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artemisentr4

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artemisentr4
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  • Really depends on how you play. It is a great RPG played mostly solo. There are usually about 4 open world mobs that require help to kill. One open world dungeon per zone that is difficult to solo and one group dungeon for 4 players. The starter zo…
  • The lack of difficulty is what I don't like. I'm not talking about group vs solo content or builds. I'm talking about being able to walk into a group of mobs and kill them all without a thought. Not having to pay attention to your surroundings at al…
  • Originally posted by Darksworm Bought it last night.   Played through the first scene a while ago.   Will probably uninstall it before tonight, Lol.   Seriously, first game I've played where a Sorcerer basically was forced to melee with …
  • Originally posted by Yamota Originally posted by PioneerStew Originally posted by Sovrath Originally posted by PioneerStew I find it slightly absurd on those occasions in an MMO when you are queuing with several other players at an NPC,…
  • Originally posted by someforumguy Esport is a sport just like chess, darts or bridge can be a sport. Any game that can be played in a tournament form and you can train for, is sport. So yeah, even participating in DOTA 2 tournaments can be a sport. …
  • Your first paragraph had it right. Esport is a competion, it can not and will never be a sport. Have never and will never watch an esport. Nothing wrong with that. I have never and will never watch a chess match. That being said, I have no issue wit…
  • Originally posted by azzamasin Dislike mega server's immensely because it removes the factional and server pride one should feel.  I am of a very stern opinion in that servers should be small and suited towards players of like mindedness.  500-600 …
  • Originally posted by DMKano Megaserver is amazing at giving the feeling of a busy gameworld. A Megaserver with 2000 players online feels as busy as 200,000 players online - that's the huge pro of the technology. The fact that instance names are hi…
  • Originally posted by Recon0303 Originally posted by GregorMcgregor The main issue with "encouraging grouping from the start is the way to go" is that most of the other players you meet are self-centered, greedy asshats that would sooner stand on y…
  • The design concept should have been. Simple. All questing, including delves and VR should have been like the 1-50. Solo style while seeing others running around in the world. All group dungeons should have been much longer with worth while loot and…
  • Originally posted by Maelwydd If you can't see the game is on rails you are not looking hard enough. And the examples you gave are not enough to warrant the defence of some stating you are freedom of movement.The game was not bad but it wasn't good…
  • Originally posted by gervaise1 Why not SCRAP VR+ and VR++ ?   As Sovrath says this was an answer to "seeing the world on one character" - tripled the content nominally as well - but it doesn't work. So have people run 1-50 on all three factions …
  • The simple fix would be to just increase the XP gain in Cyrodiil. So there would be no need to do anything else past level 10 for those who want to just PvP. It wouldn't hurt the PvE side because PvP only players just want to skip it anyway.   The…
  • Skyrim is a game that is all about you the player. Your choices effect everything because you are the only real player. There can only be one story and one way it plays out. How can thousands of players in skyrim, all making different choices, all b…
  • Originally posted by Iselin First of all, I never pay much attention to nostalgic discussions about how the MMO landscape used to be pre-2004 because I know that the MMO players were a different and much smaller niche group back then. MMOs are mains…
  • Originally posted by doodphace Originally posted by ArcheAge2014 Originally posted by ohioastro Originally posted by Scot If you are getting fed up with criticism about TESO, don't worry the content locusts will be in Wildstar soon, giv…
  • I agree with your title OP. They made a big mistake my making 50+ content the only way to earn VR levels. The only way to keep the maximum number of players happy is to allow them to play the part of the game they want to play. It is exactly what I …
  • Originally posted by TangentPoint Originally posted by Bloodaxes Originally posted by Bad.dog Originally posted by Bloodaxes Originally posted by Scot Having checked your posts OP you didn't stick up for ESO on here, so now I'm do…
  • Originally posted by Iselin I don't think it's too hard but I do agree that it's very different from the 1-50 game in some very important ways. IDK about you guys but a big part of the reason I play RPGs, including mmorpgs is character advancement …
  • Had a Dev post in general chat a couple days ago about bots. Said to whisper him if anyone sees bots and they will be gone. Can't remember exactly the way he put it. But it was something about Molag bal minions and sending them to oblivion. So at le…