I think TERA's romance will only last as long as people will put up with the fact that only the combat is next gen, if they leave every other aspect of the game alone that gives any game longevity ie the feeling of progression, people will leave it en masse like other titles have been left recently to find their fix elsewhere.
that applies for every MMO in general.
if people have fun and enjoy a game, they stay, if they don't or get bored. they leave, and go somewhere else.
i think my MMO playing days are getting to an end.
I think TERA's romance will only last as long as people will put up with the fact that only the combat is next gen, if they leave every other aspect of the game alone that gives any game longevity ie the feeling of progression, people will leave it en masse like other titles have been left recently to find their fix elsewhere.
Your post is worded a bit strangely, so I'll just ask for clarification before I respond, just in case I got it wrong. Are you saying that the only thing interesting or new about TERA is the combat? And are you saying that people would leave it due to there not being a feeling of "progression?" Just want to make sure I'm understanding your point.
You want inventory space, pay up! You want another character slot, pay up! You want p2w keys for loot, pay up! Nickle and dimed every day!
That is still a choice over being forced to pay. I, personally, prefer to have the choice.
Yes, you do have the choice. But how long until you think things like:
"Well I don't want to farm without the extra bag space, better pay for that."
"It's not worth clearing that area without a cash shop key."
Then it's more of an illusion of choice because you wont play without paying for all those things.
Just a thought to keep in mind.
Your argument is invalid since the GW2 cash shop is still in beta. When it's released and there's still a key only obtainable in the cash shop then you can come back and bring back your illusion argument. By the way, Bag space is also in GW1 and it's never been a problem, same with bank space. Only people that would buy these are those who simply like to keep a LOT of items vaulted, if not, you can always salvage the crafting materials or sell them. NEVER have I been in a position when I constantly needed and wanted more space.
Just as a side note, I tried Tera last weekend and I think it's a good game, an improved version of Aion that is better than most because of the ability to dodge attacks and the combat system. However I don't think it will be a hit like the OP said only because of this, it needs something "more".
Remember... all I'm offering is the truth. Nothing more.
While I must say the combat is VERY engaging the rest of the game is just meh for me. I particulary hate the art style although the gfx look good. If you don't mind quest and dungeon grinding the game could be fun. Also, Im a big pvper and I don't particulary care too much for open world pvp but this game has it and it can be fun at times. Unfortunately it has no battlegrounds at release so I can't speak to that. Doubt it will be a sleeper hit unless they bring something else to the table...
I think TERA's romance will only last as long as people will put up with the fact that only the combat is next gen, if they leave every other aspect of the game alone that gives any game longevity ie the feeling of progression, people will leave it en masse like other titles have been left recently to find their fix elsewhere.
these "other titles"...... which one/s had good combat?
i never heard anyone leaving a game that they thought had good combat, so i don't see how you can use "other titles" as an example of a supposed trend of people losing interest in games that had good combat.
cuz real life is what games should be trying to be like.......
ESPECIALY FANTASY & MAGIC based games consisting of furries, demons, etc....
(btw, this is sarcasm for Putzurils benefit)
in other words, Sandbox MMO. hopefully Archeage .
i 'm so sick of all this pushy people, bashing games, day and night, trying to impose their playing style, upon everyone else. and constantly trolling, doomsaying games simply because they don't like it. honestly some of the above posters, make me, wanna puke for a whole week.
i think is time, i stay away from this whole site. the more i read all the crap that goes on here, the more i feel, like stopping playing MMO alltogether.
this site is starting to get very unhealthy.
unfortunately its been this way ever since i paid much attention to it (2008 or so). 8) and you're right. there's alot of people with serious mental/life problems posting on these boards. its sad to see how mainstream such dysfunctionality is.
cuz real life is what games should be trying to be like.......
ESPECIALY FANTASY & MAGIC based games consisting of furries, demons, etc....
(btw, this is sarcasm for Putzurils benefit)
in other words, Sandbox MMO. hopefully Archeage .
i 'm so sick of all this pushy people, bashing games, day and night, trying to impose their playing style, upon everyone else. and constantly trolling, doomsaying games simply because they don't like it. honestly some of the above posters, make me, wanna puke for a whole week.
i think is time, i stay away from this whole site. the more i read all the crap that goes on here, the more i feel, like stopping playing MMO alltogether.
this site is starting to get very unhealthy.
Don't let the negative, indicative and pessimistic views of others get to you. Alot of these people that post their thoughts in the TERA forums with no intent of playing and enjoying the game, really just don't have anything else better to do; except to make you feel miserable and unpleasant about a game they themselves can't enjoy.
It's really the same small group of people that come here, with the intent to force on us and describe how "one thing is better than the other," or "This will fail because of this." Just take a look at the post history of some of them, though you shouldn't waste your time. Much less waste your thoughts / time in these petty quarrels and altercations. (Ignore the trolls)
So try your best not to feel discouraged, alot of us will really enjoy what TERA offers and will have a blast doing so. Especially when you play with friends and guilds who pretty much have the same interests about TERA, as many of the fans and players (people who will play) do. (Me)
I'm looking forward to and ready to make my character tonight, what about you?
So, asking for honest feedback from people that have been playing in the betas;
Is the game slower paced in the beginning, with more content available later down the road?
I only played one beta weekend, and it seemed like it fell short of something, but as I read some people's post here, I keep seeing a reoccurring theme: The game gets better after level 20 or so.
I have serious doubts this game will be anything like a "sleeper hit", while it brings a new approach to MMO combat I do not think the rest of the game is anywhere strong enough to carry it through, combat alone does not a hit make.
It will definitely gain a sizeable niche market initially & from then on in will depend how they develop it further, but it's far too Japanime to gain a serious mainstream foothold in the west.
Reading through this thread has reinforced what I have believed for some time now.... that we as gamers are longing for a magical and mystical world that we can disappear into thus leaving behind our worries and problems if even for only a few hours a week. We are all after the same thing, we just want a place to relax and unwind. However we all realize that in-order for our wonderful land of make believe to exist and expand its needs a player base and in the MMO world the more players the better.
As evident in this thread we have so called fanboys of game A, B, C, D, ETC fighting over a finite amount of players, trying to convince them that their game is the PLACE to be and that the other games are only going to fail. I can understand this because that magical place you are trying to unwind in doesn’t feel so magical when the game world is empty. However as a community we should be rooting for the MMO industry on whole, we should hope that games like Tera, GW2, TSW succeed so that the MMO industry continues to grow and develop and make lots of money. Then one day (maybe in 2016) instead of sitting in front of a computer playing our favorite MMO we are hard wired into our favorite game via some sort of bio-metric suit or something where our physical actions directly impact what we do in the game (one can dream ).
Anyways long story short, I probably will not play Tera but I wish it the best and I hope it opens up future game developers eyes into pushing the envelope for on-line gaming.
What the heck Corpus... I put a 10 min video up for you to show you, and then you give R.I.O.T all the credit........
Regardless I'm glad you atleast watched one of the sources, most of these people are just trolls that get to lvl 20-30 in mmo's and are just cannon fodder for pvp'ers. Then they complain because someone who is max lvl can 1 shot them. And come here to mmorpg to show their distain. The best example of this was from SWTOR and all the idiots saying it's not a bad game. Well then months after release they turtled their way to max lvl and promptly cancelled a week or two later. Just another example of why not to listen to these people. But on the positive there are a few int. beings who post on here, "R.I.O.T is a good example", who research and will tell you straight up if something is true or not. I hope this worked out for you though.
P.s. if you're gonna play come to jagged coast. Lots of fun and action on that server if pvp is your thing.
So, asking for honest feedback from people that have been playing in the betas;
Is the game slower paced in the beginning, with more content available later down the road?
I only played one beta weekend, and it seemed like it fell short of something, but as I read some people's post here, I keep seeing a reoccurring theme: The game gets better after level 20 or so.
Your thoughts?
My thoughts about TERA are mostly positive, aside from the linear questing and the easy / slow combat at begining (really lower) levels. TERA has a solid foundation, with of course the continuing possibilies of added content / updates.
TERA really does pick up at around level 20 or so, with your first enounter to a BAM / use of glyphs and pretty much your first dungeon. Gameplay does pick-up at higher levels, but we have yet to see how the actual combat is actually like at max levels. In due time we will.
Many of the complaints that were addressed in the CBTs, are being looked at, tweaked and polished as best as possible. You can pretty much see some of the changes, (on the main-site) EME will have at launch.
Reading through this thread has reinforced what I have believed for some time now.... that we as gamers are longing for a magical and mystical world that we can disappear into thus leaving behind our worries and problems if even for only a few hours a week. We are all after the same thing, we just want a place to relax and unwind. However we all realize that in-order for our wonderful land of make believe to exist and expand its needs a player base and in the MMO world the more players the better.
As evident in this thread we have so called fanboys of game A, B, C, D, ETC fighting over a finite amount of players, trying to convince them that their game is the PLACE to be and that the other games are only going to fail. I can understand this because that magical place you are trying to unwind in doesn’t feel so magical when the game world is empty. However as a community we should be rooting for the MMO industry on whole, we should hope that games like Tera, GW2, TSW succeed so that the MMO industry continues to grow and develop and make lots of money. Then one day (maybe in 2016) instead of sitting in front of a computer playing our favorite MMO we are hard wired into our favorite game via some sort of bio-metric suit or something where our physical actions directly impact what we do in the game (one can dream ).
Anyways long story short, I probably will not play Tera but I wish it the best and I hope it opens up future game developers eyes into pushing the envelope for on-line gaming.
Is there only room for one virtual world?
Is there only room for one type of online gaming genre?
I think that online games are evolving and there is room for many types of them, yes many of us long for "The World" or something similar, yet I think that there is a place for action online games, and old school online rpgs, and CRPGs, and all the hybrids in between.
There was a poll on this site that has been there for quite some time, over what determans if a game is a "success" and the winning answer was "If it makes enough money to continue to run", with the second place being "there are far too many factors to determan based solely off subscription numbers" Which I feel is a good indicator of the general feeling most of us have around a game's success. Following that logic I feel that TERA will be a success.
So, asking for honest feedback from people that have been playing in the betas;
Is the game slower paced in the beginning, with more content available later down the road?
I only played one beta weekend, and it seemed like it fell short of something, but as I read some people's post here, I keep seeing a reoccurring theme: The game gets better after level 20 or so.
Your thoughts?
My thoughts about TERA are mostly positive, aside from the linear questing and the easy / slow combat at begining (really lower) levels. TERA has a solid foundation, with of course the continuing possibilies of added content / updates.
TERA really does pick up at around level 20 or so, with your first enounter to a BAM / use of glyphs and pretty much your first dungeon. Gameplay does pick-up at higher levels, but we have yet to see how the actual combat is actually like at max levels. In due time we will.
Many of the complaints that were addressed in the CBTs, are being looked at, tweaked and polished as best as possible. You can pretty much see some of the changes, (on the main-site) EME will have at launch.
What the heck Corpus... I put a 10 min video up for you to show you, and then you give R.I.O.T all the credit........
Regardless I'm glad you atleast watched one of the sources, most of these people are just trolls that get to lvl 20-30 in mmo's and are just cannon fodder for pvp'ers. Then they complain because someone who is max lvl can 1 shot them. And come here to mmorpg to show their distain. The best example of this was from SWTOR and all the idiots saying it's not a bad game. Well then months after release they turtled their way to max lvl and promptly cancelled a week or two later. Just another example of why not to listen to these people. But on the positive there are a few int. beings who post on here, "R.I.O.T is a good example", who research and will tell you straight up if something is true or not. I hope this worked out for you though.
P.s. if you're gonna play come to jagged coast. Lots of fun and action on that server if pvp is your thing.
Lol. I'm sorry hotix, I would have just further itemized what you may have explained. We probably both missed your post on accident.
My posts are not anything special really, In most cases they are the same representation of what others do in these forums. Place positive and negative comments, opinions, feed-back and facts, about a subject / topic that we as gamers may be interested in.
The one thing I try to do though (as much as possible), is if I think I have factual information of any sort, I tend to back it up with pics, videos or links to other sources. It really helps those see where I'm coming from and why. Thanks though for the positive com!
I feel Tera will gain momentum as time passes by word of mouth. I've been trying new MMOs as they come out and honestly, I was expecting Tera to be awful. However, I found it to be extremely fun once I leveled a character past the starting zone. I enjoyed it so much so I cancelled my SWTOR account. I hardly play WoW anymore because the combat seems so stale in comparison. Sometimes I'm shocked I'm playing a MMO when in Tera because the graphics are so beautiful.
completely gearless based pvpr In other words, no form of progression or achievement. Hell, your name doesn't even show up while PvP'ing, so people never know who killed who. How is that fun at all?
no it means there are other forms of acheivements it makes for fair competitive pvp
rewards can b cosmetic changes to your pvp gear
no one is gonna win just bc they have better gear its about player skill
so u want pvp with gear progression so you cant beat all the ppl with less gear than u?
then go play WoW, SWTOR
there should never b gear progression in competitive pvp it doesnt make sense
no mob taggingThis is innovation? Really
yes it is considering every mmo i have played has it
pushes ppl to work together without barriers suchs as partie Forced grouping. Rift already does this
rift forces you into parties and only for rifts
gw2 the whole questing system naturally has ppl working together without having to group up if they dont want to
everyone gets their own loot based on what they did So, no mob tagging + measured contributions based on what you do. What could possibly go wrong? Not that it matters, loot is worthless in this game. How quaint.
theres different looks for gear as well as diff stats allowing players to obtain gear to further specialize their characters but without getting more stat points they are just distributed differently like one peice could have more hp and less defense and another peice could have more defense and less hp
gear still plays a role but getting the max lvl gear is easy so fighting is more about actually being good at the game and not about having a higher gearscore
limiting players to about a dozen skills to b used at one time"Limiting" being the key word here. What freedom!
the point is that you dont ahve 6 action bars of abilities you have to pick and choose before a fight just like you do talents in WoW its another way to specialize your character and makes every character of the same class diff. its about how you play your class that sets you apart
no gear grinding And no endgame.
endgame starts at lvl 1 you dont have to play to max lvl to get the "real game"
the point of games is to have FUN not to continuously grind folling that carrot on a stick
WvWvW Gigantic Battleground that is completely separate from the persistent world.
cept its 2 week long battleground thats similar to wintergrasp but on a larger scale
and show me a BG where you can control your own fort(as a guild) and upgrade it and defend it from seiges
no open world pve where you get gankedNo open world anything, actually. Everything is separated into nice little compartments so the players don't get their feelings hurt by other mean players when playing.
ganking is not real pvp and so its not in the game as it should b
there is no reason a lvl 80 should b killing a lvl 20
there wont b pvp, pve,rp servers theres no nee No need for PvP and PvE because there is no open world element to the game. Most would consider this a negative. No rp? Why? Guess RPers get screwed in this game.
maybe you should define open world it has 25 zones each bigger than a WoW zone
its not like WoW where theres phasing that cuts you off from other ppl or swtor with all of its instanced areas
gw2 is not heavily instanced at all
theres plenty of openworld to RP in
can do almost anything in the game from lvl 1 dont have to get to max lvll to get the "real game" A nice way of saying "no endgame content." But let's see a level 1 match up with a level 30 player in WvWvW, and then tell me that's a practical idea. SWTOR got butchered by people complaining about not having PvP level tiers. And somehow you think this will be a good idea for GW2?
bc gw2 in WvW having an extra body is actually helpful no matter the lvl
even a lvl 1 can get in a seige weapon and help take forts
or go farm supplies to help build seige weapons
BGs are comletly level playing feild
everyone boosted to 80
same lvl gear
all abilities unlocked
a hybrid hotkey action mmo that takes physics into account(i have the highground i can shoot farther as an example. Hybrid...lol. It's tab target combat. Period. Yes, you can aim in a direction, but you won't NEED to do that.
you are constantly moving/dodging
dont have to stand still to caste most spells
lots of directional abilities such as the warriors whirlwind
you can use any ability whether you have a target or not and whether they are in range or not
it is a hybrid it has aspection of both action and hotkey gameplay
no more reading quest txt Nope, just long, protracted Kill X of Y quest chains...errr...I mean, "dynamic events."
already been shown even in the beta that they are not just kill x and y quests and doing the DE changes the world around you. you can choose not to do it and if the event fails you cant just redue it. it moves on to the next chain based on the results.
no long list of quests to do on the side on the UI Nope, just long, protracted Kill X of Y quest chains...errrr..., I mean, "dynamic events."
the point is there is no UI clutter you have 1 or 2 DE to follow at a time
not bound bound by animations Nope, just by excessive cooldowns, which means you spend every fight spamming one key for the majority of it. How fun.
cd management no more OOM or OOF
abilities arent supposed to b spammed cept your 1 ability thats basically your autoattack
all the others are situational
they dont want DPS rotations it dumbs down the game to a cycle you repeat over and over for every mob
no holy trininity 8 utility classes. What a joy. So much for uniqueness.
theres alot of uniqueness between classes they all use the weapons availible to them in diff ways and even the same classes have many diff playstyles based on the weapons and traits you choose there will b more differentiation between 2 ele in gw2 than 2 mages in wow
im sure i could go on but gw2 does more to change MMOs than any other game ive seen recently They certainly do more things "differently." I think many people will find that it may not be a good thing, though.
ppl like you are just stuck in the old ways of WoW where they have all these systems to keep you grinding forever following that carrot on a stick to keep getting that $15 a month from you. gw2 is about having fun and enjoying the game.
o and i did i mention the game is actually hard its not some carebear game the dungeons in this game will probably put most raids to shame as far as difficulty goes.
o you know that knew raid they added to swtor it was beaten without hrs on hardmode some progression that is
Comments
I went to my doctor for help with insomnia
He prescribed hot cocoa and 20 minutes of tera gameplay
that applies for every MMO in general.
if people have fun and enjoy a game, they stay, if they don't or get bored. they leave, and go somewhere else.
i think my MMO playing days are getting to an end.
Your post is worded a bit strangely, so I'll just ask for clarification before I respond, just in case I got it wrong. Are you saying that the only thing interesting or new about TERA is the combat? And are you saying that people would leave it due to there not being a feeling of "progression?" Just want to make sure I'm understanding your point.
He should have prescribed a lobotomy. We get your point. You aren't impressed with TERA. Move along, now.
Your argument is invalid since the GW2 cash shop is still in beta. When it's released and there's still a key only obtainable in the cash shop then you can come back and bring back your illusion argument. By the way, Bag space is also in GW1 and it's never been a problem, same with bank space. Only people that would buy these are those who simply like to keep a LOT of items vaulted, if not, you can always salvage the crafting materials or sell them. NEVER have I been in a position when I constantly needed and wanted more space.
Just as a side note, I tried Tera last weekend and I think it's a good game, an improved version of Aion that is better than most because of the ability to dodge attacks and the combat system. However I don't think it will be a hit like the OP said only because of this, it needs something "more".
Remember... all I'm offering is the truth. Nothing more.
While I must say the combat is VERY engaging the rest of the game is just meh for me. I particulary hate the art style although the gfx look good. If you don't mind quest and dungeon grinding the game could be fun. Also, Im a big pvper and I don't particulary care too much for open world pvp but this game has it and it can be fun at times. Unfortunately it has no battlegrounds at release so I can't speak to that. Doubt it will be a sleeper hit unless they bring something else to the table...
these "other titles"...... which one/s had good combat?
i never heard anyone leaving a game that they thought had good combat, so i don't see how you can use "other titles" as an example of a supposed trend of people losing interest in games that had good combat.
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Corpus Callosum
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unfortunately its been this way ever since i paid much attention to it (2008 or so). 8) and you're right. there's alot of people with serious mental/life problems posting on these boards. its sad to see how mainstream such dysfunctionality is.
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Corpus Callosum
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thanks a lot R.I.O.T. for taking the time point those out for me!
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Corpus Callosum
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Don't let the negative, indicative and pessimistic views of others get to you. Alot of these people that post their thoughts in the TERA forums with no intent of playing and enjoying the game, really just don't have anything else better to do; except to make you feel miserable and unpleasant about a game they themselves can't enjoy.
It's really the same small group of people that come here, with the intent to force on us and describe how "one thing is better than the other," or "This will fail because of this." Just take a look at the post history of some of them, though you shouldn't waste your time. Much less waste your thoughts / time in these petty quarrels and altercations. (Ignore the trolls)
So try your best not to feel discouraged, alot of us will really enjoy what TERA offers and will have a blast doing so. Especially when you play with friends and guilds who pretty much have the same interests about TERA, as many of the fans and players (people who will play) do. (Me)
I'm looking forward to and ready to make my character tonight, what about you?
So, asking for honest feedback from people that have been playing in the betas;
Is the game slower paced in the beginning, with more content available later down the road?
I only played one beta weekend, and it seemed like it fell short of something, but as I read some people's post here, I keep seeing a reoccurring theme: The game gets better after level 20 or so.
Your thoughts?
I have serious doubts this game will be anything like a "sleeper hit", while it brings a new approach to MMO combat I do not think the rest of the game is anywhere strong enough to carry it through, combat alone does not a hit make.
It will definitely gain a sizeable niche market initially & from then on in will depend how they develop it further, but it's far too Japanime to gain a serious mainstream foothold in the west.
Reading through this thread has reinforced what I have believed for some time now.... that we as gamers are longing for a magical and mystical world that we can disappear into thus leaving behind our worries and problems if even for only a few hours a week. We are all after the same thing, we just want a place to relax and unwind. However we all realize that in-order for our wonderful land of make believe to exist and expand its needs a player base and in the MMO world the more players the better.
As evident in this thread we have so called fanboys of game A, B, C, D, ETC fighting over a finite amount of players, trying to convince them that their game is the PLACE to be and that the other games are only going to fail. I can understand this because that magical place you are trying to unwind in doesn’t feel so magical when the game world is empty. However as a community we should be rooting for the MMO industry on whole, we should hope that games like Tera, GW2, TSW succeed so that the MMO industry continues to grow and develop and make lots of money. Then one day (maybe in 2016) instead of sitting in front of a computer playing our favorite MMO we are hard wired into our favorite game via some sort of bio-metric suit or something where our physical actions directly impact what we do in the game (one can dream ).
Anyways long story short, I probably will not play Tera but I wish it the best and I hope it opens up future game developers eyes into pushing the envelope for on-line gaming.
What the heck Corpus... I put a 10 min video up for you to show you, and then you give R.I.O.T all the credit........
Regardless I'm glad you atleast watched one of the sources, most of these people are just trolls that get to lvl 20-30 in mmo's and are just cannon fodder for pvp'ers. Then they complain because someone who is max lvl can 1 shot them. And come here to mmorpg to show their distain. The best example of this was from SWTOR and all the idiots saying it's not a bad game. Well then months after release they turtled their way to max lvl and promptly cancelled a week or two later. Just another example of why not to listen to these people. But on the positive there are a few int. beings who post on here, "R.I.O.T is a good example", who research and will tell you straight up if something is true or not. I hope this worked out for you though.
P.s. if you're gonna play come to jagged coast. Lots of fun and action on that server if pvp is your thing.
My thoughts about TERA are mostly positive, aside from the linear questing and the easy / slow combat at begining (really lower) levels. TERA has a solid foundation, with of course the continuing possibilies of added content / updates.
TERA really does pick up at around level 20 or so, with your first enounter to a BAM / use of glyphs and pretty much your first dungeon. Gameplay does pick-up at higher levels, but we have yet to see how the actual combat is actually like at max levels. In due time we will.
Many of the complaints that were addressed in the CBTs, are being looked at, tweaked and polished as best as possible. You can pretty much see some of the changes, (on the main-site) EME will have at launch.
HERE
Is there only room for one virtual world?
Is there only room for one type of online gaming genre?
I think that online games are evolving and there is room for many types of them, yes many of us long for "The World" or something similar, yet I think that there is a place for action online games, and old school online rpgs, and CRPGs, and all the hybrids in between.
There was a poll on this site that has been there for quite some time, over what determans if a game is a "success" and the winning answer was "If it makes enough money to continue to run", with the second place being "there are far too many factors to determan based solely off subscription numbers" Which I feel is a good indicator of the general feeling most of us have around a game's success. Following that logic I feel that TERA will be a success.
Awesome! Thanks for the feedback, and the link!
Lol. I'm sorry hotix, I would have just further itemized what you may have explained. We probably both missed your post on accident.
My posts are not anything special really, In most cases they are the same representation of what others do in these forums. Place positive and negative comments, opinions, feed-back and facts, about a subject / topic that we as gamers may be interested in.
The one thing I try to do though (as much as possible), is if I think I have factual information of any sort, I tend to back it up with pics, videos or links to other sources. It really helps those see where I'm coming from and why. Thanks though for the positive com!
I have read somewhere that it is possible to buy 1month of playtime with in game gold ? Something like PLEX in EVE
Can someone confirm this for me ?
Yessir
http://tera.enmasse.com/chronoscrolls-faq
Just not worth my time anymore.
I feel Tera will gain momentum as time passes by word of mouth. I've been trying new MMOs as they come out and honestly, I was expecting Tera to be awful. However, I found it to be extremely fun once I leveled a character past the starting zone. I enjoyed it so much so I cancelled my SWTOR account. I hardly play WoW anymore because the combat seems so stale in comparison. Sometimes I'm shocked I'm playing a MMO when in Tera because the graphics are so beautiful.
Thank you very much kind sir, I am now 100% sure I will buy TERA See you in game guys ( EU :P )
Yea, if you have a good economical presence, you can litteraly play for no monthly sub fee. That's awesome!
Not a problem on the info Just in case anyone is worried about EU it is confirmed there as well:
https://forum.tera-europe.com/showthread.php?t=21949
Just not worth my time anymore.