The EQ2 class system:
Fighter casts sword of fireworks at the mage with thousands of hitpoints. The mage casts staff of fireworks at the fighter with thousands of hitpoints. The noob rogue casts fireworks of healing for 2 hit points on the mage. T…
Originally posted by ChrisMattern
Originally posted by jeepndesert
i'm dead serious. grinding kills the mmorpg. and it is time the sims save the mmorpg.
'Cause that worked so well the last time they tried that.
Sims Online was …
this doesn't compare to the other threads. this makes a radical departure away from grinding towards rvr, team play, and life simulator to create a deeper experience.
i'm dead serious. grinding kills the mmorpg. and it is time the sims save the mmorpg. you already have a lot of husband/wife teams. if you want a deep mmorpg experience, you give the players a reason to hunt creatures and come running back to jump i…
As far as WoW alternatives, I'd say Guild Wars for it's business model of buy the software rather than the subscription. EVE gets an honorable mention for increasing subscriptions over time.
There are free item shop games and other P2P MMORPG whic…
Originally posted by Aldreth
Here is thy answer!
If you have a 10 year old computer and crappy graphics card - WOW/EQ1
If you like boring gameply and soloing - WOW
If you like listening to 10 year old LEET kiddies - WOW/DAoC RVR serverz
If you lik…
A bought the Sapphire ATI Radeon 9800 Pro from newegg.com for a great price. Good card. I still need to upgrade my aging 1.8GHz with 768MB of expensive 400FSB RDRAM.
If the fun of the game starts at level 50, why not make the road to fun quicker? Sure, I can understand the need to spend some time learning the game to about level 20, but it should start to become fun at that time. Really it would be fun to even d…
Originally posted by Atomicus
i dont think it would be a good idea to add PvP to EQ2 when it was built to play without it. I remeber what happened to EQ1 and the PvP servers. Lots of nerfs came to the PvP servers and some later showed up on the no…
Originally posted by zethcarn
a few points I can agree with, I don't like the level grind much..although I think the combat is more interesting than WoW.
The graphics and lag part can easily be fixed with a decent computer and turning your graph…
Good points. That is why I see the real need of a large RvR world. PvP is random pointlessness. EQ2 is only for the ubber which will die quickly into a small community of ubber players. L2? Maybe Asia fixed what is wrong with the MMORPG?
You can use a grid format......
1 2 3 4
when in area 2, you have areas 1 and 3 loaded, when you move to area 3, you unload area 1 and load area 4. You do that in two dimensions. You make areas less dense and speed up movement. the cave approach …
In BB for example, you have about 100 gnolls doing stuff within rendering distance. The zone is too dense. They could have made it larger and spread the 100 gnolls out. Antonica is a large zone with more creatures, but they are spread out. They coul…
I have a decent setup (great 3 years ago) but not this year's setup: Radeon 9800 Pro with 128MB (Sapphire board) and 1GB of expensive 400MHz RDRAM and a 1.8 GHz processor. EQ2 has some issues. You really spend a lot of time tweaking to reduce the la…
Originally posted by r1tual
But fireworks, definatly need fireworks.
Yes, definitely needs more fireworks like how everything else sparkles.
It would have been nice if they at least added the UO feature of cow-tipping. UO was pretty fun d…
I've played several MUDs, I've written a MUD, I beta-tested UO, EQ1, and Eve, and played UO, EQ1, Meridian, Runescape, Dark Ages of Camelot, The Sims Online, Asheron's Call 2, Star Wars Galaxies, Lineage 1, World War 2 Online, Shadowbane, Anarchy On…