To OP.
I appreciate your effort to clear things up and will give it a try again after 3 years. I have downloaded the trial a month ago, but my old experience with it was putting me off until now
Thanks again
Ligner
The term MMORPG appeared after success of EQ www.mmogchart.com/. Generally servers of the "golden age" would have somewhat 3000-6000 people at one time. This days you can name MMO any online game which would develop and live even while you are offli…
Give it a try again? Dont know man after all they did to us... but ok i probably will... damn this nostalgic
Might see me back again soon spiting on SOE
Originally posted by havocthefirs
Vanguard was supposed to be a next generation mmorpg, it obviously wasn't, it was just more of the same old same old.
After watching videos from warhammer and the latest and greatest from conan, which are c…
Originally posted by Brenics
AC is still a pretty darn good game. But you guys better get use to the idea if LOTRO does hit it big the game will be gone. Turbine is not going to let another game handle the cost of running another like AC did for …
Originally posted by zaxtor99
Asheron's Call. Released in 1999. Very, very small amount of advertising over the course of its life. Hardly ever seen on store shelves, even the expansion packs like the last "Throne Of Destiny" not seen on store…
Originally posted by godpuppet
Originally posted by Ligner
I agree and disagree. Games of today simply not aiming to attract different type of players for complication of balance (as you said) and prefer to target specific market instead. Howeve…
Originally posted by rawrxbrad
Originally posted by b0rderline99
Originally posted by rawrxbrad
The only game that has a great crafting system is a 2d game with an immature communtity, runescape is what the call it.
Does anyone know of a game…
Originally posted by godpuppet
Your analysis: MMO's suck becuase they lack the facilitys to Roleplay effectively.
Debatable.
There are many elements in MMO's which enable them to succeed and fail, but you cannot win everyones heart. For exam…
Originally posted by nethervoid
The reason a lot of mmo's use class and level is to make it possible to balance character and monster power, so every fight isn't 'you win, hands down' or 'the mob one shots you'. If you look at UO, arguably the b…
Originally posted by stephen1972
Well at least you guys gave me some feedback in between calling me a blind carebear, saying I've been living in a hole, telling me I'm trying to get a rise out of people and just generally being rude pricks because…
Originally posted by Ghost12
Originally posted by paade
Originally posted by Ghost12
EDIT: Taking a look at the top 12 threads on the General Discussion on this site, out of the 12 of them, we see:
stop wasting time doing statistics in …
Originally posted by Ghost12
I have been loosley following the MMO market ever since I left WoW way back in the beggining of 06, hoping that there is something out there that it worth my time.
I have searched high and far, but alas, to no avail…
Originally posted by Chadk
So. Im a big fan of the mmorpg concept.
But im seeing with WoW(Being the largest mmorpg atm), LORT online and other games, im afraid its heading in the wrong direction.
Im beginning to see that its more a quesiton of ge…
Originally posted by Kurush
When most of us think of online roleplayers, we think of the exception to the rule. We imagine a handful of renfairgoers gathering in a RP server, swapping cliche stories about how they've vowed revenge on the dark fo…
Originally posted by Dundee
Originally posted by Ligner
The issue with that idea is that MMORPGs aiming to make players play mainly one character as its supposed to be Role Playing game. How can you role play few at the time? Role playing i…
Originally posted by Dundee
Originally posted by bonobotheory
Death could also have other meanings in a fantasy setting. Instead of passing into oblivion, never to be seen again, the character might leave some sort of legacy. Maybe the other…
Game dinamics needs to be balanced and problem with perma-death is that it has side effects on other gameplay acpects.
1. How about game community? Im not even talking about PKs wondering around cities Im talking about your own friends and your ab…
First of all a big thanks man. I totally agree with you. Few month earlier i have posted a poll thread to find out if people would play the game i have in my vision. It took me 6 years and 3 month to finish my research in MMORPG genre and another fu…