Fuck me, reading this thread confirms entirely why I left this genre a few years ago. I had my eyes on ArcheAge around 3 years ago and it seemed to be the game that brought back PvP built on top of a Guild / Alliance systems. These kind of MMO used …
I wasn't sure after my first weekend but I was able to do more PvP during this second one and it convinced me to buy it. I really enjoy my experience so far, mostly the PvP side of the game. PvE is pretty average.
Originally posted by Axehilt Well the decision to run through that teammate to reach the open area of the boss' room -- risking a pain field targeting and striking both of you during the movement -- is an example of one of many ways risk is involved…
Originally posted by Axehilt Those aren't the types of risk the OP is describing. In his hyperbole, there is no risk at all to those situations.
If we discuss a more reasonable, realistic definition of risk, you're right: there's risk in absolute…
Originally posted by Axehilt Originally posted by zaxtor99 While I can agree with some of what you say, this statement is absolutely silly itself.
Reward should be completely based on the amount of RISK taken.
No risk? No reward! ..And THA…
Originally posted by nariusseldon Originally posted by Wardop Originally posted by nariusseldon Originally posted by Valhera
I think the reasons that tight community aren't a common occurence anymore is quite simple and isn't simply ca…
One of the reason we've noticed this major change in communities' behaviors over the years (I'm a UO - RO player and I know exactly how you feel) is quite simple to me : Accountabiliy.
Back then, when you invested a bunch of time in your character,…
Originally posted by ScribZ
Originally posted by Drea-mer
Originally posted by ScribZ
Originally posted by Drea-mer
Originally posted by Valhera
How's your modded honda civic doing ?
I used to …
Originally posted by Drea-mer Rift is like driving a KIA or Hyundai.
You know it's a copy of a superior brand wrapped in a shiny coat of hype. You know it is actually inferior. But if you keep telling yourself it's a good car, in your tiny little …
An MMORPG properly built around territory control is what I've been waiting for for the past 6 years.
This feature could bring so many things to the player base if it was implemented properly. (Politics, Alliance & Rivality, Ressource sharing …
World first lvl 85 actually IS a real acheivement, many clans and individuals compete for that title.
Go back to your kill 800 000 mobs of X to get your exalted rep for your "I grinded 50 factions to exalted" achievement, now that is some serious …
Originally posted by RZetlin
The problem is Darkfall does not meet the definition of a sandbox game.
An example sandbox game is Elder Scrolls IV: Oblivion. In Elder Scrolls IV the NPCS have their own duties where they get up from bed, go to wor…
Originally posted by Arcken
Originally posted by zymurgeist
Originally posted by Arcken
What WoW did was turn baseball into wiffle ball.
Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone …
I don't get it... Normally a "stress test" it's for testing the server's capacity, I don't think they will test anyting good. I mean, some people will prolly pay for playing "7day before the OB", but not that much.
See you on OB.
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World Of …