I think it's you that has changed and grown out of this game genre. Same happened to me, I started to see whole picture after playing many mmos and realising it's just a continuous cycle of the same thing just with different skins. I don't think y…
I have fond memories of the Euro CBTs for this game. Everything that came after, I'd rather forget.
George W Bush summed up my lasting sentiments of this game and publishers with his infamous speech about not "Getting fooled again!" or is it the o…
It's got some memory leaks so thats degrading performance. The game uses about 1.5gigs of memory on my 32bit OS. I only have 2gigs so not good for me as it eventually crashes. 64bit OS' fair better so I've heard.
I just installed this. Had a run around one of the maps and it seems pretty cool. The servers appear to be totally empty tho, which sort of kills the mood in a MMOFPS :P
This will be a blast if it gains popularity.
Thanks for the heads up.
Originally posted by Derek79 Couple questions:
How extensive is the instancing? Is it open world or segmented zones? If segmented, how immersion breaking/intrusive are the loading screens (I know this is very subjective)?
How many players can …
I used to play AO years ago and was tempted to come back on the $5 a month plan ( I can justify $5 for an old mmo)
Until I found out there would be no way to compete with other high level characters in PvP/PVE at 220 that have all expansions.
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I don't know if anyone mentioned this yet but with regards to system lag (not network) GW1 uses culling ( Think that's the right term ). Objects at a certain distance away from you are replaced by sprites (for scenery) and low poly models (for chara…
After seeing the professions revealed; so far I like the look of the Elementalist. Out of the classes he seemed more skill/twitch based . I get the feeling you could employ some great strategy mind games with his skill-set . I'm hoping mesmer are in…