Hopefully they get the PvP <-> Industry thing right like Eve and UO did. When you fight, you're putting assets on the line. You either win more assets or lose your assets. Then the industry dude makes and sells more assets due to the war.
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I don't know. I'm playing it, and it's definitely grindy. Honestly I'd rather play a new MMORPG that knew how to make these kinds of games. Problem is everyone just tries to make a copy of WoW without adding any new features. All that does is make a…
I had a LOT of fun! I'm a bit concerned at the seeming lack of dungeons and other PvE content. I will still be playing it, though, and will make a more educated assessment when I reach endgame.
Now that many F2P games are coming out with a subscription option AND pay for in game items I'd much rather go back to the old 'sub unlocks the whole game' pricing system. Games like World of Tanks and War Thunder cost a lot more than games like EQ,…
2 Things, and none of this is meant to be trollish or a jerk.
1. You don't look old enough to actually have played EQ1 when it released in 1999 let alone text muds before graphical MMOs came on the scene. You were something like 11 or 13 in 1999?
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I don't think these exist in the US. If they are, they're few and far between. Probably because, as already suggested, US residents generally have the cash and internet connection whereby they can play games from home. Also since most places in a US…
Nice but I would have much rather had maps from the vanilla dungeons. Dev excerpts about what they were thinking when they created them. Maybe some cinematic screens from really cool zones. Stuff like that.
Art is cool, but it doesn't remind me of …
I used to run a weekly, public dungeon crawl in Vanguard. A different dungeon each week. I was then posting all the quest info etc to my wiki. It was a lot of fun, and even the devs mentioned me a few times in some of their interviews. lol
While th…
I will definitely try Runescape 3. I think it's business model was just way ahead of it's time, and the openness it offers is really not very common any longer.
Originally posted by Hrimnir People who never got to experience EverQuest at or near release, and up through the first few expansions, just won't get it. They'll never understand what true community is. What a real sandbox PVE game can be.
Had…
Originally posted by bingbongbros Originally posted by nethervoid Originally posted by Iselin Originally posted by nariusseldon Originally posted by Iselin Yes. If all the rumors about non-static NPCs with sophisticated AI and lives as…
Hmm if playing games for 1 hour is a 'normal' gamer, I'd hate to think what counts as casual. lol 15 minutes? hahaha! I can barely log into an MMO and get my bearings in 5 to 10 minutes. People play Farmville longer than 15 minutes.
Originally posted by Iselin Originally posted by nariusseldon Originally posted by Iselin Yes. If all the rumors about non-static NPCs with sophisticated AI and lives as well as the ability to truly play in a non-combat role are true, it will …
Originally posted by bingbongbros Originally posted by hockeyplayr
some nice models. I wonder how graphically intensive they are going to make it since it is coming out for ps4 as well. Thought they'd try to take the blizz approach and get it o…