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SyrixII

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SyrixII
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  • Really? That's it? If I go back to a game after 6 months, I usually have to spend time looking over the skills again anyway, regardless if they were reset or not.
  • The major problem you run into with naval combat is that it takes away the ability to utilize your char's normal skills (for the most part) that you've spent so much time developing. I would rather them spend time "adding" to those skilsets instead …
  • I think mini map is unneccessary, but a map you can open/close with generic topography like mountain rnages, rivers, things like that, would be great. As we hope to be building and destroying structures, anything more would ruin the aspect of going …
  • I'm not saying yes or no... but what i will say is that if it is in, it needs to be on both sides. Meaning... friendly collision detection as well as enemy collision detection. I've played games where it was only on enemies and that was horrible as …
  • 3... 2... 1... BOOM!!!!   Everyone stand back, this is going to get messy!   It doesn't bother me though. I mean really, If they are going to push it to other languages, it only makes sense that they have someone else helping out. It's got to b…
  • Originally posted by tlear Originally posted by akley Originally posted by Plastic-Metal An awesome reward that wouldn't be game breaking, as eventually it would surface to the internet anyway by one form or another, is a high resolution aerial…
  • He's laying out the design principles already...   You back it if you like what he's bringing to the table. NOT because you want to pay him to make something else. Sure, feedback will be taken, but the backers won't be dictating how the game is de…
  • Originally posted by Casca9226 Originally posted by Niix_Ozek Why not just make mounts a thing for crafters only? Give crafters ability to chain a caravan and maybe added protection with increased speed to get to locations needed in RvR zones. Hav…
  • I'm getting in this conversation late, but if poly counts for combat are the big concern then i have a couple of main questions to ask...   1. Don't you think that in stand off situations or situations before fights, people will still be mounted s…
  • I'll make this simple for you. At least it was simple for me... Too much PvE infiltraited it's way into the RvR. Mainly via ToA expansion. Then the came EA and it's over simplification to appease the masses and "modernize" daoc. I don't get it... If…
  • Originally posted by Hokibukisa Originally posted by SyrixII Originally posted by Tadder http://citystateentertainment.com/2013/02/foundational-principle-7/   Interesting ideas. I didn't quiet understand one aspect though. It sounds lik…
  • Originally posted by Tadder http://citystateentertainment.com/2013/02/foundational-principle-7/   Interesting ideas. I didn't quiet understand one aspect though. It sounds like the plan is to let people roll a "crafting class?" It sounds like th…
  • Originally posted by boxsnd Originally posted by Raagnarz Originally posted by boxsnd Originally posted by Raagnarz Originally posted by boxsnd Originally posted by SyrixII Originally posted by boxsnd People who say…
  • Originally posted by boxsnd Originally posted by SyrixII Originally posted by boxsnd People who say no BGs obviously haven't played DAoC and think we are talking about WoW-style BGs. i say no BGs and i was a long time DAOC player. Thid fi…
  • Originally posted by CluckingChicken Originally posted by kryllen I just invented a car with no engine - can go down hill like a champ - I'm so innovative! Just had to comment on this one. An engine is what runs the car, so claiming PvE is t…
  • Originally posted by boxsnd People who say no BGs obviously haven't played DAoC and think we are talking about WoW-style BGs. i say no BGs and i was a long time DAOC player. Thid fit nicely into DAOC because of the PvE leveling grind. It gave peop…
  • Originally posted by skyexile oh yea were the spells in daoc qued on the server then or just the client? if its only the client, that does nothing much to help fix latency issues. I honestly can't answer this, but it would make little sense to q…
  • Originally posted by Vyeth Originally posted by SyrixII Originally posted by Purutzil GCD exists to make it a more fair playing field from players in terms of latencies and also to prevent things likes macros or bots to spam skills faster then …
  • Originally posted by Purutzil GCD exists to make it a more fair playing field from players in terms of latencies and also to prevent things likes macros or bots to spam skills faster then humanly possible. It exists in ANY game in some form, even a …
  • Originally posted by boxsnd Originally posted by SyrixII Originally posted by Tayah I'm a huge fan of RvR Pre-ToA DAOC, and I loved DAOC battlegrounds. Today's battleground like WoW or GW2 though, I couldn't care less about them. They are borin…