suprised this thread is still going.... either way game is awsome not everyone will think so but doesn't really matter as long as a healthy amount agree the game will do very well and from the feedback seen around beta I know this game is going to do just fine
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
no one here has actually bothered to refute any of the points i made. just personal attacks
i guess i must be correct
You did not support your position with anything other than opinion. One cannot refute personal opinion on the enjoyability of a game. It wasnt that awesome to you. What is there to refute ? Am I supposed to say that I know what you enjoy better than you do so you are wrong about how awesome it was for you ?
Now if you had come even close to trying to make an opjective point then perhaps I could be, "bothered," to debate the matter. But as long as your argument, your entire position, comes down to, "I didnt like it," there is no point.
When all has been said and done, more will have been said than done.
Originally posted by bishbosh no one here has actually bothered to refute any of the points i made. just personal attacks
i guess i must be correct
You're confusing point with opinion. You really don't have a point, you're just sharing your opinion. There's nothing to refute. Sorry people are bashing you. You are correct in assuming your opinions are yours.
it is FACT that gw2 combat offers the option of tab target or manual aim/twitch based targetting, along with a dodge skill
it is FACT that dynamics events just keep on repeating with minimal lasting effect on the game world in the starting/tutorial zones where the content is meant to cycle so new people starting out see all of it. Events later on offer longer/larger/greater arcs with more persistent changes.
it is FACT that you can not rent out shops or lease a forge after you capture a castle, you can only take control of the castle for your guild. Upgrade and improve it. Gain additional supply for construction. etc. etc. etc.
im sorry but provided FACTS. its not my fault almost everyone here is so blinded by fanboyism.
I corrected your facts... Telling part of the truth with the intention of misleading is as dishonest as telling an outright lie. Lying by omission is still lying. I mostly lurk, but your intellectual dishonesty disturbs me.
Thank you!!!!
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Yeah it's not that awesome, that's why most people that were in last beta are eager to play again. Thanks for enlightening us.
Yup. This.
@OP - Don't try to review games you haven't played. Your opinions aren't exactly backed up by any special amount of gamer cred, so good luck being taken seriously. Now, off to read generic unimformative thread #35801.
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Originally posted by bishbosh no one here has actually bothered to refute any of the points i made. just personal attacks
i guess i must be correct
You're confusing point with opinion. You really don't have a point, you're just sharing your opinion. There's nothing to refute. Sorry people are bashing you. You are correct in assuming your opinions are yours.
it is FACT that gw2 combat offers the option of tab target or manual aim/twitch based targetting, along with a dodge skill
it is FACT that dynamics events just keep on repeating with minimal lasting effect on the game world in the starting/tutorial zones where the content is meant to cycle so new people starting out see all of it. Events later on offer longer/larger/greater arcs with more persistent changes.
it is FACT that you can not rent out shops or lease a forge after you capture a castle, you can only take control of the castle for your guild. Upgrade and improve it. Gain additional supply for construction. etc. etc. etc.
im sorry but provided FACTS. its not my fault almost everyone here is so blinded by fanboyism.
I corrected your facts... Telling part of the truth with the intention of misleading is as dishonest as telling an outright lie. Lying by omission is still lying. I mostly lurk, but your intellectual dishonesty disturbs me.
I am going to be really Gauche and quote my own post.
OP, in regards to your original 3rd point about PVP...
-They brought back DAOC style relics and relic raids(they call them orbs) -They have keep sieges and guild keep claiming -They have created a resource system which will reward a coordinated community. i.e. assaulting enemy pack mules and supply camps while other guilds siege their keep(s), etc. -Rewards for dominating a 2-week period are server wide, giving incentive for the PVE players to support the PVP players.
If you aren't familiar with relics and relic raids, google is your friend... go look it up.
This game offers a lot of incentive and the changes are as persistent as I want them to be. Please believe me when I say that I have seen a game where one faction dominated all the relics, etc...
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watched some videos. How can I take that seriously?
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watch some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watch some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
Absolutely!
I played the swtor weekend beta and the GW2 stress, and I was way more enthralled after playing GW2
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watch some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
Who knows they could be right, but it's really just a leap of faith...
if you look at it closely combat is still tab target combat but every class has a skill called dodge that allows you to avoid and ability... it is really not that amazing or innovative or different at all
dynamic events are not dynamic. they are like invasions/rifts in rift. they have minimal affect on the world and they just keep repeating. boring...... fighting some huge dragin called the shatterer or fending off centaur ad nauseum is not dynamic.
3 faction pvp is good. the issue with pvp in most themepark mmorpgs is that there is no lasting impression on the world due to pvp events. its not like i can rent out shops and lease the use of the forge and workbench after capturing a castle...... the pvp is largely meaningless. the game does not take advantage of mmorpg genres ability to provide a living breathing world. 3 faction PvP will play out like an objective based FPS or MOBA, not like an ongoing war between 3 factions.
I don't really agree with you.
With combat they also put a lot of focus on movement and where you stand actually matters for once. But sure, it is not that different from other games, just enough to not feel like EQ/Wow.
As for DEs that is not really true except possibly in the noob zones. DEs do have a temporary impact on the world and they are a lot more than rifts. Rifts are all the same with a few different skin and possibly a random boss. DEs are a slightly moreadvanced version of a quest.
I havn't played the WvW PvP enough to really comment on that part though. Saving it for release.
if you look at it closely combat is still tab target combat but every class has a skill called dodge that allows you to avoid and ability... it is really not that amazing or innovative or different at all
dynamic events are not dynamic. they are like invasions/rifts in rift. they have minimal affect on the world and they just keep repeating. boring...... fighting some huge dragin called the shatterer or fending off centaur ad nauseum is not dynamic.
3 faction pvp is good. the issue with pvp in most themepark mmorpgs is that there is no lasting impression on the world due to pvp events. its not like i can rent out shops and lease the use of the forge and workbench after capturing a castle...... the pvp is largely meaningless. the game does not take advantage of mmorpg genres ability to provide a living breathing world. 3 faction PvP will play out like an objective based FPS or MOBA, not like an ongoing war between 3 factions.
I don't really agree with you.
With combat they also put a lot of focus on movement and where you stand actually matters for once. But sure, it is not that different from other games, just enough to not feel like EQ/Wow.
As for DEs that is not really true except possibly in the noob zones. DEs do have a temporary impact on the world and they are a lot more than rifts. Rifts are all the same with a few different skin and possibly a random boss. DEs are a slightly moreadvanced version of a quest.
I havn't played the WvW PvP enough to really comment on that part though. Saving it for release.
In all fairness RIFT has lots of different rifts. like a 50? a hundred? A lot.
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
Toché.
But the real difference between TOR and GW2 is that GW2 focusing on interaction with other players while TOR is focusing on interaction with npcs.
That is why I think GW2 have more potential, MMOs are social games. Of course TOR might change that with time.
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watch some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
I found the beginning parts of SWTOR somewhat painful. Of course I didn't play beta. GW2's beginning experience is light years better than SWTORs. Or well any wow-style game in cluding WoW. I find and have always foudn the first few level of most MMORPGs rather boring. They give you jack to work with and boring ass stuff with boring ass zones.
And while that exists to some extent in GW2, its so easy to go off do fun stuff almsot immediately and get a decent set of interesting skills within about an hour or two of play time that its just leaps and bounds better.
SWTOR's whole you can't run until you are level fifteen because you got an arrow in the knee thing made me freaking crazy. It was an object of ridicule on ever SWTOR server.
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watch some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
Who knows they could be right, but it's really just a leap of faith...
how so? game has NO monthly fee.. I guarantee you will get your $60 dollars worth of entertainment out "if you are a MMO fan" even if its only a month or two.. if you enjoyed the weekend beta you obviously enjoyed the core gameplay so what's to loose? I really don't see your point
I pretty much loathe SWTOR now but I still feel my $60 wasn't a complete waiste and still got over 100 hours of gameplay from the title which is a hell of a lot more than most any single player game I play/
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
Who knows they could be right, but it's really just a leap of faith...
I played Swtor beta. 3 days. Thats all I ever played of it and all I'll likely ever want to play of it. I saw plenty of problems with it right there. I got the general vibe. It had good points but not enough of them and Im a huge Star Wars fan.
Wish I could play just a day or two of GW2 because I could probably find out right then and there if the game was for me. Probably is. I never thought Swtor looked particularly awesome even from game play videos but I gave it a chance. I get the opposite feeling from GW2. I'll know for sure if I ever get a chance to get my way into a beta. If not I'll just buy after release. Despite how excited I am for GW2, Im not prepurchasing. Just not my thing.
if you look at it closely combat is still tab target combat but every class has a skill called dodge that allows you to avoid and ability... it is really not that amazing or innovative or different at all
dynamic events are not dynamic. they are like invasions/rifts in rift. they have minimal affect on the world and they just keep repeating. boring...... fighting some huge dragin called the shatterer or fending off centaur ad nauseum is not dynamic.
3 faction pvp is good. the issue with pvp in most themepark mmorpgs is that there is no lasting impression on the world due to pvp events. its not like i can rent out shops and lease the use of the forge and workbench after capturing a castle...... the pvp is largely meaningless. the game does not take advantage of mmorpg genres ability to provide a living breathing world. 3 faction PvP will play out like an objective based FPS or MOBA, not like an ongoing war between 3 factions.
Pretty much what I thought when I watched the tube videos of combat. Whenever I see someone dodge it reminds of the Disengage move hunters have in WoW. There is a lot of talk about the features that GW2 has, and it sounds ok on paper but like you mentioned with not being able to do anything significant with capturing a castle, just seems like fluff.
As for 3 faction PVP, is it like DAOC where you have a bunch of seperate classes, or more like 3 seperate factions in name only with the same classes and maybe different races?
if you look at it closely combat is still tab target combat but every class has a skill called dodge that allows you to avoid and ability... it is really not that amazing or innovative or different at all
dynamic events are not dynamic. they are like invasions/rifts in rift. they have minimal affect on the world and they just keep repeating. boring...... fighting some huge dragin called the shatterer or fending off centaur ad nauseum is not dynamic.
3 faction pvp is good. the issue with pvp in most themepark mmorpgs is that there is no lasting impression on the world due to pvp events. its not like i can rent out shops and lease the use of the forge and workbench after capturing a castle...... the pvp is largely meaningless. the game does not take advantage of mmorpg genres ability to provide a living breathing world. 3 faction PvP will play out like an objective based FPS or MOBA, not like an ongoing war between 3 factions.
Wow, 12 pages of posts catering to a guy whose main points are "GW2 is not awesome" and "it's boring fighitng some huge dragin(sic)". How does he respond? Calls everyone a fanboy and edits his original post to remove outright inaccuracies and inflammatory statements. You been trolled.
IF OP is serious, I feel very sad for his jadedness when it comes to gaming. Not seeing the positives GW2 is brining to the genre by removing the tedious and bad mechanics that MMO's are notorious for must suck.
Hopefully you find your niche OP.
id love to see these so called tedious and bad mechanics there removing in guild wars 2.i dont really see any that ive considered tedious and bad in previous mmos that are getting removed in guild wars 2
In all fairness RIFT has lots of different rifts. like a 50? a hundred? A lot.
Other than the raid rifts they play out almost exactly the same. I played rifts extensively and beyond a few bosses which cycled the rifts themselves had very little variation in flavor. They also intrupted gameplay instead of enhance it like DEs.
Anyone who compares Rifts to DEs either has not played one or both games... or is flat out lying. They are nothing alike.
-Atziluth-
- Never underestimate the predictability of stupidity.
In all fairness RIFT has lots of different rifts. like a 50? a hundred? A lot.
Other than the raid rifts they play out almost exactly the same. I played rifts extensively and beyond a few bosses which cycled the rifts themselves had very little variation in flavor. They also intrupted gameplay instead of enhance it like DEs.
Anyone who compares Rifts to DEs either has not played one or both games... or is flat out lying. They are nothing alike.
Their basic mechanics are quite similar. How they play out and how they affect the world are quite dissimilar.
Rifts were fun at first. And rifts in one zone do get different mobs. But and large once you have done 10 or so rift invasions they all start looking the same and since you have to go through sio many its becomes horribly obvious as well.
Initially it was great. And some of the zone wide events were pretty cool. But Rift was missing the key element that GW2 has the events themselves each have their own character but rifts are generic.
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watch some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
Who knows they could be right, but it's really just a leap of faith...
how so? game has NO monthly fee.. I guarantee you will get your $60 dollars worth of entertainment out "if you are a MMO fan" even if its only a month or two.. if you enjoyed the weekend beta you obviously enjoyed the core gameplay so what's to loose? I really don't see your point
I pretty much loathe SWTOR now but I still feel my $60 wasn't a complete waiste and still got over 100 hours of gameplay from the title which is a hell of a lot more than most any single player game I play/
I didn't say anything about money. What I said was that after a couple days and some videos a lot of people sware GW2 is the best mmo ever and is their one true love. This is the leap of faith I'm speaking of. If you don't like that term, you can call it an assumption, or a guess, or even a hope.
I just think we as a community need to stop this next best greatest thing after only 2 days or 20 hours of play. We aren't doing ourselves any favors. The industry knows we do this. Why do you think swtor was so front loaded? Why do you think NCsoft/Anet thought they could sell a game for full price without even giving people the game? They know gamers now a days swollow hype faster than they can eat content.
anything, that OP said, dose not distract my feeling about Guild Wars 2. So what! it's still be a great game anyway, no matter it isn't innovative, themepark MMO or whatever, it's still be A GREAT POLISH GAME.
So goodluck for finding your the perfect MMO online game OP...
I didn't say anything about money. What I said was that after a couple days and some videos a lot of people sware GW2 is the best mmo ever and is their one true love. This is the leap of faith I'm speaking of. If you don't like that term, you can call it an assumption, or a guess, or even a hope.
I just think we as a community need to stop this next best greatest thing after only 2 days or 20 hours of play. We aren't doing ourselves any favors. The industry knows we do this. Why do you think swtor was so front loaded. Why do you think NCsoft/Anet thought they could sell a game for full price without even giving people the game? They know gamers now a days swollow hype faster than they can eat content.
Please point to the people swearing GW2 is hands down the best MMO ever.
Sorry, but you have this delusion built in your head that people are claiming this game is the second coming. Most fans are excited certainly, but there has been a fair amount of criticism as well. Just because people are not screaming the sky is falling does not mean everyone talking about the game is drinking cool aid.
This is going to be a well put together solid game. Anyone who has had a chance to play it knows this. Will everything ANet is trying be a success? No. Nothing ever is. However, highlighting the large number of positives about a game is not a leap of faith.
Frankly the last couple of lines to your post are pure hating to hate. It does not make sense. GW2 has a pre-purchase. No one is being forced to buy it before release. TONS of people have gotten into the last beta weekend who DID NOT PURCHASE THE GAME. So your faux anger is completely pointless. Maybe you got burned by TOR... who knows... GW2 is a B2P... There is enough content in the starting areas alone to justify the purchase... What are you likely to get out of a decent single player RPG today? 80 hours, 100, maybe 150 if you are very lucky? I played 36 hours over the first beta weekend without even remotely touching everything there was to see. There is easily 100 hours of content in the first THREE areas up to 30. That does not even include structured PvP or WvW....
Clearly either you have unrealistic demands for any MMO not just GW2 if you think they have shown us nothing for our money. There is so much more to be had... even if the content is 1/2 as good... we are still talking about 100s of hours of gameplay. All for $60. I challenge you to find a better deal. You say it is not about the money yet your whole argument is about value. That IS an argument about the money.
-Atziluth-
- Never underestimate the predictability of stupidity.
Comments
suprised this thread is still going.... either way game is awsome not everyone will think so but doesn't really matter as long as a healthy amount agree the game will do very well and from the feedback seen around beta I know this game is going to do just fine
https://www.youtube.com/watch?v=enmojBUiXJQ
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
You did not support your position with anything other than opinion. One cannot refute personal opinion on the enjoyability of a game. It wasnt that awesome to you. What is there to refute ? Am I supposed to say that I know what you enjoy better than you do so you are wrong about how awesome it was for you ?
Now if you had come even close to trying to make an opjective point then perhaps I could be, "bothered," to debate the matter. But as long as your argument, your entire position, comes down to, "I didnt like it," there is no point.
When all has been said and done, more will have been said than done.
Thank you!!!!
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
Honestly it's hard to take anyone serious who has only played 1-2 days. imho...
it's about how long many big companies play a MMO before they review it, it seems.. also I can easily tell after a day if i really am not going to enjoy a game... why couldn't I tell after a day if I'm going to like it? also there's so much youtube video out now you can fill in the gaps on stuff you missed out on
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I am going to be really Gauche and quote my own post.
OP, in regards to your original 3rd point about PVP...
-They brought back DAOC style relics and relic raids(they call them orbs)
-They have keep sieges and guild keep claiming
-They have created a resource system which will reward a coordinated community. i.e. assaulting enemy pack mules and supply camps while other guilds siege their keep(s), etc.
-Rewards for dominating a 2-week period are server wide, giving incentive for the PVE players to support the PVP players.
If you aren't familiar with relics and relic raids, google is your friend... go look it up.
This game offers a lot of incentive and the changes are as persistent as I want them to be. Please believe me when I say that I have seen a game where one faction dominated all the relics, etc...
Well for about 2.4 million people swtor looked good after one day. It looked like the second coming to me. A month later I was bored to tears....
Most (99%) here proclaiming their love and swaring an oath of loyalty to this game have only played 1 or 2 days, and watched some videos. How can I take that seriously?
a buttload more information has been released for GW2 than I remember about SWTOR before launch, including a ton more youtube videos.. also many many many of those 2.4 mil bought swtor for the "star wars" or the "bioware" name and nothing more. GW2 doesn't have that big IP to boost it up it's doing that with just it's gameplay
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Absolutely!
I played the swtor weekend beta and the GW2 stress, and I was way more enthralled after playing GW2
I didn't. I bought it because the videos and progression trailers looked awsome. I'm not even a starwars fan. I had never played a bioware RPG. I bought it because after my first beta weekend the game looked great.
I see a lot of people here doing the same thing. They watched some videos, played 2 days, then proclaimed greatness and swore love.
Who knows they could be right, but it's really just a leap of faith...
I don't really agree with you.
With combat they also put a lot of focus on movement and where you stand actually matters for once. But sure, it is not that different from other games, just enough to not feel like EQ/Wow.
As for DEs that is not really true except possibly in the noob zones. DEs do have a temporary impact on the world and they are a lot more than rifts. Rifts are all the same with a few different skin and possibly a random boss. DEs are a slightly moreadvanced version of a quest.
I havn't played the WvW PvP enough to really comment on that part though. Saving it for release.
In all fairness RIFT has lots of different rifts. like a 50? a hundred? A lot.
Toché.
But the real difference between TOR and GW2 is that GW2 focusing on interaction with other players while TOR is focusing on interaction with npcs.
That is why I think GW2 have more potential, MMOs are social games. Of course TOR might change that with time.
I found the beginning parts of SWTOR somewhat painful. Of course I didn't play beta. GW2's beginning experience is light years better than SWTORs. Or well any wow-style game in cluding WoW. I find and have always foudn the first few level of most MMORPGs rather boring. They give you jack to work with and boring ass stuff with boring ass zones.
And while that exists to some extent in GW2, its so easy to go off do fun stuff almsot immediately and get a decent set of interesting skills within about an hour or two of play time that its just leaps and bounds better.
SWTOR's whole you can't run until you are level fifteen because you got an arrow in the knee thing made me freaking crazy. It was an object of ridicule on ever SWTOR server.
Yeah, they look different but they still are basically the same. They pop up, you kill them all.
GW2s DEs are based on regular quest so there are a bunch of really different ones and you usually can pick a thing out of several to do.
how so? game has NO monthly fee.. I guarantee you will get your $60 dollars worth of entertainment out "if you are a MMO fan" even if its only a month or two.. if you enjoyed the weekend beta you obviously enjoyed the core gameplay so what's to loose? I really don't see your point
I pretty much loathe SWTOR now but I still feel my $60 wasn't a complete waiste and still got over 100 hours of gameplay from the title which is a hell of a lot more than most any single player game I play/
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I played Swtor beta. 3 days. Thats all I ever played of it and all I'll likely ever want to play of it. I saw plenty of problems with it right there. I got the general vibe. It had good points but not enough of them and Im a huge Star Wars fan.
Wish I could play just a day or two of GW2 because I could probably find out right then and there if the game was for me. Probably is. I never thought Swtor looked particularly awesome even from game play videos but I gave it a chance. I get the opposite feeling from GW2. I'll know for sure if I ever get a chance to get my way into a beta. If not I'll just buy after release. Despite how excited I am for GW2, Im not prepurchasing. Just not my thing.
Pretty much what I thought when I watched the tube videos of combat. Whenever I see someone dodge it reminds of the Disengage move hunters have in WoW. There is a lot of talk about the features that GW2 has, and it sounds ok on paper but like you mentioned with not being able to do anything significant with capturing a castle, just seems like fluff.
As for 3 faction PVP, is it like DAOC where you have a bunch of seperate classes, or more like 3 seperate factions in name only with the same classes and maybe different races?
Wow, 12 pages of posts catering to a guy whose main points are "GW2 is not awesome" and "it's boring fighitng some huge dragin(sic)". How does he respond? Calls everyone a fanboy and edits his original post to remove outright inaccuracies and inflammatory statements. You been trolled.
id love to see these so called tedious and bad mechanics there removing in guild wars 2.i dont really see any that ive considered tedious and bad in previous mmos that are getting removed in guild wars 2
Other than the raid rifts they play out almost exactly the same. I played rifts extensively and beyond a few bosses which cycled the rifts themselves had very little variation in flavor. They also intrupted gameplay instead of enhance it like DEs.
Anyone who compares Rifts to DEs either has not played one or both games... or is flat out lying. They are nothing alike.
-Atziluth-
- Never underestimate the predictability of stupidity.
Their basic mechanics are quite similar. How they play out and how they affect the world are quite dissimilar.
Rifts were fun at first. And rifts in one zone do get different mobs. But and large once you have done 10 or so rift invasions they all start looking the same and since you have to go through sio many its becomes horribly obvious as well.
Initially it was great. And some of the zone wide events were pretty cool. But Rift was missing the key element that GW2 has the events themselves each have their own character but rifts are generic.
I didn't say anything about money. What I said was that after a couple days and some videos a lot of people sware GW2 is the best mmo ever and is their one true love. This is the leap of faith I'm speaking of. If you don't like that term, you can call it an assumption, or a guess, or even a hope.
I just think we as a community need to stop this next best greatest thing after only 2 days or 20 hours of play. We aren't doing ourselves any favors. The industry knows we do this. Why do you think swtor was so front loaded? Why do you think NCsoft/Anet thought they could sell a game for full price without even giving people the game? They know gamers now a days swollow hype faster than they can eat content.
anything, that OP said, dose not distract my feeling about Guild Wars 2. So what! it's still be a great game anyway, no matter it isn't innovative, themepark MMO or whatever, it's still be A GREAT POLISH GAME.
So goodluck for finding your the perfect MMO online game OP...
Please point to the people swearing GW2 is hands down the best MMO ever.
Sorry, but you have this delusion built in your head that people are claiming this game is the second coming. Most fans are excited certainly, but there has been a fair amount of criticism as well. Just because people are not screaming the sky is falling does not mean everyone talking about the game is drinking cool aid.
This is going to be a well put together solid game. Anyone who has had a chance to play it knows this. Will everything ANet is trying be a success? No. Nothing ever is. However, highlighting the large number of positives about a game is not a leap of faith.
Frankly the last couple of lines to your post are pure hating to hate. It does not make sense. GW2 has a pre-purchase. No one is being forced to buy it before release. TONS of people have gotten into the last beta weekend who DID NOT PURCHASE THE GAME. So your faux anger is completely pointless. Maybe you got burned by TOR... who knows... GW2 is a B2P... There is enough content in the starting areas alone to justify the purchase... What are you likely to get out of a decent single player RPG today? 80 hours, 100, maybe 150 if you are very lucky? I played 36 hours over the first beta weekend without even remotely touching everything there was to see. There is easily 100 hours of content in the first THREE areas up to 30. That does not even include structured PvP or WvW....
Clearly either you have unrealistic demands for any MMO not just GW2 if you think they have shown us nothing for our money. There is so much more to be had... even if the content is 1/2 as good... we are still talking about 100s of hours of gameplay. All for $60. I challenge you to find a better deal. You say it is not about the money yet your whole argument is about value. That IS an argument about the money.
-Atziluth-
- Never underestimate the predictability of stupidity.