough for anybody...). On a console on the other hand, the hard memory limit is just the amount of physical memory available on the system - this ranges from 32MB to 512MB for current consoles. A console game that doesn't take a much stricter approach to managing memory than is typical for a PC game will soon run into problems.
The only penalty for exceeding the amount of physical memory available to your game on PC is a performance penalty as memory accesses start page faulting and hitting the page file on the hard drive. While this performance penalty can be severe (as anyone who has experienced disk thrashing while playing a game on a PC can attest) it will not result in a crash. On a console on the other hand, once you've filled physical memory you simply won't be able to allocate any more until you free up some space yourself.
To Jimmy_Scythe: For the sake of not quoting all that again, I'm not going to. Anyone with a 5th grade education could make sense of my response, which you clearly, did not. I never called consolse gamers immature, or stupid, I merely said the opposite of that towards PC gamers. If I call the sun yellow, does that mean the moon MUST be purple, it's contrasting color? No. Also, about the PC game catalogue being bigger than a console's, how the hell is that opinion? 50<100=opinion? No. About my difference in game selection sentences...you split two sentences with the same idea and called them seperate.
Days later I come back and this argument is still going on and will continue for years if people just keep posting, because no one will "win" the argument.
PC gamers obviously prefer PC gaming, console gamers obviously prefer consoles. Which one is more advanced depends on what your uses for the machine are, what your preferences are, and how much money you have and want to spend. You will never get a PC lover to say consoles are better, and you will never get a console lover to ADMIT that PCs are superior. (I had to throw that in there. lol)
Why are we all wasting time even discussing it? Every possible argument has already been made, and you console fans have yet to convince even ONE PC gamer/user in this thread that your "way" is better. Same to the PC users. It's like religion. It's really no one else's business, and preaching at people does NOTHING in the way of making them want your "god."
Man I know we all must have something better to be arguing about or discussing.
Oh, by the way, my favorite ice cream is mint chocolate chip. If yours is vanilla, that's great. I'm not going to argue that they aren't both ice cream or that mine is "better." Mine is better to and for ME. I couldn't care LESS what your ice cream preference is, why you like it, or how "advanced" you think it is. I pretty much feel the same about computers and consoles. If you want to sit in your living room and shove Cheetos into your mouth with one hand while fumbling with a controller in the other....who am I to deprive you of your joys? You're entitled to "think" or "like" whatever. Just shut the fuck up already about those of us who prefer sitting at an ergonomically correct desk sipping coffee while using OUR choice of technology. WHY does it really matter to you console users that not all of us agree with your assessment of what is "best" and what YOU consider "the truth?"
The "Truth" is....that we each have our own perceptions and preferences, and while technology will continue to advance for the console, it will also continue to advance for the PC. Ultimately it will always boil down to preference.
And yet.....
This thread will go on and on and on and in another week I'll come back and the posts will have kept coming. Man, we must all really be bored. I think once Darkfall finally released....everyone had to come up with something else to argue about. Jeebus....go to law school if you like arguing so much. We're wasting an incredible amount of bandwidth over nothing here. LOL
President of The Marvelously Meowhead Fan Club
i agree with you! in my side i am much enjoying playing pc games especially playing mmorpg like atlantica,ragnarok,luminary,rohan,cabal and other new mmorpg that are available in the market. It takes a time before i got bored in pc games or mmorpg. While in console games like palying psp or xbox or other paltforms, it makes me easily bored because there is no ineteraction and no other players inside that game that you're currently playing in the console games.
And yet you keep coming back and posting. If you think this thread is some kind of a problem, then why do you keep contributing to it?
This is a gaming forum and nothing that we discuss here is of earth shattering importance. This is a place that we come to in order to dick around and avoid work. If we're lucky, we get some info on a game we've never heard of or we get some insight into a game that we were interested in. But for the most part, this is the internet and exists for no other reason than to waste time.
LOL I agree with pretty much everything you stated.
One thing as far as MMOs on consoles are concered is you do have an installtion process to go through. I remember FFXI took quite a while to install on PS2 but afterwards all you had to do was turn on your PS2 and click the HDD icon, the FFXI icon and you where in.
I can accept PC elitist prefernce for using a keyboard and mouse for MMOs because I personally would not like playing a fighting game like SFIV using a keyboard. The thing is I would not object to a fighting game being developed for PC and I wouldnt object to to the option of playing with them on my console. PC elitst bash MMOs being developed for consoles often because they say it ruins the interface system for PC users but fail to realize that FFXI is STILL a succeful game for PC users and console gamers and the ability to set macros and use a keyboard is available for PC and console.
Notice how the OP lists every single possible thing that can go wrong with a PC Game install, in worst case scenario mode, and then tries to pass it off as if that's what happens each and every time you install a game. It fact, many on these things on this stupid list may happen but 1% of the time.
1) I buy, becuase you can't rent, a game.
The most valid point you make. No arguments here.
2) I turn on the console, put the game in and the game runs.(on console, compared to PC install).
Being able to run any game I want to, on demand, after it installs ONCE, just by clicking an icon on the desktop (PC) > Having to switch Cd's always when I want to play a different game (Console).
Granted, there are still some PC games out there that need the disc to play, but this is mostly a thing of the past.
3) I am then required to aggree to an End User License Agreement before the game asks me to enter a 25 digit alphanumeric key located on the CD sleave / case.
Which, in all, takes a grand total of about 30 seconds. About the same amount of time it takes to remove an Xbox 360 game from the packaging.
4) At this point, the game begins installing. If I'm lucky, the install will take about ten minutes.
One word: Upgrade!
5) If I'm not lucky, the install will stop every five minutes and ask me to insert another CD
Two DVD's/Cd's at the most. And as I stated in #2, its for the better in the longrun, since on most games, you won't need the CD anymore after installing.
6) After the last CD has installed, I'm then asked to insert Disk 1 and am asked if I want to install Gamespy Arcade, Xfire, Yahoo toolbar, or any other crapware that the developer is getting a gratuity check from.
Either post a PAID PC game where this happened to you, or you are concocting a story. I've NEVER had an issue with being requested to install other freeware shit when installing a game. Maybe you're installing some freeware game, but I've never had it with installing a PAID game.
7) I click the finish button with the launch game radio button clicked.
Which is selected for you by default!
8) The game loads to the title menu at a whopping 4 frames per second.
If you're trying to launch crysis on a $200 wal-mart junkbox, that is.
9) I then spend the next two hours in the graphics options adjusting resolution, ....
No comment. :-|
10) Back at the title menu now, I start up the game and get told that I need to patch to the latest version and the game dumps me to the desktop and starts the updater that spends the next three hours downloading shit.
If you're installing World of Warcraft, i can see this. But many games don't require these updates upon install. And many who do do it in a more efficient way than by the "Blizzard Downloader".
11) With the update finally installed, I restart the game and click on "new game" on the title menu. I then get to see the opening cinematics using the in-game engine and play the first ten seconds of tutorial when the game crashes and I find myself back on my desktop.
On a properly configured PC, maybe 0.25% of the time at best (1 out of every 400). Not going to say it can't happen.......
The Steam version foregoes the first 7steps and doesn't allow you to play your games offline.
I've played Left 4 Dead offline before. Another poster above has confirmed this.
PC elitists can call console gamers retards all they want. Take a look at that list and tell me who is really the retard in this situation.
Nobody is a retard, but your argument has some serious holes.
There are very valid poitns to both sides but ultimately it is all about preference. Though I will say that a console will be more user friendly and cost efficient compared to pcs which is probably a huge factor when wanting to buy a pc or console.
As a grown up that's married and has sex on a regular basis....
It's gonna take more than virtual titties and ass to get my attention and make me spend $500+ a year on upgrades.
Being marrfied, I look for the chance to look at a different set of titties on a regular basis, the ones i see everyday have lost there flare.
playing eq2 and two worlds
True, consoles are cheaper than PC's, but also much more limited. While consoles are good for playing games, PC's are better for playing games, and can do so much more than that.
I personally don't even bother with consoles any more. My sister bought a WII so I play that some times, but being a Computer Science major, and enjoying tinkering with computer hardware, I don't have much need for a console.
Also, the line between consoles and PC's is thinning. As consoles get more and more hi tech, their prices are getting higher and higher too. The more consoles can do(pushing them closer to what a PC can do), the closer their price will get to a comparable PC, and eventually I think it will get to the point where consoles are just game oriented PCs.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
True, consoles are cheaper than PC's, but also much more limited. While consoles are good for playing games, PC's are better for playing games, and can do so much more than that.
Playing games better is just a prefrence of control schemes and graphics, though PC does have better graphics (You get what you pay for). Every computer game I play feels "clunky", therefore I perfer playing a console because the controls just feel better to me, a PC controller just doesnt compare to a console controller.
Currently restarting World of Warcraft
This. I'm so glad I didn't get Oblivion for Xbox because the mods on the PC Oblivion still make me play the game to this day.
1. PC will ALWAYS look better graphical then Consoles ( I don't mind spending the extra money to get better graphics)
2. PC has better mods
3. Mouse and keyboard are way better then controller (RTS on a console is fail)
It comes down to whether you have money and are willing to spend it. Console fanbois get mad at PC gamers because it's just pure jealousy that we have more money to spend on a better system.
Trolls = Hardcore
Fanbois = Carebears
The only posts I read in threads are my own.
True, consoles are cheaper than PC's, but also much more limited. While consoles are good for playing games, PC's are better for playing games, and can do so much more than that.
Playing games better is just a prefrence of control schemes and graphics, though PC does have better graphics (You get what you pay for). Every computer game I play feels "clunky", therefore I perfer playing a console because the controls just feel better to me, a PC controller just doesnt compare to a console controller.
You don't compete in FPS tournaments professionally, I take it. I can think of some (like almost all) professional gamers that disagree and find keyboard and mouse to be superior in precision and control to a handheld controller. But here again....we have.....an opinion. And we all know that everyone has opinions.
Daggumit why can't I stop posting in this thread?? Arggghhh. Okay....I'm not posting any more about this, I'm starting to repeat myself and I'm sure that's annoying to everyone...even myself. LOL
President of The Marvelously Meowhead Fan Club
You don't compete in FPS tournaments professionally, I take it.
Do you?
I can think of some (like almost all) professional gamers that disagree and find keyboard and mouse to be superior in precision and control to a handheld controller. But here again....we have.....an opinion. And we all know that everyone has opinions.
I've been playing UT3 on the PC with an Xbox 360 controller (sensitivity: 15, autoaim: off) for quite some time now and I perform a little better with the gamepad. Could it be that Pro FPS gamers just cut their teeth on PCs and are therefore just uncomfortable with the gameapd?
These "PC vs Console" threads make my head hurt lol.
As some one said earlier I am a true gamer. I own a gaming pc, a PS3 and an Xbox 360. I don't have to make myself feel better by tryng to point out which platform is better because I own them all(besides wii). If a game comes out that I think looks fun I buy it regardless of platform. In the end it should be about the games not the sytems you play them on....
No signature, I don't have a pen
Console games may be simpler to play, but pc games are more mod friendly. Take dota for warcraft3 or counterstrike for example. You can't do that on a console game.
PBBG List.
Fuck off with the console fanboism and PC is shit already?
Seriously? Are you expecting to play crysis with over than 24fps with ur crapy system? Why complain about games running crap when ur pc is terrible that doesnt mean PC's in general are bad. And dont say that u need a billion $$$$ PC to run games cause you dont!
Comfort is another bullshit reason since you can have one for PC and u can have a 360 controller + more variety.
Upgrading is the fun part about having a PC you can upgrade any part whenever u want to suit your needs instead of having 1 machine that is useless after the new one comes out.
PC is just one of those things that people need for work,communication etc. why not pay a little extra and play games on medium/high with AF and AA off since console games dont have AA or AF enabled anyway.
Whats that gonna cost you like 200-300 quid more than a console but you get so much more, why not add gaming to a platform you use everyday? Download a CD-crack and u dont even need a CD in ur drive, problem solved.
I dont have to pay for using windows monthly,annualy whatever.
I can agree that todays games are shit for PC cause of all companies shitting their pants about piracy yet their DRM solutions havent solved anything.
I dont hate consoles i dislike the console community. You are the reason we get half arsed games and arcade mode generic shooters and games in general, you know teenagers don't need to think much or have depth to the game they just wanna sit down and blow things up for 5 minutes. Some people like to have good games rather than generic garbage that you complete in 3 hors.
Dont you just hate it when u see people on youtube commenting on say video of a weapon. a comment something like "Oohh thats sikk i saw that on CoD 4, its good gun 1 shot kill barret its called" Which is stupid cause barret is a make not the model of the weapon. (this is just an example)
Consoles should have stuck with the good old shit like PS2 fighting games, racing games, arcade games, adventure games that were actually good. Not generic rubbish we get today from some developer like EA who bought everyone else.
I cant stand people who make posts on forums about this shit. So please keep your own opinions to your self. I'm not gonna write anymore cause i can go on for ages.